[Scummvm-git-logs] scummvm master -> f0e6445bb82296584a30b8f68d14c56543ec78fb

sev- noreply at scummvm.org
Thu Oct 27 13:59:32 UTC 2022


This automated email contains information about 109 new commits which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
842aa95765 AUDIO: Correct spelling mistake
5b98653ec3 AUDIO: Correct spelling mistake
4f4949082e AUDIO: Correct spelling mistake
5c9461f03a AUDIO: Correct spelling mistake
a10cbd3199 BACKENDS: Correct spelling mistake
80da800c46 BACKENDS: Correct spelling mistake
6bd7b6a59b COMMON: Correct spelling mistake
6633c32acb Update endian.h
54e833d16b COMMON: Correct spelling mistake
a722cd9811 COMMON: Correct spelling mistake
b7921fa617 DEVTOOLS: Correct spelling mistke
333d5a180f DEVTOOLS: Correct spelling mistake
e086da676d GRAPHICS: Correct spelling mistake
829c5966fa GRAPHICS: Correct spelling mistake
ffb9342275 GRAPHICS: Correct spelling mistake
535f93cba4 GRAPHICS: Correct spelling mistake
072a3b2958 GRAPHICS: Correct spelling mistake
25bc55d83f GUI: Correct spelling mistake
d7d969d251 AGI: Correct spelling mistake
86a8279c59 AGS: Correct spelling mistake
491d8b0c6e AGS: Correct spelling mistake
169a1e00a3 AGS: Correct spelling mistake
ed023bf09a AGS: Correct spelling mistake
0820688495 AGS: Correct spelling mistake
159ce658ec AGS: Correct spelling mistake
255730b227 AGS: Correct spelling mistake
e5336d1400 AGS: Correct spelling mistake
a316869e7c AGS: Correct spelling mistake
912adcf19b AGS: Correct spelling mistake
f1c3261837 AGS: Correct spelling mistake
472c51b27c AGS: Correct spelling mistake
d45170ac55 Update bladerunner.cpp
2ea5bfe695 BLADERUNNER: Correct spelling mistake
37cd232edb CINE: Correct spelling mistake
4a85380400 CRYOMNI3D: Correct spelling mistake
1eef5da741 DIRECTOR: Correct spelling mistake
a31497e714 GLK: Correct spelling mistake
30c77c0166 GLK: Correct spelling mistake
12e1b339b1 GLK: Correct spelling mistake
c384b1df05 GLK: Correct spelling mistake
1b97af8938 GLK: Correct spelling mistake
5faaa3c986 GLK: Correct spelling mistake
3ea6d54fca GLK: Correct spelling mistake
5a320c4b68 GLK: Correct spelling mistake
4368247870 GLK: Correct spelling mistake
1ebe6af4d0 GLK: Correct spelling mistake
25f181bbc1 GRIM: Correct spelling mistake
d77a2ad328 GRIM: Correct spelling mistake
5e8be01e9f GROOVIE: Correct spelling mistake
b59c80a0dd ICB: Correct spelling mistake
a48e694525 ICB: Correct spelling mistake
25256b10d3 ICB: Correct spelling mistake
a50a0d6667 ICB: Correct spelling mistake
0d8f3b3bec ICB: Correct spelling mistake
3731d573de ICB: Correct spelling mistake
d1eae1e3b8 ICB: Correct spelling mistake
c8964dc2b4 ILLUSIONS: Correct spelling mistake
8089af6942 ILLUSIONS: Correct spelling mistake
c08c064cf1 MACVENTURE: Correct spelling mistake
f73e08a99f NEVERHOOD: Correct spelling mistake
0462dc93e9 QUEEN: Correct spelling mistake
b0bbab3fa4 PRINCE: Correct spelling mistake
050f723f3f SAGA: Correct spelling mistake
046b0684d8 SAGA2: Correct spelling mistake
d31bca5ea2 SAGA2: Correct spelling mistake
490c7c4986 SAGA2: Correct spelling mistake
1b3db7e1d3 SAGA2: Correct spelling mistake
093e158396 SAGA2: Correct spelling mistake
a2d4ae45bb SAGA2: Correct spelling mistake
4a1cc10221 SAGA2: Correct spelling mistake
2914b67a21 SAGA2: Correct spelling mistake
470f43a62f SAGA2: Correct spelling mistake
9afa3f1a52 SAGA2: Correct spelling mistake
a71b49d946 SAGA2: Correct spelling mistake
2566506a97 SAGA2: Correct spelling mistake
d1d4cfb83e SAGA2: Correct spelling mistake
95860f7860 SAGA2: Correct spelling mistake
efac580de8 SCUMM: Correct spelling mistake
861f5b78e9 SCUMM: Correct spelling mistake
49a9d5b394 SCUMM: Correct spelling mistake
f7253b81c9 SCUMM: Correct spelling mistake
280698c375 SCI: Correct spelling mistake
b756b36aa9 SCI: Correct spelling mistake
1b65d42429 SCI: Correct spelling mistake
304598c7da SCI: Correct spelling mistake
94e8cb6e63 SHERLOCK: Correct spelling mistake
b72583f61d SHERLOCK: Correct spelling mistake
7f039286cc SKY: Correct spelling mistake
14ed663fcf SWORD1: Correct spelling mistake
4093454927 SWORD2: Correct spelling mistake
e2d1e88d6f TINSEL: Correct spelling mistake
ba3aad8adf TITANIC: Correct spelling mistake
b103c16786 TITANIC: Correct spelling mistake
946f11b2be TITANIC: Correct spelling mistake
669b29f105 TITANIC: Correct spelling mistake
2e343ef72e TSAGE: Correct spelling mistake
75c86d60c7 ULTIMA: Correct spelling mistake
19b898ce4c ULTIMA: Correct spelling mistake
a900886f3a ULTIMA: Correct spelling mistake
3ec9e97e23 ULTIMA: Correct spelling mistake
8c038d613f ULTIMA: Correct spelling mistake
2e22717470 ULTIMA: Correct spelling mistake
c529a77d4c ULTIMA: Correct spelling mistake
3a3fbcfcfb ULTIMA: Correct spelling mistake
c5f2b4e8cc ULTIMA: Correct spelling mistake
ae961ba1ec ULTIMA: Correct spelling mistake
0f2d69edef WINTERMUTE: Correct spelling mistake
ca0ca397a5 WINTERMUTE: Correct spelling mistake
f0e6445bb8 ZVISION: Correct spelling mistake


Commit: 842aa95765dbeed9299f2f2ad3ebf302768eabc0
    https://github.com/scummvm/scummvm/commit/842aa95765dbeed9299f2f2ad3ebf302768eabc0
Author: Hubert Maier (raziel- at users.noreply.github.com)
Date: 2022-10-27T15:56:03+02:00

Commit Message:
AUDIO: Correct spelling mistake

rythm -> rhythm

Changed paths:
    audio/softsynth/opl/mame.cpp


diff --git a/audio/softsynth/opl/mame.cpp b/audio/softsynth/opl/mame.cpp
index c20640636f7..818e352d35d 100644
--- a/audio/softsynth/opl/mame.cpp
+++ b/audio/softsynth/opl/mame.cpp
@@ -546,7 +546,7 @@ inline void OPL_CALC_CH(OPL_CH *CH) {
 	}
 }
 
-/* ---------- calcrate rythm block ---------- */
+/* ---------- calcrate rhythm block ---------- */
 #define WHITE_NOISE_db 6.0
 inline void OPL_CALC_RH(FM_OPL *OPL, OPL_CH *CH) {
 	uint env_tam, env_sd, env_top, env_hh;
@@ -1039,7 +1039,7 @@ void YM3812UpdateOne(FM_OPL *OPL, int16 *buffer, int length) {
 	int16 *buf = buffer;
 	uint amsCnt = OPL->amsCnt;
 	uint vibCnt = OPL->vibCnt;
-	uint8 rythm = OPL->rythm & 0x20;
+	uint8 rhythm = OPL->rhythm & 0x20;
 	OPL_CH *CH, *R_CH;
 
 
@@ -1048,7 +1048,7 @@ void YM3812UpdateOne(FM_OPL *OPL, int16 *buffer, int length) {
 		/* channel pointers */
 		S_CH = OPL->P_CH;
 		E_CH = &S_CH[9];
-		/* rythm slot */
+		/* rhythm slot */
 		SLOT7_1 = &S_CH[7].SLOT[SLOT1];
 		SLOT7_2 = &S_CH[7].SLOT[SLOT2];
 		SLOT8_1 = &S_CH[8].SLOT[SLOT1];
@@ -1059,7 +1059,7 @@ void YM3812UpdateOne(FM_OPL *OPL, int16 *buffer, int length) {
 		ams_table = OPL->ams_table;
 		vib_table = OPL->vib_table;
 	}
-	R_CH = rythm ? &S_CH[6] : E_CH;
+	R_CH = rhythm ? &S_CH[6] : E_CH;
 	for (i = 0; i < length; i++) {
 		/*            channel A         channel B         channel C      */
 		/* LFO */


Commit: 5b98653ec3bbdcd0a1b1f32a82d949cc5547819a
    https://github.com/scummvm/scummvm/commit/5b98653ec3bbdcd0a1b1f32a82d949cc5547819a
Author: Hubert Maier (raziel- at users.noreply.github.com)
Date: 2022-10-27T15:56:03+02:00

Commit Message:
AUDIO: Correct spelling mistake

loose -> lose

Changed paths:
    audio/softsynth/mt32/BReverbModel.cpp


diff --git a/audio/softsynth/mt32/BReverbModel.cpp b/audio/softsynth/mt32/BReverbModel.cpp
index 05a2e4240c9..46297d18ce0 100644
--- a/audio/softsynth/mt32/BReverbModel.cpp
+++ b/audio/softsynth/mt32/BReverbModel.cpp
@@ -588,7 +588,7 @@ public:
 				}
 			} else {
 				DelayWithLowPassFilter<Sample> * const entranceDelay = static_cast<DelayWithLowPassFilter<Sample> *>(combs[0]);
-				// If the output position is equal to the comb size, get it now in order not to loose it
+				// If the output position is equal to the comb size, get it now in order not to lose it
 				Sample link = entranceDelay->getOutputAt(currentSettings.combSizes[0] - 1);
 
 				// Entrance LPF. Note, comb.process() differs a bit here.
@@ -598,7 +598,7 @@ public:
 				link = allpasses[1]->process(link);
 				link = allpasses[2]->process(link);
 
-				// If the output position is equal to the comb size, get it now in order not to loose it
+				// If the output position is equal to the comb size, get it now in order not to lose it
 				Sample outL1 = combs[1]->getOutputAt(currentSettings.outLPositions[0] - 1);
 
 				combs[1]->process(link);


Commit: 4f4949082e5e1ccbff4542254c105b679281bddf
    https://github.com/scummvm/scummvm/commit/4f4949082e5e1ccbff4542254c105b679281bddf
Author: Hubert Maier (raziel- at users.noreply.github.com)
Date: 2022-10-27T15:56:03+02:00

Commit Message:
AUDIO: Correct spelling mistake

wether -> whether

A wether is a male sheep which has had its sex organs removed.

Changed paths:
    audio/mods/maxtrax.cpp


diff --git a/audio/mods/maxtrax.cpp b/audio/mods/maxtrax.cpp
index 98135da37af..39e2afaa427 100644
--- a/audio/mods/maxtrax.cpp
+++ b/audio/mods/maxtrax.cpp
@@ -750,7 +750,7 @@ int8 MaxTrax::noteOn(ChannelContext &channel, const byte note, uint16 volume, ui
 		// adjust precalculated value
 		voice.preCalcNote = plainNote - (useOctave << 16);
 
-		// next calculate the actual period which depends on wether porta is enabled
+		// next calculate the actual period which depends on whether porta is enabled
 		if (&channel < &_channelCtx[kNumChannels] && (channel.flags & ChannelContext::kFlagPortamento) != 0) {
 			if ((channel.flags & ChannelContext::kFlagMono) != 0 && channel.lastNote < 0x80 && channel.lastNote != note) {
 				voice.portaTicks = 0;


Commit: 5c9461f03a3e2dc253fe1d5fd184f60da8ea576f
    https://github.com/scummvm/scummvm/commit/5c9461f03a3e2dc253fe1d5fd184f60da8ea576f
Author: Hubert Maier (raziel- at users.noreply.github.com)
Date: 2022-10-27T15:56:04+02:00

Commit Message:
AUDIO: Correct spelling mistake

Carribean -> Caribbean
adress -> address

Changed paths:
    audio/mods/tfmx.cpp


diff --git a/audio/mods/tfmx.cpp b/audio/mods/tfmx.cpp
index 5213bda1f42..6f029796fc4 100644
--- a/audio/mods/tfmx.cpp
+++ b/audio/mods/tfmx.cpp
@@ -457,7 +457,7 @@ void Tfmx::macroRun(ChannelContext &channel) {
 			continue;
 
 		// 0x22 - 0x29 are used by Gem`X
-		// 0x30 - 0x34 are used by Carribean Disaster
+		// 0x30 - 0x34 are used by Caribbean Disaster
 
 		default:
 			debug(3, "Tfmx: Macro %02X not supported", macroPtr[0]);
@@ -1132,7 +1132,7 @@ void displayMacroStep(const void * const vptr) {
 		"Go submacro xx/xxxx  macro-number/step ",
 		"--------Return to old macro------------",
 		"Setperiod   ..xxxx   DMA period        ",
-		"Sampleloop  ..xxxx   relative adress   ",
+		"Sampleloop  ..xxxx   relative address  ",
 		"-------Set one shot sample-------------",
 		"Wait on DMA ..xxxx   count (Wavecycles)",
 		"Random play xx/xx/xx macro/speed/mode  ",


Commit: a10cbd31996cb9f9273d38effe9f3a4f7351986d
    https://github.com/scummvm/scummvm/commit/a10cbd31996cb9f9273d38effe9f3a4f7351986d
Author: Hubert Maier (raziel- at users.noreply.github.com)
Date: 2022-10-27T15:56:04+02:00

Commit Message:
BACKENDS: Correct spelling mistake

occured -> occurred

Changed paths:
    backends/platform/android/events.cpp


diff --git a/backends/platform/android/events.cpp b/backends/platform/android/events.cpp
index bd4351886cb..8f228e51846 100644
--- a/backends/platform/android/events.cpp
+++ b/backends/platform/android/events.cpp
@@ -697,7 +697,7 @@ void OSystem_Android::pushEvent(int type, int arg1, int arg2, int arg3,
 
 			if (_touch_mode != TOUCH_MODE_TOUCHPAD) {
 				// In this case the mouse move is done in "direct mode"
-				// ie. the cursor jumps to where the tap occured
+				// ie. the cursor jumps to where the tap occurred
 				// so we don't have relMouse coordinates to set for the event
 				_event_queue.push(e);
 			}


Commit: 80da800c4629720eb25ccbb55f4ae5a3c8573ee4
    https://github.com/scummvm/scummvm/commit/80da800c4629720eb25ccbb55f4ae5a3c8573ee4
Author: Hubert Maier (raziel- at users.noreply.github.com)
Date: 2022-10-27T15:56:04+02:00

Commit Message:
BACKENDS: Correct spelling mistake

aquire -> acquire

Changed paths:
    backends/midi/dmedia.cpp


diff --git a/backends/midi/dmedia.cpp b/backends/midi/dmedia.cpp
index 59f4be1c8bb..d1d6a0234ab 100644
--- a/backends/midi/dmedia.cpp
+++ b/backends/midi/dmedia.cpp
@@ -116,7 +116,7 @@ int MidiDriver_DMEDIA::open() {
 
 	_fd = mdGetFd(_midiPort);
 	if (!_fd) {
-		warning("Failed to aquire filehandle for MIDI port %s", _midiportName);
+		warning("Failed to acquire filehandle for MIDI port %s", _midiportName);
 		mdClosePort(_midiPort);
 		return -1;
 	}


Commit: 6bd7b6a59b05558cac91daea9afcd7e22beba478
    https://github.com/scummvm/scummvm/commit/6bd7b6a59b05558cac91daea9afcd7e22beba478
Author: Hubert Maier (raziel- at users.noreply.github.com)
Date: 2022-10-27T15:56:04+02:00

Commit Message:
COMMON: Correct spelling mistake

alot - > a lot

Changed paths:
    common/endian.h


diff --git a/common/endian.h b/common/endian.h
index 7612fdabe99..f941e835785 100644
--- a/common/endian.h
+++ b/common/endian.h
@@ -486,7 +486,7 @@
 	#define CONSTANT_LE_64(a) SWAP_CONSTANT_64(a)
 	#define CONSTANT_BE_64(a) ((uint64)(a))
 
-// if the unaligned load and the byteswap take alot instructions its better to directly read and invert
+// if the unaligned load and the byteswap take a lot instructions its better to directly read and invert
 #	if defined(SCUMM_NEED_ALIGNMENT) && !defined(__mips__)
 
 	inline uint16 READ_LE_UINT16(const void *ptr) {


Commit: 6633c32acbb95bb7dffaf27db8b9254e92d69e0f
    https://github.com/scummvm/scummvm/commit/6633c32acbb95bb7dffaf27db8b9254e92d69e0f
Author: Hubert Maier (raziel- at users.noreply.github.com)
Date: 2022-10-27T15:56:04+02:00

Commit Message:
Update endian.h

alot - > a lot of

Changed paths:
    common/endian.h


diff --git a/common/endian.h b/common/endian.h
index f941e835785..2bfe98198d8 100644
--- a/common/endian.h
+++ b/common/endian.h
@@ -486,7 +486,7 @@
 	#define CONSTANT_LE_64(a) SWAP_CONSTANT_64(a)
 	#define CONSTANT_BE_64(a) ((uint64)(a))
 
-// if the unaligned load and the byteswap take a lot instructions its better to directly read and invert
+// if the unaligned load and the byteswap take a lot of instructions its better to directly read and invert
 #	if defined(SCUMM_NEED_ALIGNMENT) && !defined(__mips__)
 
 	inline uint16 READ_LE_UINT16(const void *ptr) {


Commit: 54e833d16ba12fb49d217dff90b8baf714507c39
    https://github.com/scummvm/scummvm/commit/54e833d16ba12fb49d217dff90b8baf714507c39
Author: Hubert Maier (raziel- at users.noreply.github.com)
Date: 2022-10-27T15:56:05+02:00

