[Scummvm-git-logs] scummvm master -> eed8991a982dff1b8ba0253e3c8f569b898fbb4f
ScummVM-Translations
noreply at scummvm.org
Fri Jun 10 00:01:43 UTC 2022
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
eed8991a98 I18N: Update translations templates
Commit: eed8991a982dff1b8ba0253e3c8f569b898fbb4f
https://github.com/scummvm/scummvm/commit/eed8991a982dff1b8ba0253e3c8f569b898fbb4f
Author: ScummVM-Translations (ScummVM-Translations at scummvm.org)
Date: 2022-06-10T00:01:40Z
Commit Message:
I18N: Update translations templates
Changed paths:
po/scummvm.pot
diff --git a/po/scummvm.pot b/po/scummvm.pot
index 48a9daf956d..b9d8839e74c 100644
--- a/po/scummvm.pot
+++ b/po/scummvm.pot
@@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 2.7.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2022-06-08 19:09+0000\n"
+"POT-Creation-Date: 2022-06-10 00:01+0000\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL at ADDRESS>\n"
"Language-Team: LANGUAGE <LL at li.org>\n"
@@ -3908,8 +3908,7 @@ msgstr ""
#: engines/groovie/detection.cpp:287 engines/neverhood/detection.cpp:134
#: engines/sci/detection_options.h:105 engines/sherlock/detection.cpp:58
#: engines/toltecs/detection.cpp:212 engines/trecision/detection.cpp:219
-#: engines/ultima/detection.cpp:55 engines/ultima/detection.cpp:120
-#: engines/zvision/detection_tables.h:50
+#: engines/ultima/detection.cpp:55 engines/zvision/detection_tables.h:50
msgid "Use original save/load screens"
msgstr ""
@@ -3918,8 +3917,7 @@ msgstr ""
#: engines/groovie/detection.cpp:288 engines/neverhood/detection.cpp:135
#: engines/sci/detection_options.h:106 engines/sherlock/detection.cpp:59
#: engines/toltecs/detection.cpp:213 engines/trecision/detection.cpp:220
-#: engines/ultima/detection.cpp:56 engines/ultima/detection.cpp:121
-#: engines/zvision/detection_tables.h:51
+#: engines/ultima/detection.cpp:56 engines/zvision/detection_tables.h:51
msgid "Use the original save/load screens instead of the ScummVM ones"
msgstr ""
@@ -7091,11 +7089,11 @@ msgid ""
"full screen mode, at the cost of some details."
msgstr ""
-#: engines/stark/detection.cpp:397 engines/ultima/detection.cpp:136
+#: engines/stark/detection.cpp:397 engines/ultima/detection.cpp:143
msgid "Enable font anti-aliasing"
msgstr ""
-#: engines/stark/detection.cpp:398 engines/ultima/detection.cpp:137
+#: engines/stark/detection.cpp:398 engines/ultima/detection.cpp:144
msgid "When font anti-aliasing is enabled, the text is smoother."
msgstr ""
@@ -7364,11 +7362,11 @@ msgstr ""
msgid "Enable the USA specific version flags"
msgstr ""
-#: engines/twine/detection.cpp:893 engines/ultima/detection.cpp:92
+#: engines/twine/detection.cpp:893 engines/ultima/detection.cpp:99
msgid "Enable high resolution"
msgstr ""
-#: engines/twine/detection.cpp:894 engines/ultima/detection.cpp:93
+#: engines/twine/detection.cpp:894 engines/ultima/detection.cpp:100
msgid "Enable a higher resolution for the game"
msgstr ""
@@ -7517,70 +7515,70 @@ msgctxt "Options menu"
msgid "Wall collision off"
msgstr ""
-#: engines/ultima/detection.cpp:68
+#: engines/ultima/detection.cpp:66
msgid "Enable frame skipping"
msgstr ""
-#: engines/ultima/detection.cpp:69
+#: engines/ultima/detection.cpp:67
msgid "Allow the game to skip animation frames when running too slow."
msgstr ""
-#: engines/ultima/detection.cpp:76
+#: engines/ultima/detection.cpp:77
msgid "Enable frame limiting"
msgstr ""
-#: engines/ultima/detection.cpp:77
+#: engines/ultima/detection.cpp:78
msgid "Limits the speed of the game to prevent running too fast."
msgstr ""
-#: engines/ultima/detection.cpp:84
+#: engines/ultima/detection.cpp:88
msgid "Enable cheats"
msgstr ""
-#: engines/ultima/detection.cpp:85
+#: engines/ultima/detection.cpp:89
msgid "Allow cheats by commands and a menu when player is clicked."
msgstr ""
-#: engines/ultima/detection.cpp:104
+#: engines/ultima/detection.cpp:110
msgid "Play foot step sounds"
msgstr ""
-#: engines/ultima/detection.cpp:105
+#: engines/ultima/detection.cpp:111
msgid "Plays sound when the player moves."
msgstr ""
-#: engines/ultima/detection.cpp:112
+#: engines/ultima/detection.cpp:121
msgid "Enable jump to mouse position"
msgstr ""
-#: engines/ultima/detection.cpp:113
+#: engines/ultima/detection.cpp:122
msgid ""
"Jumping while not moving targets the mouse cursor rather than direction only."
msgstr ""
-#: engines/ultima/detection.cpp:128
+#: engines/ultima/detection.cpp:132
msgid "Enable font replacement"
msgstr ""
-#: engines/ultima/detection.cpp:129
+#: engines/ultima/detection.cpp:133
msgid "Replaces game fonts with rendered fonts"
msgstr ""
#. I18N: Silencer is the player-character in Crusader games, known as the Avatar in Ultima series.
-#: engines/ultima/detection.cpp:148
+#: engines/ultima/detection.cpp:155
msgid "Camera moves with Silencer"
msgstr ""
-#: engines/ultima/detection.cpp:149
+#: engines/ultima/detection.cpp:156
msgid ""
"Camera tracks the player movement rather than snapping to defined positions."
msgstr ""
-#: engines/ultima/detection.cpp:164
+#: engines/ultima/detection.cpp:166
msgid "Always enable Christmas easter-egg"
msgstr ""
-#: engines/ultima/detection.cpp:165
+#: engines/ultima/detection.cpp:167
msgid "Enable the Christmas music at any time of year."
msgstr ""
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