[Scummvm-git-logs] scummvm master -> 57a4f165d58d12dd6e02abd9667c4593838c28e0

AndywinXp noreply at scummvm.org
Sat Oct 1 15:47:23 UTC 2022


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
57a4f165d5 SCUMM: DIMUSE: Add defines for magic numbers and command IDs


Commit: 57a4f165d58d12dd6e02abd9667c4593838c28e0
    https://github.com/scummvm/scummvm/commit/57a4f165d58d12dd6e02abd9667c4593838c28e0
Author: AndywinXp (andywinxp at gmail.com)
Date: 2022-10-01T17:47:17+02:00

Commit Message:
SCUMM: DIMUSE: Add defines for magic numbers and command IDs

Changed paths:
    engines/scumm/imuse_digi/dimuse_cmds.cpp
    engines/scumm/imuse_digi/dimuse_defs.h
    engines/scumm/imuse_digi/dimuse_engine.cpp
    engines/scumm/imuse_digi/dimuse_scripts.cpp


diff --git a/engines/scumm/imuse_digi/dimuse_cmds.cpp b/engines/scumm/imuse_digi/dimuse_cmds.cpp
index 034b1d31b6a..103fd5f8128 100644
--- a/engines/scumm/imuse_digi/dimuse_cmds.cpp
+++ b/engines/scumm/imuse_digi/dimuse_cmds.cpp
@@ -42,57 +42,57 @@ int IMuseDigital::cmdsHandleCmd(int cmd, uint8 *ptr, int a, int b, int c, int d,
 	}
 
 	switch (cmd) {
-	case 0:
+	case DIMUSE_C_INIT:
 		return cmdsInit();
-	case 3:
+	case DIMUSE_C_PAUSE:
 		return cmdsPause();
-	case 4:
+	case DIMUSE_C_RESUME:
 		return cmdsResume();
-	case 7:
+	case DIMUSE_C_SET_GRP_VOL:
 		return _groupsHandler->setGroupVol(a, b);
-	case 8:
+	case DIMUSE_C_START_SND:
 		cmdsStartSound(a, b);
 		break;
-	case 9:
+	case DIMUSE_C_STOP_SND:
 		cmdsStopSound(a);
 		break;
-	case 10:
+	case DIMUSE_C_STOP_ALL_SNDS:
 		cmdsStopAllSounds();
 		break;
-	case 11:
+	case DIMUSE_C_GET_NEXT_SND:
 		return cmdsGetNextSound(a);
-	case 12:
+	case DIMUSE_C_SET_PARAM:
 		cmdsSetParam(a, b, c);
 		break;
-	case 13:
+	case DIMUSE_C_GET_PARAM:
 		return cmdsGetParam(a, b);
-	case 14:
+	case DIMUSE_C_FADE_PARAM:
 		return _fadesHandler->fadeParam(a, b, c, d);
-	case 15:
+	case DIMUSE_C_SET_HOOK:
 		return cmdsSetHook(a, b);
-	case 16:
+	case DIMUSE_C_GET_HOOK:
 		return cmdsGetHook(a);
-	case 17:
+	case DIMUSE_C_SET_TRIGGER:
 		return _triggersHandler->setTrigger(a, marker, c, d, e, f, g, h, i, j, k, l, m, n);
-	case 18:
+	case DIMUSE_C_CHECK_TRIGGER:
 		return _triggersHandler->checkTrigger(a, marker, c);
-	case 19:
+	case DIMUSE_C_CLEAR_TRIGGER:
 		return _triggersHandler->clearTrigger(a, marker, c);
-	case 20:
+	case DIMUSE_C_DEFER_CMD:
 		return _triggersHandler->deferCommand(a, b, c, d, e, f, g, h, i, j, k, l, m, n);
-	case 21:
+	case DIMUSE_C_GET_MARKER_SYNCS:
 		_vm->_sound->extractSyncsFromDiMUSEMarker((char *)ptr);
 		break;
-	case 25:
+	case DIMUSE_C_START_STREAM:
 		return waveStartStream(a, b, c);
-	case 26:
+	case DIMUSE_C_SWITCH_STREAM:
 		if (_isEarlyDiMUSE)
 			return waveSwitchStream(a, b, ptr, d, e);
 		else
 			return waveSwitchStream(a, b, c, d, e);
-	case 27:
+	case DIMUSE_C_PROCESS_STREAMS:
 		return waveProcessStreams();
-	case 29:
+	case DIMUSE_C_FEED_STREAM:
 		return waveFeedStream(a, ptr, c, d);
 	default:
 		debug(5, "IMuseDigital::cmdsHandleCmd(): bogus/unused opcode ignored (%d).", cmd);
diff --git a/engines/scumm/imuse_digi/dimuse_defs.h b/engines/scumm/imuse_digi/dimuse_defs.h
index 1eb71d3b12e..e4ac1a96064 100644
--- a/engines/scumm/imuse_digi/dimuse_defs.h
+++ b/engines/scumm/imuse_digi/dimuse_defs.h
@@ -53,6 +53,11 @@ namespace Scumm {
 #define DIMUSE_BUFFER_MUSIC   2
 #define DIMUSE_BUFFER_SMUSH   3
 