Commit Message:
COMMON: Correct spelling mistake

refrence -> reference

Changed paths:
    common/ptr.h


diff --git a/common/ptr.h b/common/ptr.h
index 5bedb8e09a4..9a043f224c0 100644
--- a/common/ptr.h
+++ b/common/ptr.h
@@ -374,7 +374,7 @@ private:
 
 
 /**
- * Implements a smart pointer that holds a non-owning ("weak") refrence to
+ * Implements a smart pointer that holds a non-owning ("weak") reference to
  * a pointer. It needs to be converted to a SharedPtr to access it.
  */
 template<class T>


Commit: a722cd98113c52bcac9610a184b3588d341ea3f8
    https://github.com/scummvm/scummvm/commit/a722cd98113c52bcac9610a184b3588d341ea3f8
Author: Hubert Maier (raziel- at users.noreply.github.com)
Date: 2022-10-27T15:56:05+02:00

Commit Message:
COMMON: Correct spelling mistake

begining -> beginning

Changed paths:
    common/text-to-speech.h


diff --git a/common/text-to-speech.h b/common/text-to-speech.h
index ba3699786c7..0a98fe667de 100644
--- a/common/text-to-speech.h
+++ b/common/text-to-speech.h
@@ -217,7 +217,7 @@ public:
 	/**
 	 * Resumes the speech
 	 *
-	 * @note On linux, the speech resumes from the begining of the last speech being
+	 * @note On linux, the speech resumes from the beginning of the last speech being
 	 * said, when pause() was called. On other platforms the speech resumes from
 	 * exactly where it was paused();
 	 */


Commit: b7921fa617684d0f2347162a42b68e0f4dea86d3
    https://github.com/scummvm/scummvm/commit/b7921fa617684d0f2347162a42b68e0f4dea86d3
Author: Hubert Maier (raziel- at users.noreply.github.com)
Date: 2022-10-27T15:56:05+02:00

Commit Message:
DEVTOOLS: Correct spelling mistke

embarass -> embarrass

Changed paths:
    devtools/create_teenagent/static_tables.h


diff --git a/devtools/create_teenagent/static_tables.h b/devtools/create_teenagent/static_tables.h
index 7ae30a8db9a..3828c782f4d 100644
--- a/devtools/create_teenagent/static_tables.h
+++ b/devtools/create_teenagent/static_tables.h
@@ -14670,7 +14670,7 @@ const static char* dialog_129[] = {
 	CHANGE_CHARACTER,
 	"You have seen when I?...",
 	CHANGE_CHARACTER,
-	"I don't want to embarass you.",
+	"I don't want to embarrass you.",
 	DISPLAY_MESSAGE,
 	"You did a good job for the RGB.",
 	CHANGE_CHARACTER,


Commit: 333d5a180ffcb62caca829e188a028b50a759ffe
    https://github.com/scummvm/scummvm/commit/333d5a180ffcb62caca829e188a028b50a759ffe
Author: Hubert Maier (raziel- at users.noreply.github.com)
Date: 2022-10-27T15:56:05+02:00

Commit Message:
DEVTOOLS: Correct spelling mistake

accomodate -> accommodate

Changed paths:
    devtools/create_lure/process_actions.cpp


diff --git a/devtools/create_lure/process_actions.cpp b/devtools/create_lure/process_actions.cpp
index 3c5854a57cb..bb85e9e922e 100644
--- a/devtools/create_lure/process_actions.cpp
+++ b/devtools/create_lure/process_actions.cpp
@@ -408,7 +408,7 @@ void read_action_sequence(byte *&data, uint16 &totalSize) {
 			offset += sizeof(uint16);
 		}
 
-		// Adjust the total size to accomodate random action data in the output
+		// Adjust the total size to accommodate random action data in the output
 		totalSize += sizeof(uint16)  * randomActions[roomIndex].numEntries +
 			(sizeof(uint16) * 2);
 	}


Commit: e086da676dc365dfa759f5ec0276f70ca953d441
    https://github.com/scummvm/scummvm/commit/e086da676dc365dfa759f5ec0276f70ca953d441
Author: Hubert Maier (raziel- at users.noreply.github.com)
Date: 2022-10-27T15:56:05+02:00

Commit Message:
GRAPHICS: Correct spelling mistake

recieve -> receive

Changed paths:
    graphics/conversion.h


diff --git a/graphics/conversion.h b/graphics/conversion.h
index dccd9f756cf..4381ca1ed84 100644
--- a/graphics/conversion.h
+++ b/graphics/conversion.h
@@ -70,7 +70,7 @@ inline static void convertPaletteToMap(uint32 *dst, const byte *src, uint colors
 /**
  * Blits a rectangle.
  *
- * @param dst			the buffer which will recieve the converted graphics data
+ * @param dst			the buffer which will receive the converted graphics data
  * @param src			the buffer containing the original graphics data
  * @param dstPitch		width in bytes of one full line of the dest buffer
  * @param srcPitch		width in bytes of one full line of the source buffer
@@ -86,7 +86,7 @@ void copyBlit(byte *dst, const byte *src,
 /**
  * Blits a rectangle with a transparent color key.
  *
- * @param dst			the buffer which will recieve the converted graphics data
+ * @param dst			the buffer which will receive the converted graphics data
  * @param src			the buffer containing the original graphics data
  * @param dstPitch		width in bytes of one full line of the dest buffer
  * @param srcPitch		width in bytes of one full line of the source buffer
@@ -103,7 +103,7 @@ bool keyBlit(byte *dst, const byte *src,
 /**
  * Blits a rectangle from one graphical format to another.
  *
- * @param dst		the buffer which will recieve the converted graphics data
+ * @param dst		the buffer which will receive the converted graphics data
  * @param src		the buffer containing the original graphics data
  * @param dstPitch	width in bytes of one full line of the dest buffer
  * @param srcPitch	width in bytes of one full line of the source buffer
@@ -130,7 +130,7 @@ bool crossBlit(byte *dst, const byte *src,
 /**
  * Blits a rectangle from one graphical format to another with a transparent color key.
  *
- * @param dst		the buffer which will recieve the converted graphics data
+ * @param dst		the buffer which will receive the converted graphics data
  * @param src		the buffer containing the original graphics data
  * @param dstPitch	width in bytes of one full line of the dest buffer
  * @param srcPitch	width in bytes of one full line of the source buffer


Commit: 829c5966fa32cb16a50b9ef90c492f257daf6bd6
    https://github.com/scummvm/scummvm/commit/829c5966fa32cb16a50b9ef90c492f257daf6bd6
Author: Hubert Maier (raziel- at users.noreply.github.com)
Date: 2022-10-27T15:56:05+02:00

Commit Message:
GRAPHICS: Correct spelling mistake

accomodate -> accommodate

Changed paths:
    graphics/transform_struct.h


diff --git a/graphics/transform_struct.h b/graphics/transform_struct.h
index a61cbf5040c..4c8de37d80d 100644
--- a/graphics/transform_struct.h
+++ b/graphics/transform_struct.h
@@ -38,7 +38,7 @@ enum TSpriteBlendMode {
 /**
  * Contains all the required information that define a transform.
  * Same source sprite + same TransformStruct = Same resulting sprite.
- * Has a number of overloaded constructors to accomodate various argument lists.
+ * Has a number of overloaded constructors to accommodate various argument lists.
  */
 
 const int32 kDefaultZoomX = 100;


Commit: ffb93422759f6f7f9f1e4e52c28a496ee685b50c
    https://github.com/scummvm/scummvm/commit/ffb93422759f6f7f9f1e4e52c28a496ee685b50c
Author: Hubert Maier (raziel- at users.noreply.github.com)
Date: 2022-10-27T15:56:06+02:00

Commit Message:
GRAPHICS: Correct spelling mistake

lightening -> lightning

Changed paths:
    graphics/tinygl/api.cpp


diff --git a/graphics/tinygl/api.cpp b/graphics/tinygl/api.cpp
index 1f03e394247..164801ef2f1 100644
--- a/graphics/tinygl/api.cpp
+++ b/graphics/tinygl/api.cpp
@@ -483,7 +483,7 @@ void tglOrtho(TGLdouble left, TGLdouble right, TGLdouble bottom, TGLdouble top,
 	c->gl_add_op(p);
 }
 
-// lightening
+// lightning
 
 void tglMaterialfv(TGLenum mode, TGLenum type, const TGLfloat *v) {
 	TinyGL::GLContext *c = TinyGL::gl_get_context();


Commit: 535f93cba4e0d39196aeff26b97f0c734def3033
    https://github.com/scummvm/scummvm/commit/535f93cba4e0d39196aeff26b97f0c734def3033
Author: Hubert Maier (raziel- at users.noreply.github.com)
Date: 2022-10-27T15:56:06+02:00

Commit Message:
GRAPHICS: Correct spelling mistake

lightening -> lightning

Changed paths:
    graphics/tinygl/light.cpp


diff --git a/graphics/tinygl/light.cpp b/graphics/tinygl/light.cpp
index f35103f68d1..f0a9f6791ab 100644
--- a/graphics/tinygl/light.cpp
+++ b/graphics/tinygl/light.cpp
@@ -188,7 +188,7 @@ void GLContext::gl_enable_disable_light(int light, int v) {
 	}
 }
 
-// non optimized lightening model
+// non optimized lightning model
 void GLContext::gl_shade_vertex(GLVertex *v) {
 	float R, G, B, A;
 	GLMaterial *m;


Commit: 072a3b2958d1394fcf8d3b133fee8cf70b6f67fa
    https://github.com/scummvm/scummvm/commit/072a3b2958d1394fcf8d3b133fee8cf70b6f67fa
Author: Hubert Maier (raziel- at users.noreply.github.com)
Date: 2022-10-27T15:56:06+02:00

Commit Message:
GRAPHICS: Correct spelling mistake

begining -> beginning

Changed paths:
    graphics/macgui/mactext.cpp


diff --git a/graphics/macgui/mactext.cpp b/graphics/macgui/mactext.cpp
index b96c84c14ee..c400913c6ab 100644
--- a/graphics/macgui/mactext.cpp
+++ b/graphics/macgui/mactext.cpp
@@ -1592,7 +1592,7 @@ uint MacText::getSelectionIndex(bool start) {
 }
 
 void MacText::setSelection(int pos, bool start) {
-	// -1 for start represent the begining of text, i.e. 0
+	// -1 for start represent the beginning of text, i.e. 0
 	if (pos == -1 && start)
 		pos = 0;
 	int row = 0, col = 0;


Commit: 25bc55d83f9ffe67bc3a4a652baab23c8972ceaf
    https://github.com/scummvm/scummvm/commit/25bc55d83f9ffe67bc3a4a652baab23c8972ceaf
Author: Hubert Maier (raziel- at users.noreply.github.com)
Date: 2022-10-27T15:56:06+02:00

Commit Message:
GUI: Correct spelling mistake

loose -> lose

Changed paths:
    gui/widgets/edittext.cpp


diff --git a/gui/widgets/edittext.cpp b/gui/widgets/edittext.cpp
index 6097d42e813..9ed0f984367 100644
--- a/gui/widgets/edittext.cpp
+++ b/gui/widgets/edittext.cpp
@@ -133,7 +133,7 @@ void EditTextWidget::receivedFocusWidget() {
 }
 
 void EditTextWidget::lostFocusWidget() {
-	// If we loose focus, 'commit' the user changes
+	// If we lose focus, 'commit' the user changes
 	_backupString = _editString;
 	drawCaret(true);
 


Commit: d7d969d251a930a831da3dbef34a317cd0f9b4ff
    https://github.com/scummvm/scummvm/commit/d7d969d251a930a831da3dbef34a317cd0f9b4ff
Author: Hubert Maier (raziel- at users.noreply.github.com)
Date: 2022-10-27T15:56:06+02:00

Commit Message:
AGI: Correct spelling mistake

lightening -> lightning

Changed paths:
    engines/agi/font.cpp


diff --git a/engines/agi/font.cpp b/engines/agi/font.cpp
index b61524bc096..c2f94022c2a 100644
--- a/engines/agi/font.cpp
+++ b/engines/agi/font.cpp
@@ -906,7 +906,7 @@ void GfxFont::loadFontAtariST(Common::String fontFilename) {
 	fontFile.skip(2); // right offset cel
 	fontFile.skip(2); // number of pixels to thicken pixels
 	fontFile.skip(2); // underline width
-	fontFile.skip(2); // lightening mask
+	fontFile.skip(2); // lightning mask
 	fontFile.skip(2); // skewing mask
 	header_Flags = fontFile.readUint16BE();
 	// bit 0 - default system font


Commit: 86a8279c59a8494abb4bbc2319c3a25ae8f0c71a
    https://github.com/scummvm/scummvm/commit/86a8279c59a8494abb4bbc2319c3a25ae8f0c71a
Author: Hubert Maier (raziel- at users.noreply.github.com)
Date: 2022-10-27T15:56:07+02:00

Commit Message:
AGS: Correct spelling mistake

loose -> lose

Changed paths:
    engines/ags/shared/util/multi_file_lib.h


diff --git a/engines/ags/shared/util/multi_file_lib.h b/engines/ags/shared/util/multi_file_lib.h
index c9e51987b37..4c835b6265a 100644
--- a/engines/ags/shared/util/multi_file_lib.h
+++ b/engines/ags/shared/util/multi_file_lib.h
@@ -60,7 +60,7 @@ enum MFLVersion {
 	kMFLVersion_MultiV15 = 15, // unknown differences
 	kMFLVersion_MultiV20 = 20,
 	kMFLVersion_MultiV21 = 21,
-	kMFLVersion_MultiV30 = 30  // 64-bit file support, loose limits
+	kMFLVersion_MultiV30 = 30  // 64-bit file support, lose limits
 };
 
 // Maximal number of the data files in one library chain (1-byte index)


Commit: 491d8b0c6e80190b6d98c7827454ea9ecc31f5e1
    https://github.com/scummvm/scummvm/commit/491d8b0c6e80190b6d98c7827454ea9ecc31f5e1
Author: Hubert Maier (raziel- at users.noreply.github.com)
Date: 2022-10-27T15:56:07+02:00

Commit Message:
AGS: Correct spelling mistake

accomodate -> accommodate

Changed paths:
    engines/ags/shared/util/stdio_compat.h


diff --git a/engines/ags/shared/util/stdio_compat.h b/engines/ags/shared/util/stdio_compat.h
index 8c257d2b8d9..a3766a7f862 100644
--- a/engines/ags/shared/util/stdio_compat.h
+++ b/engines/ags/shared/util/stdio_compat.h
@@ -29,7 +29,7 @@ namespace AGS3 {
 
 typedef int64 file_off_t;
 
-// Size of the buffer enough to accomodate a UTF-8 path
+// Size of the buffer enough to accommodate a UTF-8 path
 const size_t MAX_PATH_SZ = 1024;
 
 extern Common::FSNode getFSNode(const char *path);


Commit: 169a1e00a32664c74e9b9377b4341ee926424817
    https://github.com/scummvm/scummvm/commit/169a1e00a32664c74e9b9377b4341ee926424817
Author: Hubert Maier (raziel- at users.noreply.github.com)
Date: 2022-10-27T15:56:07+02:00

Commit Message:
AGS: Correct spelling mistake

refered -> referred

Changed paths:
    engines/ags/shared/game/main_game_file.cpp


diff --git a/engines/ags/shared/game/main_game_file.cpp b/engines/ags/shared/game/main_game_file.cpp
index c814c84c475..9ddc5c33d24 100644
--- a/engines/ags/shared/game/main_game_file.cpp
+++ b/engines/ags/shared/game/main_game_file.cpp
@@ -290,7 +290,7 @@ void ReadDialogs(std::vector<DialogTopic> &dialog,
 		if (script_text_len > 1) {
 			// Originally in the Editor +20000 bytes more were allocated, with comment:
 			//   "add a large buffer because it will get added to if another option is added"
-			// which probably refered to this data used by old editor directly to edit dialogs
+			// which probably referred to this data used by old editor directly to edit dialogs
 			char *buffer = new char[script_text_len + 1];
 			in->Read(buffer, script_text_len);
 			if (data_ver > kGameVersion_260)


Commit: ed023bf09a4f4d3e9e67cff8b9e9b2ec3951e3b9
    https://github.com/scummvm/scummvm/commit/ed023bf09a4f4d3e9e67cff8b9e9b2ec3951e3b9
Author: Hubert Maier (raziel- at users.noreply.github.com)
Date: 2022-10-27T15:56:07+02:00

Commit Message:
AGS: Correct spelling mistake

accomodate -> accommodate

Changed paths:
    engines/ags/shared/font/fonts.h


diff --git a/engines/ags/shared/font/fonts.h b/engines/ags/shared/font/fonts.h
index 3b1ee0a34eb..3bb090c98d2 100644
--- a/engines/ags/shared/font/fonts.h
+++ b/engines/ags/shared/font/fonts.h
@@ -98,7 +98,7 @@ int get_text_width_outlined(const char *text, size_t font_number);
 int get_font_height(size_t fontNumber);
 // Get the maximal height of the given font, with corresponding outlining
 int get_font_height_outlined(size_t fontNumber);
-// Get font's surface height: this always returns the height enough to accomodate
+// Get font's surface height: this always returns the height enough to accommodate
 // font letters on a bitmap or a texture; the distinction is needed for compatibility reasons
 int get_font_surface_height(size_t fontNumber);
 // Get font's line spacing
@@ -112,7 +112,7 @@ int  get_font_outline_thickness(size_t font_number);
 // Gets the total maximal height of the given number of lines printed with the given font;
 // note that this uses formal font height, for compatibility purposes
 int get_text_lines_height(size_t fontNumber, size_t numlines);
-// Gets the height of a graphic surface enough to accomodate this number of text lines;
+// Gets the height of a graphic surface enough to accommodate this number of text lines;
 // note this accounts for the real pixel font height
 int get_text_lines_surf_height(size_t fontNumber, size_t numlines);
 // Set font's outline type


