[Scummvm-git-logs] scummvm master -> 59d9c2cf46728cb1cd4ec20287f74957820bef0b

neuromancer noreply at scummvm.org
Wed May 4 14:28:45 UTC 2022


This automated email contains information about 7 new commits which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
12b6836119 HYPNO: renamed demo variant name and correct its language in wet
877e3fb297 HYPNO: corrected colors of the default cursor
99799a74bc HYPNO: corrected colors of the default cursor (again)
9c6655e7b3 HYPNO: adjusted resolution during level transitions with images in wet
edce3ade35 HYPNO: reverted change in maxScanDepth and added better error messages when game directory is not correct in wet
dacd4ab9dc HYPNO: initial localization of some wet releases
59d9c2cf46 HYPNO: clear the playerFrame list after arcade sequences


Commit: 12b6836119da97306c2b3d39ac06978554edcc19
    https://github.com/scummvm/scummvm/commit/12b6836119da97306c2b3d39ac06978554edcc19
Author: neuromancer (gustavo.grieco at gmail.com)
Date: 2022-05-04T16:26:43+02:00

Commit Message:
HYPNO: renamed demo variant name and correct its language in wet

Changed paths:
    engines/hypno/detection.cpp
    engines/hypno/wet/arcade.cpp
    engines/hypno/wet/wet.cpp


diff --git a/engines/hypno/detection.cpp b/engines/hypno/detection.cpp
index d8eb4bd140b..bca3ee639ca 100644
--- a/engines/hypno/detection.cpp
+++ b/engines/hypno/detection.cpp
@@ -101,12 +101,12 @@ static const ADGameDescription gameDescriptions[] = {
 		GUIO1(GUIO_NOMIDI)
 	},
 	{
-		"wetlands", // Wetlands Demo Hebrew
-		"Demo",
+		"wetlands", // Wetlands Demo from a Hebrew magazine
+		"DemoHebrew",
 		AD_ENTRY3s("wetlands.exe", "15a6b1b3819ef002438df340509b5373", 629503,
 				"wetdemo.exe", "15a6b1b3819ef002438df340509b5373", 458319,
 				"demo.exe", "15a6b1b3819ef002438df340509b5373", 533221),
-		Common::HE_ISR,
+		Common::EN_USA,
 		Common::kPlatformDOS,
 		ADGF_TESTING | ADGF_DEMO,
 		GUIO1(GUIO_NOMIDI)
@@ -116,7 +116,7 @@ static const ADGameDescription gameDescriptions[] = {
 		"PCWDemo",
 		AD_ENTRY2s("wetlands.exe", "15a6b1b3819ef002438df340509b5373", 553355,
 				"missions.lib", "6ffa658f22a00b6e17d7f920fcc13578", 12469),
-		Common::EN_GRB,
+		Common::EN_USA,
 		Common::kPlatformDOS,
 		ADGF_TESTING | ADGF_DEMO,
 		GUIO1(GUIO_NOMIDI)
diff --git a/engines/hypno/wet/arcade.cpp b/engines/hypno/wet/arcade.cpp
index 6978786ea1d..b79606e0566 100644
--- a/engines/hypno/wet/arcade.cpp
+++ b/engines/hypno/wet/arcade.cpp
@@ -386,7 +386,7 @@ void WetEngine::runAfterArcade(ArcadeShooting *arc) {
 
 	if (isDemo() && _variant != "Demo" && _restoredContentEnabled) {
 		showDemoScore();
-	} else if (!isDemo() || (_variant == "Demo" && _language == Common::EN_USA)) {
+	} else if (!isDemo() || _variant == "Demo") {
 		byte *palette;
 		Graphics::Surface *frame = decodeFrame("c_misc/zones.smk", 12, &palette);
 		loadPalette(palette, 0, 256);
diff --git a/engines/hypno/wet/wet.cpp b/engines/hypno/wet/wet.cpp
index 7e8f469127c..c137e06edd9 100644
--- a/engines/hypno/wet/wet.cpp
+++ b/engines/hypno/wet/wet.cpp
@@ -82,7 +82,7 @@ void WetEngine::loadAssets() {
 	}
 	_difficulty = ""; // No difficulty selection in demo
 