+#define DIMUSE_TIMER_BASE_RATE_HZ       50
+#define DIMUSE_TIMER_BASE_RATE_USEC     20000  // 1000000 / 50Hz
+#define DIMUSE_TIMER_GAIN_RED_RATE_USEC 100000 // 1000000 / 10Hz
+#define DIMUSE_TIMER_FADES_RATE_USEC    16667  // 1000000 / 60Hz
+
 // Parameters IDs
 #define DIMUSE_P_BOGUS_ID       0x0
 #define DIMUSE_P_SND_TRACK_NUM  0x100
@@ -70,6 +75,55 @@ namespace Scumm {
 #define DIMUSE_P_STREAM_BUFID   0x1900
 #define DIMUSE_P_SND_POS_IN_MS  0x1A00
 
+// Soundkludge command IDs
+#define DIMUSE_C_KLUDGE_SET_STATE        0x1000
+#define DIMUSE_C_KLUDGE_SET_SEQUENCE     0x1001
+#define DIMUSE_C_KLUDGE_SET_CUE_POINT    0x1002
+#define DIMUSE_C_KLUDGE_SET_ATTRIBUTE    0x1003
+#define DIMUSE_C_KLUDGE_SET_SFX_VOLUME   0x2000
+#define DIMUSE_C_KLUDGE_SET_VOICE_VOLUME 0x2001
+#define DIMUSE_C_KLUDGE_SET_MUSIC_VOLUME 0x2002
+#define DIMUSE_C_KLUDGE_STOP_ALL_SNDS    10
+#define DIMUSE_C_KLUDGE_SET_PARAM        12
+#define DIMUSE_C_KLUDGE_FADE_PARAM       14
+#define DIMUSE_C_KLUDGE_START_STREAM     25
+#define DIMUSE_C_KLUDGE_SWITCH_STREAM    26
+
+// Script command IDs
+#define DIMUSE_C_SCRIPT_INIT          0
+#define DIMUSE_C_SCRIPT_TERMINATE     1
+#define DIMUSE_C_SCRIPT_SAVE          2
+#define DIMUSE_C_SCRIPT_RESTORE       3
+#define DIMUSE_C_SCRIPT_REFRESH       4
+#define DIMUSE_C_SCRIPT_SET_STATE     5
+#define DIMUSE_C_SCRIPT_SET_SEQUENCE  6
+#define DIMUSE_C_SCRIPT_CUE_POINT     7
+#define DIMUSE_C_SCRIPT_SET_ATTRIBUTE 8
+
+// Internal command IDs
+#define DIMUSE_C_INIT             0
+#define DIMUSE_C_PAUSE            3
+#define DIMUSE_C_RESUME           4
+#define DIMUSE_C_SET_GRP_VOL      7
+#define DIMUSE_C_START_SND        8
+#define DIMUSE_C_STOP_SND         9
+#define DIMUSE_C_STOP_ALL_SNDS    10
+#define DIMUSE_C_GET_NEXT_SND     11
+#define DIMUSE_C_SET_PARAM        12
+#define DIMUSE_C_GET_PARAM        13
+#define DIMUSE_C_FADE_PARAM       14
+#define DIMUSE_C_SET_HOOK         15
+#define DIMUSE_C_GET_HOOK         16
+#define DIMUSE_C_SET_TRIGGER      17
+#define DIMUSE_C_CHECK_TRIGGER    18
+#define DIMUSE_C_CLEAR_TRIGGER    19
+#define DIMUSE_C_DEFER_CMD        20
+#define DIMUSE_C_GET_MARKER_SYNCS 21
+#define DIMUSE_C_START_STREAM     25
+#define DIMUSE_C_SWITCH_STREAM    26
+#define DIMUSE_C_PROCESS_STREAMS  27
+#define DIMUSE_C_FEED_STREAM      29
+
 struct IMuseDigiDispatch;
 struct IMuseDigiTrack;
 struct IMuseDigiStreamZone;
diff --git a/engines/scumm/imuse_digi/dimuse_engine.cpp b/engines/scumm/imuse_digi/dimuse_engine.cpp
index a7b38204578..76948da8ce5 100644
--- a/engines/scumm/imuse_digi/dimuse_engine.cpp
+++ b/engines/scumm/imuse_digi/dimuse_engine.cpp
@@ -47,8 +47,8 @@ IMuseDigital::IMuseDigital(ScummEngine_v7 *scumm, Audio::Mixer *mixer)
 	assert(mixer);
 