Commit: 0820688495b4175171260aa67d18448aa3c01b93
    https://github.com/scummvm/scummvm/commit/0820688495b4175171260aa67d18448aa3c01b93
Author: Hubert Maier (raziel- at users.noreply.github.com)
Date: 2022-10-27T15:56:07+02:00

Commit Message:
AGS: Correct spelling mistake

accomodate -> accommodate

Changed paths:
    engines/ags/shared/font/wfn_font_renderer.cpp


diff --git a/engines/ags/shared/font/wfn_font_renderer.cpp b/engines/ags/shared/font/wfn_font_renderer.cpp
index 802219c02fe..9efd3aa54cc 100644
--- a/engines/ags/shared/font/wfn_font_renderer.cpp
+++ b/engines/ags/shared/font/wfn_font_renderer.cpp
@@ -88,7 +88,7 @@ void WFNFontRenderer::RenderText(const char *text, int fontNumber, BITMAP *desti
 	Bitmap ds(destination, true);
 
 	// NOTE: allegro's putpixel ignores clipping (optimization),
-	// so we'll have to accomodate for that ourselves
+	// so we'll have to accommodate for that ourselves
 	Rect clip = ds.GetClip();
 	for (; *text; ++text)
 		x += RenderChar(&ds, x, y, clip, font->GetChar(GetCharCode(*text, font)), params.SizeMultiplier, colour);


Commit: 159ce658ecd98a50d892d47511d8b65ecf0533ec
    https://github.com/scummvm/scummvm/commit/159ce658ecd98a50d892d47511d8b65ecf0533ec
Author: Hubert Maier (raziel- at users.noreply.github.com)
Date: 2022-10-27T15:56:07+02:00

Commit Message:
AGS: Correct spelling mistake

accomodate -> accommodate

Changed paths:
    engines/ags/shared/ac/keycode.h


diff --git a/engines/ags/shared/ac/keycode.h b/engines/ags/shared/ac/keycode.h
index 5f9c84335ef..bd9e67ea13e 100644
--- a/engines/ags/shared/ac/keycode.h
+++ b/engines/ags/shared/ac/keycode.h
@@ -251,7 +251,7 @@ enum eAGSKeyCode {
 	*/
 
 	// Mask defines the key code position if packed in the int32;
-	// takes only 12 bits, as minimal necessary to accomodate historical codes.
+	// takes only 12 bits, as minimal necessary to accommodate historical codes.
 	eAGSKeyMask = 0x0FFF
 };
 


Commit: 255730b2277beaf226c944748cf69958c1d4f634
    https://github.com/scummvm/scummvm/commit/255730b2277beaf226c944748cf69958c1d4f634
Author: Hubert Maier (raziel- at users.noreply.github.com)
Date: 2022-10-27T15:56:08+02:00

Commit Message:
AGS: Correct spelling mistake

occured -> occurred

Changed paths:
    engines/ags/engine/script/cc_instance.cpp


diff --git a/engines/ags/engine/script/cc_instance.cpp b/engines/ags/engine/script/cc_instance.cpp
index 648f9461ceb..200972b99bf 100644
--- a/engines/ags/engine/script/cc_instance.cpp
+++ b/engines/ags/engine/script/cc_instance.cpp
@@ -798,9 +798,9 @@ int ccInstance::Run(int32_t curpc) {
 					cc_error("!Script appears to be hung (a while loop ran %d times). The problem may be in a calling function; check the call stack.", (int)loopIterations);
 					return -1;
 				} else if (test_dur > timeout) {
-					// minimal timeout occured
+					// minimal timeout occurred
 					if ((timeout_abort.count() > 0) && (test_dur.count() > timeout_abort.count())) {
-						// critical timeout occured
+						// critical timeout occurred
 						/* CHECKME: disabled, because not working well
 						if (loopIterationCheckDisabled == 0) {
 							cc_error("!Script appears to be hung (no game update for %lld ms). The problem may be in a calling function; check the call stack.", test_dur.count());


Commit: e5336d1400e1a68bd22b277ae42885733cb0b840
    https://github.com/scummvm/scummvm/commit/e5336d1400e1a68bd22b277ae42885733cb0b840
Author: Hubert Maier (raziel- at users.noreply.github.com)
Date: 2022-10-27T15:56:08+02:00

Commit Message:
AGS: Correct spelling mistake

accomodate -> accommodate

Changed paths:
    engines/ags/engine/script/cc_instance.h


diff --git a/engines/ags/engine/script/cc_instance.h b/engines/ags/engine/script/cc_instance.h
index 98000131175..02f34570530 100644
--- a/engines/ags/engine/script/cc_instance.h
+++ b/engines/ags/engine/script/cc_instance.h
@@ -106,7 +106,7 @@ public:
 	char *globaldata;
 	int32_t globaldatasize;
 	// Executed byte-code. Unlike ccScript's code array which is int32_t, the one
-	// in ccInstance must be intptr_t to accomodate real pointers placed after
+	// in ccInstance must be intptr_t to accommodate real pointers placed after
 	// performing fixups.
 	intptr_t *code;
 	ccInstance *runningInst;  // might point to another instance if in far call


Commit: a316869e7cea9d5b3e173204227052323ac06125
    https://github.com/scummvm/scummvm/commit/a316869e7cea9d5b3e173204227052323ac06125
Author: Hubert Maier (raziel- at users.noreply.github.com)
Date: 2022-10-27T15:56:08+02:00

Commit Message:
AGS: Correct spelling mistake

occured -> occurred

Changed paths:
    engines/ags/engine/script/script.cpp


diff --git a/engines/ags/engine/script/script.cpp b/engines/ags/engine/script/script.cpp
index 7fe41a74acb..db2f3d615f7 100644
--- a/engines/ags/engine/script/script.cpp
+++ b/engines/ags/engine/script/script.cpp
@@ -404,7 +404,7 @@ int RunScriptFunctionInRoom(const char *tsname, size_t param_count, const Runtim
 	return toret;
 }
 
-// Run non-claimable event in all script modules, except room, break if certain events occured
+// Run non-claimable event in all script modules, except room, break if certain events occurred
 static int RunUnclaimableEvent(const char *tsname) {
 	const int room_changes_was = _GP(play).room_changes;
 	const int restore_game_count_was = _G(gameHasBeenRestored);


Commit: 912adcf19b33eafaa8b82b96f0d73570f287afb9
    https://github.com/scummvm/scummvm/commit/912adcf19b33eafaa8b82b96f0d73570f287afb9
Author: Hubert Maier (raziel- at users.noreply.github.com)
Date: 2022-10-27T15:56:08+02:00

Commit Message:
AGS: Correct spelling mistake

accomodate -> accommodate

Changed paths:
    engines/ags/engine/game/savegame_components.cpp


diff --git a/engines/ags/engine/game/savegame_components.cpp b/engines/ags/engine/game/savegame_components.cpp
index 50aa71e9f4e..a453950f589 100644
--- a/engines/ags/engine/game/savegame_components.cpp
+++ b/engines/ags/engine/game/savegame_components.cpp
@@ -744,7 +744,7 @@ HSaveError ReadDynamicSprites(Stream *in, int32_t /*cmp_ver*/, const PreservedPa
 	HSaveError err;
 	const int spr_count = in->ReadInt32();
 	// ensure the sprite set is at least large enough
-	// to accomodate top dynamic sprite index
+	// to accommodate top dynamic sprite index
 	const int top_index = in->ReadInt32();
 	_GP(spriteset).EnlargeTo(top_index);
 	for (int i = 0; i < spr_count; ++i) {


Commit: f1c32618374bf595ee39a4a314faf67aeed2449e
    https://github.com/scummvm/scummvm/commit/f1c32618374bf595ee39a4a314faf67aeed2449e
Author: Hubert Maier (raziel- at users.noreply.github.com)
Date: 2022-10-27T15:56:08+02:00

Commit Message:
AGS: Correct spelling mistake

lightening -> lightning

Changed paths:
    engines/ags/engine/ac/draw.cpp


diff --git a/engines/ags/engine/ac/draw.cpp b/engines/ags/engine/ac/draw.cpp
index da79c062284..cf52ebf3c5b 100644
--- a/engines/ags/engine/ac/draw.cpp
+++ b/engines/ags/engine/ac/draw.cpp
@@ -1036,7 +1036,7 @@ void apply_tint_or_light(int actspsindex, int light_level,
                          int tint_blue, int tint_light, int coldept,
                          Bitmap *blitFrom) {
 
-	// In a 256-colour game, we cannot do tinting or lightening
+	// In a 256-colour game, we cannot do tinting or lightning
 	// (but we can do darkening, if light_level < 0)
 	if (_GP(game).color_depth == 1) {
 		if ((light_level > 0) || (tint_amount != 0))
@@ -1603,7 +1603,7 @@ void prepare_characters_for_drawing() {
 
 			if (((light_level != 0) || (tint_amount != 0)) &&
 			        (!_G(gfxDriver)->HasAcceleratedTransform())) {
-				// apply the lightening or tinting
+				// apply the lightning or tinting
 				Bitmap *comeFrom = nullptr;
 				// if possible, direct read from the source image
 				if (!actspsUsed)


Commit: 472c51b27c736bac26ac502a6dc20c5e6718732a
    https://github.com/scummvm/scummvm/commit/472c51b27c736bac26ac502a6dc20c5e6718732a
Author: Hubert Maier (raziel- at users.noreply.github.com)
Date: 2022-10-27T15:56:08+02:00

Commit Message:
AGS: Correct spelling mistake

accomodate -> accommodate

Changed paths:
    engines/ags/engine/ac/room.cpp


diff --git a/engines/ags/engine/ac/room.cpp b/engines/ags/engine/ac/room.cpp
index e537f567d19..d4b020a32a9 100644
--- a/engines/ags/engine/ac/room.cpp
+++ b/engines/ags/engine/ac/room.cpp
@@ -844,7 +844,7 @@ void load_new_room(int newnum, CharacterInfo *forchar) {
 	generate_light_table();
 	update_music_volume();
 
-	// If we are not restoring a save, update cameras to accomodate for this
+	// If we are not restoring a save, update cameras to accommodate for this
 	// new room; otherwise this is done later when cameras are recreated.
 	if (forchar != nullptr) {
 		if (_GP(play).IsAutoRoomViewport())


Commit: d45170ac55a070bea222fd4c75572320c9b230ca
    https://github.com/scummvm/scummvm/commit/d45170ac55a070bea222fd4c75572320c9b230ca
Author: Hubert Maier (raziel- at users.noreply.github.com)
Date: 2022-10-27T15:56:09+02:00

Commit Message:
Update bladerunner.cpp

noticable -> noticeable

Changed paths:
    engines/bladerunner/bladerunner.cpp


diff --git a/engines/bladerunner/bladerunner.cpp b/engines/bladerunner/bladerunner.cpp
index 0947b8cca27..c230a7d80a5 100644
--- a/engines/bladerunner/bladerunner.cpp
+++ b/engines/bladerunner/bladerunner.cpp
@@ -1427,7 +1427,7 @@ bool BladeRunnerEngine::isAllowedRepeatedCustomEvent(const Common::Event &currev
 // F-keys are not repeated.
 bool BladeRunnerEngine::isAllowedRepeatedKey(const Common::KeyState &currKeyState) {
 	// Return and KP_Enter keys are repeatable in KIA.
-	// This is noticable when choosing an already saved game to overwrite
+	// This is noticeable when choosing an already saved game to overwrite
 	// and holding down Enter would cause the confirmation dialogue to pop up
 	// and it would subsequently confirm it as well.
 	return  currKeyState.keycode == Common::KEYCODE_BACKSPACE


Commit: 2ea5bfe6956d7e4c071d5af25d652a8123c24800
    https://github.com/scummvm/scummvm/commit/2ea5bfe6956d7e4c071d5af25d652a8123c24800
Author: Hubert Maier (raziel- at users.noreply.github.com)
Date: 2022-10-27T15:56:09+02:00

Commit Message:
BLADERUNNER: Correct spelling mistake

comming -> coming

Changed paths:
    engines/bladerunner/script/scene/nr07.cpp


diff --git a/engines/bladerunner/script/scene/nr07.cpp b/engines/bladerunner/script/scene/nr07.cpp
index ed8c294fe4e..c8a4993de05 100644
--- a/engines/bladerunner/script/scene/nr07.cpp
+++ b/engines/bladerunner/script/scene/nr07.cpp
@@ -64,7 +64,7 @@ bool SceneScriptNR07::ClickedOn3DObject(const char *objectName, bool a2) {
 
 bool SceneScriptNR07::ClickedOnActor(int actorId) {
 	if (actorId == kActorDektora) {
-		if (Actor_Query_Goal_Number(kActorHolloway) >= kGoalHollowayGoToNR07) { // Holloway is not yet comming
+		if (Actor_Query_Goal_Number(kActorHolloway) >= kGoalHollowayGoToNR07) { // Holloway is not yet coming
 			return true;
 		}
 


Commit: 37cd232edb4447378c9ef5e3e9f6eac30f812581
    https://github.com/scummvm/scummvm/commit/37cd232edb4447378c9ef5e3e9f6eac30f812581
Author: Hubert Maier (raziel- at users.noreply.github.com)
Date: 2022-10-27T15:56:09+02:00

Commit Message:
CINE: Correct spelling mistake

miniscule -> minuscule

Changed paths:
    engines/cine/saveload.cpp


diff --git a/engines/cine/saveload.cpp b/engines/cine/saveload.cpp
index 6ff9ca446c1..d1437756bd1 100644
--- a/engines/cine/saveload.cpp
+++ b/engines/cine/saveload.cpp
@@ -60,7 +60,7 @@ bool loadChunkHeader(Common::SeekableReadStream &in, ChunkHeader &header) {
  * @return Savegame format on success, ANIMSIZE_UNKNOWN on failure
  *
  * This function seeks through the savefile and tries to determine the
- * savegame format it uses. There's a miniscule chance that the detection
+ * savegame format it uses. There's a minuscule chance that the detection
  * algorithm could get confused and think that the file uses both the older
  * and the newer format but that is such a remote possibility that I wouldn't
  * worry about it at all.


Commit: 4a853804002760be8d5970c699031783e1e5a145
    https://github.com/scummvm/scummvm/commit/4a853804002760be8d5970c699031783e1e5a145
Author: Hubert Maier (raziel- at users.noreply.github.com)
Date: 2022-10-27T15:56:09+02:00

Commit Message:
CRYOMNI3D: Correct spelling mistake

begining -> beginning

Changed paths:
    engines/cryomni3d/font_manager.cpp


diff --git a/engines/cryomni3d/font_manager.cpp b/engines/cryomni3d/font_manager.cpp
index 9a91b63d078..88b5edabfb4 100644
--- a/engines/cryomni3d/font_manager.cpp
+++ b/engines/cryomni3d/font_manager.cpp
@@ -374,7 +374,7 @@ void FontManager::calculateWordWrap(const Common::U32String &text,
 		uint width = getStrWidth(word);
 		if (width + offset >= lineWidth) {
 			wordWrap = true;
-			// word is too long: just put pointer back at begining
+			// word is too long: just put pointer back at beginning
 			ptr = begin;
 		} else {
 			words.push_back(word);


Commit: 1eef5da741718340ff0a6f99dab91912429dd1cb
    https://github.com/scummvm/scummvm/commit/1eef5da741718340ff0a6f99dab91912429dd1cb
Author: Hubert Maier (raziel- at users.noreply.github.com)
Date: 2022-10-27T15:56:09+02:00

Commit Message:
DIRECTOR: Correct spelling mistake

comming -> coming

Changed paths:
    engines/director/sound.cpp


diff --git a/engines/director/sound.cpp b/engines/director/sound.cpp
index 7b514c7f150..71d2e0422e4 100644
--- a/engines/director/sound.cpp
+++ b/engines/director/sound.cpp
@@ -576,7 +576,7 @@ void DirectorSound::playFPlaySound(const Common::Array<Common::String> &fplayLis
 	for (uint i = 0; i < fplayList.size(); i++)
 		_fplayQueue.push(fplayList[i]);
 
-	// stop the previous sound, because new one is comming
+	// stop the previous sound, because new one is coming
 	if (isChannelActive(1))
 		stopSound(1);
 


Commit: a31497e71455527d5c11a9b28983536d2200b688
    https://github.com/scummvm/scummvm/commit/a31497e71455527d5c11a9b28983536d2200b688
Author: Hubert Maier (raziel- at users.noreply.github.com)
Date: 2022-10-27T15:56:10+02:00

Commit Message:
GLK: Correct spelling mistake

refered -> referred

Changed paths:
    engines/glk/alan3/parse.cpp


diff --git a/engines/glk/alan3/parse.cpp b/engines/glk/alan3/parse.cpp
index b3d383170f1..9b854e0cdbb 100644
--- a/engines/glk/alan3/parse.cpp
+++ b/engines/glk/alan3/parse.cpp
@@ -720,7 +720,7 @@ static bool multipleAllowed(Aword flags) {
  *
  * 1) Player used ALL and it matched more than one
  *
- * 2) Player explicitly refered to multiple objects
+ * 2) Player explicitly referred to multiple objects
  *
  * 3) Player did a single (or multiple) reference that was ambiguous
  * in which case we need to disambiguate it (them). If we want to do


Commit: 30c77c0166f933c256ae43f81bb82c8f3ed8b2ff
    https://github.com/scummvm/scummvm/commit/30c77c0166f933c256ae43f81bb82c8f3ed8b2ff
Author: Hubert Maier (raziel- at users.noreply.github.com)
Date: 2022-10-27T15:56:10+02:00

Commit Message:
GLK: Correct spelling mistake

existance -> existence

Changed paths:
    engines/glk/zcode/sound_folder.cpp


diff --git a/engines/glk/zcode/sound_folder.cpp b/engines/glk/zcode/sound_folder.cpp
index 8ff3365594d..fae14d23ddf 100644
--- a/engines/glk/zcode/sound_folder.cpp
+++ b/engines/glk/zcode/sound_folder.cpp
@@ -87,7 +87,7 @@ void SoundZip::check(const Common::FSNode &gameDir, Story story) {
 		return;
 	Common::String zipName = (story == LURKING_HORROR) ? "lhsound.zip" : "shsound.zip";
 
