[Scummvm-git-logs] scummvm master -> 822d2e5319e2314fcc64edfe94cd7b9c3924ac9b

aquadran noreply at scummvm.org
Sat Jun 18 19:09:47 UTC 2022


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
822d2e5319 GRIM: Added safety check. Make easier to debug


Commit: 822d2e5319e2314fcc64edfe94cd7b9c3924ac9b
    https://github.com/scummvm/scummvm/commit/822d2e5319e2314fcc64edfe94cd7b9c3924ac9b
Author: Paweł Kołodziejski (aquadran at gmail.com)
Date: 2022-06-18T21:09:43+02:00

Commit Message:
GRIM: Added safety check. Make easier to debug

Changed paths:
    engines/grim/actor.cpp


diff --git a/engines/grim/actor.cpp b/engines/grim/actor.cpp
index 9e298f77560..5ca90644902 100644
--- a/engines/grim/actor.cpp
+++ b/engines/grim/actor.cpp
@@ -1838,6 +1838,9 @@ bool Actor::shouldDrawShadow(int shadowId) {
 
 	// Don't draw a shadow if the shadow caster and the actor are on different sides
 	// of the the shadow plane.
+
+	if (shadow->planeList.size() == 0)
+		return false;
 	Sector *sector = shadow->planeList.front().sector;
 	Math::Vector3d n = sector->getNormal();
 	Math::Vector3d p = sector->getVertices()[0];




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