[Scummvm-git-logs] scummvm master -> 7680ac013e6443018381093d8e6a8affaafe2b44

sev- noreply at scummvm.org
Fri Nov 18 00:23:05 UTC 2022


This automated email contains information about 6 new commits which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
c72ddd3ec7 COMMON: Import modified gzio from GRUB
33475787a2 COMMON: Add clickteam installer unpacker
9caa5324bc AGS: Switch from getFSNode to getFile to hide whether file comes from an archive
db09df7d14 AGS: Support files coming from SearchMan
60151528c4 AGS: Open clickteam-compressed files
7680ac013e AGS: Detection entry for Maniac Mansion Deluxe and Zak2 installers


Commit: c72ddd3ec70d2048e2636c9e1495911d0984c06d
    https://github.com/scummvm/scummvm/commit/c72ddd3ec70d2048e2636c9e1495911d0984c06d
Author: Vladimir Serbinenko (phcoder at gmail.com)
Date: 2022-11-18T01:22:59+01:00

Commit Message:
COMMON: Import modified gzio from GRUB

Changed paths:
  A common/gzio.cpp
  A common/gzio.h
    common/module.mk


diff --git a/common/gzio.cpp b/common/gzio.cpp
new file mode 100644
index 00000000000..621afa08473
--- /dev/null
+++ b/common/gzio.cpp
@@ -0,0 +1,1211 @@
+/* gzio.c - decompression support for gzip */
+/*
+ *  GRUB  --  GRand Unified Bootloader
+ *  Copyright (C) 1999,2005,2006,2007,2009  Free Software Foundation, Inc.
+ *
+ *  GRUB is free software: you can redistribute it and/or modify
+ *  it under the terms of the GNU General Public License as published by
+ *  the Free Software Foundation, either version 3 of the License, or
+ *  (at your option) any later version.
+ *
+ *  GRUB is distributed in the hope that it will be useful,
+ *  but WITHOUT ANY WARRANTY; without even the implied warranty of
+ *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ *  GNU General Public License for more details.
+ *
+ *  You should have received a copy of the GNU General Public License
+ *  along with GRUB.  If not, see <http://www.gnu.org/licenses/>.
+ */
+
+/*
+ * Most of this file was originally the source file "inflate.c", written
+ * by Mark Adler.  It has been very heavily modified.  In particular, the
+ * original would run through the whole file at once, and this version can
+ * be stopped and restarted on any boundary during the decompression process.
+ *
+ * The license and header comments that file are included here.
+ */
+
+/* inflate.c -- Not copyrighted 1992 by Mark Adler
+   version c10p1, 10 January 1993 */
+
+/* You can do whatever you like with this source file, though I would
+   prefer that if you modify it and redistribute it that you include
+   comments to that effect with your name and the date.  Thank you.
+ */
+
+#include "common/endian.h"
+#include "common/stream.h"
+#include "common/ptr.h"
+#include "common/memstream.h"
+#include "gzio.h"
+
+
+/* Compression methods (see algorithm.doc) */
+#define GRUB_GZ_STORED      0
+#define GRUB_GZ_COMPRESSED  1
+#define GRUB_GZ_PACKED      2
+#define GRUB_GZ_LZHED       3
+/* methods 4 to 7 reserved */
+#define GRUB_GZ_DEFLATED    8
+#define GRUB_GZ_MAX_METHODS 9
+
+/* gzip flag byte */
+#define GRUB_GZ_ASCII_FLAG   0x01	/* bit 0 set: file probably ascii text */
+#define GRUB_GZ_CONTINUATION 0x02	/* bit 1 set: continuation of multi-part gzip file */
+#define GRUB_GZ_EXTRA_FIELD  0x04	/* bit 2 set: extra field present */
+#define GRUB_GZ_ORIG_NAME    0x08	/* bit 3 set: original file name present */
+#define GRUB_GZ_COMMENT      0x10	/* bit 4 set: file comment present */
+#define GRUB_GZ_ENCRYPTED    0x20	/* bit 5 set: file is encrypted */
+#define GRUB_GZ_RESERVED     0xC0	/* bit 6,7:   reserved */
+
+#define GRUB_GZ_UNSUPPORTED_FLAGS	(GRUB_GZ_CONTINUATION | GRUB_GZ_ENCRYPTED | GRUB_GZ_RESERVED)
+
+/* inflate block codes */
+#define INFLATE_STORED	0
+#define INFLATE_FIXED	1
+#define INFLATE_DYNAMIC	2
+
+namespace Common {
+
+typedef unsigned char uch;
+typedef unsigned short ush;
+typedef unsigned long ulg;
+
+
+
+/* Huffman code lookup table entry--this entry is four bytes for machines
+   that have 16-bit pointers (e.g. PC's in the small or medium model).
+   Valid extra bits are 0..13.  e == 15 is EOB (end of block), e == 16
+   means that v is a literal, 16 < e < 32 means that v is a pointer to
+   the next table, which codes e - 16 bits, and lastly e == 99 indicates
+   an unused code.  If a code with e == 99 is looked up, this implies an
+   error in the data. */
+struct huft
+{
+  uch e;			/* number of extra bits or operation */
+  uch b;			/* number of bits in this code or subcode */
+  union
+    {
+      ush n;			/* literal, length base, or distance base */
+      struct huft *t;		/* pointer to next level of table */
+    }
+  v;
+};
+
+
+/* The inflate algorithm uses a sliding 32K byte window on the uncompressed
+   stream to find repeated byte strings.  This is implemented here as a
+   circular buffer.  The index is updated simply by incrementing and then
+   and'ing with 0x7fff (32K-1). */
+/* It is left to other modules to supply the 32K area.  It is assumed
+   to be usable as if it were declared "uch slide[32768];" or as just
+   "uch *slide;" and then malloc'ed in the latter case.  The definition
+   must be in unzip.h, included above. */
+
+
+/* Tables for deflate from PKZIP's appnote.txt. */
+static unsigned bitorder_zlib[] =
+{				/* Order of the bit length code lengths */
+  16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15
+};
+
+static unsigned bitorder_clickteam[] =
+{				/* Order of the bit length code lengths */
+  18, 17, 16, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15
+};
+
+static ush cplens[] =
+{				/* Copy lengths for literal codes 257..285 */
+  3, 4, 5, 6, 7, 8, 9, 10, 11, 13, 15, 17, 19, 23, 27, 31,
+  35, 43, 51, 59, 67, 83, 99, 115, 131, 163, 195, 227, 258, 0, 0};
+	/* note: see note #13 above about the 258 in this list. */
+static ush cplext[] =
+{				/* Extra bits for literal codes 257..285 */
+  0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 2, 2, 2, 2,
+  3, 3, 3, 3, 4, 4, 4, 4, 5, 5, 5, 5, 0, 99, 99};	/* 99==invalid */
+static ush cpdist[] =
+{				/* Copy offsets for distance codes 0..29 */
+  1, 2, 3, 4, 5, 7, 9, 13, 17, 25, 33, 49, 65, 97, 129, 193,
+  257, 385, 513, 769, 1025, 1537, 2049, 3073, 4097, 6145,
+  8193, 12289, 16385, 24577};
+static ush cpdext[] =
+{				/* Extra bits for distance codes */
+  0, 0, 0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6,
+  7, 7, 8, 8, 9, 9, 10, 10, 11, 11,
+  12, 12, 13, 13};
+
+
+/*
+   Huffman code decoding is performed using a multi-level table lookup.
+   The fastest way to decode is to simply build a lookup table whose
+   size is determined by the longest code.  However, the time it takes
+   to build this table can also be a factor if the data being decoded
+   is not very long.  The most common codes are necessarily the
+   shortest codes, so those codes dominate the decoding time, and hence
+   the speed.  The idea is you can have a shorter table that decodes the
+   shorter, more probable codes, and then point to subsidiary tables for
+   the longer codes.  The time it costs to decode the longer codes is
+   then traded against the time it takes to make longer tables.
+
+   This results of this trade are in the variables lbits and dbits
+   below.  lbits is the number of bits the first level table for literal/
+   length codes can decode in one step, and dbits is the same thing for
+   the distance codes.  Subsequent tables are also less than or equal to
+   those sizes.  These values may be adjusted either when all of the
+   codes are shorter than that, in which case the longest code length in
+   bits is used, or when the shortest code is *longer* than the requested
+   table size, in which case the length of the shortest code in bits is
+   used.
+
+   There are two different values for the two tables, since they code a
+   different number of possibilities each.  The literal/length table