-	// Check for the existance of the zip
+	// Check for the existence of the zip
 	Common::FSNode zipNode = gameDir.getChild(zipName);
 	if (!zipNode.exists())
 		return;


Commit: 12e1b339b1dc2f1fa1e18491666c128e0e434cdb
    https://github.com/scummvm/scummvm/commit/12e1b339b1dc2f1fa1e18491666c128e0e434cdb
Author: Hubert Maier (raziel- at users.noreply.github.com)
Date: 2022-10-27T15:56:10+02:00

Commit Message:
GLK: Correct spelling mistake

neccessary -> necessary

Changed paths:
    engines/glk/agt/agtread.cpp


diff --git a/engines/glk/agt/agtread.cpp b/engines/glk/agt/agtread.cpp
index 2b1539e20fe..630cc51791d 100644
--- a/engines/glk/agt/agtread.cpp
+++ b/engines/glk/agt/agtread.cpp
@@ -779,7 +779,7 @@ static void build_cmd_table(void) {
 
 	fixtbl = FIX_LIST[aver];
 	fp = 0; /* Pointer into fix table */
-	tnew = 0; /* This shouldn't be neccessary */
+	tnew = 0; /* This shouldn't be necessary */
 	for (told = 0; told < topcmd;) {
 		if (told == fixtbl[fp].told) tnew = fixtbl[fp++].tnew;
 		cmd_table[told++] = tnew++;
@@ -1201,7 +1201,7 @@ static int try_read_da1(fc_type fc, genfile fda1, rbool diag)
 */
 /* AVER values: see agility.h for the current values */
 /* NOTE:  This routine is allowed to set *ver*, but is not allowed to
-   change *aver*; should it be neccessary to change *aver*, then the routine
+   change *aver*; should it be necessary to change *aver*, then the routine
    should return the new *aver* value.
   (The only exception to this is in the very beginning-- and that may get
 	 changed)
@@ -1503,7 +1503,7 @@ static void set_da1_null(void)
 
 static void free_da1_stuff(void)
 /* Free all data structures malloc'd by try_read_da1 */
-/* (This is neccessary since try_read_da1 may have to restart) */
+/* (This is necessary since try_read_da1 may have to restart) */
 /* Note that if a pointer is NULL, rfree does nothing */
 /* Recall that rfree() is a macro that sets its argument to NULL */
 /* after freeing it */


Commit: c384b1df058dbb1559f7ee5974122a36c3b548ab
    https://github.com/scummvm/scummvm/commit/c384b1df058dbb1559f7ee5974122a36c3b548ab
Author: Hubert Maier (raziel- at users.noreply.github.com)
Date: 2022-10-27T15:56:10+02:00

Commit Message:
GLK: Correct spelling mistake

begining -> beginning

Changed paths:
    engines/glk/agt/gamedata.cpp


diff --git a/engines/glk/agt/gamedata.cpp b/engines/glk/agt/gamedata.cpp
index 1f1b49c184f..d8f4b8af9b0 100644
--- a/engines/glk/agt/gamedata.cpp
+++ b/engines/glk/agt/gamedata.cpp
@@ -1387,7 +1387,7 @@ long new_str(char *buff, int max_leng, rbool pasc)
 			}
 		}
 
-	p = ss_end; /* Remember begining of string */
+	p = ss_end; /* Remember beginning of string */
 	for (i = 0; i < leng;)
 		static_str[ss_end++] = fixchar[(uchar)buff[pasc + (i++)]];
 	static_str[ss_end++] = 0;


Commit: 1b97af89385eaef02b8cda660350c5f1bd1259b6
    https://github.com/scummvm/scummvm/commit/1b97af89385eaef02b8cda660350c5f1bd1259b6
Author: Hubert Maier (raziel- at users.noreply.github.com)
Date: 2022-10-27T15:56:10+02:00

Commit Message:
GLK: Correct spelling mistake

refered -> referred

Changed paths:
    engines/glk/agt/interface.cpp


diff --git a/engines/glk/agt/interface.cpp b/engines/glk/agt/interface.cpp
index 75a54f6ed90..2e45779f202 100644
--- a/engines/glk/agt/interface.cpp
+++ b/engines/glk/agt/interface.cpp
@@ -696,7 +696,7 @@ void set_test_mode(fc_type fc) {
 
 #ifndef REPLACE_GETFILE
 
-/* This opens the file refered to by fname and returns it */
+/* This opens the file referred to by fname and returns it */
 static genfile uf_open(fc_type fc, filetype ext, rbool rw) {
 	char *errstr;
 	genfile f;


Commit: 5faaa3c9865d4f06bbf87a74972786b9f8653e6b
    https://github.com/scummvm/scummvm/commit/5faaa3c9865d4f06bbf87a74972786b9f8653e6b
Author: Hubert Maier (raziel- at users.noreply.github.com)
Date: 2022-10-27T15:56:10+02:00

Commit Message:
GLK: Correct spelling mistake

neccessary -> necessary

Changed paths:
    engines/glk/agt/metacommand.cpp


diff --git a/engines/glk/agt/metacommand.cpp b/engines/glk/agt/metacommand.cpp
index aa6692b0f98..37c0fb7b7df 100644
--- a/engines/glk/agt/metacommand.cpp
+++ b/engines/glk/agt/metacommand.cpp
@@ -757,7 +757,7 @@ static rbool fix_objrec(parse_rec **objrec, word match,
 }
 
 static void objcode_fix(cmd_rec *cmd)
-/* For $ strings. Fixes object redirection if neccessary */
+/* For $ strings. Fixes object redirection if necessary */
 {
 	int actorword;
 	word nounword, objword;
@@ -1081,7 +1081,7 @@ int scan_metacommand(integer m_actor, int vcode,
 
 				/* REDIRECT: Do the actual redirection, building the new command
 				   header and shuffling around nouns and verbs as
-				   neccessary */
+				   necessary */
 				redirect_exec(&command[i], &m_actor, &vcode,
 				              &m_dobj, &m_prep, &m_iobj);
 


Commit: 3ea6d54fcaf545c7e158fb4ab0549226147091fc
    https://github.com/scummvm/scummvm/commit/3ea6d54fcaf545c7e158fb4ab0549226147091fc
Author: Hubert Maier (raziel- at users.noreply.github.com)
Date: 2022-10-27T15:56:11+02:00

Commit Message:
GLK: Correct spelling mistake

neccessary -> necessary

Changed paths:
    engines/glk/agt/parser.cpp


diff --git a/engines/glk/agt/parser.cpp b/engines/glk/agt/parser.cpp
index a9c1ee6ebd4..b99573bae83 100644
--- a/engines/glk/agt/parser.cpp
+++ b/engines/glk/agt/parser.cpp
@@ -1054,7 +1054,7 @@ static parse_rec *parse_a_noun(void)
 	/* If ip==oip is 0 (meaning no matches so far) or ip==oip+1
 	   (meaning we have a one-word match) then we need to check for
 	   flag nouns, global nouns, ALL, DOOR, pronouns, etc.
-	   and add them to the list if neccessary */
+	   and add them to the list if necessary */
 
 	if (ip == oip || ip == oip + 1) {
 
@@ -1433,7 +1433,7 @@ rbool parse(void)
 	/* We got rid of too much */
 	rfree(currnoun);
 
-	/* Next, expand ALL if neccessary */
+	/* Next, expand ALL if necessary */
 	if (!PURE_ALL && lnoun[0].info == D_ALL) {
 		lnoun = expand_all(lnoun);
 		if (lnoun[0].info == D_END) { /* ALL expands to nothing */


Commit: 5a320c4b684f53a664bddba78bc6b9f4f6c9ea22
    https://github.com/scummvm/scummvm/commit/5a320c4b684f53a664bddba78bc6b9f4f6c9ea22
Author: Hubert Maier (raziel- at users.noreply.github.com)
Date: 2022-10-27T15:56:11+02:00

Commit Message:
GLK: Correct spelling mistake

relevent -> relevant

Changed paths:
    engines/glk/agt/runverb.cpp


diff --git a/engines/glk/agt/runverb.cpp b/engines/glk/agt/runverb.cpp
index c6a1b552bae..ee36a2b6c99 100644
--- a/engines/glk/agt/runverb.cpp
+++ b/engines/glk/agt/runverb.cpp
@@ -159,7 +159,7 @@ static void v_noun(int vc, parse_rec *nounrec) {
 		sysmsgd(tcreat(dobj_) ? 180 : 181, "Nothing happens.", nounrec);
 		return;
 	}
-	/* otherwise, print out relevent description. */
+	/* otherwise, print out relevant description. */
 	if (vc == 0) /* Push */
 		runptr(dobj_ - first_noun, push_ptr,
 		       "$You$ $verb$ $the_n$$noun$ for a while, but nothing happens.",


Commit: 436824787023a333edeec53ed34fe4c25482a8b3
    https://github.com/scummvm/scummvm/commit/436824787023a333edeec53ed34fe4c25482a8b3
Author: Hubert Maier (raziel- at users.noreply.github.com)
Date: 2022-10-27T15:56:11+02:00

Commit Message:
GLK: Correct spelling mistake

neccessary -> necessary

Changed paths:
    engines/glk/agt/util.cpp


diff --git a/engines/glk/agt/util.cpp b/engines/glk/agt/util.cpp
index 42d46d8aefe..9df1e5e4f5e 100644
--- a/engines/glk/agt/util.cpp
+++ b/engines/glk/agt/util.cpp
@@ -739,7 +739,7 @@ static void bw_flush(void) {
 static void bw_setblock(long fofs, long recnum, long rsize)
 /* Set parameters for current block */
 {
-	/* First, flush old block if neccessary */
+	/* First, flush old block if necessary */
 	if (buffer != nullptr) {
 		bw_flush();
 		rfree(buffer);
@@ -923,7 +923,7 @@ static int agx_decode_version(int vercode) {
 }
 
 /* The following reads a section of a file into variables, doing
-   the neccessary conversions. It is the foundation of all the generic
+   the necessary conversions. It is the foundation of all the generic
    file reading code */
 
 #define p(t)  ((t*)(rec_desc->ptr))


Commit: 1ebe6af4d000999cecea7ee45cf79806b37bc1d5
    https://github.com/scummvm/scummvm/commit/1ebe6af4d000999cecea7ee45cf79806b37bc1d5
Author: Hubert Maier (raziel- at users.noreply.github.com)
Date: 2022-10-27T15:56:11+02:00

Commit Message:
GLK: Correct spelling mistake

neccessary -> necessary

Changed paths:
    engines/glk/jacl/libcsv.cpp


diff --git a/engines/glk/jacl/libcsv.cpp b/engines/glk/jacl/libcsv.cpp
index e2366897898..2b20bbff121 100644
--- a/engines/glk/jacl/libcsv.cpp
+++ b/engines/glk/jacl/libcsv.cpp
@@ -297,7 +297,7 @@ size_t csv_parse(struct csv_parser *p, const void *s, size_t len, void (*cb1)(vo
 	}
 
 	while (pos < len) {
-		/* Check memory usage, increase buffer if neccessary */
+		/* Check memory usage, increase buffer if necessary */
 		if (entry_pos == ((p->options & CSV_APPEND_NULL) ? p->entry_size - 1 : p->entry_size)) {
 			if (csv_increase_buffer(p) != 0) {
 				p->quoted = quoted, p->pstate = pstate, p->spaces = spaces, p->entry_pos = entry_pos;


Commit: 25f181bbc13c7a77c4c24b7281f56c4620e4d268
    https://github.com/scummvm/scummvm/commit/25f181bbc13c7a77c4c24b7281f56c4620e4d268
Author: Hubert Maier (raziel- at users.noreply.github.com)
Date: 2022-10-27T15:56:11+02:00

Commit Message:
GRIM: Correct spelling mistake

occassion -> occasion

Changed paths:
    engines/grim/imuse/imuse_script.cpp


diff --git a/engines/grim/imuse/imuse_script.cpp b/engines/grim/imuse/imuse_script.cpp
index 149b318ebc2..c357467fb1c 100644
--- a/engines/grim/imuse/imuse_script.cpp
+++ b/engines/grim/imuse/imuse_script.cpp
@@ -134,7 +134,7 @@ bool Imuse::getSoundStatus(const char *soundName) {
 	// Warn the user if the track was not found
 	if (track == nullptr || !g_system->getMixer()->isSoundHandleActive(track->handle)) {
 		// This debug warning should be "light" since this function gets called
-		// on occassion to see if a sound has stopped yet
+		// on occasion to see if a sound has stopped yet
 		Debug::debug(Debug::Sound, "Sound '%s' could not be found to get status, assume inactive.", soundName);
 		return false;
 	}


Commit: d77a2ad328bf99fbef99778f0baf035017cdd4bb
    https://github.com/scummvm/scummvm/commit/d77a2ad328bf99fbef99778f0baf035017cdd4bb
Author: Hubert Maier (raziel- at users.noreply.github.com)
Date: 2022-10-27T15:56:12+02:00

Commit Message:
GRIM: Correct spelling mistake

orignal -> original

Changed paths:
    engines/grim/costume/head.cpp


diff --git a/engines/grim/costume/head.cpp b/engines/grim/costume/head.cpp
index f5b5fe836a8..325524db0f0 100644
--- a/engines/grim/costume/head.cpp
+++ b/engines/grim/costume/head.cpp
@@ -191,7 +191,7 @@ void Head::setMaxAngles(float maxPitch, float maxYaw, float maxRoll) {
 void Head::lookAt(bool entering, const Math::Vector3d &point, float rate, const Math::Matrix4 &matrix) {
 	if (_joint1Node != -1) {
 		// NOTE: By default, the _head.maxRoll for Manny's head is constrained to 165 degrees, which
-		// comes in from the orignal Lua data scripts. (also, maxYaw == 80, maxPitch == 28).
+		// comes in from the original Lua data scripts. (also, maxYaw == 80, maxPitch == 28).
 		// The very small maxPitch angle, and a very large maxRoll angle causes problems when Manny
 		// is trying to look straight up to an object, in which case the euler roll angles vary
 		// wildly compared to the pitch angles, which get clamped to a much smaller interval. Therefore,


Commit: 5e8be01e9f0556c074f55a147c5891a9ff6525f1
    https://github.com/scummvm/scummvm/commit/5e8be01e9f0556c074f55a147c5891a9ff6525f1
Author: Hubert Maier (raziel- at users.noreply.github.com)
Date: 2022-10-27T15:56:12+02:00

Commit Message:
GROOVIE: Correct spelling mistake

begining -> beginning

Changed paths:
    engines/groovie/script.cpp


diff --git a/engines/groovie/script.cpp b/engines/groovie/script.cpp
index 9616c67ec9a..797944ed030 100644
--- a/engines/groovie/script.cpp
+++ b/engines/groovie/script.cpp
@@ -1205,7 +1205,7 @@ void Script::o_inputloopend() {
 		}
 		_vm->_grvCursorMan->show(true);
 
-		// Go back to the begining of the loop
+		// Go back to the beginning of the loop
 		_currentInstruction = _inputLoopAddress;
 
 		// There's nothing to do until we get some input


Commit: b59c80a0dd786c017ed460a60d6acd51233b01ac
    https://github.com/scummvm/scummvm/commit/b59c80a0dd786c017ed460a60d6acd51233b01ac
Author: Hubert Maier (raziel- at users.noreply.github.com)
Date: 2022-10-27T15:56:12+02:00

Commit Message:
ICB: Correct spelling mistake

aquire -> acquire

Changed paths:
    engines/icb/barriers.cpp


diff --git a/engines/icb/barriers.cpp b/engines/icb/barriers.cpp
index 8cf9f7eabf6..a9bd1f186f1 100644
--- a/engines/icb/barriers.cpp
+++ b/engines/icb/barriers.cpp
@@ -444,7 +444,7 @@ __barrier_result _game_session::Check_this_barrier(RouteBarrier *bar, PXreal new
 				*ignoreThis = 0;
 
 				// we are going to hit this barrier
-				// but, if the angle is narrow we can aquire the barriers pan and continue unmolested
+				// but, if the angle is narrow we can acquire the barriers pan and continue unmolested
 				delta = remainder(L->pan - bar->m_pan, FULL_TURN, HALF_TURN);
 				delta2 = delta;
 


Commit: a48e694525ccc8891ca0d85886f4bd516c7b5821
    https://github.com/scummvm/scummvm/commit/a48e694525ccc8891ca0d85886f4bd516c7b5821
Author: Hubert Maier (raziel- at users.noreply.github.com)
Date: 2022-10-27T15:56:12+02:00

Commit Message:
ICB: Correct spelling mistake

definately -> definitely

Changed paths:
    engines/icb/breath.cpp


diff --git a/engines/icb/breath.cpp b/engines/icb/breath.cpp
index fa42e7947f5..6be9b57eac1 100644
--- a/engines/icb/breath.cpp
+++ b/engines/icb/breath.cpp
@@ -150,7 +150,7 @@ void Breath::Update() {
 					breathColour[i] = SMOKE_IC;
 				}
 
-				// we have definately started now!
+				// we have definitely started now!
 				breathStarted[i] = 1;
 			}
 


Commit: 25256b10d31080da1f2f43f6f0a159dd3c153dc3
    https://github.com/scummvm/scummvm/commit/25256b10d31080da1f2f43f6f0a159dd3c153dc3
Author: Hubert Maier (raziel- at users.noreply.github.com)
Date: 2022-10-27T15:56:12+02:00

Commit Message:
ICB: Correct spelling mistake

teh -> the

Changed paths:
    engines/icb/light.h


diff --git a/engines/icb/light.h b/engines/icb/light.h
index b7b1ba88878..9526b102fde 100644
--- a/engines/icb/light.h
+++ b/engines/icb/light.h
@@ -33,7 +33,7 @@
 namespace ICB {
 
 // Used to pass the information from stage to actor draw
-// about which lights are in teh current camera view
+// about which lights are in the current camera view
 // also passes the state of each light
 
 #define MAX_NUMBER_LIGHTS 32


Commit: a50a0d666728003aa631be2fa17468b7f68405a6
    https://github.com/scummvm/scummvm/commit/a50a0d666728003aa631be2fa17468b7f68405a6
Author: Hubert Maier (raziel- at users.noreply.github.com)
Date: 2022-10-27T15:56:12+02:00

