[Scummvm-git-logs] scummvm master -> 7c892d64eea36c0e7853e2efeb159ff13e6bc182

aquadran noreply at scummvm.org
Sat Jun 25 22:23:08 UTC 2022


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
7c892d64ee WINTERMUTE: WME3D: Restore call, matching original


Commit: 7c892d64eea36c0e7853e2efeb159ff13e6bc182
    https://github.com/scummvm/scummvm/commit/7c892d64eea36c0e7853e2efeb159ff13e6bc182
Author: Paweł Kołodziejski (aquadran at gmail.com)
Date: 2022-06-26T00:23:04+02:00

Commit Message:
WINTERMUTE: WME3D: Restore call, matching original

Changed paths:
    engines/wintermute/base/base_game.cpp


diff --git a/engines/wintermute/base/base_game.cpp b/engines/wintermute/base/base_game.cpp
index 542ab7e7244..d92445fed7a 100644
--- a/engines/wintermute/base/base_game.cpp
+++ b/engines/wintermute/base/base_game.cpp
@@ -2060,6 +2060,7 @@ bool BaseGame::scCallMethod(ScScript *script, ScStack *stack, ScStack *thisStack
 			break;
 
 		case SHADOW_FLAT:
+			_renderer3D->enableShadows();
 			stack->pushBool(_supportsRealTimeShadows);
 			break;
 




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