[Scummvm-git-logs] scummvm master -> fd632752e2e108d279687c2d827df06f178cb89d
AndywinXp
noreply at scummvm.org
Sun Nov 19 18:19:31 UTC 2023
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
fd632752e2 SCUMM: MACGUI: Make Indy3 Save dialog EditText widget pixel accurate
Commit: fd632752e2e108d279687c2d827df06f178cb89d
https://github.com/scummvm/scummvm/commit/fd632752e2e108d279687c2d827df06f178cb89d
Author: AndywinXp (andywinxp at gmail.com)
Date: 2023-11-19T19:19:23+01:00
Commit Message:
SCUMM: MACGUI: Make Indy3 Save dialog EditText widget pixel accurate
Changed paths:
engines/scumm/gfx_mac.cpp
diff --git a/engines/scumm/gfx_mac.cpp b/engines/scumm/gfx_mac.cpp
index b3c1d40e578..8c43fa75c72 100644
--- a/engines/scumm/gfx_mac.cpp
+++ b/engines/scumm/gfx_mac.cpp
@@ -2985,6 +2985,10 @@ MacGui::MacDialogWindow *MacGui::createDialog(int dialogId) {
case 16:
{
// Editable text
+
+ // Adjust for pixel accuracy...
+ r.left -= 1;
+
MacGui::MacEditText *editText = window->addEditText(r, "Game file", enabled);
editText->selectAll();
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