[Scummvm-git-logs] scummvm master -> 1bf96c575262e297cb99b40a90478a162a43fc81
ScummVM-Translations
noreply at scummvm.org
Sun Apr 28 20:05:04 UTC 2024
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
1bf96c5752 I18N: Update translation files
Commit: 1bf96c575262e297cb99b40a90478a162a43fc81
https://github.com/scummvm/scummvm/commit/1bf96c575262e297cb99b40a90478a162a43fc81
Author: ScummVM-Translations (ScummVM-Translations at scummvm.org)
Date: 2024-04-28T20:04:51Z
Commit Message:
I18N: Update translation files
Updated by "Update PO files to match POT (msgmerge)" hook in Weblate.
Translation: ScummVM/scummvm
Translate-URL: https://translations.scummvm.org/projects/scummvm/scummvm/
Changed paths:
po/ar.po
po/be-tarask.po
po/be_BY.po
po/ca_ES.po
po/cs_CZ.po
po/da.po
po/de_DE.po
po/el.po
po/es_ES.po
po/eu.po
po/fi_FI.po
po/fr_FR.po
po/gl_ES.po
po/he.po
po/hi.po
po/hu_HU.po
po/it_IT.po
po/ja.po
po/ka.po
po/ko.po
po/nb_NO.po
po/nl_NL.po
po/nn_NO.po
po/pl_PL.po
po/pt_BR.po
po/pt_PT.po
po/ru_RU.po
po/sv_SE.po
po/tr.po
po/uk_UA.po
po/zh.po
diff --git a/po/ar.po b/po/ar.po
index d2b137888a9..29d37c0a204 100644
--- a/po/ar.po
+++ b/po/ar.po
@@ -10,7 +10,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 2.8.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2024-04-28 12:00+0000\n"
+"POT-Creation-Date: 2024-04-28 19:48+0000\n"
"PO-Revision-Date: 2023-03-26 11:16+0000\n"
"Last-Translator: Malek Bellasfar <bellasfarmalek450 at gmail.com>\n"
"Language-Team: Arabic <https://translations.scummvm.org/projects/scummvm/"
@@ -3930,7 +3930,7 @@ msgstr "تبدÙ٠تصØÙØ ÙØ³Ø¨Ø© Ø§ÙØ¹Ø±Ø¶ Ø¥ÙÙ Ø§ÙØ§Ø±ØªÙاع"
#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:72
#: backends/graphics3d/ios/ios-graphics3d.cpp:356
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:252
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:246
#: engines/twine/metaengine.cpp:360
msgid "Center"
msgstr "اÙÙ
Ø±ÙØ²"
@@ -3938,68 +3938,68 @@ msgstr "اÙÙ
Ø±ÙØ²"
#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:73
#: backends/graphics3d/ios/ios-graphics3d.cpp:357
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:253
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:247
msgid "Pixel-perfect scaling"
msgstr "ØªØØ¬ÙÙ
Ù
ثاÙÙ ÙÙØ¨ÙسÙ"
#: backends/graphics/opengl/opengl-graphics.cpp:260
#: backends/graphics3d/ios/ios-graphics3d.cpp:358
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:254
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:248
msgid "Even pixels scaling"
msgstr "ØªØØ¬ÙÙ
Ø§ÙØ¨Ùس٠عادÙ"
#: backends/graphics/opengl/opengl-graphics.cpp:261
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:74
#: backends/graphics3d/ios/ios-graphics3d.cpp:359
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:255
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:249
msgid "Fit to window"
msgstr "ØªÙØ§Ø³Ø¨ اÙÙØ§Ùذة"
#: backends/graphics/opengl/opengl-graphics.cpp:262
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:75
#: backends/graphics3d/ios/ios-graphics3d.cpp:360
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:256
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:250
msgid "Stretch to window"
msgstr "تÙ
تد Ø¥Ù٠اÙÙØ§Ùذة"
#: backends/graphics/opengl/opengl-graphics.cpp:263
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:76
#: backends/graphics3d/ios/ios-graphics3d.cpp:361
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:257
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:251
msgid "Fit to window (4:3)"
msgstr "Ù
ÙØ§Ø¦Ù
Ø© ÙÙÙØ§Ùذة (3: 4)"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:787
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:793
#, c-format
msgid "Resolution: %dx%d"
msgstr "Ø§ÙØ¯ÙØ©:%d %dx"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:831
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:837
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2654
msgid "Active graphics filter:"
msgstr "Ù
Ø±Ø´Ø Ø§ÙØ±Ø³ÙÙ
ات اÙÙØ´Ø·:"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:852
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:858
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2688
msgid "Enabled aspect ratio correction"
msgstr "تÙ
ÙÙ٠تصØÙØ ÙØ³Ø¨Ø© Ø§ÙØ¹Ø±Ø¶ Ø¥ÙÙ Ø§ÙØ§Ø±ØªÙاع"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:854
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:860
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2694
msgid "Disabled aspect ratio correction"
msgstr "تعطÙÙ ÙØ³Ø¨Ø© Ø§ÙØ¹Ø±Ø¶ Ø¥ÙÙ Ø§ÙØ§Ø±ØªÙاع اÙÙ
عطÙ"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:867
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:873
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2710
msgid "Filtering enabled"
msgstr "Ø§ÙØªØµÙÙØ© Ù
Ù
ÙÙÙØ©"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:869
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:875
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2712
msgid "Filtering disabled"
msgstr "تعطÙ٠تصÙÙØ©"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:895
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:901
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2739
msgid "Stretch mode"
msgstr "ÙØ¶Ø¹ Ø§ÙØªÙ
دد"
diff --git a/po/be-tarask.po b/po/be-tarask.po
index 15e827bea09..de409ab8a69 100644
--- a/po/be-tarask.po
+++ b/po/be-tarask.po
@@ -10,7 +10,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 2.3.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2024-04-28 12:00+0000\n"
+"POT-Creation-Date: 2024-04-28 19:48+0000\n"
"PO-Revision-Date: 2023-02-26 15:01+0000\n"
"Last-Translator: KastuÅ K. <oakum2334 at gmail.com>\n"
"Language-Team: Belarusian (Taraškievica) <https://translations.scummvm.org/"
@@ -3892,7 +3892,7 @@ msgstr "ÐеÑалÑÑÑнÑне каÑÑкÑÑÑ Ð¿ÑапоÑÑÑÑÑ ÑкÑа
#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:72
#: backends/graphics3d/ios/ios-graphics3d.cpp:356
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:252
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:246
#: engines/twine/metaengine.cpp:360
msgid "Center"
msgstr "ЦÑнÑÑавана"
@@ -3900,68 +3900,68 @@ msgstr "ЦÑнÑÑавана"
#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:73
#: backends/graphics3d/ios/ios-graphics3d.cpp:357
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:253
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:247
msgid "Pixel-perfect scaling"
msgstr "ÐавÑлÑÑÑнÑне акÑÑÐ°Ñ Ñ Ð¿ÑкÑÑлÑ"
#: backends/graphics/opengl/opengl-graphics.cpp:260
#: backends/graphics3d/ios/ios-graphics3d.cpp:358
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:254
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:248
msgid "Even pixels scaling"
msgstr "РаÑнамеÑнае павÑлÑÑÑнÑне пÑкÑÑлÑÑ"
#: backends/graphics/opengl/opengl-graphics.cpp:261
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:74
#: backends/graphics3d/ios/ios-graphics3d.cpp:359
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:255
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:249
msgid "Fit to window"
msgstr "Ðа памеÑÑ Ð°ÐºÐ½Ð°"
#: backends/graphics/opengl/opengl-graphics.cpp:262
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:75
#: backends/graphics3d/ios/ios-graphics3d.cpp:360
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:256
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:250
msgid "Stretch to window"
msgstr "РаÑÑÑÑгнÑÑÑ Ð¿Ð° акнÑ"
#: backends/graphics/opengl/opengl-graphics.cpp:263
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:76
#: backends/graphics3d/ios/ios-graphics3d.cpp:361
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:257
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:251
msgid "Fit to window (4:3)"
msgstr "Ðа памеÑÑ Ð°ÐºÐ½Ð° (4:3)"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:787
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:793
#, c-format
msgid "Resolution: %dx%d"
msgstr "РазÑознаÑÑÑÑ: %dx%d"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:831
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:837
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2654
msgid "Active graphics filter:"
msgstr "ÐÐ·ÐµÐ¹Ð½Ñ Ð³ÑаÑÑÑÐ½Ñ ÑÑлÑÑаÑ:"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:852
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:858
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2688
msgid "Enabled aspect ratio correction"
msgstr "ÐаÑÑкÑÑÑ Ð¿ÑапоÑÑÑÑÑ ÑкÑÐ°Ð½Ñ Ð´Ð°Ð»ÑÑана"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:854
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:860
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2694
msgid "Disabled aspect ratio correction"
msgstr "ÐаÑÑкÑÑÑ Ð¿ÑапоÑÑÑÑÑ ÑкÑÐ°Ð½Ñ Ð°Ð´Ð»ÑÑана"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:867
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:873
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2710
msgid "Filtering enabled"
msgstr "ФÑлÑÑÑаванÑне далÑÑана"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:869
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:875
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2712
msgid "Filtering disabled"
msgstr "ФÑлÑÑÑаванÑне адлÑÑана"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:895
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:901
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2739
msgid "Stretch mode"
msgstr "Ð ÑжÑм ÑаÑÑÑÑгÑ"
diff --git a/po/be_BY.po b/po/be_BY.po
index efd5680225a..d3749d6d713 100644
--- a/po/be_BY.po
+++ b/po/be_BY.po
@@ -9,7 +9,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.8.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2024-04-28 12:00+0000\n"
+"POT-Creation-Date: 2024-04-28 19:48+0000\n"
"PO-Revision-Date: 2021-03-21 08:24+0000\n"
"Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
"Language-Team: Belarusian <https://translations.scummvm.org/projects/scummvm/"
@@ -3900,7 +3900,7 @@ msgstr "ÐеÑаклÑÑÑÑÑ ÐºÐ°ÑÑкÑÑÑ ÑÑадноÑÑн бакоÑ"
#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:72
#: backends/graphics3d/ios/ios-graphics3d.cpp:356
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:252
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:246
#: engines/twine/metaengine.cpp:360
msgid "Center"
msgstr "Ðа ÑÑнÑÑÑ"
@@ -3908,13 +3908,13 @@ msgstr "Ðа ÑÑнÑÑÑ"
#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:73
#: backends/graphics3d/ios/ios-graphics3d.cpp:357
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:253
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:247
msgid "Pixel-perfect scaling"
msgstr "ÐаÑÑабаванне пÑкÑелÑ-Ñ-пÑкÑелÑ"
#: backends/graphics/opengl/opengl-graphics.cpp:260
#: backends/graphics3d/ios/ios-graphics3d.cpp:358
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:254
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:248
#, fuzzy
msgid "Even pixels scaling"
msgstr "ÐаÑÑабаванне пÑкÑелÑ-Ñ-пÑкÑелÑ"
@@ -3922,55 +3922,55 @@ msgstr "ÐаÑÑабаванне пÑкÑелÑ-Ñ-пÑкÑелÑ"
#: backends/graphics/opengl/opengl-graphics.cpp:261
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:74
#: backends/graphics3d/ios/ios-graphics3d.cpp:359
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:255
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:249
msgid "Fit to window"
msgstr "ÐаÑÑабаванне пÑкÑелÑ-Ñ-пÑкÑелÑ"
#: backends/graphics/opengl/opengl-graphics.cpp:262
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:75
#: backends/graphics3d/ios/ios-graphics3d.cpp:360
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:256
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:250
msgid "Stretch to window"
msgstr "РаÑÑÑгнÑÑÑ Ð´Ð° акна"
#: backends/graphics/opengl/opengl-graphics.cpp:263
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:76
#: backends/graphics3d/ios/ios-graphics3d.cpp:361
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:257
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:251
msgid "Fit to window (4:3)"
msgstr "ÐадагнаÑÑ Ð¿Ð°Ð´ акно (4:3)"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:787
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:793
