[Scummvm-git-logs] scummvm master -> 37afcbc2aa06a291ddeded8e5d12c9b18b650e27
OMGPizzaGuy
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Sat Jan 28 20:13:36 UTC 2023
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
37afcbc2aa ULTIMA8: Move inventory sort item rule down and make consistent.
Commit: 37afcbc2aa06a291ddeded8e5d12c9b18b650e27
https://github.com/scummvm/scummvm/commit/37afcbc2aa06a291ddeded8e5d12c9b18b650e27
Author: Matthew Jimenez (matthew.jimenez at outlook.com)
Date: 2023-01-28T14:13:21-06:00
Commit Message:
ULTIMA8: Move inventory sort item rule down and make consistent.
Changed paths:
engines/ultima/ultima8/world/sort_item.h
diff --git a/engines/ultima/ultima8/world/sort_item.h b/engines/ultima/ultima8/world/sort_item.h
index 06a77c35e92..97bb2e65ebd 100644
--- a/engines/ultima/ultima8/world/sort_item.h
+++ b/engines/ultima/ultima8/world/sort_item.h
@@ -392,15 +392,7 @@ inline bool SortItem::below(const SortItem &si2) const {
if (si1._sprite != si2._sprite)
return si1._sprite < si2._sprite;
- // Inv items always drawn first if their z-bottom is equal or higher.
- // This is a bit of a hack as 2 places in Crusader there are keycards
- // on tables but their z position is the bottom z of the table.
- if (si1._invitem) {
- if (si1._z >= si2._z)
- return false;
- }
-
- // Clearly in z with at least one non-flat?
+ // Clearly in z and lower is non-flat?
if (si1._z < si2._z && si1._zTop <= si2._z)
return true;
@@ -428,6 +420,13 @@ inline bool SortItem::below(const SortItem &si2) const {
// Are overlapping in all 3 dimensions if we come here
+ // Inv items always drawn after
+ // 2 places in Crusader have keycards on tables
+ // but their z position is the bottom z of the table.
+ // TODO: Find these cases and add unit test
+ if (si1._invitem != si2._invitem)
+ return si1._invitem < si2._invitem;
+
// Flat always gets drawn before
if (si1._flat != si2._flat)
return si1._flat > si2._flat;
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