[Scummvm-git-logs] scummvm master -> 78135f8dfad913126567ce403d607a6b9de6d1e6
sev-
noreply at scummvm.org
Mon Oct 10 10:06:22 UTC 2022
This automated email contains information about 2 new commits which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
5b8b2bb25f DIRECTOR: Fix incorrect bitwise operation. CID 1490801
78135f8dfa SCUMM: Improved workding for unknonw game variants message
Commit: 5b8b2bb25f764f734904920b23b713aa8622c2b7
https://github.com/scummvm/scummvm/commit/5b8b2bb25f764f734904920b23b713aa8622c2b7
Author: Eugene Sandulenko (sev at scummvm.org)
Date: 2022-10-10T12:03:36+02:00
Commit Message:
DIRECTOR: Fix incorrect bitwise operation. CID 1490801
Changed paths:
engines/director/game-quirks.cpp
diff --git a/engines/director/game-quirks.cpp b/engines/director/game-quirks.cpp
index e742ca32cab..d0fdc8a15ff 100644
--- a/engines/director/game-quirks.cpp
+++ b/engines/director/game-quirks.cpp
@@ -80,7 +80,7 @@ static void quirkKidsBox() {
// a full screen 640x480 game window. If desktop mode is off, ScummVM
// will pick a game window that fits the splash screen and then try
// to squish the full size game window into it.
- g_director->_wmMode &= !Graphics::kWMModeNoDesktop;
+ g_director->_wmMode &= ~Graphics::kWMModeNoDesktop;
// Game runs in 640x480; clipping it to this size ensures the main
// game window takes up the full screen, and only the splash is windowed.
g_director->_wmWidth = 640;
Commit: 78135f8dfad913126567ce403d607a6b9de6d1e6
https://github.com/scummvm/scummvm/commit/78135f8dfad913126567ce403d607a6b9de6d1e6
Author: Eugene Sandulenko (sev at scummvm.org)
Date: 2022-10-10T12:03:36+02:00
Commit Message:
SCUMM: Improved workding for unknonw game variants message
Changed paths:
engines/scumm/metaengine.cpp
diff --git a/engines/scumm/metaengine.cpp b/engines/scumm/metaengine.cpp
index e958178e2c3..9a9b93ddf21 100644
--- a/engines/scumm/metaengine.cpp
+++ b/engines/scumm/metaengine.cpp
@@ -314,10 +314,9 @@ Common::Error ScummMetaEngine::createInstance(OSystem *syst, Engine **engine) {
if (!findInMD5Table(res.md5.c_str())) {
Common::String md5Warning;
- md5Warning = ("Your game version appears to be unknown. If this is *NOT* a fan-modified\n"
- "version (in particular, not a fan-made translation), please, report the\n"
- "following data to the ScummVM team along with the name of the game you tried\n"
- "to add and its version, language, etc.:\n");
+ md5Warning = ("Your game version appears to be unknown. Please, report the following data to the\n"
+ "ScummVM team along with the name of the game you tried to add and its version,\n"
+ "language, etc.:\n");
md5Warning += Common::String::format(" SCUMM gameid '%s', file '%s', MD5 '%s'\n\n",
res.game.gameid,
More information about the Scummvm-git-logs
mailing list