+   codes 286 possible values, or in a flat code, a little over eight
+   bits.  The distance table codes 30 possible values, or a little less
+   than five bits, flat.  The optimum values for speed end up being
+   about one bit more than those, so lbits is 8+1 and dbits is 5+1.
+   The optimum values may differ though from machine to machine, and
+   possibly even between compilers.  Your mileage may vary.
+ */
+
+
+static int lbits = 9;		/* bits in base literal/length lookup table */
+static int dbits = 6;		/* bits in base distance lookup table */
+
+
+/* If BMAX needs to be larger than 16, then h and x[] should be ulg. */
+#define BMAX 16			/* maximum bit length of any code (16 for explode) */
+#define N_MAX 288		/* maximum number of codes in any set */
+
+
+/* Macros for inflate() bit peeking and grabbing.
+   The usage is:
+
+        NEEDBITS(j)
+        x = b & mask_bits[j];
+        DUMPBITS(j)
+
+   where NEEDBITS makes sure that b has at least j bits in it, and
+   DUMPBITS removes the bits from b.  The macros use the variable k
+   for the number of bits in b.  Normally, b and k are register
+   variables for speed, and are initialized at the beginning of a
+   routine that uses these macros from a global bit buffer and count.
+
+   If we assume that EOB will be the longest code, then we will never
+   ask for bits with NEEDBITS that are beyond the end of the stream.
+   So, NEEDBITS should not read any more bytes than are needed to
+   meet the request.  Then no bytes need to be "returned" to the buffer
+   at the end of the last block.
+
+   However, this assumption is not true for fixed blocks--the EOB code
+   is 7 bits, but the other literal/length codes can be 8 or 9 bits.
+   (The EOB code is shorter than other codes because fixed blocks are
+   generally short.  So, while a block always has an EOB, many other
+   literal/length codes have a significantly lower probability of
+   showing up at all.)  However, by making the first table have a
+   lookup of seven bits, the EOB code will be found in that first
+   lookup, and so will not require that too many bits be pulled from
+   the stream.
+ */
+
+static ush mask_bits[] =
+{
+  0x0000,
+  0x0001, 0x0003, 0x0007, 0x000f, 0x001f, 0x003f, 0x007f, 0x00ff,
+  0x01ff, 0x03ff, 0x07ff, 0x0fff, 0x1fff, 0x3fff, 0x7fff, 0xffff
+};
+
+
+#define NEEDBITS(n) do {while(k<(n)){b|=((ulg)parentGetByte())<<k;k+=8;}} while (0)
+#define DUMPBITS(n) do {b>>=(n);k-=(n);} while (0)
+
+byte
+GzioReadStream::parentGetByte ()
+{
+  if (_inbufD >= _inbufSize)
+    {
+      _inbufD = 0;
+      _inbufSize = _input->read(_inbuf, INBUFSIZ);
+      if (_inbufSize <= 0) {
+	_inbufSize = 0;
+	return 0;
+      }
+    }
+
+  return _inbuf[_inbufD++];
+}
+
+void
+GzioReadStream::parentSeek(int64 off)
+{
+  _inbufSize = 0;
+  _inbufD = 0;
+  _input->seek(off);
+}
+
+/* more function prototypes */
+static int huft_build (unsigned *, unsigned, unsigned, ush *, ush *,
+		       struct huft **, int *);
+static int huft_free (struct huft *);
+
+
+/* Given a list of code lengths and a maximum table size, make a set of
+   tables to decode that set of codes.  Return zero on success, one if
+   the given code set is incomplete (the tables are still built in this
+   case), two if the input is invalid (all zero length codes or an
+   oversubscribed set of lengths), and three if not enough memory. */
+
+static int
+huft_build (unsigned *b,	/* code lengths in bits (all assumed <= BMAX) */
+	    unsigned n,		/* number of codes (assumed <= N_MAX) */
+	    unsigned s,		/* number of simple-valued codes (0..s-1) */
+	    ush * d,		/* list of base values for non-simple codes */
+	    ush * e,		/* list of extra bits for non-simple codes */
+	    struct huft **t,	/* result: starting table */
+	    int *m)		/* maximum lookup bits, returns actual */
+{
+  unsigned a;			/* counter for codes of length k */
+  unsigned c[BMAX + 1];		/* bit length count table */
+  unsigned f;			/* i repeats in table every f entries */
+  int g;			/* maximum code length */
+  int h;			/* table level */
+  register unsigned i;		/* counter, current code */
+  register unsigned j;		/* counter */
+  register int k;		/* number of bits in current code */
+  int l;			/* bits per table (returned in m) */
+  register unsigned *p;		/* pointer into c[], b[], or v[] */
+  register struct huft *q;	/* points to current table */
+  struct huft r = {0, 0, {0}};		/* table entry for structure assignment */
+  struct huft *u[BMAX];		/* table stack */
+  unsigned v[N_MAX];		/* values in order of bit length */
+  register int w;		/* bits before this table == (l * h) */
+  unsigned x[BMAX + 1];		/* bit offsets, then code stack */
+  unsigned *xp;			/* pointer into x */
+  int y;			/* number of dummy codes added */
+  unsigned z;			/* number of entries in current table */
+
+  /* Generate counts for each bit length */
+  memset ((char *) c, 0, sizeof (c));
+  p = b;
+  i = n;
+  do
+    {
+      c[*p]++;			/* assume all entries <= BMAX */
+      p++;			/* Can't combine with above line (Solaris bug) */
+    }
+  while (--i);
+  if (c[0] == n)		/* null input--all zero length codes */
+    {
+      *t = (struct huft *) NULL;
+      *m = 0;
+      return 0;
+    }
+
+  /* Find minimum and maximum length, bound *m by those */
+  l = *m;
+  for (j = 1; j <= BMAX; j++)
+    if (c[j])
+      break;
+  k = j;			/* minimum code length */
+  if ((unsigned) l < j)
+    l = j;
+  for (i = BMAX; i; i--)
+    if (c[i])
+      break;
+  g = i;			/* maximum code length */
+  if ((unsigned) l > i)
+    l = i;
+  *m = l;
+
+  /* Adjust last length count to fill out codes, if needed */
+  for (y = 1 << j; j < i; j++, y <<= 1)
+    if ((y -= c[j]) < 0)
+      return 2;			/* bad input: more codes than bits */
+  if ((y -= c[i]) < 0)
+    return 2;
+  c[i] += y;
+
+  /* Generate starting offsets into the value table for each length */
+  x[1] = j = 0;
+  p = c + 1;
+  xp = x + 2;
+  while (--i)
+    {				/* note that i == g from above */
+      *xp++ = (j += *p++);
+    }
+
+  /* Make a table of values in order of bit lengths */
+  for (i = 0; i < N_MAX; i++)
+    v[i] = N_MAX;
+  p = b;
+  i = 0;
+  do
+    {
+      if ((j = *p++) != 0)
+	v[x[j]++] = i;
+    }
+  while (++i < n);
+
+  /* Generate the Huffman codes and for each, make the table entries */
+  x[0] = i = 0;			/* first Huffman code is zero */
+  p = v;			/* grab values in bit order */
+  h = -1;			/* no tables yet--level -1 */
+  w = -l;			/* bits decoded == (l * h) */
+  u[0] = (struct huft *) NULL;	/* just to keep compilers happy */
+  q = (struct huft *) NULL;	/* ditto */
+  z = 0;			/* ditto */
+
+  /* go through the bit lengths (k already is bits in shortest code) */
+  for (; k <= g; k++)
+    {
+      a = c[k];
+      while (a--)
+	{
+	  /* here i is the Huffman code of length k bits for value *p */
+	  /* make tables up to required level */
+	  while (k > w + l)
+	    {
+	      h++;
+	      w += l;		/* previous table always l bits */
+
+	      /* compute minimum size table less than or equal to l bits */
+	      z = (z = (unsigned) (g - w)) > (unsigned) l ? (unsigned) l : z;	/* upper limit on table size */
+	      if ((f = 1 << (j = k - w)) > a + 1)	/* try a k-w bit table */
+		{		/* too few codes for k-w bit table */
+		  f -= a + 1;	/* deduct codes from patterns left */
+		  xp = c + k;
+		  while (++j < z)	/* try smaller tables up to z bits */
+		    {
+		      if ((f <<= 1) <= *++xp)
+			break;	/* enough codes to use up j bits */
+		      f -= *xp;	/* else deduct codes from patterns */
+		    }
+		}
+	      z = 1 << j;	/* table entries for j-bit table */
+
+	      /* allocate and link in new table */
+	      q = (struct huft *) calloc (z + 1, sizeof (struct huft));
+	      if (! q)
+		{
+		  if (h)
+		    huft_free (u[0]);
+		  return 3;
+		}
+
+	      *t = q + 1;	/* link to list for huft_free() */
+	      *(t = &(q->v.t)) = (struct huft *) NULL;
