[Scummvm-git-logs] scummvm master -> 23708828e27ef74da52f9b8fc037d4f7ed45939b
neuromancer
noreply at scummvm.org
Fri Nov 24 10:39:38 UTC 2023
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
23708828e2 FREESCAPE: remove useless glVertexPointer
Commit: 23708828e27ef74da52f9b8fc037d4f7ed45939b
https://github.com/scummvm/scummvm/commit/23708828e27ef74da52f9b8fc037d4f7ed45939b
Author: neuromancer (gustavo.grieco at gmail.com)
Date: 2023-11-24T11:34:23+01:00
Commit Message:
FREESCAPE: remove useless glVertexPointer
Changed paths:
engines/freescape/gfx_opengl_shaders.cpp
diff --git a/engines/freescape/gfx_opengl_shaders.cpp b/engines/freescape/gfx_opengl_shaders.cpp
index b8d91488a49..c10c78ccffc 100644
--- a/engines/freescape/gfx_opengl_shaders.cpp
+++ b/engines/freescape/gfx_opengl_shaders.cpp
@@ -175,7 +175,6 @@ void OpenGLShaderRenderer::renderSensorShoot(byte color, const Math::Vector3d se
glBufferData(GL_ARRAY_BUFFER, 8 * 3 * sizeof(float), _verts, GL_DYNAMIC_DRAW);
glVertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE, 3 * sizeof(float), nullptr);
- glVertexPointer(3, GL_FLOAT, 0, _verts);
glDrawArrays(GL_LINES, 0, 2);
glDisableClientState(GL_VERTEX_ARRAY);
glLineWidth(1);
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