[Scummvm-git-logs] scummvm branch-2-7 -> 952649c481e2d413b8c89e316e21bef2b8d0a3ec

lephilousophe noreply at scummvm.org
Sun Mar 19 08:45:53 UTC 2023


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
952649c481 OPENGL: Make sure shader has been created before cloning it


Commit: 952649c481e2d413b8c89e316e21bef2b8d0a3ec
    https://github.com/scummvm/scummvm/commit/952649c481e2d413b8c89e316e21bef2b8d0a3ec
Author: Le Philousophe (lephilousophe at users.noreply.github.com)
Date: 2023-03-19T09:36:48+01:00

Commit Message:
OPENGL: Make sure shader has been created before cloning it

Changed paths:
    backends/graphics/opengl/shader.cpp


diff --git a/backends/graphics/opengl/shader.cpp b/backends/graphics/opengl/shader.cpp
index 71cdf544a88..0cee3a737cd 100644
--- a/backends/graphics/opengl/shader.cpp
+++ b/backends/graphics/opengl/shader.cpp
@@ -118,6 +118,7 @@ Shader *ShaderManager::query(ShaderUsage shader) const {
 		return nullptr;
 	}
 
+	assert(_builtIn[shader]);
 	return _builtIn[shader]->clone();
 }
 




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