[Scummvm-git-logs] scummvm master -> c690a3e98575590da713ac1f0616632f72f98e75

AndywinXp noreply at scummvm.org
Mon Nov 28 23:29:53 UTC 2022


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
c690a3e985 NEWS: SCUMM: Remove redundancy


Commit: c690a3e98575590da713ac1f0616632f72f98e75
    https://github.com/scummvm/scummvm/commit/c690a3e98575590da713ac1f0616632f72f98e75
Author: AndywinXp (andywinxp at gmail.com)
Date: 2022-11-29T00:29:46+01:00

Commit Message:
NEWS: SCUMM: Remove redundancy

Changed paths:
    NEWS.md


diff --git a/NEWS.md b/NEWS.md
index 184e8e95321..720627abf33 100644
--- a/NEWS.md
+++ b/NEWS.md
@@ -63,7 +63,6 @@ For a more comprehensive changelog of the latest experimental code, see:
      Guybrush back to Scabb Island, at the end of Part II.
    - Fixed various original game bugs, oversights and continuity errors (only
      when using the "Enable game-specific enhancements" setting).
-   - Added support for original GUI dialogs to v4-v8 LucasArts games.
    - Improved the decoding of some Western European game strings when they're
      displayed through ScummVM's interface, such as when pausing a game.
    - Fixed the navigator head not pointing to some directions in Monkey
@@ -81,8 +80,8 @@ For a more comprehensive changelog of the latest experimental code, see:
      other languages).
    - Improved support for Hebrew HE game localizations.
    - Fixed Roland MT-32 support in Sam & Max.
-   - Implemented original GUI for Maniac Mansion, Zak McCracken, Indy3 and Loom (EGA)
-     (DOS, C64, Apple IIgs, Macintosh and FM-TOWNS versions).
+   - Implemented original GUI and save menus for LucasArts games (DOS, Windows,
+     Amiga, Macintosh, FM-Towns, Atari ST and Commodore 64 versions)
 
  Sherlock:
    - Added support for Chinese Rose Tattoo.




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