[Scummvm-git-logs] scummvm master -> b1142facc38e7f3ccb240985eadd0c0f6e81e75e
athrxx
noreply at scummvm.org
Sun Aug 27 13:39:48 UTC 2023
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
b1142facc3 SCUMM: fix formatting/whitespace
Commit: b1142facc38e7f3ccb240985eadd0c0f6e81e75e
https://github.com/scummvm/scummvm/commit/b1142facc38e7f3ccb240985eadd0c0f6e81e75e
Author: athrxx (athrxx at scummvm.org)
Date: 2023-08-27T15:38:52+02:00
Commit Message:
SCUMM: fix formatting/whitespace
Changed paths:
engines/scumm/actor.cpp
diff --git a/engines/scumm/actor.cpp b/engines/scumm/actor.cpp
index ed17fe64774..440d49ddf1a 100644
--- a/engines/scumm/actor.cpp
+++ b/engines/scumm/actor.cpp
@@ -908,15 +908,15 @@ void Actor::walkActor() {
return;
if (_moving & MF_LAST_LEG) {
- _moving = 0;
- setBox(_walkdata.destbox);
- if (_vm->_game.version <= 6) {
- startAnimActor(_standFrame);
- if (_targetFacing != _walkdata.destdir)
- turnToDirection(_walkdata.destdir);
- } else {
- startWalkAnim(3, _walkdata.destdir);
- }
+ _moving = 0;
+ setBox(_walkdata.destbox);
+ if (_vm->_game.version <= 6) {
+ startAnimActor(_standFrame);
+ if (_targetFacing != _walkdata.destdir)
+ turnToDirection(_walkdata.destdir);
+ } else {
+ startWalkAnim(3, _walkdata.destdir);
+ }
return;
}
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