-	if (_variant == "Demo")
+	if (_variant == "Demo" || _variant == "DemoHebrew")
 		loadAssetsDemoDisc();
 	else if (_variant == "PCWDemo")
 		loadAssetsPCW();
@@ -97,7 +97,7 @@ void WetEngine::loadAssets() {
 
 void WetEngine::loadAssetsDemoDisc() {
 
-	bool encrypted = _language == Common::HE_ISR ? false : true;
+	bool encrypted = _variant == "Demo" ? true : false;
 	LibFile *missions = loadLib("", "wetlands/c_misc/missions.lib", encrypted);
 	Common::ArchiveMemberList files;
 	if (missions->listMembers(files) == 0)
@@ -139,9 +139,9 @@ void WetEngine::loadAssetsDemoDisc() {
 	_levels["<start>"] = start;
 
 	Transition *intro;
-	if (_language == Common::EN_USA)
+	if (_variant == "Demo")
 		intro = new Transition("c31");
-	else if (_language == Common::HE_ISR)
+	else if (_variant == "DemoHebrew")
 		intro = new Transition("c31.mis");
 	else
 		error("Unsupported language");
@@ -174,14 +174,14 @@ void WetEngine::loadAssetsDemoDisc() {
 	movies->frameNumber = 0;
 	_levels["<movies>"] = movies;
 
-	if (_language == Common::EN_USA) {
+	if (_variant == "Demo") {
 		loadArcadeLevel("c31.mi_", "c52", "c52", "wetlands");
 		loadArcadeLevel("c52.mi_", "<game_over>", "<quit>", "wetlands");
-	} else if (_language == Common::HE_ISR) {
+	} else if (_variant == "DemoHebrew") {
 		loadArcadeLevel("c31.mis", "c52.mis", "c52.mis", "wetlands");
 		loadArcadeLevel("c52.mis", "<game_over>", "<quit>", "wetlands");
 	} else {
-		error("Unsupported language");
+		error("Unsupported variant");
 	}
 
 	Transition *over = new Transition("<quit>");


Commit: 877e3fb297d1616be20438dbd746a0744a5d08be
    https://github.com/scummvm/scummvm/commit/877e3fb297d1616be20438dbd746a0744a5d08be
Author: neuromancer (gustavo.grieco at gmail.com)
Date: 2022-05-04T16:26:43+02:00

Commit Message:
HYPNO: corrected colors of the default cursor

Changed paths:
    engines/hypno/cursors.cpp


diff --git a/engines/hypno/cursors.cpp b/engines/hypno/cursors.cpp
index 861c887dc3e..34df95f130a 100644
--- a/engines/hypno/cursors.cpp
+++ b/engines/hypno/cursors.cpp
@@ -74,9 +74,9 @@ static const byte targetCursor[] = {
 
 static const byte cursorPalette[] = {
 	0x00, 0x00, 0x00, // Black / Transparent
-	0x00, 0x00, 0xff, // Blue
-	0xff, 0x00, 0x00, // Red
-	0x00, 0x00, 0x00  // Red
+	0xff, 0xff, 0xff, // White
+	0xff, 0xff, 0xff, // White
+	0x00, 0x00, 0x00  // Black
 };
 
 struct CursorTable {


Commit: 99799a74bc61f86b35ff35f29028ed89df6562ec
    https://github.com/scummvm/scummvm/commit/99799a74bc61f86b35ff35f29028ed89df6562ec
Author: neuromancer (gustavo.grieco at gmail.com)
Date: 2022-05-04T16:26:43+02:00

Commit Message:
HYPNO: corrected colors of the default cursor (again)

Changed paths:
    engines/hypno/cursors.cpp
    engines/hypno/detection.cpp


diff --git a/engines/hypno/cursors.cpp b/engines/hypno/cursors.cpp
index 34df95f130a..dd3ebbc0e1d 100644
--- a/engines/hypno/cursors.cpp
+++ b/engines/hypno/cursors.cpp
@@ -28,21 +28,21 @@ namespace Hypno {
 
