[Scummvm-git-logs] scummvm master -> 87676d1365464ba28e26ea33f9cac3205ee65eba
AndywinXp
noreply at scummvm.org
Tue Oct 4 19:32:28 UTC 2022
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
87676d1365 SCUMM: Limit screen update on cursor change to v7-8
Commit: 87676d1365464ba28e26ea33f9cac3205ee65eba
https://github.com/scummvm/scummvm/commit/87676d1365464ba28e26ea33f9cac3205ee65eba
Author: AndywinXp (andywinxp at gmail.com)
Date: 2022-10-04T21:31:59+02:00
Commit Message:
SCUMM: Limit screen update on cursor change to v7-8
Changed paths:
engines/scumm/cursor.cpp
diff --git a/engines/scumm/cursor.cpp b/engines/scumm/cursor.cpp
index 175e7599e7a..8dbe49783df 100644
--- a/engines/scumm/cursor.cpp
+++ b/engines/scumm/cursor.cpp
@@ -521,7 +521,8 @@ void ScummEngine_v6::setCursorFromImg(uint img, uint room, uint imgindex) {
// be able to see some of those updates (i.e. the loading cursors in
// The Dig and The Curse of Monkey Island). This forced screen update
// addresses that.
- _system->updateScreen();
+ if (_game.version > 6)
+ _system->updateScreen();
}
void ScummEngine_v6::useIm01Cursor(const byte *im, int w, int h) {
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