[Scummvm-git-logs] scummvm master -> 4e4182528a30c653e1d8b0b0122f4aaaf2dd811a

dwatteau noreply at scummvm.org
Wed Aug 30 18:54:51 UTC 2023


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
4e4182528a SCUMM: Fix startAnimActor() call causing a SIGSEGV in ft-demo


Commit: 4e4182528a30c653e1d8b0b0122f4aaaf2dd811a
    https://github.com/scummvm/scummvm/commit/4e4182528a30c653e1d8b0b0122f4aaaf2dd811a
Author: Donovan Watteau (contrib at dwatteau.fr)
Date: 2023-08-30T20:32:04+02:00

Commit Message:
SCUMM: Fix startAnimActor() call causing a SIGSEGV in ft-demo

Fix typo in previous commit 8a54e258a5aeac082ebb3a444d0c57138b6694f0.

Changed paths:
    engines/scumm/actor.cpp


diff --git a/engines/scumm/actor.cpp b/engines/scumm/actor.cpp
index 440d49ddf1a..c205389ceb6 100644
--- a/engines/scumm/actor.cpp
+++ b/engines/scumm/actor.cpp
@@ -2620,7 +2620,7 @@ void Actor_v0::startAnimActor(int f) {
 
 void Actor_v7::startAnimActor(int f) {
 	if (_vm->_game.id == GID_FT && _vm->_game.platform == Common::kPlatformDOS && (_vm->_game.features & GF_DEMO)) {
-		Actor::animateActor(f);
+		Actor::startAnimActor(f);
 		return;
 	}
 




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