#, c-format
msgid "Resolution: %dx%d"
msgstr "ÐдÑозненне: %dx%d"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:831
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:837
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2654
msgid "Active graphics filter:"
msgstr "ÐкÑÑÑÐ½Ñ Ð³ÑаÑÑÑÐ½Ñ ÑÑлÑÑÑ:"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:852
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:858
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2688
msgid "Enabled aspect ratio correction"
msgstr "ÐаÑÑкÑÑÑ ÑÑадноÑÑн Ð±Ð°ÐºÐ¾Ñ ÑклÑÑана"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:854
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:860
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2694
msgid "Disabled aspect ratio correction"
msgstr "ÐаÑÑкÑÑÑ ÑÑадноÑÑн Ð±Ð°ÐºÐ¾Ñ Ð²ÑклÑÑана"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:867
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:873
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2710
msgid "Filtering enabled"
msgstr "ФÑлÑÑÑаÑÑÑ ÑклÑÑана"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:869
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:875
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2712
msgid "Filtering disabled"
msgstr "ФÑлÑÑÑаÑÑÑ Ð²ÑклÑÑана"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:895
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:901
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2739
msgid "Stretch mode"
msgstr "Ð ÑжÑм ÑаÑÑÑгÑ"
diff --git a/po/ca_ES.po b/po/ca_ES.po
index f31e94e189e..b2ba8ea6298 100644
--- a/po/ca_ES.po
+++ b/po/ca_ES.po
@@ -10,7 +10,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.6.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2024-04-28 12:00+0000\n"
+"POT-Creation-Date: 2024-04-28 19:48+0000\n"
"PO-Revision-Date: 2024-04-10 04:42+0000\n"
"Last-Translator: Xaviu <xaviu at xaviu.com>\n"
"Language-Team: Catalan <https://translations.scummvm.org/projects/scummvm/"
@@ -3841,7 +3841,7 @@ msgstr "Commuta la correcció de la relació d'aspecte"
#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:72
#: backends/graphics3d/ios/ios-graphics3d.cpp:356
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:252
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:246
#: engines/twine/metaengine.cpp:360
msgid "Center"
msgstr "Centra"
@@ -3849,68 +3849,68 @@ msgstr "Centra"
#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:73
#: backends/graphics3d/ios/ios-graphics3d.cpp:357
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:253
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:247
msgid "Pixel-perfect scaling"
msgstr "Escalat pixel-perfect"
#: backends/graphics/opengl/opengl-graphics.cpp:260
#: backends/graphics3d/ios/ios-graphics3d.cpp:358
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:254
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:248
msgid "Even pixels scaling"
msgstr "Escalat de pÃxels parells"
#: backends/graphics/opengl/opengl-graphics.cpp:261
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:74
#: backends/graphics3d/ios/ios-graphics3d.cpp:359
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:255
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:249
msgid "Fit to window"
msgstr "Ajusta a la finestra"
#: backends/graphics/opengl/opengl-graphics.cpp:262
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:75
#: backends/graphics3d/ios/ios-graphics3d.cpp:360
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:256
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:250
msgid "Stretch to window"
msgstr "Amplia a la finestra"
#: backends/graphics/opengl/opengl-graphics.cpp:263
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:76
#: backends/graphics3d/ios/ios-graphics3d.cpp:361
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:257
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:251
msgid "Fit to window (4:3)"
msgstr "Ajusta a la finestra (4:3)"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:787
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:793
#, c-format
msgid "Resolution: %dx%d"
msgstr "Resolució: %dx%d"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:831
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:837
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2654
msgid "Active graphics filter:"
msgstr "Filtre de grà fics actiu:"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:852
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:858
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2688
msgid "Enabled aspect ratio correction"
msgstr "S'ha activat la correcció de la relació d'aspecte"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:854
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:860
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2694
msgid "Disabled aspect ratio correction"
msgstr "S'ha desactivat la correcció de la relació d'aspecte"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:867
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:873
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2710
msgid "Filtering enabled"
msgstr "Filtratge activat"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:869
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:875
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2712
msgid "Filtering disabled"
msgstr "Filtratge desactivat"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:895
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:901
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2739
msgid "Stretch mode"
msgstr "Mode d'ajustament"
diff --git a/po/cs_CZ.po b/po/cs_CZ.po
index 324bea3edef..67579e42cef 100644
--- a/po/cs_CZ.po
+++ b/po/cs_CZ.po
@@ -10,7 +10,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.7.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2024-04-28 12:00+0000\n"
+"POT-Creation-Date: 2024-04-28 19:48+0000\n"
"PO-Revision-Date: 2023-12-14 14:27+0000\n"
"Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
"Language-Team: Czech <https://translations.scummvm.org/projects/scummvm/"
@@ -3885,7 +3885,7 @@ msgstr "PÅepnout korekci pomÄru stran"
#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:72
#: backends/graphics3d/ios/ios-graphics3d.cpp:356
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:252
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:246
#: engines/twine/metaengine.cpp:360
msgid "Center"
msgstr "VystÅedit"
@@ -3893,13 +3893,13 @@ msgstr "VystÅedit"
#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:73
#: backends/graphics3d/ios/ios-graphics3d.cpp:357
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:253
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:247
msgid "Pixel-perfect scaling"
msgstr "PixelovÄ pÅesné Å¡kálovánÃ"
#: backends/graphics/opengl/opengl-graphics.cpp:260
#: backends/graphics3d/ios/ios-graphics3d.cpp:358
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:254
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:248
#, fuzzy
msgid "Even pixels scaling"
msgstr "PixelovÄ pÅesné Å¡kálovánÃ"
@@ -3907,55 +3907,55 @@ msgstr "PixelovÄ pÅesné Å¡kálovánÃ"
#: backends/graphics/opengl/opengl-graphics.cpp:261
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:74
#: backends/graphics3d/ios/ios-graphics3d.cpp:359
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:255
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:249
msgid "Fit to window"
msgstr "PÅizpůsobit oknu"
#: backends/graphics/opengl/opengl-graphics.cpp:262
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:75
#: backends/graphics3d/ios/ios-graphics3d.cpp:360
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:256
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:250
msgid "Stretch to window"
msgstr "Roztáhnout do okna"
#: backends/graphics/opengl/opengl-graphics.cpp:263
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:76
#: backends/graphics3d/ios/ios-graphics3d.cpp:361
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:257
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:251
msgid "Fit to window (4:3)"
msgstr "PÅizpůsobit oknu (4:3)"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:787
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:793
#, c-format
msgid "Resolution: %dx%d"
msgstr "RozliÅ¡enÃ: %dx%d"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:831
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:837
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2654
msgid "Active graphics filter:"
msgstr "Aktivnà grafický filtr:"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:852
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:858
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2688
msgid "Enabled aspect ratio correction"
msgstr "Povolena korekce pomÄru stran"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:854
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:860
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2694
msgid "Disabled aspect ratio correction"
msgstr "Zakázána korekce pomÄru stran"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:867
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:873
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2710
msgid "Filtering enabled"
msgstr "Filtrovánà povoleno"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:869
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:875
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2712
msgid "Filtering disabled"
msgstr "Filtrovánà zakázáno"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:895
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:901
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2739
#, fuzzy
msgid "Stretch mode"
diff --git a/po/da.po b/po/da.po
index 60f647c7830..5523135ce9a 100644
--- a/po/da.po
+++ b/po/da.po
@@ -10,7 +10,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2024-04-28 12:00+0000\n"
+"POT-Creation-Date: 2024-04-28 19:48+0000\n"
"PO-Revision-Date: 2023-09-07 17:04+0000\n"
"Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
"Language-Team: Danish <https://translations.scummvm.org/projects/scummvm/"
@@ -3901,7 +3901,7 @@ msgstr "Rettelse af højde-/breddeforhold til/fra"
#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:72
#: backends/graphics3d/ios/ios-graphics3d.cpp:356
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:252
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:246
#: engines/twine/metaengine.cpp:360
msgid "Center"
msgstr "Centrér"
@@ -3909,13 +3909,13 @@ msgstr "Centrér"
#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:73
#: backends/graphics3d/ios/ios-graphics3d.cpp:357
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:253
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:247
msgid "Pixel-perfect scaling"
msgstr "Pixelperfekt skalering"
#: backends/graphics/opengl/opengl-graphics.cpp:260
#: backends/graphics3d/ios/ios-graphics3d.cpp:358
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:254
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:248
#, fuzzy
msgid "Even pixels scaling"
msgstr "Pixelperfekt skalering"
@@ -3923,55 +3923,55 @@ msgstr "Pixelperfekt skalering"
#: backends/graphics/opengl/opengl-graphics.cpp:261
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:74
#: backends/graphics3d/ios/ios-graphics3d.cpp:359
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:255
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:249
msgid "Fit to window"
msgstr "Tilpas til vindue"
#: backends/graphics/opengl/opengl-graphics.cpp:262
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:75
#: backends/graphics3d/ios/ios-graphics3d.cpp:360
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:256
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:250
msgid "Stretch to window"
msgstr "Stræk til vindue"
#: backends/graphics/opengl/opengl-graphics.cpp:263
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:76
