[Scummvm-git-logs] scummvm master -> 29ab18020f4297e75f36b7dbfc6f89b42926e269

Strangerke noreply at scummvm.org
Sun Feb 12 06:56:02 UTC 2023


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
29ab18020f EFH: Remove trailing spaces


Commit: 29ab18020f4297e75f36b7dbfc6f89b42926e269
    https://github.com/scummvm/scummvm/commit/29ab18020f4297e75f36b7dbfc6f89b42926e269
Author: Strangerke (arnaud.boutonne at gmail.com)
Date: 2023-02-12T07:55:55+01:00

Commit Message:
EFH: Remove trailing spaces

Changed paths:
    engines/efh/constants.cpp
    engines/efh/efh.cpp
    engines/efh/fight.cpp
    engines/efh/init.cpp
    engines/efh/menu.cpp
    engines/efh/savegames.cpp
    engines/efh/sound.cpp


diff --git a/engines/efh/constants.cpp b/engines/efh/constants.cpp
index 1bf4fad0a1a..9fecd5013f1 100644
--- a/engines/efh/constants.cpp
+++ b/engines/efh/constants.cpp
@@ -457,14 +457,14 @@ const int16 kSoundFrequency[72] = {
 	7648,  7231,  6818,  6449,  6087, // D#, E, F, F#, G
 	5736,  5423,  5120,  4830,  4554, // G#, A, A#, B, Middle C
 	4307,  4058,  3836,  3615,  3418, // C#, D, D#
-	3224,  3043,  2875,  2711,  2560,  
-	2415,  2281,  2153,  2032,  1918,  
-	1810,  1709,  1612,  1521,  1435,  
-	1355,  1280,  1207,  1139,  1075,  
-	1015,  958,   897,   854,   806,   
-	760,   718,   677,   639,   603,   
-	570,   538,   507,   479,   452,   
-	427,   403,   380,   359,   338,   
+	3224,  3043,  2875,  2711,  2560,
+	2415,  2281,  2153,  2032,  1918,
+	1810,  1709,  1612,  1521,  1435,
+	1355,  1280,  1207,  1139,  1075,
+	1015,  958,   897,   854,   806,
+	760,   718,   677,   639,   603,
+	570,   538,   507,   479,   452,
+	427,   403,   380,   359,   338,
 	319,   301
 };
 
diff --git a/engines/efh/efh.cpp b/engines/efh/efh.cpp
index da62273f647..f34d9532a02 100644
--- a/engines/efh/efh.cpp
+++ b/engines/efh/efh.cpp
@@ -774,7 +774,7 @@ void EfhEngine::removeCharacterFromTeam(int16 teamMemberId) {
 	// Safeguard
 	if (teamMemberId < 0 || teamMemberId >= _teamSize)
 		return;
-	
+
 	int16 charId = _teamChar[teamMemberId]._id;
 	_npcBuf[charId].field12_textId = _npcBuf[charId].fieldB_textId;
 	_npcBuf[charId].field14_textId = _npcBuf[charId].fieldE_textId;
diff --git a/engines/efh/fight.cpp b/engines/efh/fight.cpp
index bc70e68b81f..2c2655fb363 100644
--- a/engines/efh/fight.cpp
+++ b/engines/efh/fight.cpp
@@ -185,7 +185,7 @@ void EfhEngine::handleFight_checkEndEffect(int16 charId) {
 	// At this point : The status is different to 0 (normal) and the effect duration is finally 0 (end of effect)
 	_enemyNamePt2 = _npcBuf[_teamChar[charId]._id]._name;
 	_enemyNamePt1 = getArticle(_npcBuf[_teamChar[charId]._id].getPronoun());
-	
+
 	// End of effect message depends on the type of effect
 	switch (_teamChar[charId]._status._type) {
 	case kEfhStatusSleeping:
@@ -221,7 +221,7 @@ void EfhEngine::handleFight_lastAction_A(int16 teamCharId) {
 
 	if (minMonsterGroupId == -1)
 		return;
-	
+
 	int16 maxMonsterGroupId;
 	if (_items[teamCharItemId]._range == 4)
 		maxMonsterGroupId = 5;
@@ -468,7 +468,7 @@ void EfhEngine::handleFight_MobstersAttack(int groupId) {
 	// In the original, this function is part of handleFight.
 	// It has been split for readability purposes.
 	debugC(3, kDebugFight, "handleFight_MobstersAttack %d", groupId);
-	
+
 	// handleFight - Loop on mobsterId - Start
 	for (uint ctrMobsterId = 0; ctrMobsterId < 9; ++ctrMobsterId) {
 		if (isMonsterActive(groupId, ctrMobsterId)) {
diff --git a/engines/efh/init.cpp b/engines/efh/init.cpp
index 7b720e8ae64..b19ba6d4579 100644
--- a/engines/efh/init.cpp
+++ b/engines/efh/init.cpp
@@ -395,7 +395,7 @@ EfhEngine::EfhEngine(OSystem *syst, const ADGameDescription *gd) : Engine(syst),
 	_saveAuthorized = false;
 
