[Scummvm-git-logs] scummvm master -> b1ccb1695d1511dd7534db978171ddd6d1521e25

dreammaster noreply at scummvm.org
Sat Jun 3 23:56:05 UTC 2023


This automated email contains information about 3 new commits which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
56a99dc79f MM: MM1: Refresh display after equipping/removing items
94cd53cac2 MM: MM1: Implement item discarding
b1ccb1695d MM: MM1: Added Detect Magic view


Commit: 56a99dc79f24cc5b46aa509a80c33f94c60db2c5
    https://github.com/scummvm/scummvm/commit/56a99dc79f24cc5b46aa509a80c33f94c60db2c5
Author: Paul Gilbert (dreammaster at scummvm.org)
Date: 2023-06-03T16:55:59-07:00

Commit Message:
MM: MM1: Refresh display after equipping/removing items

Changed paths:
    engines/mm/mm1/views/character_info.cpp


diff --git a/engines/mm/mm1/views/character_info.cpp b/engines/mm/mm1/views/character_info.cpp
index 216d01bc69c..706c97586d3 100644
--- a/engines/mm/mm1/views/character_info.cpp
+++ b/engines/mm/mm1/views/character_info.cpp
@@ -171,12 +171,14 @@ bool CharacterInfo::msgKeypress(const KeypressMessage &msg) {
 		if (msg.keycode >= Common::KEYCODE_a &&
 				msg.keycode <= Common::KEYCODE_f)
 			equipItem(msg.keycode - Common::KEYCODE_a);
+		redraw();
 		break;
 
 	case REMOVE:
 		if (msg.keycode >= Common::KEYCODE_1 &&
 			msg.keycode <= Common::KEYCODE_6)
 			removeItem(msg.keycode - Common::KEYCODE_1);
+		redraw();
 		break;
 
 	case SHARE:


Commit: 94cd53cac2fe36e663d068fd48b7160151f05578
    https://github.com/scummvm/scummvm/commit/94cd53cac2fe36e663d068fd48b7160151f05578
Author: Paul Gilbert (dreammaster at scummvm.org)
Date: 2023-06-03T16:55:59-07:00

Commit Message:
MM: MM1: Implement item discarding

Changed paths:
    devtools/create_mm/files/mm1/strings_en.yml
    engines/mm/mm1/views/character_info.cpp
    engines/mm/mm1/views/character_info.h


diff --git a/devtools/create_mm/files/mm1/strings_en.yml b/devtools/create_mm/files/mm1/strings_en.yml
index 77dee261f86..766edfaf47a 100644
--- a/devtools/create_mm/files/mm1/strings_en.yml
+++ b/devtools/create_mm/files/mm1/strings_en.yml
@@ -25,6 +25,7 @@ dialogs:
 		legend2: " # view other     'd' discard 's' share"
 		legend3: "                  'e' equip   't' trade"
 		legend4: "'esc' to go back  'g' gather  'u' use"
+		discard: "discard which item: 'a'-'f'?"
 		equip: "equip which item: 'a'-'f'?"
 		remove: "remove which item: '1'-'6'?"
 		which: "which item: 'a'-'f'?"
diff --git a/engines/mm/mm1/views/character_info.cpp b/engines/mm/mm1/views/character_info.cpp
index 706c97586d3..cb4df042606 100644
--- a/engines/mm/mm1/views/character_info.cpp
+++ b/engines/mm/mm1/views/character_info.cpp
@@ -47,6 +47,11 @@ void CharacterInfo::draw() {
 		writeString(0, 24, STRING["dialogs.character.legend4"]);
 		break;
 
+	case DISCARD:
+		writeString(0, 20, STRING["dialogs.character.discard"]);
+		escToGoBack(0);
+		break;
+
 	case EQUIP:
 		writeString(0, 20, STRING["dialogs.character.equip"]);
 		escToGoBack(0);
@@ -133,6 +138,11 @@ bool CharacterInfo::msgKeypress(const KeypressMessage &msg) {
 		case Common::KEYCODE_c:
 			send("CastSpell", GameMessage("SPELL", 0));
 			break;
+		case Common::KEYCODE_d:
+			if (!g_globals->_currCharacter->_backpack.empty())
+				_state = DISCARD;
+			redraw();
+			break;
 		case Common::KEYCODE_e:
 			if (!g_globals->_currCharacter->_backpack.empty())
 				_state = EQUIP;
@@ -167,6 +177,13 @@ bool CharacterInfo::msgKeypress(const KeypressMessage &msg) {
 		 }
 		break;
 