Commit Message:
ICB: Correct spelling mistake

definately -> definitely

Changed paths:
    engines/icb/logic.cpp


diff --git a/engines/icb/logic.cpp b/engines/icb/logic.cpp
index 07aa76cbf74..236ce7d2e99 100644
--- a/engines/icb/logic.cpp
+++ b/engines/icb/logic.cpp
@@ -971,7 +971,7 @@ void _game_session::UpdateMegaFX() {
 	// if talking then update talking
 	if ((cur_id == (uint)speech_info[CONV_ID].current_talker) && // we are the one talking
 	    (speech_info[CONV_ID].total_subscribers > 1) &&          // not talking to myself
-	    (speech_info[CONV_ID].state == __SAYING)                 // are definately saying, not just getting ready to...
+	    (speech_info[CONV_ID].state == __SAYING)                 // are definitely saying, not just getting ready to...
 	    ) {
 		// get rap
 		RapAPI *pose = (RapAPI *)rs_anims->Res_open(I->get_pose_name(), I->pose_hash, I->base_path, I->base_path_hash);


Commit: 0d8f3b3bec045fb55d8e9e4d93d60e822f81c73a
    https://github.com/scummvm/scummvm/commit/0d8f3b3bec045fb55d8e9e4d93d60e822f81c73a
Author: Hubert Maier (raziel- at users.noreply.github.com)
Date: 2022-10-27T15:56:13+02:00

Commit Message:
ICB: Correct spelling mistake

adress -> address

Changed paths:
    engines/icb/remora_pc.cpp


diff --git a/engines/icb/remora_pc.cpp b/engines/icb/remora_pc.cpp
index a73d6cff243..121bf6ff7a9 100644
--- a/engines/icb/remora_pc.cpp
+++ b/engines/icb/remora_pc.cpp
@@ -1938,7 +1938,7 @@ void DrawGouraudTriangle(uint32 x0, uint32 y0, uint32 x1, uint32 y1, uint32 x2,
 					}
 #else
 					__asm {
-						lea  edi, newCol    ; // Get the adress of the colour table
+						lea  edi, newCol    ; // Get the address of the colour table
 						mov  esi, left      ; // Load the address of the pixel pointer
 						movq mm0, [edi]     ; // Load the colour
 						pxor mm4, mm4       ; // Clear mm4 for packing/unpacking
@@ -2038,7 +2038,7 @@ void DrawGouraudTriangle(uint32 x0, uint32 y0, uint32 x1, uint32 y1, uint32 x2,
 				}
 #else
 				_asm {
-					lea  edi, newCol; // Get the adress of the colour table
+					lea  edi, newCol; // Get the address of the colour table
 					mov  ecx, xLim  ; // Load the counter
 					movq mm0, [edi] ; // Load the colour
 					mov  esi, left  ; // Load the address of the pixel pointer


Commit: 3731d573de6444c9e1ed9b044d69de180e5d4b32
    https://github.com/scummvm/scummvm/commit/3731d573de6444c9e1ed9b044d69de180e5d4b32
Author: Hubert Maier (raziel- at users.noreply.github.com)
Date: 2022-10-27T15:56:13+02:00

Commit Message:
ICB: Correct spelling mistake

principal -> principle

Changed paths:
    engines/icb/set.cpp


diff --git a/engines/icb/set.cpp b/engines/icb/set.cpp
index c716997f323..8ea2491f784 100644
--- a/engines/icb/set.cpp
+++ b/engines/icb/set.cpp
@@ -142,7 +142,7 @@ void _game_session::Render_3d_nicos() {
 		feature = (_feature_info *)LinkedDataObject::Fetch_item_by_number(MS->features, j);
 
 		// setup camera : have to do this once per frame because
-		// clip_text_print does a Res_open and in principal this
+		// clip_text_print does a Res_open and in principle this
 		// could move the camera about due to defragging etc.
 		PXcamera &camera = GetCamera();
 


Commit: d1eae1e3b8e87bbaf3aab280b8ef996ad549c4f9
    https://github.com/scummvm/scummvm/commit/d1eae1e3b8e87bbaf3aab280b8ef996ad549c4f9
Author: Hubert Maier (raziel- at users.noreply.github.com)
Date: 2022-10-27T15:56:13+02:00

Commit Message:
ICB: Correct spelling mistake

definately -> definitely

Changed paths:
    engines/icb/sound.cpp


diff --git a/engines/icb/sound.cpp b/engines/icb/sound.cpp
index 8d7c696fe69..39f8fab3858 100644
--- a/engines/icb/sound.cpp
+++ b/engines/icb/sound.cpp
@@ -518,7 +518,7 @@ void CRegisteredSound::UpdateGameCycle(int32 newVol, int32 newPan) {
 			} else {                                // sample is looping or sound isn't on so just reset wave
 				m_position -= MAX_ENV_POSITION; // reset wave
 
-				if (m_position <= 0) // definately don't restart accidently
+				if (m_position <= 0) // definitely don't restart accidently
 					m_position = 1;
 			}
 		}
@@ -662,7 +662,7 @@ void CRegisteredSound::SetUnhearable() {
 
 	Tdebug("sounds.txt", "Sound is now unhearable");
 
-	// start turning off sound... (we are definately playing it...)
+	// start turning off sound... (we are definitely playing it...)
 	m_turnOff = TRUE8;
 	// don't remove though
 }


Commit: c8964dc2b47e7664e132a0d8b99a0320cadf60b4
    https://github.com/scummvm/scummvm/commit/c8964dc2b47e7664e132a0d8b99a0320cadf60b4
Author: Hubert Maier (raziel- at users.noreply.github.com)
Date: 2022-10-27T15:56:13+02:00

Commit Message:
ILLUSIONS: Correct spelling mistake

neccessary -> necessary

Changed paths:
    engines/illusions/menusystem.cpp


diff --git a/engines/illusions/menusystem.cpp b/engines/illusions/menusystem.cpp
index aa8e20b0ff1..7cea1ecaae6 100644
--- a/engines/illusions/menusystem.cpp
+++ b/engines/illusions/menusystem.cpp
@@ -88,7 +88,7 @@ MenuItem *BaseMenu::getMenuItem(uint index) {
 }
 
 void BaseMenu::enterMenu() {
-	// Empty, implemented if neccessary by the inherited class when the menu is entered
+	// Empty, implemented if necessary by the inherited class when the menu is entered
 }
 
 // BaseMenuSystem
@@ -222,7 +222,7 @@ void BaseMenuSystem::setMousePos(Common::Point &mousePos) {
 
 void BaseMenuSystem::activateMenu(BaseMenu *menu) {
 	_activeMenu = menu;
-	// TODO Run menu enter callback if neccessary
+	// TODO: Run menu enter callback if necessary
 	_menuLinesCount = menu->getHeaderLinesCount();
 	menu->_field2C18 = menu->getMenuItemsCount();
 	_hoveredMenuItemIndex3 = 1;


Commit: 8089af6942647c70d8ab9133692460bb0460b0a7
    https://github.com/scummvm/scummvm/commit/8089af6942647c70d8ab9133692460bb0460b0a7
Author: Hubert Maier (raziel- at users.noreply.github.com)
Date: 2022-10-27T15:56:13+02:00

Commit Message:
ILLUSIONS: Correct spelling mistake

neccessary -> necessary

Changed paths:
    engines/illusions/screen.cpp


diff --git a/engines/illusions/screen.cpp b/engines/illusions/screen.cpp
index d47ef9c5f61..8855166ec15 100644
--- a/engines/illusions/screen.cpp
+++ b/engines/illusions/screen.cpp
@@ -188,7 +188,7 @@ bool SpriteDrawQueue::calcItemRect(SpriteDrawQueueItem *item, Common::Rect &srcR
 	if (dstRect.left >= _screen->getScreenWidth() || dstRect.right <= 0 || dstRect.top >= _screen->getScreenHeight() || dstRect.bottom <= 0)
 		return false;
 
-	// Clip the sprite rect if neccessary
+	// Clip the sprite rect if necessary
 
 	if (dstRect.left < 0) {
 		srcRect.left += -100 * dstRect.left / item->_scale;


Commit: c08c064cf10710680fd92f5438ff1146aecd290b
    https://github.com/scummvm/scummvm/commit/c08c064cf10710680fd92f5438ff1146aecd290b
Author: Hubert Maier (raziel- at users.noreply.github.com)
Date: 2022-10-27T15:56:14+02:00

Commit Message:
MACVENTURE: Correct spelling mistake

occassion -> occasion

Changed paths:
    engines/macventure/script.cpp


diff --git a/engines/macventure/script.cpp b/engines/macventure/script.cpp
index c1411c80c17..edc8e0329fb 100644
--- a/engines/macventure/script.cpp
+++ b/engines/macventure/script.cpp
@@ -533,7 +533,7 @@ int16 ScriptEngine::sumChildrenAttr(int16 obj, int16 attr, bool recursive) {
 }
 
 void ScriptEngine::ensureNonzeroDivisor(int16 divisor, byte opcode) {
-	// TODO Untested, since that occassion rarely comes up.
+	// TODO: Untested, since that occasion rarely comes up.
 	if (divisor == 0) {
 		error("SCRIPT: Attempt to divide by 0 in operation %x", opcode);
 	}


Commit: f73e08a99fa6700c1d48052270a421481b496b10
    https://github.com/scummvm/scummvm/commit/f73e08a99fa6700c1d48052270a421481b496b10
Author: Hubert Maier (raziel- at users.noreply.github.com)
Date: 2022-10-27T15:56:14+02:00

Commit Message:
NEVERHOOD: Correct spelling mistake

neccessary -> necessary

Changed paths:
    engines/neverhood/blbarchive.cpp


diff --git a/engines/neverhood/blbarchive.cpp b/engines/neverhood/blbarchive.cpp
index 39804752ed3..29c963d4e28 100644
--- a/engines/neverhood/blbarchive.cpp
+++ b/engines/neverhood/blbarchive.cpp
@@ -26,7 +26,7 @@ namespace Neverhood {
 
 /**
  * A special variant of SafeSeekableSubReadStream which locks a mutex during each read.
- * This is neccessary because the music is streamed from disk and it could happen
+ * This is necessary because the music is streamed from disk and it could happen
  * that a sound effect or another music track is played from the same read stream
  * while the first music track is updated/read.
  */


Commit: 0462dc93e9f8d838e1776f2c8e42e37ebc74b49b
    https://github.com/scummvm/scummvm/commit/0462dc93e9f8d838e1776f2c8e42e37ebc74b49b
Author: Hubert Maier (raziel- at users.noreply.github.com)
Date: 2022-10-27T15:56:14+02:00

Commit Message:
QUEEN: Correct spelling mistake

agression -> aggression

Changed paths:
    engines/queen/sound.cpp


diff --git a/engines/queen/sound.cpp b/engines/queen/sound.cpp
index d1ee196bb6f..e9f4813b4d6 100644
--- a/engines/queen/sound.cpp
+++ b/engines/queen/sound.cpp
@@ -699,7 +699,7 @@ bool AmigaSound::playSpecialSfx(int16 sfx) {
 	case 83: // splash
 		playSound("18SSSSSS");
 		break;
-	case 85: // agression enhancer
+	case 85: // aggression enhancer
 		playSound("138BSSSS");
 		break;
 	case 68: // dino ray


Commit: b0bbab3fa41351c3776391bffd981e844db4e9d6
    https://github.com/scummvm/scummvm/commit/b0bbab3fa41351c3776391bffd981e844db4e9d6
Author: Hubert Maier (raziel- at users.noreply.github.com)
Date: 2022-10-27T15:56:14+02:00

Commit Message:
PRINCE: Correct spelling mistake

adress -> address

Changed paths:
    engines/prince/prince.h


diff --git a/engines/prince/prince.h b/engines/prince/prince.h
index 70b34f19df6..bef5bd0438a 100644
--- a/engines/prince/prince.h
+++ b/engines/prince/prince.h
@@ -138,7 +138,7 @@ const int kStructSizeBASA = 8;
 // background and normal animation
 struct Anim {
 	BASA _basaData;
-	int32 _addr; //animation adress
+	int32 _addr; // animation address
 	int16 _usage;
 	int16 _state; // state of animation: 0 - turning on, 1 - turning off
 	int16 _flags;
@@ -569,7 +569,7 @@ public:
 	byte *_roomPathBitmapTemp; // PL - SSala
 	byte *_coordsBufEnd;
 	byte *_coordsBuf; // optimal path
-	byte *_coords; // last path point adress from coordsBuf
+	byte *_coords; // last path point address from coordsBuf
 	byte *_coordsBuf2;
 	byte *_coords2;
 	byte *_coordsBuf3;


Commit: 050f723f3f299c94f146439d3c70cb049b5de997
    https://github.com/scummvm/scummvm/commit/050f723f3f299c94f146439d3c70cb049b5de997
Author: Hubert Maier (raziel- at users.noreply.github.com)
Date: 2022-10-27T15:56:14+02:00

Commit Message:
SAGA: Correct spelling mistake

begining -> beginning

Changed paths:
    engines/saga/script.h


diff --git a/engines/saga/script.h b/engines/saga/script.h
index eba83d18cff..64852987491 100644
--- a/engines/saga/script.h
+++ b/engines/saga/script.h
@@ -135,7 +135,7 @@ struct ModuleData {
 
 	ByteArray moduleBase;	// all base module
 	uint16 staticSize;				// size of static data
-	uint staticOffset;				// offset of static data begining in _commonBuffer
+	uint staticOffset;				// offset of static data beginning in _commonBuffer
 	Common::Array<EntryPoint> entryPoints;
 
 	StringsTable strings;


Commit: 046b0684d8f655bd4902865a270bfe9236ed2f73
    https://github.com/scummvm/scummvm/commit/046b0684d8f655bd4902865a270bfe9236ed2f73
Author: Hubert Maier (raziel- at users.noreply.github.com)
Date: 2022-10-27T15:57:16+02:00

Commit Message:
SAGA2: Correct spelling mistake

agressive -> aggressive
wether -> whether

Changed paths:
    engines/saga2/actor.h


diff --git a/engines/saga2/actor.h b/engines/saga2/actor.h
index 8bdf3cb891d..04d5c408bfd 100644
--- a/engines/saga2/actor.h
+++ b/engines/saga2/actor.h
@@ -456,7 +456,7 @@ enum ActorAnimationTypes {
 
 	//  Various types of stands
 	kActionStand = 0,                        // standing still
-	kActionWaitAgressive,                    // an agressive wait cycle
+	kActionWaitAgressive,                    // an agigressive wait cycle
 	kActionWaitImpatient,                    // an impatient wait cycle
 	kActionWaitFriendly,                     // a a friendly wait cycle
 
@@ -796,7 +796,7 @@ public:
 		        : nullptr;
 	}
 
-	//  determine wether this actor has a specified property
+	//  determine whether this actor has a specified property
 	bool hasProperty(const ActorProperty &actorProp) {
 		//  The function call operator is used explicitly because
 		//  Visual C++ 4.0 doesn't like it otherwise.


Commit: d31bca5ea2659b7dd3f2b575a210e312e8c33708
    https://github.com/scummvm/scummvm/commit/d31bca5ea2659b7dd3f2b575a210e312e8c33708
Author: Hubert Maier (raziel- at users.noreply.github.com)
Date: 2022-10-27T15:57:25+02:00

Commit Message:
SAGA2: Correct spelling mistake

becuase -> because
belive -> believe
surplus "is" removed

Changed paths:
    engines/saga2/button.cpp


diff --git a/engines/saga2/button.cpp b/engines/saga2/button.cpp
index b5ace026c69..789fa4e39d2 100644
--- a/engines/saga2/button.cpp
+++ b/engines/saga2/button.cpp
@@ -169,9 +169,9 @@ GfxCompImage::GfxCompImage(gPanelList &list, const StaticRect &box, void **image
 
 GfxCompImage::~GfxCompImage() {
 	// delete any allocated image pointers
-	// for JEFFL: I took out the winklude #ifdefs becuase I belive
+	// for JEFFL: I took out the winklude #ifdefs because I believe
 	// I fixed the problem that was causing the crash under win32
-	// 11-14-95, I should talk to you tommorow. This is note is
+	// 11-14-95, I should talk to you tomorrow. This note is
 	// a precaution
 
 	// if we LoadRes'ed image internally RDispose those


Commit: 490c7c49862d58708ecd91a00d6993ed32144d90
    https://github.com/scummvm/scummvm/commit/490c7c49862d58708ecd91a00d6993ed32144d90
Author: Hubert Maier (raziel- at users.noreply.github.com)
Date: 2022-10-27T15:57:25+02:00

Commit Message:
SAGA2: Correct spelling mistake

successfull -> successfully

Changed paths:
    engines/saga2/contain.cpp


diff --git a/engines/saga2/contain.cpp b/engines/saga2/contain.cpp
index 39ba3093db5..bbecf4aac01 100644
--- a/engines/saga2/contain.cpp
+++ b/engines/saga2/contain.cpp
@@ -1600,7 +1600,7 @@ ContainerNode *CreateContainerNode(ObjectID id, bool open, int16) {
 			cn = new ContainerNode(*g_vm->_cnm, id, ContainerNode::kPhysicalType);
 	}
 
-	//  If node was successfull created, and we wanted it open, and the owner
+	//  If node was successfully created, and we wanted it open, and the owner
 	//  is the center actor or no-actor then make the container window visible.
 	if (cn != nullptr
 	        &&  open
@@ -1625,7 +1625,7 @@ ContainerNode *OpenMindContainer(PlayerActorID player, int16 open, int16 type) {
 		cn = new ContainerNode(*g_vm->_cnm, id, ContainerNode::kMentalType);
 		cn->_mindType = type;
 
-		//  If node was successfull created, and we wanted it open, and the owner
+		//  If node was successfully created, and we wanted it open, and the owner
 		//  is the center actor or no-actor then make the container window visible.
 		if (open && id == getCenterActorID()) {
 			cn->show();


Commit: 1b3db7e1d3992abc4a35e9d225dc2398449469f5
    https://github.com/scummvm/scummvm/commit/1b3db7e1d3992abc4a35e9d225dc2398449469f5
Author: Hubert Maier (raziel- at users.noreply.github.com)
Date: 2022-10-27T15:57:25+02:00