+	      u[h] = ++q;	/* table starts after link */
+
+	      /* connect to last table, if there is one */
+	      if (h)
+		{
+		  x[h] = i;	/* save pattern for backing up */
+		  r.b = (uch) l;	/* bits to dump before this table */
+		  r.e = (uch) (16 + j);		/* bits in this table */
+		  r.v.t = q;	/* pointer to this table */
+		  j = i >> (w - l);	/* (get around Turbo C bug) */
+		  u[h - 1][j] = r;	/* connect to last table */
+		}
+	    }
+
+	  /* set up table entry in r */
+	  r.b = (uch) (k - w);
+	  if (p >= v + n)
+	    r.e = 99;		/* out of values--invalid code */
+	  else if (*p < s)
+	    {
+	      r.e = (uch) (*p < 256 ? 16 : 15);		/* 256 is end-of-block code */
+	      r.v.n = (ush) (*p);	/* simple code is just the value */
+	      p++;		/* one compiler does not like *p++ */
+	    }
+	  else if (*p < N_MAX)
+	    {
+	      r.e = (uch) e[*p - s];	/* non-simple--look up in lists */
+	      r.v.n = d[*p++ - s];
+	    }
+	  else
+	    {
+	      if (h >= 0)
+		huft_free (u[0]);
+	      return 2;
+	    }
+
+	  /* fill code-like entries with r */
+	  f = 1 << (k - w);
+	  for (j = i >> w; j < z; j += f)
+	    q[j] = r;
+
+	  /* backwards increment the k-bit code i */
+	  for (j = 1 << (k - 1); i & j; j >>= 1)
+	    i ^= j;
+	  i ^= j;
+
+	  /* backup over finished tables */
+	  while ((i & ((1 << w) - 1)) != x[h])
+	    {
+	      h--;		/* don't need to update q */
+	      w -= l;
+	    }
+	}
+    }
+
+  /* Return true (1) if we were given an incomplete table */
+  return y != 0 && g != 1;
+}
+
+
+/* Free the malloc'ed tables built by huft_build(), which makes a linked
+   list of the tables it made, with the links in a dummy first entry of
+   each table.  */
+static int
+huft_free (struct huft *t)
+{
+  register struct huft *p, *q;
+
+
+  /* Go through linked list, freeing from the malloced (t[-1]) address. */
+  p = t;
+  while (p != (struct huft *) NULL)
+    {
+      q = (--p)->v.t;
+      free ((char *) p);
+      p = q;
+    }
+  return 0;
+}
+
+
+/*
+ *  inflate (decompress) the codes in a deflated (compressed) block.
+ *  Return an error code or zero if it all goes ok.
+ */
+
+int
+GzioReadStream::inflate_codes_in_window()
+{
+  register unsigned e;		/* table entry flag/number of extra bits */
+  unsigned n, d;		/* length and index for copy */
+  unsigned w;			/* current window position */
+  struct huft *t;		/* pointer to table entry */
+  unsigned ml, md;		/* masks for bl and bd bits */
+  register ulg b;		/* bit buffer */
+  register unsigned k;		/* number of bits in bit buffer */
+
+  /* make local copies of globals */
+  d = _inflateD;
+  n = _inflateN;
+  b = _bb;			/* initialize bit buffer */
+  k = _bk;
+  w = _wp;			/* initialize window position */
+
+  /* inflate the coded data */
+  ml = mask_bits[_bl];		/* precompute masks for speed */
+  md = mask_bits[_bd];
+  for (;;)			/* do until end of block */
+    {
+      if (! _codeState)
+	{
+	  if (_tl == NULL)
+	    {
+	      _err = true;
+	      return 1;
+	    }
+
+	  NEEDBITS ((unsigned) _bl);
+	  if ((e = (t = _tl + ((unsigned) b & ml))->e) > 16)
+	    do
+	      {
+		if (e == 99)
+		  {
+                    _err = true;
+		    return 1;
+		  }
+		DUMPBITS (t->b);
+		e -= 16;
+		NEEDBITS (e);
+	      }
+	    while ((e = (t = t->v.t + ((unsigned) b & mask_bits[e]))->e) > 16);
+	  DUMPBITS (t->b);
+
+	  if (e == 16)		/* then it's a literal */
+	    {
+	      _slide[w++] = (uch) t->v.n;
+	      if (w == WSIZE)
+		break;
+	    }
+	  else
+	    /* it's an EOB or a length */
+	    {
+	      /* exit if end of block */
+	      if (e == 15)
+		{
+		  _blockLen = 0;
+		  break;
+		}
+
+	      /* get length of block to copy */
+	      NEEDBITS (e);
+	      n = t->v.n + ((unsigned) b & mask_bits[e]);
+	      DUMPBITS (e);
+
+	      if (_td == NULL)
+		{
+		  _err = true;
+		  return 1;
+		}
+
+	      /* decode distance of block to copy */
+	      NEEDBITS ((unsigned) _bd);
+	      if ((e = (t = _td + ((unsigned) b & md))->e) > 16)
+		do
+		  {
+		    if (e == 99)
+		      {
+                        _err = true;
+			return 1;
+		      }
+		    DUMPBITS (t->b);
+		    e -= 16;
+		    NEEDBITS (e);
+		  }
+		while ((e = (t = t->v.t + ((unsigned) b & mask_bits[e]))->e)
+		       > 16);
+	      DUMPBITS (t->b);
+	      NEEDBITS (e);
+	      d = w - t->v.n - ((unsigned) b & mask_bits[e]);
+	      DUMPBITS (e);
+	      _codeState++;
+	    }
+	}
+
+      if (_codeState)
+	{
+	  /* do the copy */
+	  do
+	    {
+	      n -= (e = (e = WSIZE - ((d &= WSIZE - 1) > w ? d : w)) > n ? n
+		    : e);
+
+	      if (w - d >= e)
+		{
+		  memmove (_slide + w, _slide + d, e);
+		  w += e;
+		  d += e;
+		}
+	      else
+		/* purposefully use the overlap for extra copies here!! */
+		{
+		  while (e--)
+		    _slide[w++] = _slide[d++];
+		}
+
+	      if (w == WSIZE)
+		break;
+	    }
+	  while (n);
+
+	  if (! n)
+	    _codeState--;
+
+	  /* did we break from the loop too soon? */
+	  if (w == WSIZE)
+	    break;
+	}
+    }
+
+  /* restore the globals from the locals */
+  _inflateD = d;
+  _inflateN = n;
+  _wp = w;			/* restore global window pointer */
+  _bb = b;			/* restore global bit buffer */
+  _bk = k;
+
+  return ! _blockLen;
+}
+
+
+/* get header for an inflated type 0 (stored) block. */
+
+void
+GzioReadStream::init_stored_block ()
+{
+  register ulg b;		/* bit buffer */
+  register unsigned k;		/* number of bits in bit buffer */
+
+  /* make local copies of globals */
+  b = _bb;			/* initialize bit buffer */
+  k = _bk;
+
+  /* go to byte boundary */
+  DUMPBITS (k & 7);
+
+  /* get the length and its complement */
+  NEEDBITS (16);
+  _blockLen = ((unsigned) b & 0xffff);
+  DUMPBITS (16);
+  if (_mode != GzioReadStream::Mode::CLICKTEAM) {
+    NEEDBITS (16);
+    if (_blockLen != (int) ((~b) & 0xffff))
+      _err = true;
+    DUMPBITS (16);
+  }
+
+  /* restore global variables */
+  _bb = b;
+  _bk = k;
+}
+
+
+/* get header for an inflated type 1 (fixed Huffman codes) block.  We should
+   either replace this with a custom decoder, or at least precompute the
+   Huffman tables. */
+
+void
+GzioReadStream::init_fixed_block ()
+{
+  int i;			/* temporary variable */
+  unsigned l[288];		/* length list for huft_build */
+
+  /* set up literal table */
+  for (i = 0; i < 144; i++)
+    l[i] = 8;
+  for (; i < 256; i++)
+    l[i] = 9;
+  for (; i < 280; i++)
+    l[i] = 7;
+  for (; i < 288; i++)		/* make a complete, but wrong code set */
+    l[i] = 8;
+  _bl = 7;
+  if (huft_build (l, 288, 257, cplens, cplext, &_tl, &_bl) != 0)
+    {
+      _err = true;
+      return;
+    }
+
+  /* set up distance table */
+  for (i = 0; i < 30; i++)	/* make an incomplete code set */
+    l[i] = 5;
+  _bd = 5;
+  if (huft_build (l, 30, 0, cpdist, cpdext, &_td, &_bd) > 1)
+    {
+      _err = true;
+      huft_free (_tl);
+      _tl = 0;
+      return;
+    }
+
+  /* indicate we're now working on a block */
+  _codeState = 0;
+  _blockLen++;
+}
+
+
+/* get header for an inflated type 2 (dynamic Huffman codes) block. */
+
+void
+GzioReadStream::init_dynamic_block ()
+{
+  int i;			/* temporary variables */
+  unsigned j;
+  unsigned l;			/* last length */
+  unsigned m;			/* mask for bit lengths table */
+  unsigned n;			/* number of lengths to get */
+  unsigned nb;			/* number of bit length codes */
+  unsigned nl;			/* number of literal/length codes */
+  unsigned nd;			/* number of distance codes */
+  unsigned ll[286 + 30];	/* literal/length and distance code lengths */
+  register ulg b;		/* bit buffer */
+  register unsigned k;		/* number of bits in bit buffer */
+  unsigned *bitorder = (_mode == GzioReadStream::Mode::CLICKTEAM) ? bitorder_clickteam : bitorder_zlib;
+
+  /* make local bit buffer */
+  b = _bb;
+  k = _bk;
+
+  /* read in table lengths */
+  NEEDBITS (5);
+  nl = 257 + ((unsigned) b & 0x1f);	/* number of literal/length codes */
+  DUMPBITS (5);
+  NEEDBITS (5);
+  nd = 1 + ((unsigned) b & 0x1f);	/* number of distance codes */