+	case DISCARD:
+		if (msg.keycode >= Common::KEYCODE_a &&
+			msg.keycode <= Common::KEYCODE_f)
+			discardItem(msg.keycode - Common::KEYCODE_a);
+		redraw();
+		break;
+
 	case EQUIP:
 		if (msg.keycode >= Common::KEYCODE_a &&
 				msg.keycode <= Common::KEYCODE_f)
@@ -305,6 +322,13 @@ bool CharacterInfo::msgGame(const GameMessage &msg) {
 	return false;
 }
 
+void CharacterInfo::discardItem(uint index) {
+	Inventory &inv = g_globals->_currCharacter->_backpack;
+	if (index < inv.size())
+		inv.removeAt(index);
+	_state = DISPLAY;
+}
+
 void CharacterInfo::equipItem(uint index) {
 	Common::String errMsg;
 	_state = DISPLAY;
diff --git a/engines/mm/mm1/views/character_info.h b/engines/mm/mm1/views/character_info.h
index 2a19856b67a..3c77dcc1e5a 100644
--- a/engines/mm/mm1/views/character_info.h
+++ b/engines/mm/mm1/views/character_info.h
@@ -41,7 +41,7 @@ class CharacterInfo : public CharacterBase, MM1::Game::EquipRemove,
 	public MM1::Game::UseItem {
 private:
 	enum ViewState {
-		DISPLAY, EQUIP, GATHER, REMOVE, SHARE,
+		DISPLAY, DISCARD, EQUIP, GATHER, REMOVE, SHARE,
 		TRADE_WITH, TRADE_KIND, TRADE_ITEM, USE };
 	ViewState _state = DISPLAY;
 	Common::String _newName;
@@ -50,6 +50,11 @@ private:
 	TransferKind _tradeKind = TK_GEMS;
 	TextEntry _textEntry;
 private:
+	/**
+	 * Discards the item at the given index
+	 */
+	void discardItem(uint index);
+
 	/**
 	 * Equips the item at the given index
 	 */


Commit: b1ccb1695d1511dd7534db978171ddd6d1521e25
    https://github.com/scummvm/scummvm/commit/b1ccb1695d1511dd7534db978171ddd6d1521e25
Author: Paul Gilbert (dreammaster at scummvm.org)
Date: 2023-06-03T16:55:59-07:00

Commit Message:
MM: MM1: Added Detect Magic view

Changed paths:
  A engines/mm/mm1/views_enh/spells/detect_magic.cpp
  A engines/mm/mm1/views_enh/spells/detect_magic.h
    engines/mm/mm1/views_enh/dialogs.h
    engines/mm/module.mk


diff --git a/engines/mm/mm1/views_enh/dialogs.h b/engines/mm/mm1/views_enh/dialogs.h
index 45e67c168a8..736e55a4a50 100644
--- a/engines/mm/mm1/views_enh/dialogs.h
+++ b/engines/mm/mm1/views_enh/dialogs.h
@@ -87,6 +87,7 @@
 #include "mm/mm1/views_enh/locations/training.h"
 #include "mm/mm1/views_enh/spells/cast_spell.h"
 #include "mm/mm1/views_enh/spells/spellbook.h"
+#include "mm/mm1/views_enh/spells/detect_magic.h"
 #include "mm/mm1/views_enh/spells/fly.h"
 #include "mm/mm1/views_enh/spells/location.h"
 