 	_speakerStream = nullptr;
-	
+
 	if (ConfMan.hasKey("save_slot")) {
 		int saveSlot = ConfMan.getInt("save_slot");
 		if (saveSlot >= 0 && saveSlot <= 999)
diff --git a/engines/efh/menu.cpp b/engines/efh/menu.cpp
index d0627237b42..05f12943269 100644
--- a/engines/efh/menu.cpp
+++ b/engines/efh/menu.cpp
@@ -665,7 +665,7 @@ int16 EfhEngine::handleStatusMenu(int16 gameMode, int16 charId) {
 
 			prepareStatusMenu(windowId, menuId, curMenuLine, charId, true);
 
-		} while (!selectionDoneFl); // Loop until a menu entry is confirmed by the user by pressing the enter key 
+		} while (!selectionDoneFl); // Loop until a menu entry is confirmed by the user by pressing the enter key
 
 		bool validationFl = true;
 
@@ -737,7 +737,7 @@ int16 EfhEngine::handleStatusMenu(int16 gameMode, int16 charId) {
 					validationFl = false;
 				displayWindowAndStatusMenu(charId, windowId, menuId, curMenuLine);
 			}
-			
+
 			if (validationFl) {
 				bool givenFl;
 				int16 destCharId;
diff --git a/engines/efh/savegames.cpp b/engines/efh/savegames.cpp
index a4085d890dc..bd4160efe2b 100644
--- a/engines/efh/savegames.cpp
+++ b/engines/efh/savegames.cpp
@@ -60,7 +60,7 @@ Common::Error EfhEngine::loadGameState(int slot) {
 	Graphics::Surface *thumbnail;
 	if (!Graphics::loadThumbnail(*saveFile, thumbnail))
 		return Common::kReadingFailed;
-	
+
 	delete (thumbnail);
 
 	// Skip the savegame date
@@ -180,7 +180,7 @@ void EfhEngine::synchronize(Common::Serializer &s) {
 			for (int j = 0; j < 9; ++j)
 				s.syncAsSint16LE(_mapMonsters[i][idx]._hitPoints[j]);
 		}
-		
+
 		for (int x = 0; x < 64; ++x) {
 			for (int y = 0; y < 64; ++y)
 				s.syncAsByte(_mapGameMaps[i][x][y]);
@@ -195,7 +195,7 @@ void EfhEngine::synchronize(Common::Serializer &s) {
 	for (int i = 0; i < 99; ++i) {
 		_npcBuf[i].synchronize(s);
 	}
-		
+
 	s.syncAsByte(_saveAuthorized);
 }
 
diff --git a/engines/efh/sound.cpp b/engines/efh/sound.cpp
index a40ddd307a2..62e1851a248 100644
--- a/engines/efh/sound.cpp
+++ b/engines/efh/sound.cpp
@@ -113,18 +113,18 @@ void EfhEngine::generateSound1(int lowFreq, int highFreq, int duration) {
 
 	_speakerStream->play(Audio::PCSpeaker::kWaveFormSquare, highFreq, -1);
 	songDelay(10);
-	_speakerStream->stop();		
+	_speakerStream->stop();
 
 
 	for (int i = 0; i < duration; ++i) {
 		var2 = ROR(var2 + 0x9248, 3);
 		int val = (var2 * (highFreq - lowFreq)) >> 16;
-		
+
 		_speakerStream->play(Audio::PCSpeaker::kWaveFormSquare, lowFreq + val, -1);
 		songDelay(10);
-		_speakerStream->stop();		
+		_speakerStream->stop();
 	}
-	
+
 
 	_mixer->stopHandle(_speakerHandle);
 	delete _speakerStream;
@@ -161,7 +161,7 @@ void EfhEngine::generateSound2(int startFreq, int endFreq, int speed) {
 		_speakerStream->stop();
 		curFreq += delta;
 	} while (curFreq < endFreq && !shouldQuit());
-	
+
 
 	_mixer->stopHandle(_speakerHandle);
 	delete _speakerStream;




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