[Scummvm-git-logs] scummvm branch-2-7 -> 43a0e5531fde52d5ce98fb5a0548f01a54b3f76b
antoniou79
noreply at scummvm.org
Sat Jul 1 11:43:05 UTC 2023
This automated email contains information about 2 new commits which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
cc73fd7f5f GUI: Ommit aspect ratio checkbox if this feature is missing
43a0e5531f BACKENDS: OPENGL: Don't depend on USE_ASPECT
Commit: cc73fd7f5f9984ce30ddb0cb5ab6b30b179e29da
https://github.com/scummvm/scummvm/commit/cc73fd7f5f9984ce30ddb0cb5ab6b30b179e29da
Author: antoniou79 (a.antoniou79 at gmail.com)
Date: 2023-07-01T14:42:49+03:00
Commit Message:
GUI: Ommit aspect ratio checkbox if this feature is missing
Also fix compilation when building for --disable-aspect (buggy end bracket in backends/graphics/surfacesdl/surfacesdl-graphics.cpp)
Changed paths:
backends/graphics/opengl/opengl-graphics.cpp
backends/graphics/surfacesdl/surfacesdl-graphics.cpp
gui/options.cpp
diff --git a/backends/graphics/opengl/opengl-graphics.cpp b/backends/graphics/opengl/opengl-graphics.cpp
index 9141416572a..62b1be501f2 100644
--- a/backends/graphics/opengl/opengl-graphics.cpp
+++ b/backends/graphics/opengl/opengl-graphics.cpp
@@ -108,7 +108,9 @@ OpenGLGraphicsManager::~OpenGLGraphicsManager() {
bool OpenGLGraphicsManager::hasFeature(OSystem::Feature f) const {
switch (f) {
+#ifdef USE_ASPECT
case OSystem::kFeatureAspectRatioCorrection:
+#endif
case OSystem::kFeatureCursorPalette:
case OSystem::kFeatureFilteringMode:
case OSystem::kFeatureStretchMode:
diff --git a/backends/graphics/surfacesdl/surfacesdl-graphics.cpp b/backends/graphics/surfacesdl/surfacesdl-graphics.cpp
index 0256b2d8436..4a536b1f0a5 100644
--- a/backends/graphics/surfacesdl/surfacesdl-graphics.cpp
+++ b/backends/graphics/surfacesdl/surfacesdl-graphics.cpp
@@ -1381,8 +1381,8 @@ void SurfaceSdlGraphicsManager::internUpdateScreen() {
#ifdef USE_ASPECT
if (_videoMode.aspectRatioCorrection && orig_dst_y < height && !_overlayInGUI)
r->h = stretch200To240((uint8 *) _hwScreen->pixels, dstPitch, r->w, r->h, r->x, r->y, orig_dst_y * scale1, _videoMode.filtering, convertSDLPixelFormat(_hwScreen->format));
- }
#endif
+ }
}
SDL_UnlockSurface(srcSurf);
SDL_UnlockSurface(_hwScreen);
diff --git a/gui/options.cpp b/gui/options.cpp
index 5b0e45fa6fc..c86f701e0b8 100644
--- a/gui/options.cpp
+++ b/gui/options.cpp
@@ -366,12 +366,14 @@ void OptionsDialog::build() {
}
// Aspect ratio setting
- if (_guioptions.contains(GUIO_NOASPECT)) {
- _aspectCheckbox->setState(false);
- _aspectCheckbox->setEnabled(false);
- } else {
- _aspectCheckbox->setEnabled(true);
- _aspectCheckbox->setState(ConfMan.getBool("aspect_ratio", _domain));
+ if (g_system->hasFeature(OSystem::kFeatureAspectRatioCorrection)) {
+ if (_guioptions.contains(GUIO_NOASPECT)) {
+ _aspectCheckbox->setState(false);
+ _aspectCheckbox->setEnabled(false);
+ } else {
+ _aspectCheckbox->setEnabled(true);
+ _aspectCheckbox->setState(ConfMan.getBool("aspect_ratio", _domain));
+ }
}
if (g_system->hasFeature(OSystem::kFeatureVSync)) {
@@ -612,8 +614,10 @@ void OptionsDialog::apply() {
ConfMan.setBool("fullscreen", _fullscreenCheckbox->getState(), _domain);
_fullscreenCheckbox->setOverride(false);
}
- if (ConfMan.getBool("aspect_ratio", _domain) != _aspectCheckbox->getState())
- graphicsModeChanged = true;
