[Scummvm-git-logs] scummvm master -> c690a3e98575590da713ac1f0616632f72f98e75
AndywinXp
noreply at scummvm.org
Mon Nov 28 23:29:53 UTC 2022
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
c690a3e985 NEWS: SCUMM: Remove redundancy
Commit: c690a3e98575590da713ac1f0616632f72f98e75
https://github.com/scummvm/scummvm/commit/c690a3e98575590da713ac1f0616632f72f98e75
Author: AndywinXp (andywinxp at gmail.com)
Date: 2022-11-29T00:29:46+01:00
Commit Message:
NEWS: SCUMM: Remove redundancy
Changed paths:
NEWS.md
diff --git a/NEWS.md b/NEWS.md
index 184e8e95321..720627abf33 100644
--- a/NEWS.md
+++ b/NEWS.md
@@ -63,7 +63,6 @@ For a more comprehensive changelog of the latest experimental code, see:
Guybrush back to Scabb Island, at the end of Part II.
- Fixed various original game bugs, oversights and continuity errors (only
when using the "Enable game-specific enhancements" setting).
- - Added support for original GUI dialogs to v4-v8 LucasArts games.
- Improved the decoding of some Western European game strings when they're
displayed through ScummVM's interface, such as when pausing a game.
- Fixed the navigator head not pointing to some directions in Monkey
@@ -81,8 +80,8 @@ For a more comprehensive changelog of the latest experimental code, see:
other languages).
- Improved support for Hebrew HE game localizations.
- Fixed Roland MT-32 support in Sam & Max.
- - Implemented original GUI for Maniac Mansion, Zak McCracken, Indy3 and Loom (EGA)
- (DOS, C64, Apple IIgs, Macintosh and FM-TOWNS versions).
+ - Implemented original GUI and save menus for LucasArts games (DOS, Windows,
+ Amiga, Macintosh, FM-Towns, Atari ST and Commodore 64 versions)
Sherlock:
- Added support for Chinese Rose Tattoo.
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