#: backends/graphics3d/ios/ios-graphics3d.cpp:361
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:257
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:251
msgid "Fit to window (4:3)"
msgstr "Tilpas til vindue (4:3)"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:787
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:793
#, c-format
msgid "Resolution: %dx%d"
msgstr "Opløsning: %dx%d"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:831
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:837
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2654
msgid "Active graphics filter:"
msgstr "Aktive grafik filtre:"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:852
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:858
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2688
msgid "Enabled aspect ratio correction"
msgstr "Aktivér rettelse af højde-/breddeforhold"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:854
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:860
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2694
msgid "Disabled aspect ratio correction"
msgstr "Deaktivér rettelse af højde-/breddeforhold"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:867
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:873
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2710
msgid "Filtering enabled"
msgstr "Filtering aktiveret"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:869
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:875
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2712
msgid "Filtering disabled"
msgstr "Filtrering deaktiveret"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:895
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:901
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2739
msgid "Stretch mode"
msgstr "Stræktilstand"
diff --git a/po/de_DE.po b/po/de_DE.po
index 8e7060a5d93..6d2a09ba85c 100644
--- a/po/de_DE.po
+++ b/po/de_DE.po
@@ -10,7 +10,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.10.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2024-04-28 12:00+0000\n"
+"POT-Creation-Date: 2024-04-28 19:48+0000\n"
"PO-Revision-Date: 2024-03-15 18:30+0000\n"
"Last-Translator: Lothar Serra Mari <lothar.serramari at scummvm.org>\n"
"Language-Team: German <https://translations.scummvm.org/projects/scummvm/"
@@ -3972,7 +3972,7 @@ msgstr "Seitenverhältnis-Korrektur umschalten"
#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:72
#: backends/graphics3d/ios/ios-graphics3d.cpp:356
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:252
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:246
#: engines/twine/metaengine.cpp:360
msgid "Center"
msgstr "Zentriert"
@@ -3980,68 +3980,68 @@ msgstr "Zentriert"
#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:73
#: backends/graphics3d/ios/ios-graphics3d.cpp:357
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:253
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:247
msgid "Pixel-perfect scaling"
msgstr "Pixelgenaue Skalierung"
#: backends/graphics/opengl/opengl-graphics.cpp:260
#: backends/graphics3d/ios/ios-graphics3d.cpp:358
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:254
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:248
msgid "Even pixels scaling"
msgstr "Skalierung mit gleichmäÃigen Pixeln"
#: backends/graphics/opengl/opengl-graphics.cpp:261
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:74
#: backends/graphics3d/ios/ios-graphics3d.cpp:359
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:255
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:249
msgid "Fit to window"
msgstr "An Fenster anpassen"
#: backends/graphics/opengl/opengl-graphics.cpp:262
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:75
#: backends/graphics3d/ios/ios-graphics3d.cpp:360
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:256
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:250
msgid "Stretch to window"
msgstr "Auf FenstergröÃe strecken"
#: backends/graphics/opengl/opengl-graphics.cpp:263
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:76
#: backends/graphics3d/ios/ios-graphics3d.cpp:361
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:257
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:251
msgid "Fit to window (4:3)"
msgstr "An Fenster anpassen (4:3)"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:787
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:793
#, c-format
msgid "Resolution: %dx%d"
msgstr "Auflösung: %dx%d"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:831
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:837
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2654
msgid "Active graphics filter:"
msgstr "Aktiver Grafikfilter:"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:852
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:858
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2688
msgid "Enabled aspect ratio correction"
msgstr "Seitenverhältniskorrektur an"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:854
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:860
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2694
msgid "Disabled aspect ratio correction"
msgstr "Seitenverhältniskorrektur aus"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:867
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:873
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2710
msgid "Filtering enabled"
msgstr "Bilineare Filterung aktiviert"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:869
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:875
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2712
msgid "Filtering disabled"
msgstr "Bilineare Filterung deaktiviert"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:895
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:901
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2739
msgid "Stretch mode"
msgstr "Skaliermodus"
diff --git a/po/el.po b/po/el.po
index da62e950954..04f32be246b 100644
--- a/po/el.po
+++ b/po/el.po
@@ -9,7 +9,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.10.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2024-04-28 12:00+0000\n"
+"POT-Creation-Date: 2024-04-28 19:48+0000\n"
"PO-Revision-Date: 2024-04-01 09:04+0000\n"
"Last-Translator: Antoniou Athanasios <a.antoniou79 at gmail.com>\n"
"Language-Team: Greek <https://translations.scummvm.org/projects/scummvm/"
@@ -4045,7 +4045,7 @@ msgstr "Îναλλαγή διÏÏθÏÏÎ·Ï Î±Î½Î±Î»Î¿Î³Î¯Î±Ï Î´Î¹Î±ÏÏάÏε
#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:72
#: backends/graphics3d/ios/ios-graphics3d.cpp:356
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:252
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:246
#: engines/twine/metaengine.cpp:360
msgid "Center"
msgstr "ΣÏο κÎνÏÏο"
@@ -4053,68 +4053,68 @@ msgstr "ΣÏο κÎνÏÏο"
#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:73
#: backends/graphics3d/ios/ios-graphics3d.cpp:357
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:253
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:247
msgid "Pixel-perfect scaling"
msgstr "ÎλιμάκÏÏη αÏÏλÏ
ÏηÏ-ακÏίβειαÏ-Ïίξελ"
#: backends/graphics/opengl/opengl-graphics.cpp:260
#: backends/graphics3d/ios/ios-graphics3d.cpp:358
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:254
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:248
msgid "Even pixels scaling"
msgstr "ÎλιμάκÏÏη ζÏ
γιÏμÎνηÏ-ακÏίβειαÏ-Ïίξελ"
#: backends/graphics/opengl/opengl-graphics.cpp:261
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:74
#: backends/graphics3d/ios/ios-graphics3d.cpp:359
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:255
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:249
msgid "Fit to window"
msgstr "Î ÏοÏαÏμογή ÏÏο ÏαÏάθÏ
Ïο"
#: backends/graphics/opengl/opengl-graphics.cpp:262
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:75
#: backends/graphics3d/ios/ios-graphics3d.cpp:360
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:256
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:250
msgid "Stretch to window"
msgstr "ÎÏÎκÏαÏη εικÏÎ½Î±Ï Î³Î¹Î± να γεμίÏει Ïο ÏαÏάθÏ
Ïο"
#: backends/graphics/opengl/opengl-graphics.cpp:263
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:76
#: backends/graphics3d/ios/ios-graphics3d.cpp:361
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:257
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:251
msgid "Fit to window (4:3)"
msgstr "Î ÏοÏαÏμογή ÏÏο ÏαÏάθÏ
Ïο (4:3)"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:787
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:793
#, c-format
msgid "Resolution: %dx%d"
msgstr "ÎνάλÏ
Ïη: %dx%d"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:831
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:837
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2654
msgid "Active graphics filter:"
msgstr "ÎνεÏÎ³Ï ÏίλÏÏο γÏαÏικÏν:"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:852
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:858
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2688
msgid "Enabled aspect ratio correction"
msgstr "ÎνεÏγοÏοιήθηκε η διÏÏθÏÏη Î±Î½Î±Î»Î¿Î³Î¯Î±Ï Î´Î¹Î±ÏÏάÏεÏν"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:854
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:860
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2694
msgid "Disabled aspect ratio correction"
msgstr "ÎÏενεÏγοÏοιήθηκε η διÏÏθÏÏη Î±Î½Î±Î»Î¿Î³Î¯Î±Ï Î´Î¹Î±ÏÏάÏεÏν"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:867
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:873
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2710
msgid "Filtering enabled"
msgstr "ÎνεÏγοÏοίηÏη ÏιλÏÏαÏίÏμαÏοÏ"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:869
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:875
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2712
msgid "Filtering disabled"
msgstr "ÎÏενεÏγοÏοίηÏη ÏιλÏÏαÏίÏμαÏοÏ"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:895
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:901
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2739
msgid "Stretch mode"
msgstr "ÎειÏοÏ
Ïγία εÏÎκÏαÏÎ·Ï ÎµÎ¹ÎºÏναÏ"
diff --git a/po/es_ES.po b/po/es_ES.po
index e4b55456a7b..a9a0b454c48 100644
--- a/po/es_ES.po
+++ b/po/es_ES.po
@@ -10,7 +10,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.4.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2024-04-28 12:00+0000\n"
+"POT-Creation-Date: 2024-04-28 19:48+0000\n"
"PO-Revision-Date: 2024-04-26 22:30+0000\n"
"Last-Translator: IlDucci <pajaroloco_2 at hotmail.com>\n"
"Language-Team: Spanish <https://translations.scummvm.org/projects/scummvm/"
@@ -3985,7 +3985,7 @@ msgstr "Corregir relación de aspecto"
#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:72
#: backends/graphics3d/ios/ios-graphics3d.cpp:356
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:252
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:246
#: engines/twine/metaengine.cpp:360
msgid "Center"
msgstr "Centrar"
@@ -3993,68 +3993,68 @@ msgstr "Centrar"
#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:73
#: backends/graphics3d/ios/ios-graphics3d.cpp:357
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:253
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:247
msgid "Pixel-perfect scaling"
msgstr "Escalado pixel-perfect"
#: backends/graphics/opengl/opengl-graphics.cpp:260
#: backends/graphics3d/ios/ios-graphics3d.cpp:358
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:254
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:248
msgid "Even pixels scaling"
msgstr "Escalado pixel-perfect (sin corregir relación de aspecto)"
#: backends/graphics/opengl/opengl-graphics.cpp:261
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:74
#: backends/graphics3d/ios/ios-graphics3d.cpp:359
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:255
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:249
