[Scummvm-git-logs] scummvm master -> 7c892d64eea36c0e7853e2efeb159ff13e6bc182
aquadran
noreply at scummvm.org
Sat Jun 25 22:23:08 UTC 2022
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
7c892d64ee WINTERMUTE: WME3D: Restore call, matching original
Commit: 7c892d64eea36c0e7853e2efeb159ff13e6bc182
https://github.com/scummvm/scummvm/commit/7c892d64eea36c0e7853e2efeb159ff13e6bc182
Author: PaweÅ KoÅodziejski (aquadran at gmail.com)
Date: 2022-06-26T00:23:04+02:00
Commit Message:
WINTERMUTE: WME3D: Restore call, matching original
Changed paths:
engines/wintermute/base/base_game.cpp
diff --git a/engines/wintermute/base/base_game.cpp b/engines/wintermute/base/base_game.cpp
index 542ab7e7244..d92445fed7a 100644
--- a/engines/wintermute/base/base_game.cpp
+++ b/engines/wintermute/base/base_game.cpp
@@ -2060,6 +2060,7 @@ bool BaseGame::scCallMethod(ScScript *script, ScStack *stack, ScStack *thisStack
break;
case SHADOW_FLAT:
+ _renderer3D->enableShadows();
stack->pushBool(_supportsRealTimeShadows);
break;
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