[Scummvm-git-logs] scummvm master -> a9e94fad331f3f96fdd6598280ab9a6aa1246e86

digitall noreply at scummvm.org
Wed Jan 25 01:01:46 UTC 2023


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
a9e94fad33 MM: MM1: Further Fix For Unused Variable GCC Compiler Warnings


Commit: a9e94fad331f3f96fdd6598280ab9a6aa1246e86
    https://github.com/scummvm/scummvm/commit/a9e94fad331f3f96fdd6598280ab9a6aa1246e86
Author: D G Turner (digitall at scummvm.org)
Date: 2023-01-25T01:01:30Z

Commit Message:
MM: MM1: Further Fix For Unused Variable GCC Compiler Warnings

Changed paths:
    engines/mm/mm1/game/combat.cpp


diff --git a/engines/mm/mm1/game/combat.cpp b/engines/mm/mm1/game/combat.cpp
index f31b78635bc..9848b2c3dae 100644
--- a/engines/mm/mm1/game/combat.cpp
+++ b/engines/mm/mm1/game/combat.cpp
@@ -404,16 +404,17 @@ void Combat::selectTreasure() {
 }
 
 void Combat::selectTreasure2(int count) {
-	static const byte TREASURES_ARR1[6] = { 1, 61, 86, 121, 156, 171 };
-	static const byte TREASURES_ARR2[6] = { 12, 5, 7, 7, 3, 12 };
-	int idx;
-
 	_treasureFlags[count - 1] = true;
 
-	idx = getRandomNumber(0, 5);
+	int idx = getRandomNumber(0, 5);
+
 	// FIXME: Should these be used instead of _val1 class variable?
-	//byte val1 = TREASURES_ARR1[idx];
-	//byte val2 = TREASURES_ARR2[idx];
+#if 0
+	static const byte TREASURES_ARR1[6] = { 1, 61, 86, 121, 156, 171 };
+	static const byte TREASURES_ARR2[6] = { 12, 5, 7, 7, 3, 12 };
+	byte val1 = TREASURES_ARR1[idx];
+	byte val2 = TREASURES_ARR2[idx];
+#endif
 
 	for (idx = 0; idx < count; ++idx)
 		_val1 += _allowFight;




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