 	// 50 Hz rate for the callback
-	_callbackFps = 50;
-	_usecPerInt = 20000;
+	_callbackFps = DIMUSE_TIMER_BASE_RATE_HZ;
+	_usecPerInt = DIMUSE_TIMER_BASE_RATE_USEC;
 
 	_splayer = nullptr;
 	_isEarlyDiMUSE = (_vm->_game.id == GID_FT || (_vm->_game.id == GID_DIG && _vm->_game.features & GF_DEMO));
@@ -402,19 +402,19 @@ void IMuseDigital::diMUSEHeartbeat() {
 	// Handle fades and triggers
 
 	_cmdsRunning60HzCount += _usecPerInt;
-	while (_cmdsRunning60HzCount >= 16667) {
-		_cmdsRunning60HzCount -= 16667;
+	while (_cmdsRunning60HzCount >= DIMUSE_TIMER_FADES_RATE_USEC) {
+		_cmdsRunning60HzCount -= DIMUSE_TIMER_FADES_RATE_USEC;
 		_fadesHandler->loop();
 		_triggersHandler->loop();
 	}
 
 	_cmdsRunning10HzCount += _usecPerInt;
-	if (_cmdsRunning10HzCount < 100000)
+	if (_cmdsRunning10HzCount < DIMUSE_TIMER_GAIN_RED_RATE_USEC)
 		return;
 
 	do {
 		// SPEECH GAIN REDUCTION 10Hz
-		_cmdsRunning10HzCount -= 100000;
+		_cmdsRunning10HzCount -= DIMUSE_TIMER_GAIN_RED_RATE_USEC;
 		soundId = 0;
 		musicTargetVolume = _groupsHandler->setGroupVol(DIMUSE_GROUP_MUSIC, -1);
 		while (1) { // Check all tracks to see if there's a speech file playing
@@ -466,7 +466,7 @@ void IMuseDigital::diMUSEHeartbeat() {
 			_groupsHandler->setGroupVol(DIMUSE_GROUP_MUSICEFF, musicVol);
 		}
 
-	} while (_cmdsRunning10HzCount >= 100000);
+	} while (_cmdsRunning10HzCount >= DIMUSE_TIMER_GAIN_RED_RATE_USEC);
 }
 
 void IMuseDigital::setPriority(int soundId, int priority) {
@@ -684,52 +684,45 @@ void IMuseDigital::parseScriptCmds(int cmd, int soundId, int sub_cmd, int d, int
 	int id;
 	int volume = b;
 	switch (cmd) {
-	case 0x1000:
-		// SetState
+	case DIMUSE_C_KLUDGE_SET_STATE:
 		diMUSESetState(soundId);
 		break;
-	case 0x1001:
-		// SetSequence
+	case DIMUSE_C_KLUDGE_SET_SEQUENCE:
 		diMUSESetSequence(soundId);
 		break;
-	case 0x1002:
-		// SetCuePoint
+	case DIMUSE_C_KLUDGE_SET_CUE_POINT:
 		diMUSESetCuePoint(soundId);
 		break;
-	case 0x1003:
-		// SetAttribute
+	case DIMUSE_C_KLUDGE_SET_ATTRIBUTE:
 		diMUSESetAttribute(b, c);
 		break;
-	case 0x2000:
-		// SetGroupSfxVolume
+	case DIMUSE_C_KLUDGE_SET_SFX_VOLUME:
 		if (!_vm->isUsingOriginalGUI()) {
 			volume = CLIP(_mixer->getVolumeForSoundType(Audio::Mixer::kSFXSoundType) / 2, 0, 127);
 		}
 
