[Scummvm-git-logs] scummvm master -> cc2b4de6ec2bc930122f50df437b3e13b53bca2f
AndywinXp
noreply at scummvm.org
Sun Jan 22 22:11:37 UTC 2023
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
cc2b4de6ec SCUMM: DOTT/GUI: Fix cursor not reappearing when loading a savegame
Commit: cc2b4de6ec2bc930122f50df437b3e13b53bca2f
https://github.com/scummvm/scummvm/commit/cc2b4de6ec2bc930122f50df437b3e13b53bca2f
Author: AndywinXp (andywinxp at gmail.com)
Date: 2023-01-22T23:11:25+01:00
Commit Message:
SCUMM: DOTT/GUI: Fix cursor not reappearing when loading a savegame
Changed paths:
engines/scumm/gfx_gui.cpp
diff --git a/engines/scumm/gfx_gui.cpp b/engines/scumm/gfx_gui.cpp
index 4e20d034f08..923c3ebab90 100644
--- a/engines/scumm/gfx_gui.cpp
+++ b/engines/scumm/gfx_gui.cpp
@@ -1750,7 +1750,7 @@ void ScummEngine::restoreCursorPostMenu() {
setCursorFromBuffer(_curGrabbedCursor, _curCursorWidth, _curCursorHeight, _curCursorWidth, true);
free(_curGrabbedCursor);
_curGrabbedCursor = nullptr;
- } else if (_game.version == 6) {
+ } else if (_game.version == 6 && _game.id != GID_TENTACLE) {
setCursorHotspot(_curCursorHotspotX, _curCursorHotspotY);
_cursor.width = _curCursorWidth;
_cursor.height = _curCursorHeight;
More information about the Scummvm-git-logs
mailing list