+  DUMPBITS (5);
+  NEEDBITS (4);
+  nb = 4 + ((unsigned) b & 0xf);	/* number of bit length codes */
+  DUMPBITS (4);
+  if (nl > 286 || nd > 30)
+    {
+      _err = true;
+      return;
+    }
+
+  /* read in bit-length-code lengths */
+  for (j = 0; j < nb; j++)
+    {
+      NEEDBITS (3);
+      ll[bitorder[j]] = (unsigned) b & 7;
+      DUMPBITS (3);
+    }
+  for (; j < 19; j++)
+    ll[bitorder[j]] = 0;
+
+  /* build decoding table for trees--single level, 7 bit lookup */
+  _bl = 7;
+  if (huft_build (ll, 19, 19, NULL, NULL, &_tl, &_bl) != 0)
+    {
+      _err = true;
+      return;
+    }
+
+  /* read in literal and distance code lengths */
+  n = nl + nd;
+  m = mask_bits[_bl];
+  i = l = 0;
+
+  if (_tl == NULL)
+    {
+      _err = true;
+      return;
+    }
+
+  while ((unsigned) i < n)
+    {
+      NEEDBITS ((unsigned) _bl);
+      j = (_td = _tl + ((unsigned) b & m))->b;
+      DUMPBITS (j);
+      j = _td->v.n;
+      if (j < 16)		/* length of code in bits (0..15) */
+	ll[i++] = l = j;	/* save last length in l */
+      else if (j == 16)		/* repeat last length 3 to 6 times */
+	{
+	  NEEDBITS (2);
+	  j = 3 + ((unsigned) b & 3);
+	  DUMPBITS (2);
+	  if ((unsigned) i + j > n)
+	    {
+              _err = true;
+	      goto fail;
+	    }
+	  while (j--)
+	    ll[i++] = l;
+	}
+      else if (j == 17)		/* 3 to 10 zero length codes */
+	{
+	  NEEDBITS (3);
+	  j = 3 + ((unsigned) b & 7);
+	  DUMPBITS (3);
+	  if ((unsigned) i + j > n)
+	    {
+              _err = true;
+	      goto fail;
+	    }
+	  while (j--)
+	    ll[i++] = 0;
+	  l = 0;
+	}
+      else
+	/* j == 18: 11 to 138 zero length codes */
+	{
+	  NEEDBITS (7);
+	  j = 11 + ((unsigned) b & 0x7f);
+	  DUMPBITS (7);
+	  if ((unsigned) i + j > n)
+	    {
+              _err = true;
+	      goto fail;
+	    }
+	  while (j--)
+	    ll[i++] = 0;
+	  l = 0;
+	}
+    }
+
+  /* free decoding table for trees */
+  huft_free (_tl);
+  _td = 0;
+  _tl = 0;
+
+  /* restore the global bit buffer */
+  _bb = b;
+  _bk = k;
+
+  /* build the decoding tables for literal/length and distance codes */
+  _bl = lbits;
+  if (huft_build (ll, nl, 257, cplens, cplext, &_tl, &_bl) != 0)
+    {
+      _err = true;
+      _tl = 0;
+      return;
+    }
+  _bd = dbits;
+  if (huft_build (ll + nl, nd, 0, cpdist, cpdext, &_td, &_bd) != 0)
+    {
+      huft_free (_tl);
+      _tl = 0;
+      _td = 0;
+      _err = true;
+      return;
+    }
+
+  /* indicate we're now working on a block */
+  _codeState = 0;
+  _blockLen++;
+  return;
+
+ fail:
+  huft_free (_tl);
+  _td = NULL;
+  _tl = NULL;
+}
+
+
+void
+GzioReadStream::get_new_block()
+{
+  register ulg b;		/* bit buffer */
+  register unsigned k;		/* number of bits in bit buffer */
+
+  /* make local bit buffer */
+  b = _bb;
+  k = _bk;
+
+  if (_mode == GzioReadStream::Mode::CLICKTEAM) {
+    /* read in block type */
+    NEEDBITS (3);
+    switch ((unsigned) b & 7) {
+    case 5:
+      _blockType = INFLATE_FIXED;
+      break;
+    case 6:
+      _blockType = INFLATE_DYNAMIC;
+      break;
+    case 7:
+      _blockType = INFLATE_STORED;
+      break;
+    }
+    DUMPBITS (3);
+
+    /* read in last block bit */
+    NEEDBITS (1);
+    _lastBlock = (int) b & 1;
+    DUMPBITS (1);
+  } else {
+    /* read in last block bit */
+    NEEDBITS (1);
+    _lastBlock = (int) b & 1;
+    DUMPBITS (1);
+
+    /* read in block type */
+    NEEDBITS (2);
+    _blockType = (unsigned) b & 3;
+    DUMPBITS (2);
+  }
+
+  /* restore the global bit buffer */
+  _bb = b;
+  _bk = k;
+
+  switch (_blockType)
+    {
+    case INFLATE_STORED:
+      init_stored_block ();
+      break;
+    case INFLATE_FIXED:
+      init_fixed_block ();
+      break;
+    case INFLATE_DYNAMIC:
+      init_dynamic_block ();
+      break;
+    default:
+      break;
+    }
+}
+
+
+void
+GzioReadStream::inflate_window ()
+{
+  /* initialize window */
+  _wp = 0;
+
+  /*
+   *  Main decompression loop.
+   */
+
+  while (_wp < WSIZE && !_err)
+    {
+      if (! _blockLen)
+	{
+	  if (_lastBlock)
+	    break;
+
+	  get_new_block ();
+	}
+
+      if (_blockType > INFLATE_DYNAMIC)
+        _err = true;
+
+      if (_err)
+	return;
+
+      /*
+       *  Expand stored block here.
+       */
+      if (_blockType == INFLATE_STORED)
+	{
+	  int w = _wp;
+
+	  /*
+	   *  This is basically a glorified pass-through
+	   */
+
+	  while (_blockLen && w < WSIZE && !_err)
+	    {
+	      _slide[w++] = parentGetByte ();
+	      _blockLen--;
+	    }
+
+	  _wp = w;
+
+	  continue;
+	}
+
+      /*
+       *  Expand other kind of block.
+       */
+
+      if (inflate_codes_in_window ())
+	{
+	  huft_free (_tl);
+	  huft_free (_td);
+	  _tl = 0;
+	  _td = 0;
+	}
+    }
+
+  _savedOffset += _wp;
+}
+
+
+void
+GzioReadStream::initialize_tables()
+{
+  _savedOffset = 0;
+  parentSeek (_dataOffset);
+
+  /* Initialize the bit buffer.  */
+  _bk = 0;
+  _bb = 0;
+
+  /* Reset partial decompression code.  */
+  _lastBlock = 0;
+  _blockLen = 0;
+
+  /* Reset memory allocation stuff.  */
+  huft_free (_tl);
+  huft_free (_td);
+  _tl = NULL;
+  _td = NULL;
+}
+
+
+static uint8
+mod_31 (uint16 v)
+{
+  /* At most 2 iterations for any number that
+     we can get here.
+     In any case faster than real division.  */
+  while (v > 0x1f)
+    v = (v & 0x1f) + (v >> 5);
+  if (v == 0x1f)
+    return 0;
+  return v;
+}
+
+bool
+GzioReadStream::test_zlib_header ()
+{
+  uint8 cmf, flg;
+  
+  cmf = parentGetByte ();
+  flg = parentGetByte ();
+
+  /* Check that compression method is DEFLATE.  */
+  if ((cmf & 0xf) != GRUB_GZ_DEFLATED)
+    {
+      return false;
+    }
+
+  /* Usually it would be: (cmf * 256 + flg) % 31 != 0.  */
+  /* But 256 == 8 (31).  */
+  /* By multiplying by 4 and using 32 == 1 (31). We get our formula.  */
+  if (mod_31 (cmf + flg * 4) != 0)
+    {
+      return false;
+    }
+
+  /* Dictionary isn't supported.  */
+  if (flg & 0x20)
+    {
+      return false;
+    }
+
+  _dataOffset = 2;
+
+  return true;
+}
+
+int32
+GzioReadStream::readAtOffset (int64 offset, byte *buf, uint32 len)
+{
+  int32 ret = 0;
+
+  /* Do we reset decompression to the beginning of the file?  */
+  if (_savedOffset > offset + WSIZE)
+    initialize_tables ();
+
+  /*
+   *  This loop operates upon uncompressed data only.  The only
+   *  special thing it does is to make sure the decompression
+   *  window is within the range of data it needs.
+   */
+
+  while (len > 0 && !_err)
+    {
+      register uint32 size;
+      register char *srcaddr;
+
+      while (offset >= _savedOffset)
+	{
+	  inflate_window ();
+	  if (_wp == 0)
+	    goto out;
+	}
+
+      if (_wp == 0)
+	goto out;
+
+      srcaddr = (char *) ((offset & (WSIZE - 1)) + _slide);
+      size = _savedOffset - offset;
+      if (size > len)
+	size = len;
+
+      memmove (buf, srcaddr, size);
+
+      buf += size;
+      len -= size;
+      ret += size;
+      offset += size;
+    }
+
+ out:
+  if (_err)
+    ret = -1;
+  return ret;
+}
+
+uint32 GzioReadStream::read(void *dataPtr, uint32 dataSize) {
+	bool maybeEos = false;
+	// Read at most as many bytes as are still available...
+	if (dataSize > _uncompressedSize - _streamPos) {
+		dataSize = _uncompressedSize - _streamPos;
+		maybeEos = true;
+	}
+
+	int32 actualRead = readAtOffset(_streamPos, (byte *)dataPtr, dataSize);
+	if (actualRead < 0) {
+		return -1;
+	}
+
+	_streamPos += actualRead;
+
+	if (maybeEos &&	actualRead == dataSize)
+		_eos = true;
+
+	return actualRead;
+}
+
+bool GzioReadStream::seek(int64 offs, int whence) {
+	// Pre-Condition
+	assert(_streamPos <= _uncompressedSize);
+	switch (whence) {
+	case SEEK_END:
+		_streamPos = _uncompressedSize + offs;
+		break;
+	case SEEK_SET:
+	default:
+		_streamPos = offs;
+		break;
+
+	case SEEK_CUR:
+		_streamPos += offs;
+		break;
+	}
+	// Post-Condition
+	assert(_streamPos <= _uncompressedSize);
+