 static const byte MOUSECURSOR_SCI[] = {
 	1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0,
-	1, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0,
-	1, 2, 2, 1, 0, 0, 0, 0, 0, 0, 0,
-	1, 2, 2, 2, 1, 0, 0, 0, 0, 0, 0,
-	1, 2, 2, 2, 2, 1, 0, 0, 0, 0, 0,
-	1, 2, 2, 2, 2, 2, 1, 0, 0, 0, 0,
-	1, 2, 2, 2, 2, 2, 2, 1, 0, 0, 0,
-	1, 2, 2, 2, 2, 2, 2, 2, 1, 0, 0,
-	1, 2, 2, 2, 2, 2, 2, 2, 2, 1, 0,
-	1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1,
-	1, 2, 2, 2, 2, 2, 1, 0, 0, 0, 0,
-	1, 2, 1, 0, 1, 2, 2, 1, 0, 0, 0,
-	1, 1, 0, 0, 1, 2, 2, 1, 0, 0, 0,
-	0, 0, 0, 0, 0, 1, 2, 2, 1, 0, 0,
-	0, 0, 0, 0, 0, 1, 2, 2, 1, 0, 0,
-	0, 0, 0, 0, 0, 0, 1, 2, 2, 1, 0};
+	1, 3, 1, 0, 0, 0, 0, 0, 0, 0, 0,
+	1, 3, 3, 1, 0, 0, 0, 0, 0, 0, 0,
+	1, 3, 3, 3, 1, 0, 0, 0, 0, 0, 0,
+	1, 3, 3, 3, 3, 1, 0, 0, 0, 0, 0,
+	1, 3, 3, 3, 3, 3, 1, 0, 0, 0, 0,
+	1, 3, 3, 3, 3, 3, 3, 1, 0, 0, 0,
+	1, 3, 3, 3, 3, 3, 3, 3, 1, 0, 0,
+	1, 3, 3, 3, 3, 3, 3, 3, 3, 1, 0,
+	1, 3, 3, 3, 3, 3, 3, 3, 3, 3, 1,
+	1, 3, 3, 3, 3, 3, 1, 0, 0, 0, 0,
+	1, 3, 1, 0, 1, 3, 3, 1, 0, 0, 0,
+	1, 1, 0, 0, 1, 3, 3, 1, 0, 0, 0,
+	0, 0, 0, 0, 0, 1, 3, 3, 1, 0, 0,
+	0, 0, 0, 0, 0, 1, 3, 3, 1, 0, 0,
+	0, 0, 0, 0, 0, 0, 1, 3, 3, 1, 0};
 
 static const byte circleCursor[] = {
 	0, 0, 0, 0, 2, 2, 2, 2, 2, 0, 0, 0, 0,
@@ -74,9 +74,9 @@ static const byte targetCursor[] = {
 
 static const byte cursorPalette[] = {
 	0x00, 0x00, 0x00, // Black / Transparent
-	0xff, 0xff, 0xff, // White
-	0xff, 0xff, 0xff, // White
-	0x00, 0x00, 0x00  // Black
+	0x00, 0x00, 0xff, // Blue
+	0xff, 0x00, 0x00, // Red
+	0xff, 0xff, 0xff  // White
 };
 
 struct CursorTable {
diff --git a/engines/hypno/detection.cpp b/engines/hypno/detection.cpp
index bca3ee639ca..cd7fb582dd0 100644
--- a/engines/hypno/detection.cpp
+++ b/engines/hypno/detection.cpp
@@ -211,7 +211,7 @@ static const ExtraGuiOption hypnoExtraGuiOptionOriginalCheats = {
 	_s("Enable original cheats"),
 	_s("Allow cheats using the C key."),
 	"cheats",
-	false,
+	true,
 	0,
 	0
 };
@@ -238,7 +238,7 @@ static const ExtraGuiOption hypnoExtraGuiOptionRestoredContent = {
 	_s("Enable restored content"),
 	_s("Add additional content that is not enabled the original implementation."),
 	"restored",
-	false,
+	true,
 	0,
 	0
 };
@@ -247,7 +247,7 @@ class HypnoMetaEngineDetection : public AdvancedMetaEngineDetection {
 public:
 	HypnoMetaEngineDetection() : AdvancedMetaEngineDetection(Hypno::gameDescriptions, sizeof(ADGameDescription), Hypno::hypnoGames) {
 		_guiOptions = GUIO1(GUIO_NOMIDI);
-		_maxScanDepth = 3;
+		_maxScanDepth = 2;
 		_directoryGlobs = directoryGlobs;
 	}
 


