[Scummvm-git-logs] scummvm master -> dcd0346f7f89f6ab3b7f1540a74de8eff877e8c3
ScummVM-Translations
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Mon May 9 17:52:51 UTC 2022
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
dcd0346f7f I18N: Update translation (Spanish)
Commit: dcd0346f7f89f6ab3b7f1540a74de8eff877e8c3
https://github.com/scummvm/scummvm/commit/dcd0346f7f89f6ab3b7f1540a74de8eff877e8c3
Author: IlDucci (pajaroloco_2 at hotmail.com)
Date: 2022-05-09T17:52:46Z
Commit Message:
I18N: Update translation (Spanish)
Currently translated at 100.0% (1724 of 1724 strings)
Changed paths:
po/es_ES.po
diff --git a/po/es_ES.po b/po/es_ES.po
index dd1e4835751..96f74eb49fd 100644
--- a/po/es_ES.po
+++ b/po/es_ES.po
@@ -8,7 +8,7 @@ msgstr ""
"Project-Id-Version: ScummVM 1.4.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
"POT-Creation-Date: 2022-05-09 16:03+0000\n"
-"PO-Revision-Date: 2022-05-07 00:29+0000\n"
+"PO-Revision-Date: 2022-05-09 17:52+0000\n"
"Last-Translator: IlDucci <pajaroloco_2 at hotmail.com>\n"
"Language-Team: Spanish <https://translations.scummvm.org/projects/scummvm/"
"scummvm/es/>\n"
@@ -4262,7 +4262,7 @@ msgstr ""
#: engines/agos/detection.cpp:77
msgid "AdLib OPL3 mode"
-msgstr ""
+msgstr "Modo AdLib OPL3"
#: engines/agos/detection.cpp:78
msgid ""
@@ -4270,10 +4270,13 @@ msgid ""
"this will prevent cut-off notes, add extra notes or instruments \tand/or add "
"stereo."
msgstr ""
+"Al seleccionar AdLib se utilizarán las caracterÃsticas OPL3. Esto impedirá "
+"que se pierdan notas, se añadan notas o instrumentos de más o se añada una "
+"panoramización estéreo indeseada, en función de cada juego."
#: engines/agos/detection.cpp:86
msgid "Use DOS version music tempos"
-msgstr ""
+msgstr "Usar tempos de la versión para DOS en la música"
#: engines/agos/detection.cpp:87
msgid ""
@@ -4281,6 +4284,9 @@ msgid ""
"version of the game. Otherwise, the faster tempos of the Windows \tversion "
"will be used."
msgstr ""
+"Al seleccionar esta opción se reproducirá la música aplicando los tempos de "
+"la versión para DOS del juego. En caso contrario, se utilizarán los tempos "
+"más acelerados de la versión para Windows."
#: engines/agos/detection.cpp:95 engines/sci/detection_options.h:93
msgid "Prefer digital sound effects"
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