+	// Reset end-of-stream flag on a successful seek
+	_eos = false;
+	return true;
+}
+
+GzioReadStream* GzioReadStream::openDeflate(Common::SeekableReadStream *parent, uint64 uncompressed_size, DisposeAfterUse::Flag disposeParent)
+{
+  GzioReadStream *gzio = new GzioReadStream(parent, disposeParent, uncompressed_size, GzioReadStream::Mode::ZLIB);
+
+  gzio->initialize_tables ();
+
+  return gzio;
+}
+
+GzioReadStream* GzioReadStream::openClickteam(Common::SeekableReadStream *parent, uint64 uncompressed_size, DisposeAfterUse::Flag disposeParent)
+{
+  GzioReadStream *gzio = new GzioReadStream(parent, disposeParent, uncompressed_size, GzioReadStream::Mode::CLICKTEAM);
+
+  gzio->initialize_tables ();
+
+  return gzio;
+}
+
+GzioReadStream* GzioReadStream::openZlib(Common::SeekableReadStream *parent, uint64 uncompressed_size, DisposeAfterUse::Flag disposeParent)
+{
+  GzioReadStream* gzio = new GzioReadStream(parent, disposeParent, uncompressed_size, GzioReadStream::Mode::ZLIB);
+
+  if (!gzio->test_zlib_header())
+    {
+      delete gzio;
+      return nullptr;
+    }
+
+  gzio->initialize_tables();
+
+  return gzio;
+}
+
+int32
+GzioReadStream::clickteamDecompress (byte *outbuf, uint32 outsize, byte *inbuf, uint32 insize, int64 off)
+{
+  Common::ScopedPtr<GzioReadStream> gzio(GzioReadStream::openClickteam(new Common::MemoryReadStream(inbuf, insize, DisposeAfterUse::NO), outsize + off, DisposeAfterUse::YES));
+  if (!gzio)
+    return -1;
+  return gzio->readAtOffset(off, outbuf, outsize);
+}
+
+int32
+GzioReadStream::deflateDecompress (byte *outbuf, uint32 outsize, byte *inbuf, uint32 insize, int64 off)
+{
+  Common::ScopedPtr<GzioReadStream> gzio(GzioReadStream::openDeflate(new Common::MemoryReadStream(inbuf, insize, DisposeAfterUse::NO), outsize + off, DisposeAfterUse::YES));
+  if (!gzio)
+    return -1;
+  return gzio->readAtOffset(off, outbuf, outsize);
+}
+
+int32
+GzioReadStream::zlibDecompress (byte *outbuf, uint32 outsize, byte *inbuf, uint32 insize, int64 off)
+{
+  Common::ScopedPtr<GzioReadStream> gzio(GzioReadStream::openZlib(new Common::MemoryReadStream(inbuf, insize, DisposeAfterUse::NO), outsize + off, DisposeAfterUse::YES));
+  if (!gzio)
+    return -1;
+  return gzio->readAtOffset(off, outbuf, outsize);
+}
+
+}
diff --git a/common/gzio.h b/common/gzio.h
new file mode 100644
index 00000000000..320f6e6be1e
--- /dev/null
+++ b/common/gzio.h
@@ -0,0 +1,143 @@
+/* gzio.c - decompression support for gzip */
+/*
+ *  GRUB  --  GRand Unified Bootloader
+ *  Copyright (C) 1999,2005,2006,2007,2009  Free Software Foundation, Inc.
+ *
+ *  GRUB is free software: you can redistribute it and/or modify
+ *  it under the terms of the GNU General Public License as published by
+ *  the Free Software Foundation, either version 3 of the License, or
+ *  (at your option) any later version.
+ *
+ *  GRUB is distributed in the hope that it will be useful,
+ *  but WITHOUT ANY WARRANTY; without even the implied warranty of
+ *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ *  GNU General Public License for more details.
+ *
+ *  You should have received a copy of the GNU General Public License
+ *  along with GRUB.  If not, see <http://www.gnu.org/licenses/>.
+ */
+
+/*
+ * Most of this file was originally the source file "inflate.c", written
+ * by Mark Adler.  It has been very heavily modified.  In particular, the
+ * original would run through the whole file at once, and this version can
+ * be stopped and restarted on any boundary during the decompression process.
+ *
+ * The license and header comments that file are included here.
+ */
+
+/* inflate.c -- Not copyrighted 1992 by Mark Adler
+   version c10p1, 10 January 1993 */
+
+/* You can do whatever you like with this source file, though I would
+   prefer that if you modify it and redistribute it that you include
+   comments to that effect with your name and the date.  Thank you.
+ */
+
+#include "common/scummsys.h"
+#include "common/stream.h"
+#include "common/ptr.h"
+
+namespace Common {
+
+/* The state stored in filesystem-specific data.  */
+class GzioReadStream : public Common::SeekableReadStream
+{
+public:
+	static GzioReadStream* openClickteam(Common::SeekableReadStream *parent, uint64 uncompressed_size, DisposeAfterUse::Flag disposeParent = DisposeAfterUse::NO);
+	static GzioReadStream* openDeflate(Common::SeekableReadStream *parent, uint64 uncompressed_size, DisposeAfterUse::Flag disposeParent = DisposeAfterUse::NO);
+	static GzioReadStream* openZlib(Common::SeekableReadStream *parent, uint64 uncompressed_size, DisposeAfterUse::Flag disposeParent = DisposeAfterUse::NO);
+	static int32 clickteamDecompress (byte *outbuf, uint32 outsize, byte *inbuf, uint32 insize, int64 off = 0);
+	static int32 deflateDecompress (byte *outbuf, uint32 outsize, byte *inbuf, uint32 insize, int64 off = 0);
+	static int32 zlibDecompress (byte *outbuf, uint32 outsize, byte *inbuf, uint32 insize, int64 off = 0);
+	int32 readAtOffset(int64 offset, byte *buf, uint32 len);
+
+	uint32 read(void *dataPtr, uint32 dataSize) override;
+
+	bool eos() const { return _eos; }
+	bool err() const override { return _err; }
+	void clearErr() override { _eos = false; _err = false; }
+  
+	int64 pos() const override { return _streamPos; }
+	int64 size() const override { return _uncompressedSize; }
+
+	bool seek(int64 offs, int whence = SEEK_SET) override;
+
+private:
+  /*
+   *  Window Size
+   *
+   *  This must be a power of two, and at least 32K for zip's deflate method
+   */
+
+	static const int WSIZE = 0x8000;
+	static const int INBUFSIZ = 0x2000;
+
+	/* If input is in memory following fields are used instead of file.  */
+	Common::DisposablePtr<Common::SeekableReadStream> _input;
+	/* The offset at which the data starts in the underlying file.  */
+	int64 _dataOffset;
+	/* The type of current block.  */
+	int _blockType;
+	/* The length of current block.  */
+	int _blockLen;
+	/* The flag of the last block.  */
+	int _lastBlock;
+	/* The flag of codes.  */
+	int _codeState;
+	/* The length of a copy.  */
+	unsigned _inflateN;
+	/* The index of a copy.  */
+	unsigned _inflateD;
+	/* The bit buffer.  */
+	unsigned long _bb;
+	/* The bits in the bit buffer.  */
+	unsigned _bk;
+	/* The sliding window in uncompressed data.  */
+	uint8 _slide[WSIZE];
+	/* Current position in the slide.  */
+	unsigned _wp;
+	/* The literal/length code table.  */
+	struct huft *_tl;
+	/* The distance code table.  */
+	struct huft *_td;
+	/* The lookup bits for the literal/length code table. */
+	int _bl;
+	/* The lookup bits for the distance code table.  */
+	int _bd;
+	/* The original offset value.  */
+	int64 _savedOffset;
+
+	bool _err;
+
+	/* The input buffer.  */
+	byte _inbuf[INBUFSIZ];
+	int _inbufD;
+	int _inbufSize;
+	uint64 _uncompressedSize;
+	uint64 _streamPos;
+	bool _eos;
+
+	enum class Mode { ZLIB, CLICKTEAM } _mode;
+
+        GzioReadStream(Common::SeekableReadStream *parent, DisposeAfterUse::Flag disposeParent, uint64 uncompressedSize, Mode mode) :
+	  _dataOffset(0), _blockType(0), _blockLen(0),
+	  _lastBlock(0), _codeState (0), _inflateN(0),
+	  _inflateD(0), _bb(0), _bk(0), _wp(0), _tl(nullptr),
+	  _td(nullptr), _bl(0),
+	  _bd(0), _savedOffset(0), _err(false), _mode(mode), _input(parent, disposeParent),
+	  _inbufD(0), _inbufSize(0), _uncompressedSize(uncompressedSize), _streamPos(0), _eos(false) {}
+
+	void inflate_window();
+	void initialize_tables();
+	bool test_zlib_header();
+	void get_new_block();
+	byte parentGetByte();
+	void parentSeek(int64 off);
+	void init_fixed_block();
+	int inflate_codes_in_window();
+	void init_dynamic_block ();
+	void init_stored_block ();
+};
+
+}
diff --git a/common/module.mk b/common/module.mk
index 7045ff87edf..621e5076e10 100644
--- a/common/module.mk
+++ b/common/module.mk
@@ -13,6 +13,7 @@ MODULE_OBJS := \
 	file.o \
 	fs.o \
 	gui_options.o \
+	gzio.o \
 	hashmap.o \
 	iff_container.o \
 	ini-file.o \