Commit: 9c6655e7b38c74bbd283583bceff2702fa552db2
    https://github.com/scummvm/scummvm/commit/9c6655e7b38c74bbd283583bceff2702fa552db2
Author: neuromancer (gustavo.grieco at gmail.com)
Date: 2022-05-04T16:26:43+02:00

Commit Message:
HYPNO: adjusted resolution during level transitions with images in wet

Changed paths:
    engines/hypno/scene.cpp


diff --git a/engines/hypno/scene.cpp b/engines/hypno/scene.cpp
index f81a7c6bf72..dd519ebf1a6 100644
--- a/engines/hypno/scene.cpp
+++ b/engines/hypno/scene.cpp
@@ -242,6 +242,8 @@ Common::String HypnoEngine::findNextLevel(const Transition *trans) { error("Func
 void HypnoEngine::runTransition(Transition *trans) {
 	Common::String nextLevel = findNextLevel(trans);
 	if (!trans->frameImage.empty()) {
+		// This is only used in Wetlands, and therefore, resolution should be 320x200
+		changeScreenMode("320x200");
 		debugC(1, kHypnoDebugScene, "Rendering %s frame in transaction", trans->frameImage.c_str());
 		loadImage(trans->frameImage, 0, 0, false, true, trans->frameNumber);
 		drawScreen();


Commit: edce3ade353009ee8125b74ad9d98ca16bfa39df
    https://github.com/scummvm/scummvm/commit/edce3ade353009ee8125b74ad9d98ca16bfa39df
Author: neuromancer (gustavo.grieco at gmail.com)
Date: 2022-05-04T16:26:43+02:00

Commit Message:
HYPNO: reverted change in maxScanDepth and added better error messages when game directory is not correct in wet

Changed paths:
    engines/hypno/detection.cpp
    engines/hypno/wet/wet.cpp


diff --git a/engines/hypno/detection.cpp b/engines/hypno/detection.cpp
index cd7fb582dd0..658bba939f0 100644
--- a/engines/hypno/detection.cpp
+++ b/engines/hypno/detection.cpp
@@ -247,7 +247,7 @@ class HypnoMetaEngineDetection : public AdvancedMetaEngineDetection {
 public:
 	HypnoMetaEngineDetection() : AdvancedMetaEngineDetection(Hypno::gameDescriptions, sizeof(ADGameDescription), Hypno::hypnoGames) {
 		_guiOptions = GUIO1(GUIO_NOMIDI);
-		_maxScanDepth = 2;
+		_maxScanDepth = 3;
 		_directoryGlobs = directoryGlobs;
 	}
 
diff --git a/engines/hypno/wet/wet.cpp b/engines/hypno/wet/wet.cpp
index c137e06edd9..fb63306401a 100644
--- a/engines/hypno/wet/wet.cpp
+++ b/engines/hypno/wet/wet.cpp
@@ -27,6 +27,11 @@
 
 namespace Hypno {
 
+static const char *failedDetectionError = \
+  "Failed to load any files from missions.lib.\
+   Please review https://wiki.scummvm.org/index.php?title=Wetlands\
+   and re-add the game.";
+
 static const chapterEntry rawChapterTable[] = {
 	{11, {44, 172}, {218, 172}, {0,   0},   {127, 172}, 0,   kHypnoColorRed}, 	 // c11
 	{10, {19, 3},   {246, 3}, 	{246, 11},  {2, 2},     0,   kHypnoNoColor}, 	 // c10
@@ -101,7 +106,7 @@ void WetEngine::loadAssetsDemoDisc() {
 	LibFile *missions = loadLib("", "wetlands/c_misc/missions.lib", encrypted);
 	Common::ArchiveMemberList files;
 	if (missions->listMembers(files) == 0)
-		error("Failed to load any files from missions.lib");
+		error(failedDetectionError);
 
 	Hotspot h(MakeMenu);
 	Hotspots hs;
@@ -241,7 +246,7 @@ void WetEngine::loadAssetsPCW() {
 	LibFile *missions = loadLib("", "c_misc/missions.lib", false);
 	Common::ArchiveMemberList files;
 	if (missions->listMembers(files) == 0)
-		error("Failed to load any files from missions.lib");
+		error(failedDetectionError);
 