msgid "Fit to window"
msgstr "Ajustar a la ventana"
#: backends/graphics/opengl/opengl-graphics.cpp:262
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:75
#: backends/graphics3d/ios/ios-graphics3d.cpp:360
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:256
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:250
msgid "Stretch to window"
msgstr "Ajustar a la ventana"
#: backends/graphics/opengl/opengl-graphics.cpp:263
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:76
#: backends/graphics3d/ios/ios-graphics3d.cpp:361
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:257
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:251
msgid "Fit to window (4:3)"
msgstr "Ajuste de ventana (4:3)"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:787
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:793
#, c-format
msgid "Resolution: %dx%d"
msgstr "Resolución: %dx%d"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:831
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:837
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2654
msgid "Active graphics filter:"
msgstr "Filtro de gráficos activo:"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:852
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:858
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2688
msgid "Enabled aspect ratio correction"
msgstr "Activar la corrección de aspecto"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:854
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:860
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2694
msgid "Disabled aspect ratio correction"
msgstr "Desactivar la corrección de aspecto"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:867
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:873
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2710
msgid "Filtering enabled"
msgstr "Filtrado activado"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:869
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:875
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2712
msgid "Filtering disabled"
msgstr "Filtrado desactivado"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:895
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:901
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2739
msgid "Stretch mode"
msgstr "Modo de ajuste"
diff --git a/po/eu.po b/po/eu.po
index 4b192ce8802..545c92c5794 100644
--- a/po/eu.po
+++ b/po/eu.po
@@ -10,7 +10,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.5.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2024-04-28 12:00+0000\n"
+"POT-Creation-Date: 2024-04-28 19:48+0000\n"
"PO-Revision-Date: 2024-02-05 18:42+0000\n"
"Last-Translator: Josu Igoa <josuigoa at ni.eus>\n"
"Language-Team: Basque <https://translations.scummvm.org/projects/scummvm/"
@@ -3928,7 +3928,7 @@ msgstr "Txandakatu fFormatu-ratioaren zuzenketa"
#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:72
#: backends/graphics3d/ios/ios-graphics3d.cpp:356
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:252
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:246
#: engines/twine/metaengine.cpp:360
#, fuzzy
msgid "Center"
@@ -3937,70 +3937,70 @@ msgstr "Sartu"
#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:73
#: backends/graphics3d/ios/ios-graphics3d.cpp:357
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:253
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:247
msgid "Pixel-perfect scaling"
msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:260
#: backends/graphics3d/ios/ios-graphics3d.cpp:358
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:254
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:248
msgid "Even pixels scaling"
msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:261
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:74
#: backends/graphics3d/ios/ios-graphics3d.cpp:359
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:255
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:249
msgid "Fit to window"
msgstr "Doitu leihora"
#: backends/graphics/opengl/opengl-graphics.cpp:262
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:75
#: backends/graphics3d/ios/ios-graphics3d.cpp:360
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:256
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:250
msgid "Stretch to window"
msgstr "Tiratu leihora"
#: backends/graphics/opengl/opengl-graphics.cpp:263
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:76
#: backends/graphics3d/ios/ios-graphics3d.cpp:361
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:257
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:251
msgid "Fit to window (4:3)"
msgstr "Doitu leihora (4:3)"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:787
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:793
#, c-format
msgid "Resolution: %dx%d"
msgstr "Bereizmena: %dx%d"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:831
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:837
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2654
msgid "Active graphics filter:"
msgstr "Filtro grafiko aktiboa:"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:852
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:858
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2688
msgid "Enabled aspect ratio correction"
msgstr "Formatu-ratio zuzenketa gaituta"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:854
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:860
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2694
msgid "Disabled aspect ratio correction"
msgstr "Formatu-ratio zuzenketa desgaituta"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:867
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:873
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2710
#, fuzzy
msgid "Filtering enabled"
msgstr "Klikatzea gaituta"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:869
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:875
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2712
#, fuzzy
msgid "Filtering disabled"
msgstr "Klikatzea desgaituta"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:895
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:901
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2739
#, fuzzy
msgid "Stretch mode"
diff --git a/po/fi_FI.po b/po/fi_FI.po
index c59d368cb54..192c8fe6a60 100644
--- a/po/fi_FI.po
+++ b/po/fi_FI.po
@@ -10,7 +10,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.6.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2024-04-28 12:00+0000\n"
+"POT-Creation-Date: 2024-04-28 19:48+0000\n"
"PO-Revision-Date: 2024-04-22 23:42+0000\n"
"Last-Translator: Timo Mikkolainen <tmikkola at gmail.com>\n"
"Language-Team: Finnish <https://translations.scummvm.org/projects/scummvm/"
@@ -3925,7 +3925,7 @@ msgstr "Kuvasuhdekorjaus päälle / pois"
#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:72
#: backends/graphics3d/ios/ios-graphics3d.cpp:356
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:252
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:246
#: engines/twine/metaengine.cpp:360
msgid "Center"
msgstr "Keskitetty"
@@ -3933,68 +3933,68 @@ msgstr "Keskitetty"
#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:73
#: backends/graphics3d/ios/ios-graphics3d.cpp:357
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:253
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:247
msgid "Pixel-perfect scaling"
msgstr "Pikselintarkka skaalaus"
#: backends/graphics/opengl/opengl-graphics.cpp:260
#: backends/graphics3d/ios/ios-graphics3d.cpp:358
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:254
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:248
msgid "Even pixels scaling"
msgstr "Tasapikseliskaalaus"
#: backends/graphics/opengl/opengl-graphics.cpp:261
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:74
#: backends/graphics3d/ios/ios-graphics3d.cpp:359
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:255
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:249
msgid "Fit to window"
msgstr "Sovita ikkunaan"
#: backends/graphics/opengl/opengl-graphics.cpp:262
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:75
#: backends/graphics3d/ios/ios-graphics3d.cpp:360
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:256
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:250
msgid "Stretch to window"
msgstr "Venytä ikkunaan"
#: backends/graphics/opengl/opengl-graphics.cpp:263
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:76
#: backends/graphics3d/ios/ios-graphics3d.cpp:361
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:257
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:251
msgid "Fit to window (4:3)"
msgstr "Sovita ikkunaan (4:3)"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:787
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:793
#, c-format
msgid "Resolution: %dx%d"
msgstr "Resoluutio: %dx%d"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:831
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:837
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2654
msgid "Active graphics filter:"
msgstr "Valittu grafiikkasuodatin:"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:852
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:858
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2688
msgid "Enabled aspect ratio correction"
msgstr "Kuvasuhteen korjaus päällä"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:854
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:860
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2694
msgid "Disabled aspect ratio correction"
msgstr "Kuvasuhteen korjaus pois päältä"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:867
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:873
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2710
msgid "Filtering enabled"
msgstr "Suodatus päällä"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:869
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:875
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2712
msgid "Filtering disabled"
msgstr "Suodatus pois päältä"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:895
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:901
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2739
msgid "Stretch mode"
msgstr "Venytystila"
diff --git a/po/fr_FR.po b/po/fr_FR.po
index f1af6961d87..de28ec687b5 100644
--- a/po/fr_FR.po
+++ b/po/fr_FR.po
@@ -10,7 +10,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.8.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2024-04-28 12:00+0000\n"
+"POT-Creation-Date: 2024-04-28 19:48+0000\n"
"PO-Revision-Date: 2024-04-28 13:42+0000\n"
"Last-Translator: Purple T <ZEONK at hotmail.com>\n"
"Language-Team: French <https://translations.scummvm.org/projects/scummvm/"
@@ -3998,7 +3998,7 @@ msgstr "Act./Désact. correction du rapport d'aspect"
#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:72
#: backends/graphics3d/ios/ios-graphics3d.cpp:356
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:252
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:246
#: engines/twine/metaengine.cpp:360
msgid "Center"
msgstr "Centrer"
@@ -4006,68 +4006,68 @@ msgstr "Centrer"
#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:73
#: backends/graphics3d/ios/ios-graphics3d.cpp:357
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:253
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:247
msgid "Pixel-perfect scaling"
msgstr "Mise à l'échelle Pixel-perfect"
#: backends/graphics/opengl/opengl-graphics.cpp:260
#: backends/graphics3d/ios/ios-graphics3d.cpp:358
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:254
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:248
msgid "Even pixels scaling"
msgstr "Mise à l'échelle avec pixels réguliers"
#: backends/graphics/opengl/opengl-graphics.cpp:261
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:74
