[Scummvm-git-logs] scummvm master -> 13a4714d5ffe097035e443d44dc713725360605c

dwatteau noreply at scummvm.org
Thu Sep 15 15:45:37 UTC 2022


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
13a4714d5f NEWS: Document the clock tower changes in COMI


Commit: 13a4714d5ffe097035e443d44dc713725360605c
    https://github.com/scummvm/scummvm/commit/13a4714d5ffe097035e443d44dc713725360605c
Author: Donovan Watteau (contrib at dwatteau.fr)
Date: 2022-09-15T17:44:52+02:00

Commit Message:
NEWS: Document the clock tower changes in COMI

Changed paths:
    NEWS.md


diff --git a/NEWS.md b/NEWS.md
index fbd38116c1e..1e1852ccb28 100644
--- a/NEWS.md
+++ b/NEWS.md
@@ -46,8 +46,12 @@ For a more comprehensive changelog of the latest experimental code, see:
    - Fixed shooting the text from the game credits at the end of Sam & Max.
    - Fixed lipsync issues in the final scene of Freddi Fish 4.
    - Fixed The Dig and COMI loading cursors not being shown when they should.
-   - Fixed the accuracy of some audio drivers, which was notably impacting the
-     pitch bending effect in the DOTT intro music.
+   - Improved the accuracy of some audio drivers, which was notably impacting
+     the pitch bending effect in the DOTT intro music.
+   - In COMI, only let Guybrush read the clock of Puerto Pollo in the English,
+     Italian and (fan-made) Russian versions of the game, matching the behavior
+     of the original interpreters (probably because of the poor results in the
+     other languages).
 
  Toon:
    - Made game menus behave like in the original.




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