Commit: 33475787a29865d714d0cf08ba97a89e19b34fbd
    https://github.com/scummvm/scummvm/commit/33475787a29865d714d0cf08ba97a89e19b34fbd
Author: Vladimir Serbinenko (phcoder at gmail.com)
Date: 2022-11-18T01:22:59+01:00

Commit Message:
COMMON: Add clickteam installer unpacker

Changed paths:
  A common/clickteam.cpp
  A common/clickteam.h
    common/module.mk


diff --git a/common/clickteam.cpp b/common/clickteam.cpp
new file mode 100644
index 00000000000..022522afde4
--- /dev/null
+++ b/common/clickteam.cpp
@@ -0,0 +1,293 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program.  If not, see <http://www.gnu.org/licenses/>.
+ *
+ */
+
+#include "common/array.h"
+#include "common/clickteam.h"
+#include "common/gzio.h"
+#include "common/debug.h"
+#include "common/ptr.h"
+#include "common/substream.h"
+#include "common/memstream.h"
+
+#define STUB_SIZE 0x16000
+#define FLAG_COMPRESSED 1
+
+namespace Common {
+
+ClickteamInstaller::ClickteamFileDescriptor::ClickteamFileDescriptor(const ClickteamTag& contentsTag, uint32 off)
+  : _fileDataOffset(0), _fileDescriptorOffset(0), _compressedSize(0), _uncompressedSize(0) {
+	uint32 stringsOffset = 36;
+	byte *tag = contentsTag._contents + off;
+	uint32 lmax = contentsTag._size - off;
+	if (lmax < 0x24)
+		return;
+	uint16 ls = READ_LE_UINT32(tag), l;
+	if (ls < 0x24)
+		return;
+
+	l = MIN((uint32)ls, lmax);
+
+	uint16 flags = READ_LE_UINT32(tag+22);
+	if (flags & 6)
+		stringsOffset += 0x12;
+	if (flags & 8)
+		stringsOffset += 0x18;
+	if (stringsOffset >= l) {
+		return;
+	}
+	_fileDataOffset = READ_LE_UINT32(tag + 6);
+	_compressedSize = READ_LE_UINT32(tag + 10);
+	_uncompressedSize = READ_LE_UINT32(tag + 14);
+	_expectedCRC = READ_LE_UINT32(tag + 18);
+	char *strings = (char *)tag + stringsOffset;
+	char *p;
+	for (p = strings; p < (char*)tag + lmax && *p; p++);
+	_fileName = Common::String(strings, p - strings);
+	_fileDescriptorOffset = off;
+}
+
+ClickteamInstaller::ClickteamTag* ClickteamInstaller::getTag(ClickteamTagId tagId) const {
+	return _tags.getValOrDefault((uint16) tagId).get();
+}
+
+static uint32 computeCRC(byte *buf, uint32 sz, uint32 previous) {
+	uint32 cur = previous;
+	byte *ptr = buf;
+	uint32 i;
+
+	for (i = 0; i < (sz & ~3); i += 4, ptr += 4)
+		cur = READ_LE_UINT32(ptr) + (cur >> 31) + (cur << 1);
+
+	for (; i < sz; i++, ptr++)
+		cur = (*ptr) + (cur >> 31) + (cur << 1);
+
+	return cur;
+}
+
+bool checkStubAndComputeCRC1(Common::SeekableReadStream *stream, uint32 &crc) {
+	if (stream->size() <= STUB_SIZE) {
+		return false;
+	}
+
+	byte *stub = new byte[STUB_SIZE];
+	static const byte BLOCK1_MAGIC_START[] = { 0x77, 0x77, 0x49, 0x4e, 0x53, 0x53 };
+	static const byte BLOCK1_MAGIC_END[] = { 0x77, 0x77, 0x49, 0x4e, 0x53, 0x45 };
+
+	stream->seek(0);
+	stream->read(stub, STUB_SIZE);
+
+	byte *ptr;
+
+	for (ptr = stub; ptr < stub + STUB_SIZE - sizeof(BLOCK1_MAGIC_START); ptr++) {
+		if (memcmp(ptr, BLOCK1_MAGIC_START, sizeof(BLOCK1_MAGIC_START)) == 0)
+			break;
+	}
+
+	if (ptr == stub + STUB_SIZE - sizeof(BLOCK1_MAGIC_START)) {
+		delete[] stub;
+		return false;
+	}
+
+	byte *block1start = ptr;
+	ptr += sizeof(BLOCK1_MAGIC_START);
+
+	for (; ptr < stub + STUB_SIZE - sizeof(BLOCK1_MAGIC_END); ptr++) {
+		if (memcmp(ptr, BLOCK1_MAGIC_END, sizeof(BLOCK1_MAGIC_END)) == 0)
+			break;
+	}
+
+	if (ptr == stub + STUB_SIZE - sizeof(BLOCK1_MAGIC_END)) {
+		delete[] stub;
+		return false;
+	}
+
+	byte *block1end = ptr;
+	crc = computeCRC(block1start, block1end - block1start, 0);
+	delete[] stub;
+	return true;
+}
+
+struct TagHead {
+	uint16 id;
+	uint16 flags;
+	uint32 compressedLen;
+};
+
+ClickteamInstaller* ClickteamInstaller::open(Common::SeekableReadStream *stream, DisposeAfterUse::Flag dispose) {
+	Common::HashMap<Common::String, ClickteamFileDescriptor, Common::IgnoreCase_Hash, Common::IgnoreCase_EqualTo> files;
+	HashMap<uint16, Common::SharedPtr<ClickteamTag>> tags;
+	uint32 crc_xor;
+
+	if (!checkStubAndComputeCRC1(stream, crc_xor))
+		return nullptr;
+
+	int64 block3_offset = -1, block3_len = 0;
+
+	while (!stream->eos()) {
+		TagHead tagHead;
+		stream->read(&tagHead, sizeof(tagHead));
+		uint16 tagId = FROM_LE_16(tagHead.id);
+		uint16 flags = FROM_LE_16(tagHead.flags);
+		uint32 compressedPayloadLen = FROM_LE_32(tagHead.compressedLen);
+		if (tagId == 0x7f7f) {
+			stream->skip(4);
+			block3_offset = stream->pos();
+			block3_len = stream->readUint32LE();
+			break;
+		}
+		if (compressedPayloadLen == 0) {
+			break;
+		}
+		byte *compressedPayload = new byte[compressedPayloadLen];
+		stream->read(compressedPayload, compressedPayloadLen);
+
+		ClickteamTag *tag;
+
+		if (flags & FLAG_COMPRESSED) {
+			if (compressedPayloadLen < 4) {
+				delete[] compressedPayload;
+				continue;
+			}
+			uint32 uncompressedPayloadLen = READ_LE_UINT32(compressedPayload);
+			byte *uncompressedPayload = new byte[uncompressedPayloadLen];
+			int32 ret = Common::GzioReadStream::clickteamDecompress(uncompressedPayload,
+										  uncompressedPayloadLen,
+										  compressedPayload + 4,
+										  compressedPayloadLen - 4);
+			delete[] compressedPayload;
+			if (ret < 0) {
+				debug ("Decompression error");
+				continue;
+			}
+			tag = new ClickteamTag(tagId, uncompressedPayload, uncompressedPayloadLen);
+		} else {
+			tag = new ClickteamTag(tagId, compressedPayload, compressedPayloadLen);
+		}
+		tags[tagId].reset(tag);
+		switch (tag->_tagId) {
+		case (uint16) ClickteamTagId::FILE_LIST: {
+			if (tag->_size < 4) {
+				return nullptr;
+			}
+			uint32 count = READ_LE_UINT32(tag->_contents);
+			uint32 off = 4;
+			for (unsigned i = 0; i < count && off + 0x24 < tag->_size; i++) {
+				uint16 l = READ_LE_UINT16(tag->_contents + off);
+				if (l < 0x24)
+					break;
+				ClickteamFileDescriptor desc(*tag, off);
+				files[desc._fileName] = desc;
+				off += l;
+			}
+			break;
+		}
+		case 0x1237: {
+			byte *p;
+			for (p = tag->_contents; p < tag->_contents + tag->_size; p++)
+				if (!*p)
+					break;
+			crc_xor = computeCRC(tag->_contents, p - tag->_contents, crc_xor);
+			break;
+		}
+		}
+	}
+
+	if (block3_offset <= 0 || block3_len <= 0)
+		return nullptr;
+
+	return new ClickteamInstaller(files, tags, crc_xor, block3_offset, block3_len, stream, dispose);
+}
+
+static Common::String translateName(const Path &path) {
+	return Common::normalizePath(path.toString('\\'), '\\');
+}
+
+bool ClickteamInstaller::hasFile(const Path &path) const {
+	return _files.contains(translateName(path));
+}
+
+int ClickteamInstaller::listMembers(ArchiveMemberList &list) const {
+	int members = 0;
+
+	for (Common::HashMap<Common::String, ClickteamFileDescriptor, Common::IgnoreCase_Hash, Common::IgnoreCase_EqualTo>::const_iterator i = _files.begin(), end = _files.end();
+	     i != end; ++i) {
+		list.push_back(ArchiveMemberList::value_type(new GenericArchiveMember(i->_key, this)));
+		++members;
+	}
+
+	return members;
+}
+
+const ArchiveMemberPtr ClickteamInstaller::getMember(const Path &path) const {
+	Common::String translated = translateName(path);
+	if (!_files.contains(translated))
+		return nullptr;
+
+	return Common::SharedPtr<Common::ArchiveMember>(new GenericArchiveMember(_files.getVal(translated)._fileName, this));
+}
+
+// TODO: Make streams stay valid after destructing of archive
+SeekableReadStream *ClickteamInstaller::createReadStreamForMember(const Path &path) const {
+	Common::String translated = translateName(path);
+	if (!_files.contains(translated))
+		return nullptr;
+	ClickteamFileDescriptor desc = _files.getVal(translated);
+	if (_cache.contains(desc._fileName)) {
+		return new Common::MemoryReadStream(_cache[desc._fileName].get(), desc._uncompressedSize, DisposeAfterUse::NO);
+	}
+	Common::SeekableReadStream *subStream = new Common::SeekableSubReadStream(_stream.get(), _block3Offset + desc._fileDataOffset,
+										  _block3Offset + desc._fileDataOffset + desc._compressedSize);
+	if (!subStream) {
+		debug("Decompression error");
+		return nullptr;
+	}
+	Common::ScopedPtr<Common::SeekableReadStream> uncStream(GzioReadStream::openClickteam(subStream, desc._uncompressedSize, DisposeAfterUse::YES));
+	if (!uncStream) {
+		debug("Decompression error");
+		return nullptr;
+	}
+
+	byte *uncompressedBuffer = new byte[desc._uncompressedSize];
+
+	int64 ret = uncStream->read(uncompressedBuffer, desc._uncompressedSize);
+	if (ret < 0 || ret < desc._uncompressedSize) {
+		debug ("Decompression error");
+		delete[] uncompressedBuffer;
+		return nullptr;
+	}
+
+	if (desc._expectedCRC != 0 || !desc._fileName.equalsIgnoreCase("Uninstal.exe")) {
+		uint32 expectedCrc = desc._expectedCRC ^ _crcXor;
+		uint32 actualCrc = computeCRC(uncompressedBuffer, desc._uncompressedSize, 0);
+
+		if (actualCrc != expectedCrc) {
+			debug("CRC mismatch for %s: expected=%08x (obfuscated %08x), actual=%08x", desc._fileName.c_str(), expectedCrc, desc._expectedCRC, actualCrc);
+			delete[] uncompressedBuffer;
+			return nullptr;
+		}
+	}
+
+	_cache[desc._fileName].reset(uncompressedBuffer);
+	// TODO: Make it configurable to use a uncompressing substream instead
+	return new Common::MemoryReadStream(uncompressedBuffer, desc._uncompressedSize, DisposeAfterUse::NO);
+}
+
+}
diff --git a/common/clickteam.h b/common/clickteam.h
new file mode 100644
index 00000000000..f9dba586bdc
--- /dev/null
+++ b/common/clickteam.h
@@ -0,0 +1,98 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program.  If not, see <http://www.gnu.org/licenses/>.
+ *
+ */
+
+#ifndef COMMON_CLICKTEAM_H
+#define COMMON_CLICKTEAM_H
+
+#include "common/archive.h"
+#include "common/ptr.h"
+#include "common/stream.h"
+#include "common/hashmap.h"
+#include "common/hash-str.h"
+
+namespace Common {
+class ClickteamInstaller : public Archive {
+public:
+	enum class ClickteamTagId : uint16 {
+		BANNER_IMAGE = 0x1235,
+		FILE_LIST = 0x123a,
+		STRINGS = 0x123e,
+		UNINSTALLER = 0x123f
+	};
+
+	class ClickteamTag : Common::NonCopyable {
+	protected:
+		ClickteamTag(uint16 tagId, byte *contents, uint32 size) : _tagId(tagId), _contents(contents), _size(size) {
+		}
+		friend class ClickteamInstaller;
+	public:
+		uint16 _tagId;
+		byte *_contents;
+		uint32 _size;
+
+		~ClickteamTag() {
+			delete _contents;
+		}
+	};
+
+	bool hasFile(const Path &path) const override;
+	int listMembers(Common::ArchiveMemberList&) const override;
+	const ArchiveMemberPtr getMember(const Path &path) const override;
+	SeekableReadStream *createReadStreamForMember(const Path &path) const override;
+
+	ClickteamTag* getTag(ClickteamTagId tagId) const;
+
+	static ClickteamInstaller* open(Common::SeekableReadStream *stream, DisposeAfterUse::Flag dispose = DisposeAfterUse::NO);
+	
+private:
+	class ClickteamFileDescriptor {
+	private:
+		Common::String _fileName;
+		
+		// Offset of the file contents relative to the beginning of block3
+		uint32 _fileDataOffset;
+		// Offset of file descriptor
+		uint32 _fileDescriptorOffset;
+		uint32 _compressedSize;
+		uint32 _uncompressedSize;
+		uint32 _expectedCRC;
+
+		ClickteamFileDescriptor(const ClickteamTag& contentsTag, uint32 off);
+		friend class ClickteamInstaller;
+	public:
+		// It's public for hashmap
+		ClickteamFileDescriptor() : _fileDataOffset(0), _fileDescriptorOffset(0), _compressedSize(0), _uncompressedSize(0) {}
+	};
+
+	ClickteamInstaller(Common::HashMap<Common::String, ClickteamFileDescriptor, Common::IgnoreCase_Hash, Common::IgnoreCase_EqualTo> files,
+			   Common::HashMap<uint16, Common::SharedPtr<ClickteamTag>> tags,
+			   uint32 crcXor, uint32 block3Offset, uint32 block3Size, Common::SeekableReadStream *stream, DisposeAfterUse::Flag dispose)
+		: _files(files), _tags(tags), _crcXor(crcXor), _block3Offset(block3Offset), _block3Size(block3Size), _stream(stream, dispose) {
+	}
+
+	Common::HashMap<Common::String, ClickteamFileDescriptor, Common::IgnoreCase_Hash, Common::IgnoreCase_EqualTo> _files;
+	Common::HashMap<uint16, Common::SharedPtr<ClickteamTag>> _tags;
+	Common::DisposablePtr<Common::SeekableReadStream> _stream;
+	mutable Common::HashMap<Common::String, Common::ScopedPtr<byte, Common::ArrayDeleter<byte>>, Common::IgnoreCase_Hash, Common::IgnoreCase_EqualTo> _cache;
+	uint32 _crcXor, _block3Offset, _block3Size;
+};
+}
+#endif
diff --git a/common/module.mk b/common/module.mk
index 621e5076e10..857bdf304f0 100644
--- a/common/module.mk
+++ b/common/module.mk
@@ -4,6 +4,7 @@ MODULE_OBJS := \
 	achievements.o \
 	archive.o \
 	base-str.o \
+	clickteam.o \
 	config-manager.o \
 	coroutines.o \
 	dcl.o \