#: backends/graphics3d/ios/ios-graphics3d.cpp:359
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:255
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:249
msgid "Fit to window"
msgstr "Adapter à la fenêtre"
#: backends/graphics/opengl/opengl-graphics.cpp:262
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:75
#: backends/graphics3d/ios/ios-graphics3d.cpp:360
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:256
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:250
msgid "Stretch to window"
msgstr "Ãtirer pour remplir la fenêtre"
#: backends/graphics/opengl/opengl-graphics.cpp:263
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:76
#: backends/graphics3d/ios/ios-graphics3d.cpp:361
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:257
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:251
msgid "Fit to window (4:3)"
msgstr "Adapter à la fenêtre (4:3)"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:787
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:793
#, c-format
msgid "Resolution: %dx%d"
msgstr "Résolution : %dx%d"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:831
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:837
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2654
msgid "Active graphics filter:"
msgstr "Filtre graphique actif :"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:852
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:858
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2688
msgid "Enabled aspect ratio correction"
msgstr "Correction du rapport d'aspect activée"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:854
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:860
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2694
msgid "Disabled aspect ratio correction"
msgstr "Correction du rapport d'aspect désactivée"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:867
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:873
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2710
msgid "Filtering enabled"
msgstr "Filtrage activé"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:869
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:875
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2712
msgid "Filtering disabled"
msgstr "Filtrage désactivé"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:895
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:901
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2739
msgid "Stretch mode"
msgstr "Mode d'étirement"
diff --git a/po/gl_ES.po b/po/gl_ES.po
index 9c431ea52cb..5103eab10dd 100644
--- a/po/gl_ES.po
+++ b/po/gl_ES.po
@@ -10,7 +10,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.8.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2024-04-28 12:00+0000\n"
+"POT-Creation-Date: 2024-04-28 19:48+0000\n"
"PO-Revision-Date: 2020-09-26 21:13+0000\n"
"Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
"Language-Team: Galician <https://translations.scummvm.org/projects/scummvm/"
@@ -3901,7 +3901,7 @@ msgstr "Activar/desactivar corrección de proporción"
#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:72
#: backends/graphics3d/ios/ios-graphics3d.cpp:356
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:252
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:246
#: engines/twine/metaengine.cpp:360
#, fuzzy
msgid "Center"
@@ -3910,68 +3910,68 @@ msgstr "INTRO"
#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:73
#: backends/graphics3d/ios/ios-graphics3d.cpp:357
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:253
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:247
msgid "Pixel-perfect scaling"
msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:260
#: backends/graphics3d/ios/ios-graphics3d.cpp:358
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:254
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:248
msgid "Even pixels scaling"
msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:261
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:74
#: backends/graphics3d/ios/ios-graphics3d.cpp:359
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:255
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:249
msgid "Fit to window"
msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:262
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:75
#: backends/graphics3d/ios/ios-graphics3d.cpp:360
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:256
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:250
msgid "Stretch to window"
msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:263
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:76
#: backends/graphics3d/ios/ios-graphics3d.cpp:361
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:257
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:251
msgid "Fit to window (4:3)"
msgstr ""
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:787
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:793
#, c-format
msgid "Resolution: %dx%d"
msgstr "Resolución: %dx%d"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:831
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:837
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2654
msgid "Active graphics filter:"
msgstr "Filtro de gráficos activo:"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:852
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:858
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2688
msgid "Enabled aspect ratio correction"
msgstr "Corrección de proporción activada"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:854
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:860
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2694
msgid "Disabled aspect ratio correction"
msgstr "Corrección de proporción desactivada"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:867
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:873
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2710
msgid "Filtering enabled"
msgstr "Filtrado activado"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:869
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:875
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2712
msgid "Filtering disabled"
msgstr "Filtrado desactivado"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:895
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:901
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2739
#, fuzzy
msgid "Stretch mode"
diff --git a/po/he.po b/po/he.po
index 2719c21981b..89ba7ee57fb 100644
--- a/po/he.po
+++ b/po/he.po
@@ -10,7 +10,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 2.1.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2024-04-28 12:00+0000\n"
+"POT-Creation-Date: 2024-04-28 19:48+0000\n"
"PO-Revision-Date: 2023-12-14 14:28+0000\n"
"Last-Translator: Niv Baehr <bloop93 at gmail.com>\n"
"Language-Team: Hebrew <https://translations.scummvm.org/projects/scummvm/"
@@ -3815,7 +3815,7 @@ msgstr "××ת×× ×ª××§×× ××ס ×××××"
#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:72
#: backends/graphics3d/ios/ios-graphics3d.cpp:356
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:252
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:246
#: engines/twine/metaengine.cpp:360
msgid "Center"
msgstr "×ר××"
@@ -3823,68 +3823,68 @@ msgstr "×ר××"
#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:73
#: backends/graphics3d/ios/ios-graphics3d.cpp:357
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:253
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:247
msgid "Pixel-perfect scaling"
msgstr "ש××××-פ×קס××× ××ת××ת ×§× × ××××"
#: backends/graphics/opengl/opengl-graphics.cpp:260
#: backends/graphics3d/ios/ios-graphics3d.cpp:358
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:254
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:248
msgid "Even pixels scaling"
msgstr "×ת××ת ×§× × ×××× ×פ×קס××× ××××××"
#: backends/graphics/opengl/opengl-graphics.cpp:261
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:74
#: backends/graphics3d/ios/ios-graphics3d.cpp:359
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:255
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:249
msgid "Fit to window"
msgstr "×ת××× ×××××"
#: backends/graphics/opengl/opengl-graphics.cpp:262
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:75
#: backends/graphics3d/ios/ios-graphics3d.cpp:360
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:256
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:250
msgid "Stretch to window"
msgstr "×ת××× ×××××"
#: backends/graphics/opengl/opengl-graphics.cpp:263
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:76
#: backends/graphics3d/ios/ios-graphics3d.cpp:361
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:257
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:251
msgid "Fit to window (4:3)"
msgstr "×ת××× ××××× (4: 3)"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:787
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:793
#, c-format
msgid "Resolution: %dx%d"
msgstr "ר××××צ××: %dx%d"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:831
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:837
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2654
msgid "Active graphics filter:"
msgstr "××¡× × ××¨×¤× ×¤×¢××:"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:852
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:858
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2688
msgid "Enabled aspect ratio correction"
msgstr "ת××§×× ××ס ××××× ××פע×"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:854
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:860
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2694
msgid "Disabled aspect ratio correction"
msgstr "ת××§×× ××ס ××××× ××ש×ת"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:867
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:873
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2710
msgid "Filtering enabled"
msgstr "ס×× ×× ××פע×"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:869
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:875
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2712
msgid "Filtering disabled"
msgstr "×ס×× ×× ××ש×ת"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:895
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:901
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2739
msgid "Stretch mode"
msgstr "××¦× ×ת×××"
diff --git a/po/hi.po b/po/hi.po
index a7defd43a9c..777f723b740 100644
--- a/po/hi.po
+++ b/po/hi.po
@@ -10,7 +10,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 2.3.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2024-04-28 12:00+0000\n"
+"POT-Creation-Date: 2024-04-28 19:48+0000\n"
"PO-Revision-Date: 2023-12-06 11:16+0000\n"
"Last-Translator: Aditya Mohan <adityamurali003 at gmail.com>\n"
"Language-Team: Hindi <https://translations.scummvm.org/projects/scummvm/"
@@ -3717,7 +3717,7 @@ msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:72
#: backends/graphics3d/ios/ios-graphics3d.cpp:356
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:252
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:246
#: engines/twine/metaengine.cpp:360
msgid "Center"
msgstr ""
@@ -3725,68 +3725,68 @@ msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:73
#: backends/graphics3d/ios/ios-graphics3d.cpp:357
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:253
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:247
msgid "Pixel-perfect scaling"
msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:260
#: backends/graphics3d/ios/ios-graphics3d.cpp:358
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:254
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:248
msgid "Even pixels scaling"
msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:261
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:74
#: backends/graphics3d/ios/ios-graphics3d.cpp:359
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:255
