[Scummvm-git-logs] scummvm master -> 8747557ed23d75e52d4976c90a575bfa3deffd1e
elasota
noreply at scummvm.org
Wed May 24 23:37:36 UTC 2023
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
8747557ed2 VCRUISE: Remove corner preference from circuit puzzle AI
Commit: 8747557ed23d75e52d4976c90a575bfa3deffd1e
https://github.com/scummvm/scummvm/commit/8747557ed23d75e52d4976c90a575bfa3deffd1e
Author: elasota (ejlasota at gmail.com)
Date: 2023-05-24T19:37:14-04:00
Commit Message:
VCRUISE: Remove corner preference from circuit puzzle AI
Changed paths:
engines/vcruise/circuitpuzzle.cpp
diff --git a/engines/vcruise/circuitpuzzle.cpp b/engines/vcruise/circuitpuzzle.cpp
index d51a6dde1dc..834cd5667e2 100644
--- a/engines/vcruise/circuitpuzzle.cpp
+++ b/engines/vcruise/circuitpuzzle.cpp
@@ -461,14 +461,17 @@ bool CircuitPuzzle::executeAIAction(Common::RandomSource &randomSource, Common::
bool isWallBlock = false;
if (_previousAction._direction == kCellDirectionRight && pblock._direction == kCellDirectionRight && _previousAction._point.x == pblock._point.x)
isWallBlock = true;
- //else if (_previousAction._direction == kCellDirectionDown && pblock._direction == kCellDirectionDown && _previousAction._point.y == pblock._point.y)
- // isWallBlock = true;
+#if 0
+ else if (_previousAction._direction == kCellDirectionDown && pblock._direction == kCellDirectionDown && _previousAction._point.y == pblock._point.y)
+ isWallBlock = true;
+#endif
// If this forms a vertical wall, it's quality 2
if (isWallBlock)
quality = 2;
else {
- // If this forms a corner, it's quality 1
+ // If this forms a corner, it's quality 1 (disabled, this seems less accurate)
+#if 0
if (_previousAction._direction != pblock._direction) {
Common::Point prevAdjacent = _previousAction._point;
if (_previousAction._direction == kCellDirectionRight)
@@ -485,6 +488,7 @@ bool CircuitPuzzle::executeAIAction(Common::RandomSource &randomSource, Common::
if (prevAdjacent == pblock._point || prevAdjacent == pblockAdjacent || _previousAction._point == pblock._point || _previousAction._point == pblockAdjacent)
quality = 1;
}
+#endif
}
blockQualities[i] = quality;
More information about the Scummvm-git-logs
mailing list