Commit Message:
SAGA2: Correct spelling mistake

neccessary -> necessary

Changed paths:
    engines/saga2/gdraw.cpp


diff --git a/engines/saga2/gdraw.cpp b/engines/saga2/gdraw.cpp
index 1689d401d22..5f78018c0c0 100644
--- a/engines/saga2/gdraw.cpp
+++ b/engines/saga2/gdraw.cpp
@@ -61,7 +61,7 @@ void gPort::setMap(gPixelMap *newmap, bool inverted) {
 *       This function restores the state of a gPort from a gPenState
 *       record. The record should have been filled in by an earlier
 *       call to gPort::getState. These two functions are intended for
-*       situations where it is neccessary to save and restore the
+*       situations where it is necessary to save and restore the
 *       drawing state of a gPort.
 *
 *   INPUTS


Commit: 093e158396a6034336f1a30d8c1575dd74884e51
    https://github.com/scummvm/scummvm/commit/093e158396a6034336f1a30d8c1575dd74884e51
Author: Hubert Maier (raziel- at users.noreply.github.com)
Date: 2022-10-27T15:57:25+02:00

Commit Message:
SAGA2: Correct spelling mistake

wether -> whether

Changed paths:
    engines/saga2/grabinfo.h


diff --git a/engines/saga2/grabinfo.h b/engines/saga2/grabinfo.h
index c2b6d5742df..e11d436507e 100644
--- a/engines/saga2/grabinfo.h
+++ b/engines/saga2/grabinfo.h
@@ -68,7 +68,7 @@ protected:
 	Intent      _intention;              // pickup state
 	bool        _intentDoable;           // is intention doable?
 	// (i.e. display red X cursor)
-	bool        _displayGauge;           // indicates wether or not to show
+	bool        _displayGauge;           // indicates whether or not to show
 	// the gauge
 	int16       _gaugeNumerator,         // values to be displayed on the
 	            _gaugeDenominator;       // gauge


Commit: a2d4ae45bb1ff82762476dbeb800ed3db0b37df1
    https://github.com/scummvm/scummvm/commit/a2d4ae45bb1ff82762476dbeb800ed3db0b37df1
Author: Hubert Maier (raziel- at users.noreply.github.com)
Date: 2022-10-27T15:57:26+02:00

Commit Message:
SAGA2: Correct spelling mistake

adress -> address

Changed paths:
    engines/saga2/interp.cpp


diff --git a/engines/saga2/interp.cpp b/engines/saga2/interp.cpp
index edbf81c9100..4a0116a5ea4 100644
--- a/engines/saga2/interp.cpp
+++ b/engines/saga2/interp.cpp
@@ -126,7 +126,7 @@ uint8 *builtinObjectAddress(int16 segment, uint16 index) {
 }
 
 //-----------------------------------------------------------------------
-//	Given the builtin object type (SAGA segment number), and the adress
+//	Given the builtin object type (SAGA segment number), and the address
 //	from builtinObjectAddress(), return the address of the virtual
 //	function table for the class associated with this object. Also
 //	return the address of the C function call table for this builtin


Commit: 4a1cc1022151b1175e22104f0fb9311b274995a9
    https://github.com/scummvm/scummvm/commit/4a1cc1022151b1175e22104f0fb9311b274995a9
Author: Hubert Maier (raziel- at users.noreply.github.com)
Date: 2022-10-27T15:57:26+02:00

Commit Message:
SAGA2: Correct spelling mistake

accomodate -> accommodate

Changed paths:
    engines/saga2/main.cpp


diff --git a/engines/saga2/main.cpp b/engines/saga2/main.cpp
index 3ee8b84fd02..a16ee8d6629 100644
--- a/engines/saga2/main.cpp
+++ b/engines/saga2/main.cpp
@@ -205,7 +205,7 @@ static void mainLoop(bool &cleanExit_, int argc, char *argv[]) {
 // Note: the bulk of the Initialization & cleanup routines have
 //   been moved to TOWERFTA.CPP. This file together with
 //   TOWER.CPP automate initialization & cleanup. This is needed
-//   to accomodate differences in system startup between
+//   to accommodate differences in system startup between
 //   the windows & DOS versions
 //
 //


Commit: 2914b67a212c5e21f30f5cd5c766b2f953041807
    https://github.com/scummvm/scummvm/commit/2914b67a212c5e21f30f5cd5c766b2f953041807
Author: Hubert Maier (raziel- at users.noreply.github.com)
Date: 2022-10-27T15:57:26+02:00

Commit Message:
SAGA2: Correct spelling mistake

wether -> whether

Changed paths:
    engines/saga2/objects.cpp


diff --git a/engines/saga2/objects.cpp b/engines/saga2/objects.cpp
index 876e7dd21a3..581d95cd17e 100644
--- a/engines/saga2/objects.cpp
+++ b/engines/saga2/objects.cpp
@@ -115,7 +115,7 @@ int16               objectLimboCount,       // the number of objects in object l
                     actorLimboCount,        // the number of actors in actor limbo
                     importantLimboCount;    // the number of objects in important limbo
 
-//  Indicates wether object states should be paused
+//  Indicates whether object states should be paused
 bool                objectStatesPaused;
 
 ObjectSoundFXs      *objectSoundFXTable;    // the global object sound effects table


Commit: 470f43a62f661afffeed714cc88f8460f01c1d2b
    https://github.com/scummvm/scummvm/commit/470f43a62f661afffeed714cc88f8460f01c1d2b
Author: Hubert Maier (raziel- at users.noreply.github.com)
Date: 2022-10-27T15:57:26+02:00

Commit Message:
SAGA2: Correct spelling mistake

wether -> whether

Changed paths:
    engines/saga2/objects.h


diff --git a/engines/saga2/objects.h b/engines/saga2/objects.h
index 81a7024fbe8..346772a56b7 100644
--- a/engines/saga2/objects.h
+++ b/engines/saga2/objects.h
@@ -313,7 +313,7 @@ public:
 	//  this object
 	bool isContaining(ObjectTarget *objTarget);
 
-	//  determine wether this object has a specified property
+	//  determine whether this object has a specified property
 	bool hasProperty(const ObjectProperty &objProp) {
 		return objProp.operator()(this);
 	}


Commit: 9afa3f1a52ae85d0677d8fab8576205c0afa372c
    https://github.com/scummvm/scummvm/commit/9afa3f1a52ae85d0677d8fab8576205c0afa372c
Author: Hubert Maier (raziel- at users.noreply.github.com)
Date: 2022-10-27T15:57:26+02:00

Commit Message:
SAGA2: Correct spelling mistake

wether -> whether

Changed paths:
    engines/saga2/player.h


diff --git a/engines/saga2/player.h b/engines/saga2/player.h
index eddde746726..bc9b2150b21 100644
--- a/engines/saga2/player.h
+++ b/engines/saga2/player.h
@@ -86,7 +86,7 @@ public:
 	// vitality pool
 	uint8 _vitalityMemory;
 
-	//  Flag indicating wether the user has been notified that this player
+	//  Flag indicating whether the user has been notified that this player
 	//  actor has been attacked since the last combat
 	bool _notifiedOfAttack;
 


Commit: a71b49d946a4bf8a364a008abc498f7fc59998ed
    https://github.com/scummvm/scummvm/commit/a71b49d946a4bf8a364a008abc498f7fc59998ed
Author: Hubert Maier (raziel- at users.noreply.github.com)
Date: 2022-10-27T15:57:27+02:00

Commit Message:
SAGA2: Correct spelling mistake

begining -> beginning

Changed paths:
    engines/saga2/sagafunc.cpp


diff --git a/engines/saga2/sagafunc.cpp b/engines/saga2/sagafunc.cpp
index a01205f9dc4..3b9ee606bdb 100644
--- a/engines/saga2/sagafunc.cpp
+++ b/engines/saga2/sagafunc.cpp
@@ -1687,7 +1687,7 @@ int16 scriptActorAssignPatrolRoute(int16 *args) {
 }
 
 //-----------------------------------------------------------------------
-//	Assign a patrol route and specify the begining and ending waypoints
+//	Assign a patrol route and specify the beginning and ending waypoints
 //		int "c" assignPartialPatrolRoute(
 //			int untilHour,
 //			int routeNo,


Commit: 2566506a97e2cf5d506d08752c82844a756a8c45
    https://github.com/scummvm/scummvm/commit/2566506a97e2cf5d506d08752c82844a756a8c45
Author: Hubert Maier (raziel- at users.noreply.github.com)
Date: 2022-10-27T15:57:27+02:00

Commit Message:
SAGA2: Correct spelling mistake

calender -> calendar

Changed paths:
    engines/saga2/saveload.cpp


diff --git a/engines/saga2/saveload.cpp b/engines/saga2/saveload.cpp
index a499a4aea17..9caddd41586 100644
--- a/engines/saga2/saveload.cpp
+++ b/engines/saga2/saveload.cpp
@@ -78,7 +78,7 @@ void SaveFileHeader::write(Common::OutSaveFile *out) {
 //	The following resources are included in the save file
 //		GLOB -  miscellaneous globals
 //		TIME -  game timer
-//		CALE -  game calender
+//		CALE -  game calendar
 //		WRLD -  worlds
 //		ACTR -  actors
 //		OBJS -  objects
@@ -473,7 +473,7 @@ void loadSavedGameState(int16 saveNo) {
 		error("Timer not loaded");
 
 	if (!(loadFlags & loadCalenderFlag))
-		error("Game calender not loaded");
+		error("Game calendar not loaded");
 
 	if (!(loadFlags & loadWorldsFlag))
 		error("Worlds not loaded");


Commit: d1d4cfb83e94dd5813aa0b1546b96878b6b61b11
    https://github.com/scummvm/scummvm/commit/d1d4cfb83e94dd5813aa0b1546b96878b6b61b11
Author: Hubert Maier (raziel- at users.noreply.github.com)
Date: 2022-10-27T15:57:27+02:00

Commit Message:
SAGA2: Correct spelling mistake

wether -> whether

Changed paths:
    engines/saga2/task.cpp


diff --git a/engines/saga2/task.cpp b/engines/saga2/task.cpp
index 17b879d101a..43c85275ae6 100644
--- a/engines/saga2/task.cpp
+++ b/engines/saga2/task.cpp
@@ -1133,7 +1133,7 @@ TaskResult GotoTask::update() {
 	}
 
 	Actor *const   a = _stack->getActor();
-	//  Compute the immediate destination based upon wether or not the
+	//  Compute the immediate destination based upon whether or not the
 	//  actor has a line of sight to the target.
 	TilePoint       immediateDest = lineOfSight()
 	                                ?   destination()
@@ -1148,7 +1148,7 @@ TaskResult GotoTask::update() {
 		}
 
 		//  Determine if there is aready a motion task, and if so,
-		//  wether or not it needs to be modified.
+		//  whether or not it needs to be modified.
 		MotionTask  *actorMotion = a->_moveTask;
 		TilePoint   actorLoc = a->getLocation();
 


Commit: 95860f7860d4b07421558797ca8cef7d7e7f5502
    https://github.com/scummvm/scummvm/commit/95860f7860d4b07421558797ca8cef7d7e7f5502
Author: Hubert Maier (raziel- at users.noreply.github.com)
Date: 2022-10-27T15:57:27+02:00

Commit Message:
SAGA2: Correct spelling mistake

wether -> whether

Changed paths:
    engines/saga2/tilemode.cpp


diff --git a/engines/saga2/tilemode.cpp b/engines/saga2/tilemode.cpp
index 75288a3be02..5951d0743f8 100644
--- a/engines/saga2/tilemode.cpp
+++ b/engines/saga2/tilemode.cpp
@@ -173,9 +173,9 @@ bool                tileLockFlag;           // true if tile mode is locked
 GameObject          *mouseObject = nullptr;    // object being dragged
 StaticPoint32       lastMousePos = {0, 0};           // Last mouse position over map
 static bool         mousePressed,           // State of mouse button
-       clickActionDone = true; // Flag indication wether current
+       clickActionDone = true; // Flag indication whether current
 // mouse click action is done
-static bool         runFlag = false;        // Reflexs wether the mouse is
+static bool         runFlag = false;        // Reflexs whether the mouse is
 // the run zone
 
 static bool         uiKeysEnabled = true;
@@ -196,7 +196,7 @@ extern uint32 frames;
 extern hResContext          *imageRes;              // image resource handle
 
 //  Combat related data
-static bool         aggressiveActFlag = false;  //  Indicates wether or not
+static bool         aggressiveActFlag = false;  //  Indicates whether or not
 static bool         inCombat,
        combatPaused;
 
@@ -410,8 +410,8 @@ static void evalMouseState() {
 
 		//  If the mouse pointer has an object and the intention
 		//  is set to use, modify the doable setting depending
-		//  on wether the mouse is pointing at another object
-		//  and if so, wether the other object is within the
+		//  on whether the mouse is pointing at another object
+		//  and if so, whether the other object is within the
 		//  use range of the center actor
 		if (g_vm->_mouseInfo->getIntent() == GrabInfo::Use) {
 			assert(obj != nullptr);
@@ -443,7 +443,7 @@ static void evalMouseState() {
 		//  Determine if the mouse is being dragged
 		if (mousePressed) {
 			//  Adjust the intention and doable settings based
-			//  factors such as center actor aggression, wether
+			//  factors such as center actor aggression, whether
 			//  the mouse is pointing at an object, etc...
 			//  Determine if the center actor is aggressive
 			if (isCenterActorAggressive()) {
@@ -468,7 +468,7 @@ static void evalMouseState() {
 					//  The mouse is not pointing at an object
 				{
 					//  Since there is no picked object,
-					//  determine wether the center actor has
+					//  determine whether the center actor has
 					//  finished can initiate a new action, if so, set
 					//  the intention to walk to the mouse pointer
 					if (interruptable) {


Commit: efac580de8efe9e1fe98ad3911931c1b219d8e4e
    https://github.com/scummvm/scummvm/commit/efac580de8efe9e1fe98ad3911931c1b219d8e4e
Author: Hubert Maier (raziel- at users.noreply.github.com)
Date: 2022-10-27T15:57:27+02:00

Commit Message:
SCUMM: Correct spelling mistake

accomodate -> accommodate

Changed paths:
    engines/scumm/boxes.cpp


diff --git a/engines/scumm/boxes.cpp b/engines/scumm/boxes.cpp
index 6f0c3ced7f1..6561bf9ee30 100644
--- a/engines/scumm/boxes.cpp
+++ b/engines/scumm/boxes.cpp
@@ -329,7 +329,7 @@ int ScummEngine::getBoxScale(int box) {
  * and in fact the lack of it caused various bugs in the past.
  *
  * Hence, we decided to switch all games to use the more powerful scale slots.
- * To accomodate old savegames, we attempt here to convert rtScaleTable
+ * To accommodate old savegames, we attempt here to convert rtScaleTable
  * resources to scale slots.
  */
 void ScummEngine::convertScaleTableToScaleSlot(int slot) {


Commit: 861f5b78e9c6e4c571a24389d651a0c9bd4615ba
    https://github.com/scummvm/scummvm/commit/861f5b78e9c6e4c571a24389d651a0c9bd4615ba
Author: Hubert Maier (raziel- at users.noreply.github.com)
Date: 2022-10-27T15:57:28+02:00

Commit Message:
SCUMM: Correct spelling mistake

accomodate -> accommodate

Changed paths:
    engines/scumm/costume.cpp


diff --git a/engines/scumm/costume.cpp b/engines/scumm/costume.cpp
index fc2624ad7c6..ff54025c23c 100644
--- a/engines/scumm/costume.cpp
+++ b/engines/scumm/costume.cpp
@@ -746,7 +746,7 @@ void ClassicCostumeLoader::loadCostume(int id) {
 
 	// In GF_OLD_BUNDLE games, there is no actual palette, just a single color byte.
 	// Don't forget, these games were designed around a fixed 16 color HW palette :-)
-	// In addition, all offsets are shifted by 2; we accomodate that via a separate
+	// In addition, all offsets are shifted by 2; we accommodate that via a separate
 	// _baseptr value (instead of adding tons of if's throughout the code).
 	if (_vm->_game.features & GF_OLD_BUNDLE) {
 		_numColors = (_format == 0x57) ? 0 : 1;


Commit: 49a9d5b39428660e175ba9d5a8c43ec3253d0671
    https://github.com/scummvm/scummvm/commit/49a9d5b39428660e175ba9d5a8c43ec3253d0671
Author: Hubert Maier (raziel- at users.noreply.github.com)
Date: 2022-10-27T15:57:28+02:00

Commit Message:
SCUMM: Correct spelling mistake

accomodate -> accommodate

Changed paths:
    engines/scumm/gfx.cpp


diff --git a/engines/scumm/gfx.cpp b/engines/scumm/gfx.cpp
index 722af9463a9..9d500b6a352 100644
--- a/engines/scumm/gfx.cpp
+++ b/engines/scumm/gfx.cpp
@@ -420,7 +420,7 @@ void ScummEngine::initVirtScreen(VirtScreenNumber slot, int top, int width, int
 	vs->pitch = width * vs->format.bytesPerPixel;
 
 	if (_game.version >= 7) {
-		// Increase the pitch by one; needed to accomodate the extra screen
+		// Increase the pitch by one; needed to accommodate the extra screen
 		// strip which we use to implement smooth scrolling. See Gdi::init().
 		vs->pitch += 8;
 	}
@@ -1011,7 +1011,7 @@ void ScummEngine::initBGBuffers(int height) {
 	if (_game.version >= 7) {
 		// Resize main virtual screen in V7 games. This is necessary
 		// because in V7, rooms may be higher than one screen, so we have
-		// to accomodate for that.
+		// to accommodate for that.
 		initVirtScreen(kMainVirtScreen, _virtscr[kMainVirtScreen].topline, _screenWidth, height, true, true);
 	}
 


Commit: f7253b81c962e9099f7d24d476d79ea5e1e71106
    https://github.com/scummvm/scummvm/commit/f7253b81c962e9099f7d24d476d79ea5e1e71106
Author: Hubert Maier (raziel- at users.noreply.github.com)
Date: 2022-10-27T15:57:28+02:00

