[Scummvm-git-logs] scummvm master -> 6f01cfd9a52b23982d7942b2171daddf49c2bef5

AndywinXp noreply at scummvm.org
Fri Feb 10 20:56:56 UTC 2023


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
6f01cfd9a5 SCUMM: Remove very ancient commented code


Commit: 6f01cfd9a52b23982d7942b2171daddf49c2bef5
    https://github.com/scummvm/scummvm/commit/6f01cfd9a52b23982d7942b2171daddf49c2bef5
Author: AndywinXp (andywinxp at gmail.com)
Date: 2023-02-10T21:56:47+01:00

Commit Message:
SCUMM: Remove very ancient commented code

If I'm not mistaken was used as a workaround back then when the MI2 difficulty
screen wouldn't show up; after some time it had been commented out, and it
remained like that ever since. Thanks to einstein95 for pointing that out!

Changed paths:
    engines/scumm/scumm.cpp


diff --git a/engines/scumm/scumm.cpp b/engines/scumm/scumm.cpp
index 37263c93435..178e54a0bd5 100644
--- a/engines/scumm/scumm.cpp
+++ b/engines/scumm/scumm.cpp
@@ -1389,9 +1389,6 @@ void ScummEngine::setupScumm(const Common::String &macResourceFile) {
 	else
 		OF_OWNER_ROOM = 0x0F;
 
-	// if (_game.id==GID_MONKEY2 && _bootParam == 0)
-	//	_bootParam = 10001;
-
 	if (!_copyProtection && _game.id == GID_INDY4 && _bootParam == 0) {
 		_bootParam = -7873;
 	}




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