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:249
msgid "Fit to window"
msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:262
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:75
#: backends/graphics3d/ios/ios-graphics3d.cpp:360
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:256
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:250
msgid "Stretch to window"
msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:263
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:76
#: backends/graphics3d/ios/ios-graphics3d.cpp:361
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:257
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:251
msgid "Fit to window (4:3)"
msgstr ""
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:787
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:793
#, c-format
msgid "Resolution: %dx%d"
msgstr ""
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:831
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:837
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2654
msgid "Active graphics filter:"
msgstr ""
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:852
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:858
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2688
msgid "Enabled aspect ratio correction"
msgstr ""
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:854
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:860
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2694
msgid "Disabled aspect ratio correction"
msgstr ""
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:867
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:873
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2710
msgid "Filtering enabled"
msgstr ""
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:869
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:875
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2712
msgid "Filtering disabled"
msgstr ""
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:895
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:901
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2739
msgid "Stretch mode"
msgstr ""
diff --git a/po/hu_HU.po b/po/hu_HU.po
index 83c156622ee..4c1379d659e 100644
--- a/po/hu_HU.po
+++ b/po/hu_HU.po
@@ -9,7 +9,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2024-04-28 12:00+0000\n"
+"POT-Creation-Date: 2024-04-28 19:48+0000\n"
"PO-Revision-Date: 2023-12-08 17:19+0000\n"
"Last-Translator: George Kormendi <grubycza at hotmail.com>\n"
"Language-Team: Hungarian <https://translations.scummvm.org/projects/scummvm/"
@@ -3894,7 +3894,7 @@ msgstr "Képarány korrekció váltása"
#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:72
#: backends/graphics3d/ios/ios-graphics3d.cpp:356
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:252
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:246
#: engines/twine/metaengine.cpp:360
msgid "Center"
msgstr "Közepe"
@@ -3902,68 +3902,68 @@ msgstr "Közepe"
#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:73
#: backends/graphics3d/ios/ios-graphics3d.cpp:357
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:253
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:247
msgid "Pixel-perfect scaling"
msgstr "Pixel-tökéletes méretezés"
#: backends/graphics/opengl/opengl-graphics.cpp:260
#: backends/graphics3d/ios/ios-graphics3d.cpp:358
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:254
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:248
msgid "Even pixels scaling"
msgstr "Egyenletes pixel méretezés"
#: backends/graphics/opengl/opengl-graphics.cpp:261
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:74
#: backends/graphics3d/ios/ios-graphics3d.cpp:359
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:255
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:249
msgid "Fit to window"
msgstr "Illeszkedik az ablakhoz"
#: backends/graphics/opengl/opengl-graphics.cpp:262
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:75
#: backends/graphics3d/ios/ios-graphics3d.cpp:360
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:256
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:250
msgid "Stretch to window"
msgstr "Nyújt az ablakhoz"
#: backends/graphics/opengl/opengl-graphics.cpp:263
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:76
#: backends/graphics3d/ios/ios-graphics3d.cpp:361
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:257
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:251
msgid "Fit to window (4:3)"
msgstr "Illeszkedik a (4:3) ablakhoz"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:787
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:793
#, c-format
msgid "Resolution: %dx%d"
msgstr "Felbontás: %dx%d"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:831
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:837
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2654
msgid "Active graphics filter:"
msgstr "AktÃv grafikus szûrõk:"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:852
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:858
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2688
msgid "Enabled aspect ratio correction"
msgstr "Méretarány korrekció engedélyezve"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:854
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:860
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2694
msgid "Disabled aspect ratio correction"
msgstr "Méretarány korrekció letiltva"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:867
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:873
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2710
msgid "Filtering enabled"
msgstr "Szûrés engedélyezve"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:869
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:875
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2712
msgid "Filtering disabled"
msgstr "Szûrés letiltva"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:895
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:901
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2739
msgid "Stretch mode"
msgstr "Nyújtás mód"
diff --git a/po/it_IT.po b/po/it_IT.po
index 3039c5c10c1..658b09142b9 100644
--- a/po/it_IT.po
+++ b/po/it_IT.po
@@ -10,7 +10,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2024-04-28 12:00+0000\n"
+"POT-Creation-Date: 2024-04-28 19:48+0000\n"
"PO-Revision-Date: 2024-04-27 14:00+0000\n"
"Last-Translator: Walter Agazzi <walter.agazzi at protonmail.com>\n"
"Language-Team: Italian <https://translations.scummvm.org/projects/scummvm/"
@@ -3969,7 +3969,7 @@ msgstr "Attiva/disattiva correzione proporzioni"
#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:72
#: backends/graphics3d/ios/ios-graphics3d.cpp:356
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:252
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:246
#: engines/twine/metaengine.cpp:360
msgid "Center"
msgstr "Centra"
@@ -3977,68 +3977,68 @@ msgstr "Centra"
#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:73
#: backends/graphics3d/ios/ios-graphics3d.cpp:357
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:253
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:247
msgid "Pixel-perfect scaling"
msgstr "Ridimensionamento pixel-perfect"
#: backends/graphics/opengl/opengl-graphics.cpp:260
#: backends/graphics3d/ios/ios-graphics3d.cpp:358
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:254
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:248
msgid "Even pixels scaling"
msgstr "Ridimensionamento a pixel equivalenti"
#: backends/graphics/opengl/opengl-graphics.cpp:261
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:74
#: backends/graphics3d/ios/ios-graphics3d.cpp:359
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:255
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:249
msgid "Fit to window"
msgstr "Adatta alla finestra"
#: backends/graphics/opengl/opengl-graphics.cpp:262
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:75
#: backends/graphics3d/ios/ios-graphics3d.cpp:360
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:256
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:250
msgid "Stretch to window"
msgstr "Stira l'immagine per riempire la finestra"
#: backends/graphics/opengl/opengl-graphics.cpp:263
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:76
#: backends/graphics3d/ios/ios-graphics3d.cpp:361
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:257
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:251
msgid "Fit to window (4:3)"
msgstr "Adatta alla finestra (4:3)"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:787
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:793
#, c-format
msgid "Resolution: %dx%d"
msgstr "Risoluzione: %dx%d"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:831
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:837
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2654
msgid "Active graphics filter:"
msgstr "Filtro grafico attivo:"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:852
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:858
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2688
msgid "Enabled aspect ratio correction"
msgstr "Correzione proporzioni attivata"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:854
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:860
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2694
msgid "Disabled aspect ratio correction"
msgstr "Correzione proporzioni disattivata"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:867
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:873
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2710
msgid "Filtering enabled"
msgstr "Filtro video attivato"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:869
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:875
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2712
msgid "Filtering disabled"
msgstr "Filtro video disattivato"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:895
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:901
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2739
msgid "Stretch mode"
msgstr "Ridimensionamento"
diff --git a/po/ja.po b/po/ja.po
index a47bb963070..e6bbb29ffc3 100644
--- a/po/ja.po
+++ b/po/ja.po
@@ -10,7 +10,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 2.3.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2024-04-28 12:00+0000\n"
+"POT-Creation-Date: 2024-04-28 19:48+0000\n"
"PO-Revision-Date: 2024-03-19 18:42+0000\n"
"Last-Translator: VAN-Gluon <van.gluonp at gmail.com>\n"
"Language-Team: Japanese <https://translations.scummvm.org/projects/scummvm/"
@@ -3845,7 +3845,7 @@ msgstr "縦横æ¯ä¿®æ£ã®åæ¿"
#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:72
#: backends/graphics3d/ios/ios-graphics3d.cpp:356
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:252
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:246
#: engines/twine/metaengine.cpp:360
msgid "Center"
msgstr "ä¸å¤®"
@@ -3853,68 +3853,68 @@ msgstr "ä¸å¤®"
#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:73
#: backends/graphics3d/ios/ios-graphics3d.cpp:357
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:253
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:247
msgid "Pixel-perfect scaling"
msgstr "ãã¯ã»ã«ãã¼ãã§ã¯ã"
#: backends/graphics/opengl/opengl-graphics.cpp:260
#: backends/graphics3d/ios/ios-graphics3d.cpp:358
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:254
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:248
msgid "Even pixels scaling"
msgstr "ãã¯ã»ã«åä¸ã«ã¹ã±ã¼ãªã³ã°"
#: backends/graphics/opengl/opengl-graphics.cpp:261
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:74
#: backends/graphics3d/ios/ios-graphics3d.cpp:359
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:255
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:249