Commit: 9caa5324bc24aca8f3258e07cba36ffba06f62c3
    https://github.com/scummvm/scummvm/commit/9caa5324bc24aca8f3258e07cba36ffba06f62c3
Author: Vladimir Serbinenko (phcoder at gmail.com)
Date: 2022-11-18T01:22:59+01:00

Commit Message:
AGS: Switch from getFSNode to getFile to hide whether file comes from an archive

Changed paths:
    engines/ags/shared/util/file_stream.cpp
    engines/ags/shared/util/stdio_compat.cpp
    engines/ags/shared/util/stdio_compat.h


diff --git a/engines/ags/shared/util/file_stream.cpp b/engines/ags/shared/util/file_stream.cpp
index d5b1262b45d..7e38e21869f 100644
--- a/engines/ags/shared/util/file_stream.cpp
+++ b/engines/ags/shared/util/file_stream.cpp
@@ -163,15 +163,8 @@ void FileStream::Open(const String &file_name, FileOpenMode open_mode, FileWorkM
 
 		} else {
 			// First try to open file in game folder
-			Common::File *f = new Common::File();
-			Common::FSNode fsNode = getFSNode(file_name.GetCStr());
-
-			if (fsNode.exists() && f->open(fsNode)) {
-				_file = f;
-			} else {
-				delete f;
-				_file = nullptr;
-			}
+			Common::ArchiveMemberPtr desc = getFile(file_name.GetCStr());
+			_file = desc ? desc->createReadStream() : nullptr;
 		}
 
 	} else {
diff --git a/engines/ags/shared/util/stdio_compat.cpp b/engines/ags/shared/util/stdio_compat.cpp
index ad3999c9c75..0f0d4fcb5e1 100644
--- a/engines/ags/shared/util/stdio_compat.cpp
+++ b/engines/ags/shared/util/stdio_compat.cpp
@@ -50,7 +50,7 @@ file_off_t ags_ftell(Common::Stream *stream) {
 	return rs ? rs->pos() : ws->pos();
 }
 
-Common::FSNode getFSNode(const char *path) {
+static Common::FSNode getFSNode(const char *path) {
 	Common::FSNode node;
 	Common::String filePath(path);
 	if (filePath.empty() || filePath == "." || filePath == "./")
@@ -100,6 +100,16 @@ Common::FSNode getFSNode(const char *path) {
 	return dir->getFSNode().getChild(filePath);
 }
 
+Common::ArchiveMemberPtr getFile(const char *path) {
+	Common::ArchiveMemberPtr archMember = SearchMan.getMember(path);
+	if (archMember)
+		return archMember;
+	Common::FSNode node(getFSNode(path));
+	if (!node.exists())
+		return Common::ArchiveMemberPtr();
+	return Common::ArchiveMemberPtr(new Common::FSNode(node));
+}
+
 int  ags_file_exists(const char *path) {
 	Common::String sPath(path);
 
diff --git a/engines/ags/shared/util/stdio_compat.h b/engines/ags/shared/util/stdio_compat.h
index a3766a7f862..c2507cc7bb2 100644
--- a/engines/ags/shared/util/stdio_compat.h
+++ b/engines/ags/shared/util/stdio_compat.h
@@ -32,7 +32,7 @@ typedef int64 file_off_t;
 // Size of the buffer enough to accommodate a UTF-8 path
 const size_t MAX_PATH_SZ = 1024;
 
-extern Common::FSNode getFSNode(const char *path);
+extern Common::ArchiveMemberPtr getFile(const char *path);
 
 extern int  ags_fseek(Common::Stream *stream, file_off_t offset, int whence);
 extern file_off_t ags_ftell(Common::Stream *stream);


Commit: db09df7d14ad1f0d4d8249c994b0372eaeef53e5
    https://github.com/scummvm/scummvm/commit/db09df7d14ad1f0d4d8249c994b0372eaeef53e5
Author: Vladimir Serbinenko (phcoder at gmail.com)
Date: 2022-11-18T01:22:59+01:00

Commit Message:
AGS: Support files coming from SearchMan

Changed paths:
    engines/ags/shared/util/stdio_compat.cpp


diff --git a/engines/ags/shared/util/stdio_compat.cpp b/engines/ags/shared/util/stdio_compat.cpp
index 0f0d4fcb5e1..b90f298f15a 100644
--- a/engines/ags/shared/util/stdio_compat.cpp
+++ b/engines/ags/shared/util/stdio_compat.cpp
@@ -121,6 +121,8 @@ int  ags_file_exists(const char *path) {
 
 		return result ? 1 : 0;
 	} else {
+		if (SearchMan.hasFile(path))
+			return 1;
 		Common::FSNode node = getFSNode(path);
 		return node.exists() && !node.isDirectory() ? 1 : 0;
 	}
@@ -132,15 +134,17 @@ int ags_directory_exists(const char *path) {
 }
 
 int ags_path_exists(const char *path) {
+	if (SearchMan.hasFile(path))
+		return 1;
 	Common::FSNode node = getFSNode(path);
 	return node.exists() ? 1 : 0;
 }
 
 file_off_t ags_file_size(const char *path) {
-	Common::FSNode node = getFSNode(path);
-	Common::File f;
+	Common::ArchiveMemberPtr file(getFile(path));
+	Common::ScopedPtr<Common::SeekableReadStream> stream(file->createReadStream());
 
-	return f.open(node) ? f.size() : (file_off_t)-1;
+	return stream ? stream->size() : (file_off_t)-1;
 }
 
 } // namespace AGS3


Commit: 60151528c405b43114423db998e79dad4f5d5fc1
    https://github.com/scummvm/scummvm/commit/60151528c405b43114423db998e79dad4f5d5fc1
Author: Vladimir Serbinenko (phcoder at gmail.com)
Date: 2022-11-18T01:22:59+01:00