+ if (g_system->hasFeature(OSystem::kFeatureAspectRatioCorrection)) {
+ if (ConfMan.getBool("aspect_ratio", _domain) != _aspectCheckbox->getState())
+ graphicsModeChanged = true;
+ }
if (g_system->hasFeature(OSystem::kFeatureVSync)) {
if (ConfMan.getBool("vsync", _domain) != _vsyncCheckbox->getState()) {
graphicsModeChanged = true;
@@ -622,7 +626,9 @@ void OptionsDialog::apply() {
}
}
- ConfMan.setBool("aspect_ratio", _aspectCheckbox->getState(), _domain);
+ if (g_system->hasFeature(OSystem::kFeatureAspectRatioCorrection)) {
+ ConfMan.setBool("aspect_ratio", _aspectCheckbox->getState(), _domain);
+ }
bool isSet = false;
@@ -1291,10 +1297,12 @@ void OptionsDialog::setGraphicSettingsState(bool enabled) {
else
_fullscreenCheckbox->setEnabled(false);
- if (_guioptions.contains(GUIO_NOASPECT))
- _aspectCheckbox->setEnabled(false);
- else
- _aspectCheckbox->setEnabled(enabled);
+ if (g_system->hasFeature(OSystem::kFeatureAspectRatioCorrection)) {
+ if (_guioptions.contains(GUIO_NOASPECT))
+ _aspectCheckbox->setEnabled(false);
+ else
+ _aspectCheckbox->setEnabled(enabled);
+ }
if (g_system->hasFeature(OSystem::kFeatureVSync))
_vsyncCheckbox->setEnabled(enabled);
@@ -1699,7 +1707,8 @@ void OptionsDialog::addGraphicControls(GuiObject *boss, const Common::String &pr
_filteringCheckbox = new CheckboxWidget(boss, prefix + "grFilteringCheckbox", _("Filter graphics"), _("Use linear filtering when scaling graphics"));
// Aspect ratio checkbox
- _aspectCheckbox = new CheckboxWidget(boss, prefix + "grAspectCheckbox", _("Aspect ratio correction"), _("Correct aspect ratio for games"));
+ if (g_system->hasFeature(OSystem::kFeatureAspectRatioCorrection))
+ _aspectCheckbox = new CheckboxWidget(boss, prefix + "grAspectCheckbox", _("Aspect ratio correction"), _("Correct aspect ratio for games"));
_enableGraphicSettings = true;
}
@@ -2047,7 +2056,9 @@ void OptionsDialog::setupGraphicsTab() {
if (g_system->hasFeature(OSystem::kFeatureFilteringMode))
_filteringCheckbox->setVisible(true);
- _aspectCheckbox->setVisible(true);
+ if (g_system->hasFeature(OSystem::kFeatureAspectRatioCorrection))
+ _aspectCheckbox->setVisible(true);
+
_renderModePopUpDesc->setVisible(true);
_renderModePopUp->setVisible(true);
Commit: 43a0e5531fde52d5ce98fb5a0548f01a54b3f76b
https://github.com/scummvm/scummvm/commit/43a0e5531fde52d5ce98fb5a0548f01a54b3f76b
Author: Le Philousophe (lephilousophe at users.noreply.github.com)
Date: 2023-07-01T14:42:58+03:00
Commit Message:
BACKENDS: OPENGL: Don't depend on USE_ASPECT
USE_ASPECT disables software aspect ratio correction.
In OpenGL it's done by GPU.
Changed paths:
backends/graphics/opengl/opengl-graphics.cpp
diff --git a/backends/graphics/opengl/opengl-graphics.cpp b/backends/graphics/opengl/opengl-graphics.cpp
index 62b1be501f2..9141416572a 100644
--- a/backends/graphics/opengl/opengl-graphics.cpp
+++ b/backends/graphics/opengl/opengl-graphics.cpp
@@ -108,9 +108,7 @@ OpenGLGraphicsManager::~OpenGLGraphicsManager() {
bool OpenGLGraphicsManager::hasFeature(OSystem::Feature f) const {
switch (f) {
-#ifdef USE_ASPECT
case OSystem::kFeatureAspectRatioCorrection:
-#endif
case OSystem::kFeatureCursorPalette:
case OSystem::kFeatureFilteringMode:
case OSystem::kFeatureStretchMode:
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