[Scummvm-git-logs] scummvm master -> f09300d4e9a3dd8d418a1b197c08badbbd13c65f

AndywinXp noreply at scummvm.org
Sun May 22 08:02:00 UTC 2022


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
f09300d4e9 NEWS: Mention recent SCUMM changes


Commit: f09300d4e9a3dd8d418a1b197c08badbbd13c65f
    https://github.com/scummvm/scummvm/commit/f09300d4e9a3dd8d418a1b197c08badbbd13c65f
Author: Andrea Boscarino (andywinxp at gmail.com)
Date: 2022-05-22T10:01:57+02:00

Commit Message:
NEWS: Mention recent SCUMM changes

SCUMM v7-8 text rendering and the whole timing changes

Changed paths:
    NEWS.md


diff --git a/NEWS.md b/NEWS.md
index 2cf6e134c9a..a2e4b6f9866 100644
--- a/NEWS.md
+++ b/NEWS.md
@@ -102,6 +102,10 @@ For a more comprehensive changelog of the latest experimental code, see:
      Motors entrance.
    - Fixed incorrect dark rooms colors in MM NES on strict-alignment ports such
      as Dreamcast, Apple silicon and various handheld devices.
+   - Rewrote text rendering routines for Full Throttle, The Dig and The Curse
+     of Monkey Island in accordance to the original interpreters.
+   - Rewrote timer handling routines to better approximate both the original
+     hardware behavior and the intepreters' quirks.
 
  Sherlock:
    - Fixed slowdown in Serrated Scalpel intro when playing the game from a small




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