Commit Message:
SCUMM: Correct spelling mistake

accomodate -> accommodate

Changed paths:
    engines/scumm/input.cpp


diff --git a/engines/scumm/input.cpp b/engines/scumm/input.cpp
index 10c6250ec52..da9f0fe912b 100644
--- a/engines/scumm/input.cpp
+++ b/engines/scumm/input.cpp
@@ -187,7 +187,7 @@ void ScummEngine::parseEvent(Common::Event event) {
 
 
 	// We update the mouse position whenever the mouse moves or a click occurs.
-	// The latter is done to accomodate systems with a touchpad / pen controller.
+	// The latter is done to accommodate systems with a touchpad / pen controller.
 	case Common::EVENT_LBUTTONDOWN:
 	case Common::EVENT_RBUTTONDOWN:
 	case Common::EVENT_MOUSEMOVE:


Commit: 280698c375fe1286377e7d5c9c83379a47c6e064
    https://github.com/scummvm/scummvm/commit/280698c375fe1286377e7d5c9c83379a47c6e064
Author: Hubert Maier (raziel- at users.noreply.github.com)
Date: 2022-10-27T15:57:28+02:00

Commit Message:
SCI: Correct spelling mistake

accomodate -> accommodate

Changed paths:
    engines/sci/sound/soundcmd.cpp


diff --git a/engines/sci/sound/soundcmd.cpp b/engines/sci/sound/soundcmd.cpp
index 96d112d40c7..51a3c6110f3 100644
--- a/engines/sci/sound/soundcmd.cpp
+++ b/engines/sci/sound/soundcmd.cpp
@@ -376,7 +376,7 @@ reg_t SoundCommandParser::kDoSoundPause(EngineState *s, int argc, reg_t *argv) {
 		(_soundVersion >= SCI_VERSION_2 && obj.isNull())
 	) {
 		// Don't unpause here, if the sound is already unpaused. The negative global pause counter
-		// that we introduced to accomodate our special needs during GMM save/load and autosave
+		// that we introduced to accommodate our special needs during GMM save/load and autosave
 		// operations is not meant to be used here and will cause glitches.
 		if (_music->isAllPaused() || shouldPause)
 			_music->pauseAll(shouldPause);


Commit: b756b36aa9543eddbab33b577f715445324f355b
    https://github.com/scummvm/scummvm/commit/b756b36aa9543eddbab33b577f715445324f355b
Author: Hubert Maier (raziel- at users.noreply.github.com)
Date: 2022-10-27T15:57:28+02:00

Commit Message:
SCI: Correct spelling mistake

questionaire -> questionnaire

Changed paths:
    engines/sci/graphics/text16.cpp


diff --git a/engines/sci/graphics/text16.cpp b/engines/sci/graphics/text16.cpp
index b6a930bbd08..b7e1c0cdcd2 100644
--- a/engines/sci/graphics/text16.cpp
+++ b/engines/sci/graphics/text16.cpp
@@ -188,7 +188,7 @@ static const uint16 text16_shiftJIS_punctuation_SCI01[] = {
 //
 // Special cases in games:
 //  Laura Bow 2 - Credits in the game menu - all the text lines start with spaces (bug #5159)
-//                Act 6 Coroner questionaire - the text of all control buttons has trailing spaces
+//                Act 6 Coroner questionnaire - the text of all control buttons has trailing spaces
 //                                              "Detective Ryan Hanrahan O'Riley" contains even more spaces (bug #5334)
 //  Conquests of Camelot - talking with Cobb - one text box of the dialogue contains a longer word,
 //                                              that will be broken into 2 lines (bug #5159)


Commit: 1b65d42429134cb63b0c0975b928f8e01a8534cd
    https://github.com/scummvm/scummvm/commit/1b65d42429134cb63b0c0975b928f8e01a8534cd
Author: Hubert Maier (raziel- at users.noreply.github.com)
Date: 2022-10-27T15:57:28+02:00

Commit Message:
SCI: Correct spelling mistake

neccessary -> necessary

Changed paths:
    engines/sci/engine/seg_manager.h


diff --git a/engines/sci/engine/seg_manager.h b/engines/sci/engine/seg_manager.h
index 9a417a793ec..b200ae6730a 100644
--- a/engines/sci/engine/seg_manager.h
+++ b/engines/sci/engine/seg_manager.h
@@ -39,8 +39,8 @@ namespace Sci {
  */
 enum ScriptLoadType {
 	SCRIPT_GET_DONT_LOAD = 0, /**< Fail if not loaded */
-	SCRIPT_GET_LOAD = 1, /**< Load, if neccessary */
-	SCRIPT_GET_LOCK = 3 /**< Load, if neccessary, and lock */
+	SCRIPT_GET_LOAD = 1, /**< Load, if necessary */
+	SCRIPT_GET_LOCK = 3 /**< Load, if necessary, and lock */
 };
 
 class Script;


Commit: 304598c7da34102052e6e75a9a6a336b636b987b
    https://github.com/scummvm/scummvm/commit/304598c7da34102052e6e75a9a6a336b636b987b
Author: Hubert Maier (raziel- at users.noreply.github.com)
Date: 2022-10-27T15:57:29+02:00

Commit Message:
SCI: Correct spelling mistake

accomodate -> accommodate

Changed paths:
    engines/sci/engine/vm.cpp


diff --git a/engines/sci/engine/vm.cpp b/engines/sci/engine/vm.cpp
index 94a83adf931..9bd940fa56e 100644
--- a/engines/sci/engine/vm.cpp
+++ b/engines/sci/engine/vm.cpp
@@ -280,7 +280,7 @@ ExecStack *send_selector(EngineState *s, reg_t send_obj, reg_t work_obj, StackPt
 		argp++;
 		argc = argp->requireUint16();
 
-		if (argc > 0x800)	// More arguments than the stack could possibly accomodate for
+		if (argc > 0x800)	// More arguments than the stack could possibly accommodate for
 			error("send_selector(): More than 0x800 arguments to function call");
 
 #ifdef ENABLE_SCI32


Commit: 94e8cb6e6320bc6c873c7b1c4d4ff4bd2aa0bc24
    https://github.com/scummvm/scummvm/commit/94e8cb6e6320bc6c873c7b1c4d4ff4bd2aa0bc24
Author: Hubert Maier (raziel- at users.noreply.github.com)
Date: 2022-10-27T15:57:29+02:00

Commit Message:
SHERLOCK: Correct spelling mistake

accomodate -> accommodate

Changed paths:
    engines/sherlock/tattoo/tattoo_user_interface.h


diff --git a/engines/sherlock/tattoo/tattoo_user_interface.h b/engines/sherlock/tattoo/tattoo_user_interface.h
index b9e4f82eba4..f1df02f784d 100644
--- a/engines/sherlock/tattoo/tattoo_user_interface.h
+++ b/engines/sherlock/tattoo/tattoo_user_interface.h
@@ -139,7 +139,7 @@ public:
 
 	/**
 	 * Display the passed long description for an object. If the flag firstTime is set,
-	 * the window will be opened to accomodate the text. Otherwise, the remaining text
+	 * the window will be opened to accommodate the text. Otherwise, the remaining text
 	 * will be printed in an already open window
 	 */
 	void printObjectDesc(const Common::String &str, bool firstTime);


Commit: b72583f61d9f982c3218a6f9dd4901ca4be5be46
    https://github.com/scummvm/scummvm/commit/b72583f61d9f982c3218a6f9dd4901ca4be5be46
Author: Hubert Maier (raziel- at users.noreply.github.com)
Date: 2022-10-27T15:57:29+02:00

Commit Message:
SHERLOCK: Correct spelling mistake

neccessary -> necessary

Changed paths:
    engines/sherlock/tattoo/widget_files.cpp


diff --git a/engines/sherlock/tattoo/widget_files.cpp b/engines/sherlock/tattoo/widget_files.cpp
index dad1e86e359..7e12b3b1d5c 100644
--- a/engines/sherlock/tattoo/widget_files.cpp
+++ b/engines/sherlock/tattoo/widget_files.cpp
@@ -157,7 +157,7 @@ void WidgetFiles::render(FilesRenderMode mode) {
 		yp += _surface.fontHeight() + 1;
 	}
 
-	// Draw the Scrollbar if neccessary
+	// Draw the Scrollbar if necessary
 	if (mode != RENDER_NAMES)
 		drawScrollBar(_savegameIndex, FILES_LINES_COUNT, _savegames.size());
 }


Commit: 7f039286cc07f4f44d705abeb4bebe98189ebd24
    https://github.com/scummvm/scummvm/commit/7f039286cc07f4f44d705abeb4bebe98189ebd24
Author: Hubert Maier (raziel- at users.noreply.github.com)
Date: 2022-10-27T15:57:29+02:00

Commit Message:
SKY: Correct spelling mistake

aweful -> awful

Changed paths:
    engines/sky/sky.cpp


diff --git a/engines/sky/sky.cpp b/engines/sky/sky.cpp
index c34eabffd3b..f79440963d6 100644
--- a/engines/sky/sky.cpp
+++ b/engines/sky/sky.cpp
@@ -51,7 +51,7 @@
 /*
  At the beginning the reverse engineers were happy, and did rejoice at
  their task, for the engine before them did shineth and was full of
- promise. But then they did look closer and see'th the aweful truth;
+ promise. But then they did look closer and see'th the awful truth;
  its code was assembly and messy (rareth was its comments). And so large
  were its includes that did at first seem small; queereth also was its
  compact(s). Then they did findeth another version, and this was slightly


Commit: 14ed663fcf89c7100262f4316bc02c63baf5d6e0
    https://github.com/scummvm/scummvm/commit/14ed663fcf89c7100262f4316bc02c63baf5d6e0
Author: Hubert Maier (raziel- at users.noreply.github.com)
Date: 2022-10-27T15:57:29+02:00

Commit Message:
SWORD1: Correct spelling mistake

begining -> beginning

Changed paths:
    engines/sword1/router.cpp


diff --git a/engines/sword1/router.cpp b/engines/sword1/router.cpp
index 3aed250b58c..404f2c39851 100644
--- a/engines/sword1/router.cpp
+++ b/engines/sword1/router.cpp
@@ -657,7 +657,7 @@ void Router::slidyWalkAnimator(WalkData *walkAnim) {
 	int32 frames;
 	int32 frame;
 
-	// start at the begining for a change
+	// start at the beginning for a change
 	p = 0;
 	lastDir = _modularPath[0].dir;
 	currentDir = _modularPath[1].dir;
@@ -1067,7 +1067,7 @@ int32 Router::solidWalkAnimator(WalkData *walkAnim) {
 	int32 lastCount;
 	int32 frame;
 
-	// start at the begining for a change
+	// start at the beginning for a change
 	lastDir = _modularPath[0].dir;
 	currentDir = _modularPath[1].dir;
 	module =    _framesPerChar + lastDir;
@@ -1953,7 +1953,7 @@ int32 Router::LoadWalkResources(Object *megaObject, int32 x, int32 y, int32 dir)
 
 	// mega data ready
 
-	// finish setting grid by putting mega _node at begining
+	// finish setting grid by putting mega _node at beginning
 	// and target _node at end  and reset current values
 	_node[0].x = _startX;
 	_node[0].y = _startY;


Commit: 4093454927f0a03d08d5868b4e320c2e9c9e9cf6
    https://github.com/scummvm/scummvm/commit/4093454927f0a03d08d5868b4e320c2e9c9e9cf6
Author: Hubert Maier (raziel- at users.noreply.github.com)
Date: 2022-10-27T15:57:30+02:00

Commit Message:
SWORD2: Correct spelling mistake

wether -> whether

Changed paths:
    engines/sword2/sword2.h


diff --git a/engines/sword2/sword2.h b/engines/sword2/sword2.h
index cbac4627f14..9a97b1391a4 100644
--- a/engines/sword2/sword2.h
+++ b/engines/sword2/sword2.h
@@ -248,7 +248,7 @@ public:
 	// This is a bit hackish, of course :-).
 	uint32 getMillis();
 
-	//Used to check wether we are running PSX version
+	// Used to check whether we are running PSX version
 	static bool isPsx() { return _platform == Common::kPlatformPSX; }
 };
 


Commit: e2d1e88d6fc8c9db28af141c698a30991b90a516
    https://github.com/scummvm/scummvm/commit/e2d1e88d6fc8c9db28af141c698a30991b90a516
Author: Hubert Maier (raziel- at users.noreply.github.com)
Date: 2022-10-27T15:57:30+02:00

Commit Message:
TINSEL: Correct spelling mistake

aquire -> acquire

Changed paths:
    engines/tinsel/tinlib.cpp


diff --git a/engines/tinsel/tinlib.cpp b/engines/tinsel/tinlib.cpp
index e8115ab90f7..36bd0afedbb 100644
--- a/engines/tinsel/tinlib.cpp
+++ b/engines/tinsel/tinlib.cpp
@@ -4025,7 +4025,7 @@ static void Walked(CORO_PARAM, int actor, int x, int y, SCNHANDLE film, bool esc
 
 		assert(pMover->hCpath != NOPOLY); // moving actor not in path
 
-		// Briefly aquire token to kill off any other normal walk
+		// Briefly acquire token to kill off any other normal walk
 		GetToken(pMover->actorToken);
 		FreeToken(pMover->actorToken);
 	}


Commit: ba3aad8adf54d1d8eee59f0fac0b805e897fa9ec
    https://github.com/scummvm/scummvm/commit/ba3aad8adf54d1d8eee59f0fac0b805e897fa9ec
Author: Hubert Maier (raziel- at users.noreply.github.com)
Date: 2022-10-27T15:57:30+02:00

Commit Message:
TITANIC: Correct spelling mistake

accomodate -> accommodate

Changed paths:
    engines/titanic/events.cpp


diff --git a/engines/titanic/events.cpp b/engines/titanic/events.cpp
index e66c3dee469..01546adb077 100644
--- a/engines/titanic/events.cpp
+++ b/engines/titanic/events.cpp
@@ -117,7 +117,7 @@ void Events::pollEventsAndWait() {
 		gameManager->_sound.updateMixer();
 
 		// WORKAROUND: If in the Star Control view, update the camera
-		// frequently, to accomodate that the original had a higher
+		// frequently, to accommodate that the original had a higher
 		// draw rate than the ScummVM implementation does
 		CViewItem *view = gameManager->getView();
 		if (view->getFullViewName() == "Bridge.Node 4.N") {


Commit: b103c16786bbc066492c611e8a969ed9a7fdef0b
    https://github.com/scummvm/scummvm/commit/b103c16786bbc066492c611e8a969ed9a7fdef0b
Author: Hubert Maier (raziel- at users.noreply.github.com)
Date: 2022-10-27T15:57:30+02:00

Commit Message:
TITANIC: Correct spelling mistake

relevent -> relevant

Changed paths:
    engines/titanic/support/avi_surface.h


diff --git a/engines/titanic/support/avi_surface.h b/engines/titanic/support/avi_surface.h
index a03376e55f6..ff5377796d5 100644
--- a/engines/titanic/support/avi_surface.h
+++ b/engines/titanic/support/avi_surface.h
@@ -190,7 +190,7 @@ public:
 	}
 
 	/**
-	 * Handle any movie events relevent for the frame
+	 * Handle any movie events relevant for the frame
 	 */
 	virtual bool handleEvents(CMovieEventList &events);
 


Commit: 946f11b2be3ee8eacbf9c0637f030968e92d2867
    https://github.com/scummvm/scummvm/commit/946f11b2be3ee8eacbf9c0637f030968e92d2867
Author: Hubert Maier (raziel- at users.noreply.github.com)
Date: 2022-10-27T15:57:30+02:00

Commit Message:
TITANIC: Correct spelling mistake

existance -> existence

Changed paths:
    engines/titanic/support/files_manager.cpp


diff --git a/engines/titanic/support/files_manager.cpp b/engines/titanic/support/files_manager.cpp
index d47ce5deaac..389bfcbc006 100644
--- a/engines/titanic/support/files_manager.cpp
+++ b/engines/titanic/support/files_manager.cpp
@@ -136,7 +136,7 @@ void CFilesManager::preload(const CString &name) {
 Common::SeekableReadStream *CFilesManager::getResource(const CString &str) {
 	ResourceEntry resEntry = _resources[str];
 
-	// If we're running the German version, check for the existance of
+	// If we're running the German version, check for the existence of
 	// a German specific version of the given resource
 	if (_vm->isGerman() && _resources.contains(str + "/DE"))
 		resEntry = _resources[str + "/DE"];


Commit: 669b29f10586035a97ae4c809ea6dc74f27588f8
    https://github.com/scummvm/scummvm/commit/669b29f10586035a97ae4c809ea6dc74f27588f8
Author: Hubert Maier (raziel- at users.noreply.github.com)
Date: 2022-10-27T15:57:30+02:00

Commit Message:
TITANIC: Correct spelling mistake

untill -> until

Changed paths:
    engines/titanic/star_control/viewport.h


diff --git a/engines/titanic/star_control/viewport.h b/engines/titanic/star_control/viewport.h
index f715a576c4a..ebe4c7b35c4 100644
--- a/engines/titanic/star_control/viewport.h
+++ b/engines/titanic/star_control/viewport.h
@@ -158,14 +158,14 @@ public:
 	/**
 	 * Sets the center vector y angle
 	 * The actual center y value doesn't
-	 * change untill reset is called
+	 * change until reset is called
 	 */
 	void setCenterYAngle(double angleDegrees);
 
 	/**
 	 * Sets the center vector z angle
 	 * The actual center z value doesn't
-	 * change untill reset is called
+	 * change until reset is called
 	 */
 	void setCenterZAngle(double angleDegrees);
 };


Commit: 2e343ef72ef305a61d5ff0d68b1ee9eaa47443a6
    https://github.com/scummvm/scummvm/commit/2e343ef72ef305a61d5ff0d68b1ee9eaa47443a6
Author: Hubert Maier (raziel- at users.noreply.github.com)
Date: 2022-10-27T15:57:31+02:00

