[Scummvm-git-logs] scummvm master -> 60dc4b15355272b0ba3e48e61874f9a3d545592f

ScummVM-Translations noreply at scummvm.org
Mon May 9 16:03:08 UTC 2022


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
60dc4b1535 I18N: Update translations templates


Commit: 60dc4b15355272b0ba3e48e61874f9a3d545592f
    https://github.com/scummvm/scummvm/commit/60dc4b15355272b0ba3e48e61874f9a3d545592f
Author: ScummVM-Translations (ScummVM-Translations at scummvm.org)
Date: 2022-05-09T16:03:04Z

Commit Message:
I18N: Update translations templates

Changed paths:
    po/scummvm.pot


diff --git a/po/scummvm.pot b/po/scummvm.pot
index 980079a8620..708a377fbc6 100644
--- a/po/scummvm.pot
+++ b/po/scummvm.pot
@@ -8,7 +8,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 2.6.0git\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2022-05-08 16:07+0000\n"
+"POT-Creation-Date: 2022-05-09 16:03+0000\n"
 "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
 "Last-Translator: FULL NAME <EMAIL at ADDRESS>\n"
 "Language-Team: LANGUAGE <LL at li.org>\n"
@@ -4051,7 +4051,7 @@ msgstr ""
 msgid "AGOS 2 support is not compiled in"
 msgstr ""
 
-#: engines/agos/midi.cpp:157 engines/kyra/sound/sound_pc_midi.cpp:75
+#: engines/agos/midi.cpp:180 engines/kyra/sound/sound_pc_midi.cpp:75
 msgid ""
 "You appear to be using a General MIDI device,\n"
 "but your game only supports Roland MT32 MIDI.\n"
@@ -4060,6 +4060,36 @@ msgid ""
 "some tracks sound incorrect."
 msgstr ""
 
+#: engines/agos/detection.cpp:77
+msgid "AdLib OPL3 mode"
+msgstr ""
+
+#: engines/agos/detection.cpp:78
+msgid ""
+"When AdLib is selected, OPL3 features will be used. Depending on the \tgame, "
+"this will prevent cut-off notes, add extra notes or instruments \tand/or add "
+"stereo."
+msgstr ""
+
+#: engines/agos/detection.cpp:86
+msgid "Use DOS version music tempos"
+msgstr ""
+
+#: engines/agos/detection.cpp:87
+msgid ""
+"Selecting this option will play the music using the tempos used by \tthe DOS "
+"version of the game. Otherwise, the faster tempos of the Windows \tversion "
+"will be used."
+msgstr ""
+
+#: engines/agos/detection.cpp:95 engines/sci/detection_options.h:93
+msgid "Prefer digital sound effects"
+msgstr ""
+
+#: engines/agos/detection.cpp:96 engines/sci/detection_options.h:94
+msgid "Prefer digital sound effects instead of synthesized ones"
+msgstr ""
+
 #: engines/ags/dialogs.cpp:58
 msgid "Game language:"
 msgstr ""
@@ -5909,14 +5939,6 @@ msgstr ""
 msgid "Use special cartoon scaler for drawing character sprites"
 msgstr ""
 
-#: engines/sci/detection_options.h:93
-msgid "Prefer digital sound effects"
-msgstr ""
-
-#: engines/sci/detection_options.h:94
-msgid "Prefer digital sound effects instead of synthesized ones"
-msgstr ""
-
 #: engines/sci/detection_options.h:117
 msgid "Use CD audio"
 msgstr ""




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