[Scummvm-git-logs] scummvm master -> 6c7467831d02cbb8cb40700f450c90de12ac91ef

digitall noreply at scummvm.org
Mon Aug 28 22:14:55 UTC 2023


This automated email contains information about 2 new commits which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
a489921fd4 WII: Minor Formatting Fix in GDB Network Debugging Defines
6c7467831d WII: Add Console Message When Console is Shown / Hidden


Commit: a489921fd4f0a36bc3ff2d70ffef89869032b88a
    https://github.com/scummvm/scummvm/commit/a489921fd4f0a36bc3ff2d70ffef89869032b88a
Author: D G Turner (digitall at scummvm.org)
Date: 2023-08-28T23:10:03+01:00

Commit Message:
WII: Minor Formatting Fix in GDB Network Debugging Defines

This does not work with the current libogc GDB stub on the Wii as the
GDB network stub support only works with the BBA (Broad Band Adapter)
for the Gamecube.

Changed paths:
    backends/platform/wii/main.cpp


diff --git a/backends/platform/wii/main.cpp b/backends/platform/wii/main.cpp
index f3adb6fa413..d7606b3ab21 100644
--- a/backends/platform/wii/main.cpp
+++ b/backends/platform/wii/main.cpp
@@ -40,7 +40,7 @@
 #ifdef USE_WII_DI
 #include <di/di.h>
 #endif
-#if defined(DEBUG_WII_GDB) || defined (DEBUG_WII_GDB_NETWORK)
+#if defined(DEBUG_WII_GDB) || defined(DEBUG_WII_GDB_NETWORK)
 #include <debug.h>
 #endif
 #include <gxflux/gfx_con.h>
@@ -59,7 +59,7 @@ void reset_cb(u32, void *) {
 #else
 void reset_cb(void) {
 #endif
-#if defined(DEBUG_WII_GDB) || defined (DEBUG_WII_GDB_NETWORK)
+#if defined(DEBUG_WII_GDB) || defined(DEBUG_WII_GDB_NETWORK)
 	printf("attach gdb now\n");
 	_break();
 #else
@@ -88,7 +88,7 @@ static void show_console(int code) {
 	for (i = 0; i < 60 * 3; ++i)
 		VIDEO_WaitVSync();
 
-#if defined(DEBUG_WII_GDB) || defined (DEBUG_WII_GDB_NETWORK)
+#if defined(DEBUG_WII_GDB) || defined(DEBUG_WII_GDB_NETWORK)
 	printf("attach gdb now\n");
 	_break();
 #endif


Commit: 6c7467831d02cbb8cb40700f450c90de12ac91ef
    https://github.com/scummvm/scummvm/commit/6c7467831d02cbb8cb40700f450c90de12ac91ef
Author: D G Turner (digitall at scummvm.org)
Date: 2023-08-28T23:12:20+01:00

Commit Message:
WII: Add Console Message When Console is Shown / Hidden

It is possible to toggle showing the text console as an overlay on the
screen by holding the Up direction arrow on the Wiimote and pressing
Button 1. This shows messages printed out via printf() / debug() and thus
can be used as a basic mechanism for debug output.

Changed paths:
    backends/platform/wii/osystem_events.cpp


diff --git a/backends/platform/wii/osystem_events.cpp b/backends/platform/wii/osystem_events.cpp
index f2f50147dbd..975c443d15f 100644
--- a/backends/platform/wii/osystem_events.cpp
+++ b/backends/platform/wii/osystem_events.cpp
@@ -337,6 +337,7 @@ bool OSystem_Wii::pollEvent(Common::Event &event) {
 
 			if (bd & PADS_R) {
 				_consoleVisible = !_consoleVisible;
+				printf("Console %s...\n", _consoleVisible ? "Shown" : "Hidden");
 				return false;
 			}
 




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