[Scummvm-git-logs] scummvm master -> d0f77bb43f552a562b199e41a1347cd1da452be7
antoniou79
noreply at scummvm.org
Fri May 5 12:07:26 UTC 2023
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
d0f77bb43f BLADERUNNER: Fix glitch in CT01 mainloop
Commit: d0f77bb43f552a562b199e41a1347cd1da452be7
https://github.com/scummvm/scummvm/commit/d0f77bb43f552a562b199e41a1347cd1da452be7
Author: antoniou79 (a.antoniou79 at gmail.com)
Date: 2023-05-05T15:06:44+03:00
Commit Message:
BLADERUNNER: Fix glitch in CT01 mainloop
Changed paths:
engines/bladerunner/script/scene/ct01.cpp
engines/bladerunner/vqa_player.cpp
diff --git a/engines/bladerunner/script/scene/ct01.cpp b/engines/bladerunner/script/scene/ct01.cpp
index e3895baa401..9ccf1b7cc2a 100644
--- a/engines/bladerunner/script/scene/ct01.cpp
+++ b/engines/bladerunner/script/scene/ct01.cpp
@@ -26,7 +26,7 @@ namespace BladeRunner {
enum kCT01Loops {
kCT01LoopInshotFromCT12WithSpinner = 0, // 0 - 14
kCT01LoopInshot = 1, // 15 - 194
- kCT01LoopMainLoop = 2, // 195 - 255
+ kCT01LoopMainLoop = 2, // 195 - 255 (plays up to 254 due to a bug fix)
kCT01LoopDoorAnim = 4, // 256 - 315
kCT01LoopOutshot = 5, // 316 - 435
kCT01LoopInshotFromCT12NoSpinner = 6, // 436 - 450
diff --git a/engines/bladerunner/vqa_player.cpp b/engines/bladerunner/vqa_player.cpp
index 53981775492..f2d1556ba7b 100644
--- a/engines/bladerunner/vqa_player.cpp
+++ b/engines/bladerunner/vqa_player.cpp
@@ -54,6 +54,11 @@ bool VQAPlayer::open() {
// smoke (overlay) after explosion of Dermo Labs in DR04
// This has still frames in the end that so it looked as if the smoke was "frozen"
_decoder._loopInfo.loops[0].end = 58; // 59 up to 74 are still frames
+ } else if (_name.equals("CT01.VQA")) {
+ // In the last frame of the Mainloop (255) a Howie Lee's customer's hand
+ // backwards abruptly the loop looks jarring. We skip the last frame.
+ _decoder._loopInfo.loops[2].end = 254;
+ _decoder._loopInfo.loops[3].end = 254;
}
#endif
@@ -187,9 +192,8 @@ int VQAPlayer::update(bool forceDraw, bool advanceFrame, bool useTime, Graphics:
}
#endif
}
- if (_frameNext != _frameBeginNext) {
- _frameNext = _frameBeginNext;
- }
+
+ _frameNext = _frameBeginNext;
if (loopEndQueued == -1) {
if (_repeatsCount != -1) {
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