@@ -139,6 +140,7 @@ private:
 	ViewsEnh::Locations::Training _training;
 	ViewsEnh::Spells::CastSpell _castSpell;
 	ViewsEnh::Spells::Spellbook _spellbook;
+	ViewsEnh::Spells::DetectMagic _detectMagic;
 	ViewsEnh::Spells::Fly _fly;
 	ViewsEnh::Spells::Location _location;
 	ViewsEnh::CharacterInfo _characterInfo;
diff --git a/engines/mm/mm1/views_enh/spells/detect_magic.cpp b/engines/mm/mm1/views_enh/spells/detect_magic.cpp
new file mode 100644
index 00000000000..19bdd6a8175
--- /dev/null
+++ b/engines/mm/mm1/views_enh/spells/detect_magic.cpp
@@ -0,0 +1,74 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program.  If not, see <http://www.gnu.org/licenses/>.
+ *
+ */
+
+#include "mm/mm1/views_enh/spells/detect_magic.h"
+#include "mm/mm1/globals.h"
+
+#define TEXT_X1 160
+#define TEXT_X2 195
+
+namespace MM {
+namespace MM1 {
+namespace ViewsEnh {
+namespace Spells {
+
+DetectMagic::DetectMagic() : ScrollView("DetectMagic") {
+	setBounds(Common::Rect(30, 30, 210, 120));
+	addButton(&g_globals->_escSprites, Common::Point(0, 64), 0, KEYBIND_ESCAPE, true);
+}
+
+void DetectMagic::draw() {
+	ScrollView::draw();
+
+	setReduced(true);
+	writeString(0, 0, STRING["dialogs.spells.detect_charges"], ALIGN_RIGHT);
+
+	getMagicStrings();
+
+	Inventory &inv = g_globals->_currCharacter->_backpack;
+	for (uint i = 0; i < inv.size(); ++i) {
+		// Write item name
+		writeString(0, (i + 1) * 8, Common::String::format("%c) ", 'A' + i));
+		g_globals->_items.getItem(inv[i]._id);
+		writeString(g_globals->_currItem._name);
+
+		// Write out the detect status
+		writeString(0, (i + 1) * 8, _strings[i], ALIGN_RIGHT);
+	}
+
+	if (inv.empty())
+		writeLine(1, STRING["enhdialogs.misc.no_items"]);
+
+	writeString(15, 66, STRING["enhdialogs.misc.go_back"]);
+	setReduced(false);
+}
+
+bool DetectMagic::msgAction(const ActionMessage &msg) {
+	if (msg._action == KEYBIND_SELECT || msg._action == KEYBIND_ESCAPE)
+		g_events->replaceView("Game", true);
+
+	return true;
+}
+
+} // namespace Spells
+} // namespace ViewsEnh
+} // namespace MM1
+} // namespace MM
diff --git a/engines/mm/mm1/views_enh/spells/detect_magic.h b/engines/mm/mm1/views_enh/spells/detect_magic.h
new file mode 100644
index 00000000000..d0aba7ca262
--- /dev/null
+++ b/engines/mm/mm1/views_enh/spells/detect_magic.h
@@ -0,0 +1,48 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program.  If not, see <http://www.gnu.org/licenses/>.
+ *
+ */
+
+#ifndef MM1_VIEWS_ENH_SPELLS_DETECT_MAGIC_H
+#define MM1_VIEWS_ENH_SPELLS_DETECT_MAGIC_H
+
+#include "mm/mm1/views_enh/scroll_view.h"
+#include "mm/mm1/game/detect_magic.h"
+
+namespace MM {
+namespace MM1 {
+namespace ViewsEnh {
+namespace Spells {
+
+class DetectMagic : public ScrollView, public MM1::Game::DetectMagic {
+public:
+	DetectMagic();
+	virtual ~DetectMagic() {
+	}
+
+	void draw() override;
+	bool msgAction(const ActionMessage &msg) override;
+};
+
+} // namespace Spells
+} // namespace ViewsEnh
+} // namespace MM1
+} // namespace MM
+
+#endif
diff --git a/engines/mm/module.mk b/engines/mm/module.mk
index 06c8c8bf419..c9ef5f419e8 100644
--- a/engines/mm/module.mk
+++ b/engines/mm/module.mk
@@ -136,6 +136,7 @@ MODULE_OBJS += \
 	mm1/views/wheel_spin.o \
 	mm1/views_enh/spells/cast_spell.o \
 	mm1/views_enh/spells/spellbook.o \
+	mm1/views_enh/spells/detect_magic.o \
 	mm1/views_enh/spells/fly.o \
 	mm1/views_enh/spells/location.o \
 	mm1/views_enh/button_container.o \




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