Commit Message:
AGS: Open clickteam-compressed files

Changed paths:
    engines/ags/ags.cpp
    engines/ags/detection.h
    engines/ags/detection_tables.h


diff --git a/engines/ags/ags.cpp b/engines/ags/ags.cpp
index 30b79d049f1..4bfa3e23a86 100644
--- a/engines/ags/ags.cpp
+++ b/engines/ags/ags.cpp
@@ -27,6 +27,7 @@
 #include "ags/console.h"
 #include "common/scummsys.h"
 #include "common/config-manager.h"
+#include "common/clickteam.h"
 #include "common/debug-channels.h"
 #include "common/events.h"
 #include "common/file.h"
@@ -152,6 +153,12 @@ Common::Error AGSEngine::run() {
 	setDebugger(new AGSConsole(this));
 
 	const char *filename = _gameDescription->desc.filesDescriptions[0].fileName;
+	if (_gameDescription->desc.flags & GAMEFLAG_INSTALLER) {
+		Common::File *f = new Common::File();
+		f->open(filename);
+		SearchMan.add("installer", Common::ClickteamInstaller::open(f, DisposeAfterUse::YES));
+		filename = _gameDescription->_mainNameInsideInstaller;
+	}
 	const char *ARGV[] = { "scummvm.exe", filename };
 	const int ARGC = 2;
 	AGS3::main_init(ARGC, ARGV);
diff --git a/engines/ags/detection.h b/engines/ags/detection.h
index ea283c0d60b..77e596ba5bf 100644
--- a/engines/ags/detection.h
+++ b/engines/ags/detection.h
@@ -35,7 +35,8 @@ enum AGSDebugChannels {
 };
 
 enum GameFlag {
-	GAMEFLAG_FORCE_AA = 1
+	GAMEFLAG_FORCE_AA = 1,
+	GAMEFLAG_INSTALLER = 2,
 };
 
 struct PluginVersion {
@@ -46,6 +47,7 @@ struct PluginVersion {
 struct AGSGameDescription {
 	ADGameDescription desc;
 	const PluginVersion *_plugins;
+	const char *_mainNameInsideInstaller;
 };
 
 extern const PlainGameDescriptor GAME_NAMES[];
diff --git a/engines/ags/detection_tables.h b/engines/ags/detection_tables.h
index 889423155b9..617ed77582a 100644
--- a/engines/ags/detection_tables.h
+++ b/engines/ags/detection_tables.h
@@ -3073,11 +3073,18 @@ const char *const PRE_25 = "Pre 2.5";
 
 #define DETECTION_ENTRY_GUIO(ID, FILENAME, MD5, SIZE, LANG, PLATFORM, GUIO, PLUGIN_ARR, FLAGS) \
 	{{ ID, PLATFORM, AD_ENTRY1s(FILENAME, MD5, SIZE), LANG, \
-	Common::kPlatformUnknown, FLAGS, GUIO }, PLUGIN_ARR }
+	Common::kPlatformUnknown, FLAGS, GUIO }, PLUGIN_ARR, nullptr }
+
+#define DETECTION_ENTRY_GUIO_INSTALLER(ID, FILENAME, MD5, SIZE, LANG, PLATFORM, GUIO, PLUGIN_ARR, FLAGS, MAIN_FILENAME) \
+	{{ ID, PLATFORM, AD_ENTRY1s(FILENAME, MD5, SIZE), LANG, \
+	Common::kPlatformUnknown, FLAGS, GUIO }, PLUGIN_ARR, MAIN_FILENAME }
 
 #define DETECTION_ENTRY(ID, FILENAME, MD5, SIZE, LANG, PLATFORM, PLUGIN_ARR, FLAGS) \
 	DETECTION_ENTRY_GUIO(ID, FILENAME, MD5, SIZE, LANG, PLATFORM, GUIO1(GUIO_NOLANG), PLUGIN_ARR, FLAGS)
 
+#define DETECTION_ENTRY_INSTALLER(ID, FILENAME, MD5, SIZE, LANG, PLATFORM, PLUGIN_ARR, FLAGS, MAIN_FILENAME) \
+	DETECTION_ENTRY_GUIO_INSTALLER(ID, FILENAME, MD5, SIZE, LANG, PLATFORM, GUIO1(GUIO_NOLANG), PLUGIN_ARR, FLAGS, MAIN_FILENAME)
+
 
 #define PRE_25_ENTRY(ID, FILENAME, MD5, SIZE) \
 	DETECTION_ENTRY(ID, FILENAME, MD5, SIZE, Common::UNK_LANG, "Pre 2.5", nullptr, ADGF_UNSTABLE)
@@ -3106,6 +3113,9 @@ const char *const PRE_25 = "Pre 2.5";
 #define UNSUPPORTED_GAME_ENTRY(ID, FILENAME, MD5, SIZE) \
 	UNSUPPORTED_ENTRY(ID, FILENAME, MD5, SIZE, Common::UNK_LANG, nullptr)
 
+#define UNSUPPORTED_INSTALLER_ENTRY(ID, FILENAME, MAIN_FILENAME, MD5, SIZE)	\
+	DETECTION_ENTRY_INSTALLER(ID, FILENAME, MD5, SIZE, Common::UNK_LANG, nullptr, nullptr, ADGF_UNSTABLE | GAMEFLAG_INSTALLER, MAIN_FILENAME)
+
 
 #define TESTING_ENTRY(ID, FILENAME, MD5, SIZE, LANG, PLATFORM) \
 	DETECTION_ENTRY(ID, FILENAME, MD5, SIZE, LANG, PLATFORM, nullptr, ADGF_TESTING)
@@ -3125,6 +3135,9 @@ const char *const PRE_25 = "Pre 2.5";
 #define GAME_ENTRY(ID, FILENAME, MD5, SIZE) \
 	STABLE_ENTRY(ID, FILENAME, MD5, SIZE, Common::UNK_LANG, nullptr)
 
+#define INSTALLER_ENTRY(ID, FILENAME, MAIN_FILENAME, MD5, SIZE)	\
+	DETECTION_ENTRY_INSTALLER(ID, FILENAME, MD5, SIZE, Common::UNK_LANG, nullptr, nullptr, GAMEFLAG_INSTALLER, MAIN_FILENAME)
+
 #define GAME_ENTRY_EN(ID, FILENAME, MD5, SIZE) \
 	STABLE_ENTRY(ID, FILENAME, MD5, SIZE, Common::EN_ANY, nullptr)
 
@@ -7403,7 +7416,7 @@ const AGSGameDescription GAME_DESCRIPTIONS[] = {
 	GAME_ENTRY_LANG("prisonersofice", "newyearq.exe", "b26aa198e5175000f037b84d8a4038f5", 84723231, Common::RU_RUS),
 
 
-	{ AD_TABLE_END_MARKER, nullptr }
+	{ AD_TABLE_END_MARKER, nullptr, nullptr }
 };
 
 /**
@@ -7419,6 +7432,7 @@ static AGSGameDescription g_fallbackDesc = {
 		ADGF_NO_FLAGS,
 		GUIO1(GUIO_NOLANG)
 	},
+	nullptr,
 	nullptr
 };
 


Commit: 7680ac013e6443018381093d8e6a8affaafe2b44
    https://github.com/scummvm/scummvm/commit/7680ac013e6443018381093d8e6a8affaafe2b44
Author: Vladimir Serbinenko (phcoder at gmail.com)
Date: 2022-11-18T01:22:59+01:00

Commit Message:
AGS: Detection entry for Maniac Mansion Deluxe and Zak2 installers

I could locate one version of zak2 installer and 2 versions of mmd installer.
Zak2 is still unsupported due to the problems mentioned in the comment

Changed paths:
    engines/ags/detection_tables.h


diff --git a/engines/ags/detection_tables.h b/engines/ags/detection_tables.h
index 617ed77582a..a6c4ffcd047 100644
--- a/engines/ags/detection_tables.h
+++ b/engines/ags/detection_tables.h
@@ -3458,6 +3458,7 @@ const AGSGameDescription GAME_DESCRIPTIONS[] = {
 	// hacked to specify plugin, errors on loading room107 saying that
 	// "room animations are no longer supported"
 	UNSUPPORTED_GAME_ENTRY("zak2", "Zak2.exe", "e88fd6a23a5e498d7b0d50e3bb914085", 8686711),
+	UNSUPPORTED_INSTALLER_ENTRY("zak2", "fanadv_zak2.exe", "Zak2.exe", "329ff478ffc1a3bd0dc941d5212aa602", 7165704),
 	UNSUPPORTED_GAME_ENTRY("zak2", "Zak2.exe", "0b7529a76f38283d6e850b8d56526fc1", 9205143),
 
 	// Commercial games
@@ -5748,8 +5749,10 @@ const AGSGameDescription GAME_DESCRIPTIONS[] = {
 	GAME_ENTRY_EN("maniacland", "AliceInManiacland.ags", "00596e8a9f0bd774528fb8c7225bed0d", 4082163),  // Linux
 	GAME_ENTRY("maniacland", "AliceInManiacland.exe", "d37a4f06126fc1f3bb7e5c31bd58a014", 8015351),  // Windows (newer) En-Es-It
 	GAME_ENTRY("maniacmansiondeluxe", "Maniac.exe", "3128b9f90e2f954ba704414ae854d10b", 9395050),  // v1.05 Multi
+	INSTALLER_ENTRY("maniacmansiondeluxe", "manicmdsetup.exe", "Maniac.exe", "329ff478ffc1a3bd0dc941d5212aa602", 5826271),  // v1.05 Multi
 	GAME_ENTRY("maniacmansiondeluxe", "Maniac.exe", "465f972675db2da6040518221af5b0ba", 10181366), // v1.3  "
 	GAME_ENTRY("maniacmansiondeluxe", "Maniac.exe", "465f972675db2da6040518221af5b0ba", 10409172), // v1.4  "
+	INSTALLER_ENTRY("maniacmansiondeluxe", "Maniac-Mansion-Deluxe_Win_EN-FR-ES-DE-IT.exe", "Maniac.exe", "329ff478ffc1a3bd0dc941d5212aa602", 6598337),  // v1.4
 	GAME_ENTRY("maniacmetalheadmania", "Maniac Metalhead Mania.exe", "d4dbb53d3617dcbb56251eb4a332fddd", 11785951),  //En-De
 	GAME_ENTRY("maniacmetalheadmania2", "Maniac Metalhead Mania II.exe", "be3275347f23aadb6d13aa75f70fcb99", 14997025),  //En-De
 	GAME_ENTRY_EN("manvsfish", "ManVsFish.exe", "06a03fe35791b0578068ab1873455463", 1875086),




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