[Scummvm-git-logs] scummvm-sites multiplayer -> c1b17c2471ed1abfeccafdc774a0aab9a626da42

LittleToonCat noreply at scummvm.org
Fri Nov 24 01:38:34 UTC 2023


This automated email contains information about 2 new commits which have been
pushed to the 'scummvm-sites' repo located at https://github.com/scummvm/scummvm-sites .

Summary:
072dda1e9a MULTIPLAYER: Remove debug print.
c1b17c2471 MULTIPLAYER: Comment out poll handling.


Commit: 072dda1e9a6c5566c5d06f30c8c5fd37af1bcf7a
    https://github.com/scummvm/scummvm-sites/commit/072dda1e9a6c5566c5d06f30c8c5fd37af1bcf7a
Author: Little Cat (toontownlittlecat at gmail.com)
Date: 2023-11-23T21:37:00-04:00

Commit Message:
MULTIPLAYER: Remove debug print.

Changed paths:
    lobby/net/DatabaseMessages.js


diff --git a/lobby/net/DatabaseMessages.js b/lobby/net/DatabaseMessages.js
index 7e8bb0d..d4206ad 100644
--- a/lobby/net/DatabaseMessages.js
+++ b/lobby/net/DatabaseMessages.js
@@ -91,14 +91,13 @@ server.handleMessage("login", async (client, args) => {
         // Parse version date and check against the timestamp in the config.
         // The substr call is to remove the first bracket from the date string.
 
-        console.log(`${versionArray[2].substr(1)} ${versionArray[3]} ${versionArray[4]} UTC`)
         const clientTimestamp = Date.parse(`${versionArray[2].substr(1)} ${versionArray[3]} ${versionArray[4]} UTC`);
         const serverTimestamp = Date.parse(server.versionRestrictions[client.versionNumber])
 
         const isBuildCompatable = clientTimestamp >= serverTimestamp
         if (!isBuildCompatable) {
             // Outdated build.
-            logEvent('outdatedLogin', client, version, {'username': username, 'game': game, 'server_version': server.versionRestrictions[client.versionNumber]});
+            logEvent('outdatedLogin', client, version, {'username': username, 'game': game, 'client_version': `${versionArray[2].substr(1)} ${versionArray[3]} ${versionArray[4]} UTC`, 'server_version': server.versionRestrictions[client.versionNumber]});
             client.send("login_resp", {error_code: 1,
                                        id: 0,
                                        sessionServer: "",


Commit: c1b17c2471ed1abfeccafdc774a0aab9a626da42
    https://github.com/scummvm/scummvm-sites/commit/c1b17c2471ed1abfeccafdc774a0aab9a626da42
Author: Little Cat (toontownlittlecat at gmail.com)
Date: 2023-11-23T21:38:26-04:00

Commit Message:
MULTIPLAYER: Comment out poll handling.

This was accidentally pushed; the web backend has no poll support yet.

Will uncomment when polls are properly implemented.

Changed paths:
    lobby/net/DatabaseMessages.js


diff --git a/lobby/net/DatabaseMessages.js b/lobby/net/DatabaseMessages.js
index d4206ad..a6e0c4f 100644
--- a/lobby/net/DatabaseMessages.js
+++ b/lobby/net/DatabaseMessages.js
@@ -199,14 +199,14 @@ server.handleMessage('set_poll_answer', async (client, args) => {
         return;
     }
 
-    const user = await redis.getUserById(client.userId, client.game);
-    const stats = Stats.ProfileMappers[client.game](user.stats);
-    if (!stats.hasOwnProperty('poll')) {
-        logger.warn(`Stats for user id ${client.userId} has no poll stat for game ${client.game}!  Ignoring.`);
-        return;
-    }
-    stats['poll'] = answer;
-    await database.setStats(client.userId, Object.values(stats), client.game);
+    // const user = await redis.getUserById(client.userId, client.game);
+    // const stats = Stats.ProfileMappers[client.game](user.stats);
+    // if (!stats.hasOwnProperty('poll')) {
+    //     logger.warn(`Stats for user id ${client.userId} has no poll stat for game ${client.game}!  Ignoring.`);
+    //     return;
+    // }
+    // stats['poll'] = answer;
+    // await database.setStats(client.userId, Object.values(stats), client.game);
 });
 
 server.handleMessage('locate_player', async (client, args) => {




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