 	Transition *intro = new Transition("c11.mis");
 	intro->intros.push_back("c_misc/nw_logo.smk");
@@ -265,7 +270,7 @@ void WetEngine::loadAssetsPCG() {
 	LibFile *missions = loadLib("", "missions.lib", false);
 	Common::ArchiveMemberList files;
 	if (missions->listMembers(files) == 0)
-		error("Failed to load any files from missions.lib");
+		error(failedDetectionError);
 
 	Transition *intro = new Transition("c31.mis");
 	intro->intros.push_back("nw_logo.smk");
@@ -291,7 +296,7 @@ void WetEngine::loadAssetsFullGame() {
 	LibFile *missions = loadLib("", "c_misc/missions.lib", true);
 	Common::ArchiveMemberList files;
 	if (missions == nullptr || missions->listMembers(files) == 0)
-		error("Failed to load any files from missions.lib");
+		error(failedDetectionError);
 
 	Transition *logos = new Transition("<main_menu>");
 	logos->intros.push_back("c_misc/logo.smk");


Commit: dacd4ab9dc990e626489a1dbf00b984eaf02c8e4
    https://github.com/scummvm/scummvm/commit/dacd4ab9dc990e626489a1dbf00b984eaf02c8e4
Author: neuromancer (gustavo.grieco at gmail.com)
Date: 2022-05-04T16:26:43+02:00

Commit Message:
HYPNO: initial localization of some wet releases

Changed paths:
    engines/hypno/hypno.h
    engines/hypno/wet/arcade.cpp
    engines/hypno/wet/hard.cpp
    engines/hypno/wet/wet.cpp


diff --git a/engines/hypno/hypno.h b/engines/hypno/hypno.h
index 6b52f3b4799..372f9086291 100644
--- a/engines/hypno/hypno.h
+++ b/engines/hypno/hypno.h
@@ -311,6 +311,12 @@ public:
 	int _score;
 	int _bonus;
 	int _lives;
+
+	Common::String _healthString;
+	Common::String _scoreString;
+	Common::String _objString;
+	Common::String _targetString;
+
 	Filename _shootSound;
 	Filename _hitSound;
 	Filename _additionalSound;
@@ -416,6 +422,7 @@ public:
 	byte *getTargetColor(Common::String name, int levelId) override;
 
 private:
+	Common::String getLocalizedString(const Common::String name);
 	void runMainMenu(Code *code);
 	void runLevelMenu(Code *code);
 	void runCheckLives(Code *code);
diff --git a/engines/hypno/wet/arcade.cpp b/engines/hypno/wet/arcade.cpp
index b79606e0566..67bcbe8cf85 100644
--- a/engines/hypno/wet/arcade.cpp
+++ b/engines/hypno/wet/arcade.cpp
@@ -945,7 +945,7 @@ void WetEngine::drawPlayer() {
 	Common::Point mousePos = g_system->getEventManager()->getMousePos();
 	int i = detectTarget(mousePos);
 	if (i >= 0)
-		drawString("block05.fgx", "TARGET ACQUIRED", 116, 3, 80, c);
+		drawString("block05.fgx", _targetString.c_str(), 116, 3, 80, c);
 
 	if (_arcadeMode == "Y1" || _arcadeMode == "Y3")
 		return;
@@ -994,10 +994,10 @@ void WetEngine::drawHealth() {
 		Common::Point ep(entry->energyPos[0], entry->energyPos[1]);
 		Common::Point sp(entry->scorePos[0], entry->scorePos[1]);
 		Common::Point op(entry->objectivesPos[0], entry->objectivesPos[1]);
-
-		drawString("block05.fgx", Common::String::format("ENERGY %d%%", p), ep.x, ep.y, 65, c);
-		Common::String scoreFormat = "SCORE  %04d";
-		Common::String moFormat = "M.O. %d/%d";
+		Common::String healthFormat = _healthString + " %d%%";
+		drawString("block05.fgx", Common::String::format(healthFormat.c_str(), p), ep.x, ep.y, 65, c);
+		Common::String scoreFormat = _scoreString + "  %04d";
+		Common::String moFormat = _objString + " %d/%d";
 
 		if (_arcadeMode == "Y1" || _arcadeMode == "Y3" || _arcadeMode == "Y4" || _arcadeMode == "Y5") {
 			Common::Rect r;
@@ -1010,8 +1010,8 @@ void WetEngine::drawHealth() {
 			r = Common::Rect(op.x - 2, op.y - 2, op.x + 74, op.y + 7);
 			_compositeSurface->frameRect(r, kHypnoColorGreen);
 
