[Scummvm-git-logs] scummvm master -> a3ee505a61423f9b0a8f1ba918a14d04ebebb324

dreammaster noreply at scummvm.org
Tue Mar 8 04:39:17 UTC 2022


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
a3ee505a61 CHEWY: Fix Howard not appearing when leaving house


Commit: a3ee505a61423f9b0a8f1ba918a14d04ebebb324
    https://github.com/scummvm/scummvm/commit/a3ee505a61423f9b0a8f1ba918a14d04ebebb324
Author: Paul Gilbert (dreammaster at scummvm.org)
Date: 2022-03-07T20:39:05-08:00

Commit Message:
CHEWY: Fix Howard not appearing when leaving house

Changed paths:
    engines/chewy/rooms/room28.cpp


diff --git a/engines/chewy/rooms/room28.cpp b/engines/chewy/rooms/room28.cpp
index 3f91f929a00..a458d736f04 100644
--- a/engines/chewy/rooms/room28.cpp
+++ b/engines/chewy/rooms/room28.cpp
@@ -48,6 +48,7 @@ void Room28::entry(int16 eib_nr) {
 	if (_G(spieler)._personRoomNr[P_HOWARD] == 28) {
 		_G(spieler).ZoomXy[P_HOWARD][0] = 40;
 		_G(spieler).ZoomXy[P_HOWARD][1] = 40;
+		_G(spieler)._personHide[P_HOWARD] = false;
 		hideCur();
 		_G(SetUpScreenFunc) = setup_func;
 




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