[Scummvm-git-logs] scummvm master -> 278fb3ba19477e822aa9e9f60317820eca6c2be5
sev-
noreply at scummvm.org
Sun Feb 12 15:50:09 UTC 2023
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
278fb3ba19 BASE: Add message for Android on startup explaining SAF
Commit: 278fb3ba19477e822aa9e9f60317820eca6c2be5
https://github.com/scummvm/scummvm/commit/278fb3ba19477e822aa9e9f60317820eca6c2be5
Author: Eugene Sandulenko (sev at scummvm.org)
Date: 2023-02-12T16:49:59+01:00
Commit Message:
BASE: Add message for Android on startup explaining SAF
There are two messages, for upgrade and for the new users
Changed paths:
base/main.cpp
diff --git a/base/main.cpp b/base/main.cpp
index ae704e8defa..3ee9c3ee3fe 100644
--- a/base/main.cpp
+++ b/base/main.cpp
@@ -56,6 +56,7 @@
#include "gui/gui-manager.h"
#include "gui/error.h"
+#include "gui/message.h"
#include "audio/mididrv.h"
#include "audio/musicplugin.h" /* for music manager */
@@ -92,6 +93,10 @@
#include "gui/updates-dialog.h"
#endif
+#ifdef __ANDROID__
+#include "backends/fs/android/android-fs-factory.h"
+#endif
+
static bool launcherDialog() {
// Discard any command line options. Those that affect the graphics
@@ -665,6 +670,66 @@ extern "C" int scummvm_main(int argc, const char * const argv[]) {
}
#endif
+#ifdef __ANDROID__
+ if (AndroidFilesystemFactory::instance().hasSAF()
+ && !ConfMan.hasKey("android_saf_dialog_shown")) {
+
+ bool cancelled = false;
+
+ if (!ConfMan.getGameDomains().empty()) {
+ GUI::MessageDialog alert(_(
+ "In this new version of ScummVM Android, significant changes were made to "
+ "the file access system to allow support for modern versions of the Android "
+ "Operating System.\n"
+ "If you find that your existing added games or custom paths no longer work, "
+ "please edit those paths and this time use the SAF system to browse to the "
+ "desired locations.\n"
+ "To do that:\n"
+ "\n"
+ " 1. For each game whose data is not found, go to the \"Paths\" tab in "
+ "the \"Game Options\" and change the \"Game path\"\n"
+ " 2. Inside the ScummVM file browser, use \"Go Up\" until you reach "
+ "the \"root\" folder where you will see the \"<Add SAF node>\" option.\n"
+ " 3. Choose that, then browse and select the \"parent\" folder for your "
+ "games subfolders, e.g. \"SD Card > myGames\". Click on \"Use this folder\".\n"
+ " 4. Then, a new folder \"myGames\" will appear on the \"root\" folder "
+ "of the ScummVM browser.\n"
+ " 5. Browse through this folder to your game data.\n"
+ "\n"
+ "Steps 2 and 3 need to be done only once for all of your games."
+ ), _("Ok"),
+ // I18N: A button caption to dismiss amessage and read it later
+ _("Read Later"), Graphics::kTextAlignLeft);
+
+ if (alert.runModal() != GUI::kMessageOK)
+ cancelled = true;
+ } else {
+ GUI::MessageDialog alert(_(
+ "In this new version of ScummVM Android, significant changes were made to "
+ "the file access system to allow support for modern versions of the Android "
+ "Operating System.\n"
+ "Thus, you need to set up SAF in order to be able to add the games.\n"
+ "\n"
+ " 1. Inside the ScummVM file browser, use \"Go Up\" until you reach "
+ "the \"root\" folder where you will see the \"<Add SAF node>\" option.\n"
+ " 2. Choose that, then browse and select the \"parent\" folder for your "
+ "games subfolders, e.g. \"SD Card > myGames\". Click on \"Use this folder\".\n"
+ " 3. Then, a new folder \"myGames\" will appear on the \"root\" folder "
+ "of the ScummVM browser.\n"
+ " 4. Browse through this folder to your game data."
+ ), _("Ok"),
+ // I18N: A button caption to dismiss a message and read it later
+ _("Read Later"), Graphics::kTextAlignLeft);
+
+ if (alert.runModal() != GUI::kMessageOK)
+ cancelled = true;
+ }
+
+ if (!cancelled)
+ ConfMan.setBool("android_saf_dialog_shown", true);
+ }
+#endif
+
#if defined(USE_CLOUD) && defined(USE_LIBCURL)
CloudMan.init();
CloudMan.syncSaves();
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