msgid "Fit to window"
msgstr "ã¦ã£ã³ãã¦ã«åããã"
#: backends/graphics/opengl/opengl-graphics.cpp:262
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:75
#: backends/graphics3d/ios/ios-graphics3d.cpp:360
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:256
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:250
msgid "Stretch to window"
msgstr "ã¦ã£ã³ãã¦ã«åããã¦æ¡å¤§"
#: backends/graphics/opengl/opengl-graphics.cpp:263
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:76
#: backends/graphics3d/ios/ios-graphics3d.cpp:361
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:257
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:251
msgid "Fit to window (4:3)"
msgstr "ã¦ã£ã³ãã¦ã«åããã(4:3)"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:787
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:793
#, c-format
msgid "Resolution: %dx%d"
msgstr "è§£å度: %dx%d"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:831
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:837
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2654
msgid "Active graphics filter:"
msgstr "é©ç¨ä¸ã®æ åãã£ã«ã¿ã¼ï¼"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:852
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:858
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2688
msgid "Enabled aspect ratio correction"
msgstr "縦横æ¯ä¿®æ£é©ç¨"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:854
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:860
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2694
msgid "Disabled aspect ratio correction"
msgstr "縦横æ¯ä¿®æ£ç¡å¹"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:867
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:873
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2710
msgid "Filtering enabled"
msgstr "ãã£ã«ã¿ã¼é©ç¨"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:869
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:875
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2712
msgid "Filtering disabled"
msgstr "ãã£ã«ã¿ã¼ç¡å¹"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:895
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:901
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2739
msgid "Stretch mode"
msgstr "ã¹ãã¬ããã¢ã¼ã"
diff --git a/po/ka.po b/po/ka.po
index f226fff42c3..4fa747b7018 100644
--- a/po/ka.po
+++ b/po/ka.po
@@ -10,7 +10,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 2.8.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2024-04-28 12:00+0000\n"
+"POT-Creation-Date: 2024-04-28 19:48+0000\n"
"PO-Revision-Date: 2024-04-05 14:42+0000\n"
"Last-Translator: NorwayFun <temuri.doghonadze at gmail.com>\n"
"Language-Team: Georgian <https://translations.scummvm.org/projects/scummvm/"
@@ -3670,7 +3670,7 @@ msgstr "ááááá¡ á¤áá ááááá¡ á¨áá¡á¬áá áááá¡
#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:72
#: backends/graphics3d/ios/ios-graphics3d.cpp:356
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:252
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:246
#: engines/twine/metaengine.cpp:360
msgid "Center"
msgstr "áªááá¢á á"
@@ -3678,68 +3678,68 @@ msgstr "áªááá¢á á"
#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:73
#: backends/graphics3d/ios/ios-graphics3d.cpp:357
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:253
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:247
msgid "Pixel-perfect scaling"
msgstr "ááá¥á¡áá-ááá¥á¡áá áááááááá"
#: backends/graphics/opengl/opengl-graphics.cpp:260
#: backends/graphics3d/ios/ios-graphics3d.cpp:358
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:254
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:248
msgid "Even pixels scaling"
msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:261
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:74
#: backends/graphics3d/ios/ios-graphics3d.cpp:359
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:255
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:249
msgid "Fit to window"
msgstr "á¤ááá¯áá áá¨á á©áá¢ááá"
#: backends/graphics/opengl/opengl-graphics.cpp:262
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:75
#: backends/graphics3d/ios/ios-graphics3d.cpp:360
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:256
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:250
msgid "Stretch to window"
msgstr "á¤ááá¯á áááá ááá¬áááá"
#: backends/graphics/opengl/opengl-graphics.cpp:263
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:76
#: backends/graphics3d/ios/ios-graphics3d.cpp:361
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:257
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:251
msgid "Fit to window (4:3)"
msgstr "á¤ááá¯áá áá¨á á©áá¢ááá (4:3)"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:787
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:793
#, c-format
msgid "Resolution: %dx%d"
msgstr "ááá¤áá ááááá: %dx%d"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:831
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:837
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2654
msgid "Active graphics filter:"
msgstr "áá¥á¢áá£á á áá áá¤áááá¡ á¤ááá¢á á:"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:852
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:858
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2688
msgid "Enabled aspect ratio correction"
msgstr ""
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:854
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:860
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2694
msgid "Disabled aspect ratio correction"
msgstr ""
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:867
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:873
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2710
msgid "Filtering enabled"
msgstr "ááá¤ááá¢áá á á©áá áá£ááá"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:869
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:875
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2712
msgid "Filtering disabled"
msgstr "ááá¤ááá¢áá á ááááá áá£ááá"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:895
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:901
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2739
msgid "Stretch mode"
msgstr "ááá¬ááááá¡ á ááááá"
diff --git a/po/ko.po b/po/ko.po
index e763e7376a3..f8a72c726ed 100644
--- a/po/ko.po
+++ b/po/ko.po
@@ -10,7 +10,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 2.3.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2024-04-28 12:00+0000\n"
+"POT-Creation-Date: 2024-04-28 19:48+0000\n"
"PO-Revision-Date: 2023-12-14 14:28+0000\n"
"Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
"Language-Team: Korean <https://translations.scummvm.org/projects/scummvm/"
@@ -3884,7 +3884,7 @@ msgstr "íë©´ ì¢
í¡ë¹ ë³´ì ì í"
#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:72
#: backends/graphics3d/ios/ios-graphics3d.cpp:356
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:252
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:246
#: engines/twine/metaengine.cpp:360
msgid "Center"
msgstr "ì¤ì"
@@ -3892,68 +3892,68 @@ msgstr "ì¤ì"
#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:73
#: backends/graphics3d/ios/ios-graphics3d.cpp:357
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:253
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:247
msgid "Pixel-perfect scaling"
msgstr "í½ì
ë§ì¶¤ í¬ê¸°ì¡°ì "
#: backends/graphics/opengl/opengl-graphics.cpp:260
#: backends/graphics3d/ios/ios-graphics3d.cpp:358
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:254
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:248
msgid "Even pixels scaling"
msgstr "ê· ì¼ í½ì
í¬ê¸°ì¡°ì "
#: backends/graphics/opengl/opengl-graphics.cpp:261
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:74
#: backends/graphics3d/ios/ios-graphics3d.cpp:359
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:255
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:249
msgid "Fit to window"
msgstr "ì°½ í¬ê¸°ì ë§ì¶¤"
#: backends/graphics/opengl/opengl-graphics.cpp:262
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:75
#: backends/graphics3d/ios/ios-graphics3d.cpp:360
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:256
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:250
msgid "Stretch to window"
msgstr "ì°½ì ë§ê² ë림"
#: backends/graphics/opengl/opengl-graphics.cpp:263
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:76
#: backends/graphics3d/ios/ios-graphics3d.cpp:361
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:257
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:251
msgid "Fit to window (4:3)"
msgstr "ì°½ í¬ê¸°ì ë§ì¶¤ (4:3)"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:787
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:793
#, c-format
msgid "Resolution: %dx%d"
msgstr "í´ìë: %dx%d"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:831
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:837
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2654
msgid "Active graphics filter:"
msgstr "íì± ê·¸ëí½ íí°:"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:852
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:858
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2688
msgid "Enabled aspect ratio correction"
msgstr "íë©´ ì¢
í¡ë¹ ë³´ì íì±í"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:854
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:860
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2694
msgid "Disabled aspect ratio correction"
msgstr "íë©´ ì¢
í¡ë¹ ë³´ì ë¹íì±í"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:867
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:873
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2710
msgid "Filtering enabled"
msgstr "íí°ë§ íì±í"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:869
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:875
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2712
msgid "Filtering disabled"
msgstr "íí°ë§ ë¹íì±í"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:895
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:901
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2739
msgid "Stretch mode"
msgstr "íë 모ë"
diff --git a/po/nb_NO.po b/po/nb_NO.po
index a3ea4e5e933..2dbc2c42d0f 100644
--- a/po/nb_NO.po
+++ b/po/nb_NO.po
@@ -10,7 +10,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2024-04-28 12:00+0000\n"
+"POT-Creation-Date: 2024-04-28 19:48+0000\n"
"PO-Revision-Date: 2023-12-29 23:55+0000\n"
"Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
"Language-Team: Norwegian Bokmål <https://translations.scummvm.org/projects/"
@@ -3949,7 +3949,7 @@ msgstr "Skru korrigering av bildeformat av/på"
#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:72
#: backends/graphics3d/ios/ios-graphics3d.cpp:356
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:252
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:246
#: engines/twine/metaengine.cpp:360
msgid "Center"
msgstr "Senter"
@@ -3957,68 +3957,68 @@ msgstr "Senter"
#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:73
#: backends/graphics3d/ios/ios-graphics3d.cpp:357
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:253
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:247
msgid "Pixel-perfect scaling"
msgstr "Pikselperfekt skalering"
#: backends/graphics/opengl/opengl-graphics.cpp:260
#: backends/graphics3d/ios/ios-graphics3d.cpp:358
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:254
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:248
msgid "Even pixels scaling"
msgstr "Jevn pikselskalering"
#: backends/graphics/opengl/opengl-graphics.cpp:261
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:74
#: backends/graphics3d/ios/ios-graphics3d.cpp:359
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:255
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:249
msgid "Fit to window"
msgstr "Tilpass vinduet"