 		diMUSESetSFXGroupVol(volume);
 		break;
-	case 0x2001:
-		// SetGroupVoiceVolume
+	case DIMUSE_C_KLUDGE_SET_VOICE_VOLUME:
 		if (!_vm->isUsingOriginalGUI()) {
 			volume = CLIP(_mixer->getVolumeForSoundType(Audio::Mixer::kSpeechSoundType) / 2, 0, 127);
 		}
 
 		diMUSESetVoiceGroupVol(volume);
 		break;
-	case 0x2002:
-		// SetGroupMusicVolume
+	case DIMUSE_C_KLUDGE_SET_MUSIC_VOLUME:
 		if (!_vm->isUsingOriginalGUI()) {
 			volume = CLIP(_mixer->getVolumeForSoundType(Audio::Mixer::kMusicSoundType) / 2, 0, 127);
 		}
 
 		diMUSESetMusicGroupVol(volume);
 		break;
-	case 10: // StopAllSounds
-	case 12: // SetParam
-	case 14: // FadeParam
+	case DIMUSE_C_KLUDGE_STOP_ALL_SNDS:
+	case DIMUSE_C_KLUDGE_SET_PARAM:
+	case DIMUSE_C_KLUDGE_FADE_PARAM:
 		cmdsHandleCmd(cmd, nullptr, soundId, sub_cmd, d, e, f, g, h, i, j, k, l, m, n, o);
 		break;
-	case 25: // OpenSound
+	case DIMUSE_C_KLUDGE_START_STREAM:
 		if (_vm->_game.id == GID_FT) {
 			id = getSoundIdByName("kstand");
 			_filesHandler->openSound(id);
@@ -740,8 +733,7 @@ void IMuseDigital::parseScriptCmds(int cmd, int soundId, int sub_cmd, int d, int
 		}
 
 		break;
-	case 26:
-		// Special opcode used in place of successive setState instructions
+	case DIMUSE_C_KLUDGE_SWITCH_STREAM:
 		if (_vm->_game.id == GID_DIG && _vm->_game.features & GF_DEMO) {
 			_filesHandler->openSound(c);
 			diMUSESwitchStream(soundId, c, _ftCrossfadeBuffer, sizeof(_ftCrossfadeBuffer), 0);
@@ -763,15 +755,15 @@ int IMuseDigital::diMUSETerminate() {
 }
 
 int IMuseDigital::diMUSEInitialize() {
-	return cmdsHandleCmd(0);
+	return cmdsHandleCmd(DIMUSE_C_INIT);
 }
 
 int IMuseDigital::diMUSEPause() {
-	return cmdsHandleCmd(3);
+	return cmdsHandleCmd(DIMUSE_C_PAUSE);
 }
 
 int IMuseDigital::diMUSEResume() {
-	return cmdsHandleCmd(4);
+	return cmdsHandleCmd(DIMUSE_C_RESUME);
 }
 
 void IMuseDigital::diMUSESaveLoad(Common::Serializer &ser) {
@@ -779,62 +771,62 @@ void IMuseDigital::diMUSESaveLoad(Common::Serializer &ser) {
 }
 
 int IMuseDigital::diMUSESetGroupVol(int groupId, int volume) {
-	return cmdsHandleCmd(7, nullptr, groupId, volume);
+	return cmdsHandleCmd(DIMUSE_C_SET_GRP_VOL, nullptr, groupId, volume);
 }
 
 int IMuseDigital::diMUSEStartSound(int soundId, int priority) {
-	return cmdsHandleCmd(8, nullptr, soundId, priority);
+	return cmdsHandleCmd(DIMUSE_C_START_SND, nullptr, soundId, priority);
 }
 
 int IMuseDigital::diMUSEStopSound(int soundId) {
 	debug(5, "IMuseDigital::diMUSEStopSound(): %d", soundId);
-	return cmdsHandleCmd(9, nullptr, soundId);
+	return cmdsHandleCmd(DIMUSE_C_STOP_SND, nullptr, soundId);
 }
 
