[Scummvm-git-logs] scummvm master -> 4e4182528a30c653e1d8b0b0122f4aaaf2dd811a
dwatteau
noreply at scummvm.org
Wed Aug 30 18:54:51 UTC 2023
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
4e4182528a SCUMM: Fix startAnimActor() call causing a SIGSEGV in ft-demo
Commit: 4e4182528a30c653e1d8b0b0122f4aaaf2dd811a
https://github.com/scummvm/scummvm/commit/4e4182528a30c653e1d8b0b0122f4aaaf2dd811a
Author: Donovan Watteau (contrib at dwatteau.fr)
Date: 2023-08-30T20:32:04+02:00
Commit Message:
SCUMM: Fix startAnimActor() call causing a SIGSEGV in ft-demo
Fix typo in previous commit 8a54e258a5aeac082ebb3a444d0c57138b6694f0.
Changed paths:
engines/scumm/actor.cpp
diff --git a/engines/scumm/actor.cpp b/engines/scumm/actor.cpp
index 440d49ddf1a..c205389ceb6 100644
--- a/engines/scumm/actor.cpp
+++ b/engines/scumm/actor.cpp
@@ -2620,7 +2620,7 @@ void Actor_v0::startAnimActor(int f) {
void Actor_v7::startAnimActor(int f) {
if (_vm->_game.id == GID_FT && _vm->_game.platform == Common::kPlatformDOS && (_vm->_game.features & GF_DEMO)) {
- Actor::animateActor(f);
+ Actor::startAnimActor(f);
return;
}
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