[Scummvm-git-logs] scummvm-web master -> 5790765c231af4fbdf8b98a801031d5718d443f7

lotharsm noreply at scummvm.org
Sun Apr 23 19:50:31 UTC 2023


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm-web' repo located at https://github.com/scummvm/scummvm-web .

Summary:
5790765c23 L10N: Update base news translation file


Commit: 5790765c231af4fbdf8b98a801031d5718d443f7
    https://github.com/scummvm/scummvm-web/commit/5790765c231af4fbdf8b98a801031d5718d443f7
Author: sev- (sev at scummvm.org)
Date: 2023-04-23T19:50:27Z

Commit Message:
L10N: Update base news translation file

Changed paths:
    data/en/news.json


diff --git a/data/en/news.json b/data/en/news.json
index cc18020a..fa60136c 100644
--- a/data/en/news.json
+++ b/data/en/news.json
@@ -1513,6 +1513,6 @@
     },
     "20230423": {
         "title": "Android is here to Play again",
-        "content": "After a few months of beta testing, valuable feedback from our community of play-testers, and relentless bug squashing, our ScummVM Android port is back on the Google Play Store with a fresh stable release! All the [latest features of ScummVM 2.7.0](https://downloads.scummvm.org/frs/scummvm/2.7.0/ReleaseNotes.html) as well as Android-specific improvements are included in ScummVM 2.7.0.5!\n\nA quick summary of the new features for this release:\n* Implemented support for Google’s Secure Access Framework (SAF) for safe access of external storage space, such as SD Cards or USB drives.\n* Improved input support for joysticks, modern controllers, physical mouse devices and even smart TV remote controls.\n* Introduced the ability to switch touch controls between “touchpad emulation”, “direct mouse” and “gamepad emulation” modes, which can be set per context (ScummVM UI menu, 3D engine game, 2D engine game) as well as changed on-the-fly.\n* Included a log view option, accessible from the “Global Options”, “Paths” tab, and the ability to specify the debug level of the log output, which can be set from the “Global Options”, “Misc” tab.\nIncluded all features of ScummVM 2.7.0 with regard to 3D engine support and shaders.\nImproved overall app stability.\n\nNote that the added support for Google’s SAF API is significant, affecting devices running relatively modern Android OS versions. In these recent Android versions, SAF is relevant whenever games are stored on external storage such as an SD card. Since migration to SAF cannot be automated for the end user, you will need to perform a few manual steps to either use your old games or to add new games when using external storage such as an SD card. If your device supports SAF, the steps will appear in a pop-up when launching ScummVM for the first time. See [our documentation page](https://docs.scummvm.org/en/latest/other_platforms/android.html#adding-saf-paths-to-scummvm-directory-list) for a more detailed description of the process.\n\nWe are always interested in your feedback and suggestions. Any issues you encounter should be reported on [our bug tracker](https://bugs.scummvm.org). You may also reach out to the developer team on [the forums](https://forums.scummvm.org/viewforum.php?f=17) or on [Discord](https://discord.gg/4cDsMNtcpG).\n\nWe’re grateful to have such an active and dedicated community and wish that you all enjoy this new ScummVM Android release!"
+        "content": "After a few months of beta testing, valuable feedback from our community of play-testers, and relentless bug squashing, our ScummVM Android port is back on the Google Play Store with a fresh stable release! All the [latest features of ScummVM 2.7.0](https://downloads.scummvm.org/frs/scummvm/2.7.0/ReleaseNotes.html) as well as Android-specific improvements are included in ScummVM 2.7.0.5!\n\nA quick summary of the new features for this release:\n* Implemented support for Google’s Secure Access Framework (SAF) for safe access of external storage space, such as SD Cards or USB drives.\n* Improved input support for joysticks, modern controllers, physical mouse devices and even smart TV remote controls.\n* Introduced the ability to switch touch controls between “touchpad emulation”, “direct mouse” and “gamepad emulation” modes, which can be set per context (ScummVM UI menu, 3D engine game, 2D engine game) as well as changed on-the-fly.\n* Included a log view option, accessible from the “Global Options”, “Paths” tab, and the ability to specify the debug level of the log output, which can be set from the “Global Options”, “Misc” tab.\n* Included all features of ScummVM 2.7.0 with regard to 3D engine support and shaders.\n* Improved overall app stability.\n\nNote that the added support for Google’s SAF API is significant, affecting devices running relatively modern Android OS versions. In these recent Android versions, SAF is relevant whenever games are stored on external storage such as an SD card. Since migration to SAF cannot be automated for the end user, you will need to perform a few manual steps to either use your old games or to add new games when using external storage such as an SD card. If your device supports SAF, the steps will appear in a pop-up when launching ScummVM for the first time. See [our documentation page](https://docs.scummvm.org/en/latest/other_platforms/android.html#adding-saf-paths-to-scummvm-directory-list) for a more detailed description of the process.\n\nWe are always interested in your feedback and suggestions. Any issues you encounter should be reported on [our bug tracker](https://bugs.scummvm.org). You may also reach out to the developer team on [the forums](https://forums.scummvm.org/viewforum.php?f=17) or on [Discord](https://discord.gg/4cDsMNtcpG).\n\nWe’re grateful to have such an active and dedicated community and wish that you all enjoy this new ScummVM Android release!"
     }
 }




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