[Scummvm-git-logs] scummvm master -> 026702fb3f22391e1faf1d0eea9b74124ea23d32
AndywinXp
noreply at scummvm.org
Tue Aug 22 08:10:40 UTC 2023
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
026702fb3f SCUMM: HE: Raise level of noisy graphics debug outputs
Commit: 026702fb3f22391e1faf1d0eea9b74124ea23d32
https://github.com/scummvm/scummvm/commit/026702fb3f22391e1faf1d0eea9b74124ea23d32
Author: AndywinXp (andywinxp at gmail.com)
Date: 2023-08-22T10:10:26+02:00
Commit Message:
SCUMM: HE: Raise level of noisy graphics debug outputs
Those were getting in the way when debugging audio :)
Changed paths:
engines/scumm/he/sprite_he.cpp
engines/scumm/he/wiz_he.cpp
diff --git a/engines/scumm/he/sprite_he.cpp b/engines/scumm/he/sprite_he.cpp
index f0d3926c251..bbdf580ae86 100644
--- a/engines/scumm/he/sprite_he.cpp
+++ b/engines/scumm/he/sprite_he.cpp
@@ -104,7 +104,7 @@ void Sprite::getSpriteBounds(int spriteId, bool checkGroup, Common::Rect &bound)
// spriteInfoGet functions
//
int Sprite::findSpriteWithClassOf(int x_pos, int y_pos, int spriteGroupId, int type, int num, int *args) {
- debug(2, "findSprite: x %d, y %d, spriteGroup %d, type %d, num %d", x_pos, y_pos, spriteGroupId, type, num);
+ debug(7, "findSprite: x %d, y %d, spriteGroup %d, type %d, num %d", x_pos, y_pos, spriteGroupId, type, num);
Common::Point pos[1];
bool cond;
int code, classId;
@@ -379,7 +379,7 @@ int Sprite::getSpriteMaskImage(int spriteId) {
}
int Sprite::getSpriteGeneralProperty(int spriteId, int type) {
- debug(0, "getSpriteGeneralProperty: spriteId %d type 0x%x", spriteId, type);
+ debug(7, "getSpriteGeneralProperty: spriteId %d type 0x%x", spriteId, type);
assertRange(1, spriteId, _varNumSprites, "sprite");
// XXX U32 related check
@@ -748,7 +748,7 @@ void Sprite::setSpriteZBuffer(int spriteId, int value) {
}
void Sprite::setSpriteGeneralProperty(int spriteId, int type, int value) {
- debug(6, "setSpriteGeneralProperty: spriteId %d type 0x%x value 0x%x", spriteId, type, value);
+ debug(7, "setSpriteGeneralProperty: spriteId %d type 0x%x value 0x%x", spriteId, type, value);
assertRange(1, spriteId, _varNumSprites, "sprite");
int32 delay;
diff --git a/engines/scumm/he/wiz_he.cpp b/engines/scumm/he/wiz_he.cpp
index d6b025bb179..e4b232c70d8 100644
--- a/engines/scumm/he/wiz_he.cpp
+++ b/engines/scumm/he/wiz_he.cpp
@@ -1325,7 +1325,7 @@ void Wiz::captureWizImage(int resNum, const Common::Rect& r, bool backBuffer, in
}
void Wiz::captureImage(uint8 *src, int srcPitch, int srcw, int srch, int resNum, const Common::Rect& r, int compType) {
- debug(0, "captureImage(%d, %d, [%d,%d,%d,%d])", resNum, compType, r.left, r.top, r.right, r.bottom);
+ debug(7, "captureImage(%d, %d, [%d,%d,%d,%d])", resNum, compType, r.left, r.top, r.right, r.bottom);
Common::Rect rCapt(srcw, srch);
if (rCapt.intersects(r)) {
rCapt.clip(r);
@@ -1909,7 +1909,7 @@ struct PolygonDrawData {
};
void Wiz::captureWizPolygon(int resNum, int maskNum, int maskState, int id1, int id2, int compType) {
- debug(0, "captureWizPolygon: resNum %d, maskNum %d maskState %d, id1 %d id2 %d compType %d", resNum, maskNum, maskState, id1, id2, compType);
+ debug(7, "captureWizPolygon: resNum %d, maskNum %d maskState %d, id1 %d id2 %d compType %d", resNum, maskNum, maskState, id1, id2, compType);
int i, j;
WizPolygon *wp;
@@ -2003,7 +2003,7 @@ void Wiz::drawWizPolygon(int resNum, int state, int id, int flags, int shadow, i
}
void Wiz::drawWizPolygonTransform(int resNum, int state, Common::Point *wp, int flags, int shadow, int dstResNum, int palette) {
- debug(0, "drawWizPolygonTransform(resNum %d, flags 0x%X, shadow %d dstResNum %d palette %d)", resNum, flags, shadow, dstResNum, palette);
+ debug(7, "drawWizPolygonTransform(resNum %d, flags 0x%X, shadow %d dstResNum %d palette %d)", resNum, flags, shadow, dstResNum, palette);
const Common::Rect *r = NULL;
uint8 *srcWizBuf = NULL;
bool freeBuffer = true;
@@ -2013,7 +2013,7 @@ void Wiz::drawWizPolygonTransform(int resNum, int state, Common::Point *wp, int
flags |= kWIFBlitToMemBuffer;
if (flags & 0x800000) {
- debug(0, "drawWizPolygonTransform() unhandled flag 0x800000");
+ debug(7, "drawWizPolygonTransform() unhandled flag 0x800000");
}
srcWizBuf = drawWizImage(resNum, state, 0, 0, 0, 0, 0, shadow, 0, r, flags, 0, _vm->getHEPaletteSlot(palette), 0);
@@ -2242,7 +2242,7 @@ void Wiz::displayWizComplexImage(const WizParameters *params) {
int sourceImage = 0;
if (params->processFlags & kWPFMaskImg) {
sourceImage = params->sourceImage;
- debug(0, "displayWizComplexImage() flag kWPFMaskImg");
+ debug(7, "displayWizComplexImage() flag kWPFMaskImg");
}
int palette = 0;
if (params->processFlags & kWPFPaletteNum) {
@@ -2277,7 +2277,7 @@ void Wiz::displayWizComplexImage(const WizParameters *params) {
int zbuffer = 0;
if (params->processFlags & kWPFZBuffer) {
zbuffer = params->img.zbuffer;
- debug(0, "displayWizComplexImage() unhandled flag kWPFZBuffer");
+ debug(7, "displayWizComplexImage() unhandled flag kWPFZBuffer");
}
const Common::Rect *r = NULL;
if (params->processFlags & kWPFClipBox) {
@@ -2556,7 +2556,7 @@ void Wiz::remapWizImagePal(const WizParameters *params) {
}
void Wiz::processWizImage(const WizParameters *params) {
- debug(3, "processWizImage: processMode %d", params->processMode);
+ debug(7, "processWizImage: processMode %d", params->processMode);
switch (params->processMode) {
case 0:
// Used in racedemo
@@ -2656,7 +2656,7 @@ void Wiz::processWizImage(const WizParameters *params) {
img_y = params->img.y1;
}
if (params->processFlags & kWPFParams) {
- debug(0, "Compression %d Color Depth %d", params->params1, params->params2);
+ debug(7, "Compression %d Color Depth %d", params->params1, params->params2);
}
createWizEmptyImage(params->img.resNum, img_x, img_y, img_w, img_h);
}
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