Commit Message:
TSAGE: Correct spelling mistake

wether -> whether
desn't -> doesn't

Changed paths:
    engines/tsage/blue_force/blueforce_scenes3.cpp


diff --git a/engines/tsage/blue_force/blueforce_scenes3.cpp b/engines/tsage/blue_force/blueforce_scenes3.cpp
index 0e27cf87e67..813de064d11 100644
--- a/engines/tsage/blue_force/blueforce_scenes3.cpp
+++ b/engines/tsage/blue_force/blueforce_scenes3.cpp
@@ -950,9 +950,9 @@ void Scene315::Action1::signal() {
 		if (scene->_sceneMode == 3169) {
 			T2_GLOBALS._uiElements.addScore(30);
 			BF_INVENTORY.setObjectScene(INV_MUG_SHOT, 1);
-			//HACK: This has to be checked wether or not it occurs in the original.
-			//When the _sceneMode is set to 3169, the value desn't change.
-			//If you show the forest rapsheet, it gives points (and again... and again...)
+			// HACK: This has to be checked whether or not it occurs in the original.
+			// When the _sceneMode is set to 3169, the value doesn't change.
+			// If you show the forest rapsheet, it gives points (and again... and again...)
 			scene->_sceneMode = 3154;
 		}
 


Commit: 75c86d60c7bbad779440ac53ee51889e8065ddc4
    https://github.com/scummvm/scummvm/commit/75c86d60c7bbad779440ac53ee51889e8065ddc4
Author: Hubert Maier (raziel- at users.noreply.github.com)
Date: 2022-10-27T15:57:31+02:00

Commit Message:
ULTIMA: Correct spelling mistake

succesfull -> successfull

Changed paths:
    engines/ultima/ultima8/ultima8.h


diff --git a/engines/ultima/ultima8/ultima8.h b/engines/ultima/ultima8/ultima8.h
index 9a5184d9d2b..22e1249e270 100644
--- a/engines/ultima/ultima8/ultima8.h
+++ b/engines/ultima/ultima8/ultima8.h
@@ -344,7 +344,7 @@ public:
 
 	//! save a game
 	//! \param filename the file to save to
-	//! \return true if succesful
+	//! \return true if successful
 	bool saveGame(int slot, const Std::string &desc);
 
 	//! start a new game


Commit: 19b898ce4cd5f0715a87268fa4f312727d7e05ea
    https://github.com/scummvm/scummvm/commit/19b898ce4cd5f0715a87268fa4f312727d7e05ea
Author: Hubert Maier (raziel- at users.noreply.github.com)
Date: 2022-10-27T15:57:31+02:00

Commit Message:
ULTIMA: Correct spelling mistake

succesful -> successfull

Changed paths:
    engines/ultima/ultima8/conf/config_file_manager.h


diff --git a/engines/ultima/ultima8/conf/config_file_manager.h b/engines/ultima/ultima8/conf/config_file_manager.h
index df84ab4b496..5b5b93bdd79 100644
--- a/engines/ultima/ultima8/conf/config_file_manager.h
+++ b/engines/ultima/ultima8/conf/config_file_manager.h
@@ -50,7 +50,7 @@ public:
 	//! \param fname The file to read
 	//! \param root The name of the root node in the file
 	//! \param readonly If true, don't write to this file's tree (or the file)
-	//! \return true if succesful
+	//! \return true if successful
 	bool readConfigFile(Std::string fname, const istring &category);
 
 	//! clear everything


Commit: a900886f3aceff6b0c17f9c859401c8052b0e98d
    https://github.com/scummvm/scummvm/commit/a900886f3aceff6b0c17f9c859401c8052b0e98d
Author: Hubert Maier (raziel- at users.noreply.github.com)
Date: 2022-10-27T15:57:31+02:00

Commit Message:
ULTIMA: Correct spelling mistake

relevent -> relevant

Changed paths:
    engines/ultima/ultima4/map/tileanim.h


diff --git a/engines/ultima/ultima4/map/tileanim.h b/engines/ultima/ultima4/map/tileanim.h
index b9deb23c17a..66140620c5c 100644
--- a/engines/ultima/ultima4/map/tileanim.h
+++ b/engines/ultima/ultima4/map/tileanim.h
@@ -203,7 +203,7 @@ public:
 	Std::vector<TileAnimTransform *> _transforms;
 	Std::vector<TileAnimContext *> _contexts;
 
-	/* returns the frame to set the mapTile to (only relevent if persistent) */
+	/* returns the frame to set the mapTile to (only relevant if persistent) */
 	void draw(Image *dest, Tile *tile, MapTile &mapTile, Direction dir);
 
 	int _random;   /* true if the tile animation occurs randomely */


Commit: 3ec9e97e23a4e1afb63d9dcaf8ebfa2252c664a4
    https://github.com/scummvm/scummvm/commit/3ec9e97e23a4e1afb63d9dcaf8ebfa2252c664a4
Author: Hubert Maier (raziel- at users.noreply.github.com)
Date: 2022-10-27T15:57:31+02:00

Commit Message:
ULTIMA: Correct spelling mistake

accomodate -> accommodate

Changed paths:
    engines/ultima/ultima1/maps/map_city_castle.cpp


diff --git a/engines/ultima/ultima1/maps/map_city_castle.cpp b/engines/ultima/ultima1/maps/map_city_castle.cpp
index 7896c9934e4..8e8e175ec2b 100644
--- a/engines/ultima/ultima1/maps/map_city_castle.cpp
+++ b/engines/ultima/ultima1/maps/map_city_castle.cpp
@@ -136,7 +136,7 @@ Point MapCityCastle::getViewportPosition(const Point &viewportSize) {
 		topLeft.x = _playerWidget->_position.x - (viewportSize.x - 1) / 2;
 		topLeft.y = _playerWidget->_position.y - (viewportSize.y - 1) / 2;
 
-		// Fixed maps, so constrain top left corner so the map fills the viewport. This will accomodate
+		// Fixed maps, so constrain top left corner so the map fills the viewport. This will accommodate
 		// future renderings with more tiles, or greater tile size
 		topLeft.x = CLIP((int)topLeft.x, 0, (int)(width() - viewportSize.x));
 		topLeft.y = CLIP((int)topLeft.y, 0, (int)(height() - viewportSize.y));


Commit: 8c038d613fe5c36fcce15e16b7aea61851539196
    https://github.com/scummvm/scummvm/commit/8c038d613fe5c36fcce15e16b7aea61851539196
Author: Hubert Maier (raziel- at users.noreply.github.com)
Date: 2022-10-27T15:57:32+02:00

Commit Message:
ULTIMA: Correct spelling mistake

accomodate -> accommodate

Changed paths:
    engines/ultima/shared/maps/map_base.cpp


diff --git a/engines/ultima/shared/maps/map_base.cpp b/engines/ultima/shared/maps/map_base.cpp
index 8917b72481f..d00953b9429 100644
--- a/engines/ultima/shared/maps/map_base.cpp
+++ b/engines/ultima/shared/maps/map_base.cpp
@@ -142,7 +142,7 @@ Point MapBase::getViewportPosition(const Point &viewportSize) {
 		topLeft.y = _playerWidget->_position.y - (viewportSize.y - 1) / 2;
 
 		// Fixed maps, so constrain top left corner so the map fills the viewport.
-		// This will accomodate future renderings with more tiles, or greater tile size
+		// This will accommodate future renderings with more tiles, or greater tile size
 		topLeft.x = CLIP((int)topLeft.x, 0, (int)(width() - viewportSize.x));
 		topLeft.y = CLIP((int)topLeft.y, 0, (int)(height() - viewportSize.y));
 	}


Commit: 2e227174705df60dbd15b84420c0dd754b0217fd
    https://github.com/scummvm/scummvm/commit/2e227174705df60dbd15b84420c0dd754b0217fd
Author: Hubert Maier (raziel- at users.noreply.github.com)
Date: 2022-10-27T15:57:32+02:00

Commit Message:
ULTIMA: Correct spelling mistake

accomodate -> accommodate

Changed paths:
    engines/ultima/shared/core/map.cpp


diff --git a/engines/ultima/shared/core/map.cpp b/engines/ultima/shared/core/map.cpp
index 96d7a43c163..38a7df6eac2 100644
--- a/engines/ultima/shared/core/map.cpp
+++ b/engines/ultima/shared/core/map.cpp
@@ -130,7 +130,7 @@ Point Map::MapBase::getViewportPosition(const Point &viewportSize) {
 		topLeft.y = _playerWidget->_position.y - (viewportSize.y - 1) / 2;
 
 		// Fixed maps, so constrain top left corner so the map fills the viewport.
-		// This will accomodate future renderings with more tiles, or greater tile size
+		// This will accommodate future renderings with more tiles, or greater tile size
 		topLeft.x = CLIP((int)topLeft.x, 0, (int)(width() - viewportSize.x));
 		topLeft.y = CLIP((int)topLeft.y, 0, (int)(height() - viewportSize.y));
 	}


Commit: c529a77d4c6e85ced8f0a6d9c46af7d0314a7753
    https://github.com/scummvm/scummvm/commit/c529a77d4c6e85ced8f0a6d9c46af7d0314a7753
Author: Hubert Maier (raziel- at users.noreply.github.com)
Date: 2022-10-27T15:57:32+02:00

Commit Message:
ULTIMA: Correct spelling mistake

drunkeness -> drunkenness

Changed paths:
    engines/ultima/nuvie/usecode/u6_usecode.cpp


diff --git a/engines/ultima/nuvie/usecode/u6_usecode.cpp b/engines/ultima/nuvie/usecode/u6_usecode.cpp
index b236c4d839c..bf3dbdcf04f 100644
--- a/engines/ultima/nuvie/usecode/u6_usecode.cpp
+++ b/engines/ultima/nuvie/usecode/u6_usecode.cpp
@@ -1584,7 +1584,7 @@ bool U6UseCode::use_food(Obj *obj, UseCodeEvent ev) {
 			        || obj->obj_n == OBJ_U6_ALE) {
 				scroll->display_string("\nYou drink it.\n");
 
-				player->add_alcohol(); // add to drunkeness
+				player->add_alcohol(); // add to drunkenness
 			} else
 				scroll->display_string("\nYou eat the food.\n");
 		}


Commit: 3a3fbcfcfb49f84c07bd656bca8a5173746e0781
    https://github.com/scummvm/scummvm/commit/3a3fbcfcfb49f84c07bd656bca8a5173746e0781
Author: Hubert Maier (raziel- at users.noreply.github.com)
Date: 2022-10-27T15:57:32+02:00

Commit Message:
ULTIMA: Correct spelling mistake

wehter -> whether
preforming -> performing

Changed paths:
    engines/ultima/nuvie/gui/gui.h


diff --git a/engines/ultima/nuvie/gui/gui.h b/engines/ultima/nuvie/gui/gui.h
index ff6bf56f4c8..ad98d94db3c 100644
--- a/engines/ultima/nuvie/gui/gui.h
+++ b/engines/ultima/nuvie/gui/gui.h
@@ -72,10 +72,10 @@ protected:
 	/* Flag - whether or not the GUI needs to be displayed */
 	int display;
 
-	/* Flag - wether we are preforming a drag and drop */
+	/* Flag - whether we are performing a drag and drop */
 	bool dragging;
 
-	bool full_redraw; //this forces all widgets to redraw on the next call to Display()
+	bool full_redraw; // this forces all widgets to redraw on the next call to Display()
 
 	// some default colours
 	GUI_Color *selected_color;


Commit: c5f2b4e8ccf4aba30597e336dbe044bb135d9d98
    https://github.com/scummvm/scummvm/commit/c5f2b4e8ccf4aba30597e336dbe044bb135d9d98
Author: Hubert Maier (raziel- at users.noreply.github.com)
Date: 2022-10-27T15:57:32+02:00

Commit Message:
ULTIMA: Correct spelling mistake

wether -> whether

Changed paths:
    engines/ultima/nuvie/core/obj_manager.cpp


diff --git a/engines/ultima/nuvie/core/obj_manager.cpp b/engines/ultima/nuvie/core/obj_manager.cpp
index 9c2e1d86507..6eb08cbd8a0 100644
--- a/engines/ultima/nuvie/core/obj_manager.cpp
+++ b/engines/ultima/nuvie/core/obj_manager.cpp
@@ -392,7 +392,7 @@ bool ObjManager::save_obj(NuvieIO *save_buf, Obj *obj, uint16 parent_objblk_n) {
 void ObjManager::clean() {
 	uint8 i;
 
-	egg_manager->clean(Game::get_game()->are_cheats_enabled() ? show_eggs : false); //show_eggs determines wether we delete the actual Objs from egg manager.
+	egg_manager->clean(Game::get_game()->are_cheats_enabled() ? show_eggs : false); //show_eggs determines whether we delete the actual Objs from egg manager.
 
 	for (i = 0; i < 64; i++)
 		iAVLCleanTree(surface[i], clean_obj_tree_node);


Commit: ae961ba1eca30a6f4f0d2c41a26f07c1f09ed857
    https://github.com/scummvm/scummvm/commit/ae961ba1eca30a6f4f0d2c41a26f07c1f09ed857
Author: Hubert Maier (raziel- at users.noreply.github.com)
Date: 2022-10-27T15:57:32+02:00

Commit Message:
ULTIMA: Correct spelling mistake

supercede -> supersede

Changed paths:
    engines/ultima/nuvie/conf/configuration.cpp


diff --git a/engines/ultima/nuvie/conf/configuration.cpp b/engines/ultima/nuvie/conf/configuration.cpp
index c81a6f86ca9..75c1a0a1cef 100644
--- a/engines/ultima/nuvie/conf/configuration.cpp
+++ b/engines/ultima/nuvie/conf/configuration.cpp
@@ -318,7 +318,7 @@ void Configuration::load(GameId gameId, bool isEnhanced) {
 	else
 		setUnenhancedDefaults(gameId);
 
-	// nuvie.cfg in the game folder can supercede any ScummVM settings
+	// nuvie.cfg in the game folder can supersede any ScummVM settings
 	if (Common::File::exists("nuvie.cfg"))
 		(void)readConfigFile("nuvie.cfg", "config");
 


Commit: 0f2d69edef464cdb017ca32c582f51f2178fbac9
    https://github.com/scummvm/scummvm/commit/0f2d69edef464cdb017ca32c582f51f2178fbac9
Author: Hubert Maier (raziel- at users.noreply.github.com)
Date: 2022-10-27T15:57:33+02:00

Commit Message:
WINTERMUTE: Correct spelling mistake

accomodate -> accommodate

Changed paths:
    engines/wintermute/base/gfx/osystem/base_render_osystem.h


diff --git a/engines/wintermute/base/gfx/osystem/base_render_osystem.h b/engines/wintermute/base/gfx/osystem/base_render_osystem.h
index 2b30361ce6f..315151c36ca 100644
--- a/engines/wintermute/base/gfx/osystem/base_render_osystem.h
+++ b/engines/wintermute/base/gfx/osystem/base_render_osystem.h
@@ -55,7 +55,7 @@ class RenderTicket;
  * which will then create a need for redrawing, as we draw with an alpha-channel here.
  *
  * There is also a draw path that draws without tickets, for debugging purposes,
- * as well as to accomodate situations with large enough amounts of draw calls,
+ * as well as to accommodate situations with large enough amounts of draw calls,
  * that there will be too much overhead involved with comparing the generated tickets.
  */
 class BaseRenderOSystem : public BaseRenderer {


Commit: ca0ca397a5cf0ed2b2979c1f26c215447f0abba3
    https://github.com/scummvm/scummvm/commit/ca0ca397a5cf0ed2b2979c1f26c215447f0abba3
Author: Hubert Maier (raziel- at users.noreply.github.com)
Date: 2022-10-27T15:57:33+02:00

Commit Message:
WINTERMUTE: Correct spelling mistake

refrence -> reference

Changed paths:
    engines/wintermute/ad/ad_actor_3dx.cpp


diff --git a/engines/wintermute/ad/ad_actor_3dx.cpp b/engines/wintermute/ad/ad_actor_3dx.cpp
index beaac7592d0..32d900c8c2e 100644
--- a/engines/wintermute/ad/ad_actor_3dx.cpp
+++ b/engines/wintermute/ad/ad_actor_3dx.cpp
@@ -1557,14 +1557,14 @@ bool AdActor3DX::scCallMethod(ScScript *script, ScStack *stack, ScStack *thisSta
 		stack->correctParams(1);
 		ScValue *val = stack->pop();
 		if (!val->isNative()) {
-			script->runtimeError("actor.%s method accepts an entity refrence only", name);
+			script->runtimeError("actor.%s method accepts an entity reference only", name);
 			stack->pushNULL();
 			return true;
 		}
 		AdObject *obj = (AdObject *)val->getNative();
 
 		if (!obj || obj->getType() != OBJECT_ENTITY) {
-			script->runtimeError("actor.%s method accepts an entity refrence only", name);
+			script->runtimeError("actor.%s method accepts an entity reference only", name);
 			stack->pushNULL();
 			return true;
 		}


Commit: f0e6445bb82296584a30b8f68d14c56543ec78fb
    https://github.com/scummvm/scummvm/commit/f0e6445bb82296584a30b8f68d14c56543ec78fb
Author: Hubert Maier (raziel- at users.noreply.github.com)
Date: 2022-10-27T15:57:33+02:00

Commit Message:
ZVISION: Correct spelling mistake

recieve -> receive

Changed paths:
    engines/zvision/graphics/render_manager.h


diff --git a/engines/zvision/graphics/render_manager.h b/engines/zvision/graphics/render_manager.h
index 48641f135f7..6965a06f60d 100644
--- a/engines/zvision/graphics/render_manager.h
+++ b/engines/zvision/graphics/render_manager.h
@@ -305,8 +305,8 @@ public:
 	// xy - base color
 	// depth - +/- of base color
 	// rect - rectangle where select pixels
-	// minD - if not NULL will recieve real bottom border of depth
-	// maxD - if not NULL will recieve real top border of depth
+	// minD - if not NULL will receive real bottom border of depth
+	// maxD - if not NULL will receive real top border of depth
 	EffectMap *makeEffectMap(const Common::Point &xy, int16 depth, const Common::Rect &rect, int8 *minD, int8 *maxD);
 
 	// Create "mask" for effects by simple transparent color




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