-			scoreFormat = "SCORE   %04d";
-			moFormat = "M.O.    %d/%d";
+			scoreFormat = _scoreString + "   %04d";
+			moFormat = _objString + "    %d/%d";
 		}
 
 		drawString("block05.fgx", Common::String::format(scoreFormat.c_str(), s), sp.x, sp.y, 72, c);
diff --git a/engines/hypno/wet/hard.cpp b/engines/hypno/wet/hard.cpp
index 4ca581bef52..39e4bcedded 100644
--- a/engines/hypno/wet/hard.cpp
+++ b/engines/hypno/wet/hard.cpp
@@ -286,4 +286,43 @@ void WetEngine::showDemoScore() {
 	dialog.runModal();
 }
 
+Common::String WetEngine::getLocalizedString(const Common::String name) {
+	if (name == "health") {
+		switch (_language) {
+		case Common::FR_FRA:
+			return "ENERGIE";
+		case Common::ES_ESP:
+			return "ENERGIA";
+		default:
+			return "HEALTH";
+		}
+	} else if (name == "objectives") {
+		switch (_language) {
+		case Common::FR_FRA:
+			return "OBJ.";
+		case Common::ES_ESP:
+			return "O. M.";
+		default:
+			return "M. O.";
+		}
+	} else if (name == "score") {
+		switch (_language) {
+		case Common::ES_ESP:
+			return "PUNTOS";
+		default:
+			return "SCORE";
+		}
+	} else if (name == "target") {
+		switch (_language) {
+		case Common::FR_FRA:
+			return "VERROUILLAGE";
+		case Common::ES_ESP:
+			return "BLANCO FIJADO";
+		default:
+			return "TARGET ACQUIRED";
+		}
+	} else
+		error("Invalid string name to localize: %s", name.c_str());
+}
+
 } // End of namespace Hypno
diff --git a/engines/hypno/wet/wet.cpp b/engines/hypno/wet/wet.cpp
index fb63306401a..01fbc9fb24f 100644
--- a/engines/hypno/wet/wet.cpp
+++ b/engines/hypno/wet/wet.cpp
@@ -77,6 +77,10 @@ WetEngine::WetEngine(OSystem *syst, const ADGameDescription *gd) : HypnoEngine(s
 		entry++;
     }
 
+	_healthString = getLocalizedString("health");
+	_scoreString = getLocalizedString("score");
+	_objString = getLocalizedString("objectives");
+	_targetString = getLocalizedString("target");
 }
 
 void WetEngine::loadAssets() {


Commit: 59d9c2cf46728cb1cd4ec20287f74957820bef0b
    https://github.com/scummvm/scummvm/commit/59d9c2cf46728cb1cd4ec20287f74957820bef0b
Author: neuromancer (gustavo.grieco at gmail.com)
Date: 2022-05-04T16:26:43+02:00

Commit Message:
HYPNO: clear the playerFrame list after arcade sequences

Changed paths:
    engines/hypno/spider/arcade.cpp
    engines/hypno/wet/arcade.cpp


diff --git a/engines/hypno/spider/arcade.cpp b/engines/hypno/spider/arcade.cpp
index e8731117679..044d4b653cc 100644
--- a/engines/hypno/spider/arcade.cpp
+++ b/engines/hypno/spider/arcade.cpp
@@ -68,6 +68,7 @@ void SpiderEngine::runAfterArcade(ArcadeShooting *arc) {
 		(*it)->free();
 		delete (*it);
 	}
+	_playerFrames.clear();
 
 	if (isDemo() && _restoredContentEnabled) {
 		if (_health == 0)
diff --git a/engines/hypno/wet/arcade.cpp b/engines/hypno/wet/arcade.cpp
index 67bcbe8cf85..21564fb44a1 100644
--- a/engines/hypno/wet/arcade.cpp
+++ b/engines/hypno/wet/arcade.cpp
@@ -373,6 +373,7 @@ void WetEngine::runAfterArcade(ArcadeShooting *arc) {
 		(*it)->free();
 		delete (*it);
 	}
+	_playerFrames.clear();
 
 	if (_health < 0)
 		_health = 0;




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