 int IMuseDigital::diMUSEStopAllSounds() {
 	debug(5, "IMuseDigital::diMUSEStopAllSounds()");
-	return cmdsHandleCmd(10);
+	return cmdsHandleCmd(DIMUSE_C_STOP_ALL_SNDS);
 }
 
 int IMuseDigital::diMUSEGetNextSound(int soundId) {
-	return cmdsHandleCmd(11, nullptr, soundId);
+	return cmdsHandleCmd(DIMUSE_C_GET_NEXT_SND, nullptr, soundId);
 }
 
 int IMuseDigital::diMUSESetParam(int soundId, int paramId, int value) {
-	return cmdsHandleCmd(12, nullptr, soundId, paramId, value);
+	return cmdsHandleCmd(DIMUSE_C_SET_PARAM, nullptr, soundId, paramId, value);
 }
 
 int IMuseDigital::diMUSEGetParam(int soundId, int paramId) {
-	return cmdsHandleCmd(13, nullptr, soundId, paramId);
+	return cmdsHandleCmd(DIMUSE_C_GET_PARAM, nullptr, soundId, paramId);
 }
 
 int IMuseDigital::diMUSEFadeParam(int soundId, int opcode, int destValue, int fadeLength) {
-	return cmdsHandleCmd(14, nullptr, soundId, opcode, destValue, fadeLength);
+	return cmdsHandleCmd(DIMUSE_C_FADE_PARAM, nullptr, soundId, opcode, destValue, fadeLength);
 }
 
 int IMuseDigital::diMUSESetHook(int soundId, int hookId) {
-	return cmdsHandleCmd(15, nullptr, soundId, hookId);
+	return cmdsHandleCmd(DIMUSE_C_SET_HOOK, nullptr, soundId, hookId);
 }
 
 int IMuseDigital::diMUSESetTrigger(int soundId, int marker, int opcode, int d, int e, int f, int g, int h, int i, int j, int k, int l, int m, int n) {
-	return cmdsHandleCmd(17, nullptr, soundId, marker, opcode, d, e, f, g, h, i, j, k, l, m, n);
+	return cmdsHandleCmd(DIMUSE_C_SET_TRIGGER, nullptr, soundId, marker, opcode, d, e, f, g, h, i, j, k, l, m, n);
 }
 
 int IMuseDigital::diMUSEStartStream(int soundId, int priority, int bufferId) {
-	return cmdsHandleCmd(25, nullptr, soundId, priority, bufferId);
+	return cmdsHandleCmd(DIMUSE_C_START_STREAM, nullptr, soundId, priority, bufferId);
 }
 
 int IMuseDigital::diMUSESwitchStream(int oldSoundId, int newSoundId, int fadeDelay, int fadeSyncFlag2, int fadeSyncFlag1) {
-	return cmdsHandleCmd(26, nullptr, oldSoundId, newSoundId, fadeDelay, fadeSyncFlag2, fadeSyncFlag1);
+	return cmdsHandleCmd(DIMUSE_C_SWITCH_STREAM, nullptr, oldSoundId, newSoundId, fadeDelay, fadeSyncFlag2, fadeSyncFlag1);
 }
 
 // Variation for FT and DIG demo
 int IMuseDigital::diMUSESwitchStream(int oldSoundId, int newSoundId, uint8 *crossfadeBuffer, int crossfadeBufferSize, int vocLoopFlag) {
-	return cmdsHandleCmd(26, crossfadeBuffer, oldSoundId, newSoundId, -1, crossfadeBufferSize, vocLoopFlag);
+	return cmdsHandleCmd(DIMUSE_C_SWITCH_STREAM, crossfadeBuffer, oldSoundId, newSoundId, -1, crossfadeBufferSize, vocLoopFlag);
 }
 
 int IMuseDigital::diMUSEProcessStreams() {
-	return cmdsHandleCmd(27);
+	return cmdsHandleCmd(DIMUSE_C_PROCESS_STREAMS);
 }
 
 void IMuseDigital::diMUSEQueryStream(int soundId, int32 &bufSize, int32 &criticalSize, int32 &freeSpace, int &paused) {
@@ -842,7 +834,7 @@ void IMuseDigital::diMUSEQueryStream(int soundId, int32 &bufSize, int32 &critica
 }
 
 int IMuseDigital::diMUSEFeedStream(int soundId, uint8 *srcBuf, int32 sizeToFeed, int paused) {
-	return cmdsHandleCmd(29, srcBuf, soundId, -1, sizeToFeed, paused);
+	return cmdsHandleCmd(DIMUSE_C_FEED_STREAM, srcBuf, soundId, -1, sizeToFeed, paused);
 }
 
 int IMuseDigital::diMUSELipSync(int soundId, int syncId, int msPos, int32 &width, int32 &height) {
@@ -899,27 +891,27 @@ void IMuseDigital::diMUSEUpdateGroupVolumes() {
 }
 
 int IMuseDigital::diMUSEInitializeScript() {
-	return scriptParse(0, -1, -1);
+	return scriptParse(DIMUSE_C_SCRIPT_INIT, -1, -1);
 }
 
 void IMuseDigital::diMUSERefreshScript() {
-	scriptParse(4, -1, -1);
+	scriptParse(DIMUSE_C_SCRIPT_REFRESH, -1, -1);
 }
 
 int IMuseDigital::diMUSESetState(int soundId) {
-	return scriptParse(5, soundId, -1);
+	return scriptParse(DIMUSE_C_SCRIPT_SET_STATE, soundId, -1);
 }
 
 int IMuseDigital::diMUSESetSequence(int soundId) {
-	return scriptParse(6, soundId, -1);
+	return scriptParse(DIMUSE_C_SCRIPT_SET_SEQUENCE, soundId, -1);
 }
 
 int IMuseDigital::diMUSESetCuePoint(int cueId) {
-	return scriptParse(7, cueId, -1);
+	return scriptParse(DIMUSE_C_SCRIPT_CUE_POINT, cueId, -1);
 }
 
 int IMuseDigital::diMUSESetAttribute(int attrIndex, int attrVal) {
-	return scriptParse(8, attrIndex, attrVal);
+	return scriptParse(DIMUSE_C_SCRIPT_SET_ATTRIBUTE, attrIndex, attrVal);
 }
 
 void IMuseDigital::diMUSEEnableSpooledMusic() {
diff --git a/engines/scumm/imuse_digi/dimuse_scripts.cpp b/engines/scumm/imuse_digi/dimuse_scripts.cpp
index a2d94af2573..cea405ea4a8 100644
--- a/engines/scumm/imuse_digi/dimuse_scripts.cpp
+++ b/engines/scumm/imuse_digi/dimuse_scripts.cpp
@@ -30,7 +30,7 @@ namespace Scumm {
 int IMuseDigital::scriptParse(int cmd, int a, int b) {
 	if (_scriptInitializedFlag || !cmd) {
 		switch (cmd) {
-		case 0:
+		case DIMUSE_C_SCRIPT_INIT:
 			if (_scriptInitializedFlag) {
 				debug(5, "IMuseDigital::scriptParse(): script module already initialized");
 				return -1;
@@ -38,25 +38,25 @@ int IMuseDigital::scriptParse(int cmd, int a, int b) {
 				_scriptInitializedFlag = 1;
 				return scriptInit();
 			}
-		case 1:
+		case DIMUSE_C_SCRIPT_TERMINATE:
 			_scriptInitializedFlag = 0;
 			return scriptTerminate();
-		case 2: // script_save(a, b);
-		case 3: // script_restore(a);
+		case DIMUSE_C_SCRIPT_SAVE:
+		case DIMUSE_C_SCRIPT_RESTORE:
 			break;
-		case 4:
+		case DIMUSE_C_SCRIPT_REFRESH:
 			scriptRefresh();
 			return 0;
-		case 5:
+		case DIMUSE_C_SCRIPT_SET_STATE:
 			scriptSetState(a);
 			return 0;
-		case 6:
+		case DIMUSE_C_SCRIPT_SET_SEQUENCE:
 			scriptSetSequence(a);
 			return 0;
-		case 7:
+		case DIMUSE_C_SCRIPT_CUE_POINT:
 			scriptSetCuePoint(a);
 			return 0;
-		case 8:
+		case DIMUSE_C_SCRIPT_SET_ATTRIBUTE:
 			return scriptSetAttribute(a, b);
 		default:
 			debug(5, "IMuseDigital::scriptParse(): unrecognized opcode (%d)", cmd);




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