#: backends/graphics/opengl/opengl-graphics.cpp:262
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:75
#: backends/graphics3d/ios/ios-graphics3d.cpp:360
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:256
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:250
msgid "Stretch to window"
msgstr "Strekk til vinduet"
#: backends/graphics/opengl/opengl-graphics.cpp:263
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:76
#: backends/graphics3d/ios/ios-graphics3d.cpp:361
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:257
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:251
msgid "Fit to window (4:3)"
msgstr "Tilpass vinduet (4:3)"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:787
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:793
#, c-format
msgid "Resolution: %dx%d"
msgstr "Oppløsning: %dx%d"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:831
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:837
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2654
msgid "Active graphics filter:"
msgstr "Aktivt grafikkfilter:"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:852
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:858
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2688
msgid "Enabled aspect ratio correction"
msgstr "Bildeformatskorrigering aktivert"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:854
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:860
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2694
msgid "Disabled aspect ratio correction"
msgstr "Bildeformatskorrigering deaktivert"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:867
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:873
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2710
msgid "Filtering enabled"
msgstr "Filtrering aktivert"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:869
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:875
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2712
msgid "Filtering disabled"
msgstr "Filtrering deaktivert"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:895
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:901
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2739
msgid "Stretch mode"
msgstr "Strekkmodus"
diff --git a/po/nl_NL.po b/po/nl_NL.po
index 7a258e362dc..ea8a7c566b8 100644
--- a/po/nl_NL.po
+++ b/po/nl_NL.po
@@ -10,7 +10,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.9.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2024-04-28 12:00+0000\n"
+"POT-Creation-Date: 2024-04-28 19:48+0000\n"
"PO-Revision-Date: 2024-03-24 18:22+0000\n"
"Last-Translator: Ben Castricum <github at bencastricum.nl>\n"
"Language-Team: Dutch <https://translations.scummvm.org/projects/scummvm/"
@@ -3899,7 +3899,7 @@ msgstr "Pixelverhoudingcorrectie aan-/uitzetten"
#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:72
#: backends/graphics3d/ios/ios-graphics3d.cpp:356
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:252
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:246
#: engines/twine/metaengine.cpp:360
msgid "Center"
msgstr "Centreer"
@@ -3907,68 +3907,68 @@ msgstr "Centreer"
#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:73
#: backends/graphics3d/ios/ios-graphics3d.cpp:357
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:253
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:247
msgid "Pixel-perfect scaling"
msgstr "Pixel-perfect schalen"
#: backends/graphics/opengl/opengl-graphics.cpp:260
#: backends/graphics3d/ios/ios-graphics3d.cpp:358
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:254
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:248
msgid "Even pixels scaling"
msgstr "Gelijkmatig pixel schalen"
#: backends/graphics/opengl/opengl-graphics.cpp:261
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:74
#: backends/graphics3d/ios/ios-graphics3d.cpp:359
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:255
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:249
msgid "Fit to window"
msgstr "Maak passend aan window"
#: backends/graphics/opengl/opengl-graphics.cpp:262
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:75
#: backends/graphics3d/ios/ios-graphics3d.cpp:360
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:256
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:250
msgid "Stretch to window"
msgstr "Rek uit naar window"
#: backends/graphics/opengl/opengl-graphics.cpp:263
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:76
#: backends/graphics3d/ios/ios-graphics3d.cpp:361
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:257
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:251
msgid "Fit to window (4:3)"
msgstr "Maak passend aan venster (4:3)"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:787
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:793
#, c-format
msgid "Resolution: %dx%d"
msgstr "Resolutie: %dx%d"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:831
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:837
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2654
msgid "Active graphics filter:"
msgstr "Actieve grafische filter:"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:852
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:858
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2688
msgid "Enabled aspect ratio correction"
msgstr "Pixelverhoudingcorrectie ingeschakeld"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:854
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:860
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2694
msgid "Disabled aspect ratio correction"
msgstr "Pixelverhoudingcorrectie uitgeschakeld"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:867
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:873
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2710
msgid "Filtering enabled"
msgstr "Filteren aangezet"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:869
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:875
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2712
msgid "Filtering disabled"
msgstr "Filteren uitgeschakeld"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:895
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:901
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2739
msgid "Stretch mode"
msgstr "Uitrekmodus"
diff --git a/po/nn_NO.po b/po/nn_NO.po
index 4dc0833eaa9..c7c388900a1 100644
--- a/po/nn_NO.po
+++ b/po/nn_NO.po
@@ -10,7 +10,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2024-04-28 12:00+0000\n"
+"POT-Creation-Date: 2024-04-28 19:48+0000\n"
"PO-Revision-Date: 2023-12-14 14:28+0000\n"
"Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
"Language-Team: Norwegian Nynorsk <https://translations.scummvm.org/projects/"
@@ -3866,7 +3866,7 @@ msgstr "Veksle aspekt-korrigering"
#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:72
#: backends/graphics3d/ios/ios-graphics3d.cpp:356
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:252
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:246
#: engines/twine/metaengine.cpp:360
#, fuzzy
msgid "Center"
@@ -3875,70 +3875,70 @@ msgstr "Enter"
#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:73
#: backends/graphics3d/ios/ios-graphics3d.cpp:357
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:253
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:247
msgid "Pixel-perfect scaling"
msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:260
#: backends/graphics3d/ios/ios-graphics3d.cpp:358
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:254
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:248
msgid "Even pixels scaling"
msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:261
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:74
#: backends/graphics3d/ios/ios-graphics3d.cpp:359
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:255
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:249
msgid "Fit to window"
msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:262
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:75
#: backends/graphics3d/ios/ios-graphics3d.cpp:360
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:256
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:250
msgid "Stretch to window"
msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:263
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:76
#: backends/graphics3d/ios/ios-graphics3d.cpp:361
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:257
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:251
msgid "Fit to window (4:3)"
msgstr ""
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:787
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:793
#, c-format
msgid "Resolution: %dx%d"
msgstr ""
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:831
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:837
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2654
msgid "Active graphics filter:"
msgstr "Aktivt grafikkfilter:"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:852
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:858
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2688
msgid "Enabled aspect ratio correction"
msgstr "Aspekt-korrigering aktivert"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:854
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:860
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2694
msgid "Disabled aspect ratio correction"
msgstr "Aspekt-korrigering ikkje aktivert"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:867
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:873
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2710
#, fuzzy
msgid "Filtering enabled"
msgstr "Klikking aktivert"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:869
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:875
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2712
#, fuzzy
msgid "Filtering disabled"
msgstr "Klikking Deaktivert"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:895
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:901
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2739
#, fuzzy
msgid "Stretch mode"
diff --git a/po/pl_PL.po b/po/pl_PL.po
index d3920d2bfac..2723f5811e7 100644
--- a/po/pl_PL.po
+++ b/po/pl_PL.po
@@ -10,7 +10,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2024-04-28 12:00+0000\n"
+"POT-Creation-Date: 2024-04-28 19:48+0000\n"
"PO-Revision-Date: 2024-02-08 20:26+0000\n"
"Last-Translator: SkiffPL <skiff at windowslive.com>\n"
"Language-Team: Polish <https://translations.scummvm.org/projects/scummvm/"
@@ -3941,7 +3941,7 @@ msgstr "PrzeÅÄ
cz korektÄ proporcji ekranu"
#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:72
#: backends/graphics3d/ios/ios-graphics3d.cpp:356
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:252
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:246
#: engines/twine/metaengine.cpp:360
msgid "Center"
msgstr "Wycentrowany"
@@ -3949,68 +3949,68 @@ msgstr "Wycentrowany"
#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:73
#: backends/graphics3d/ios/ios-graphics3d.cpp:357
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:253
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:247
msgid "Pixel-perfect scaling"
msgstr "Rozmiar rzeczywisty"
#: backends/graphics/opengl/opengl-graphics.cpp:260
#: backends/graphics3d/ios/ios-graphics3d.cpp:358
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:254
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:248
msgid "Even pixels scaling"
msgstr "Skalowanie parzyste pikseli"
#: backends/graphics/opengl/opengl-graphics.cpp:261
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:74
#: backends/graphics3d/ios/ios-graphics3d.cpp:359
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:255
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:249
msgid "Fit to window"
msgstr "Dopasuj do okna"
#: backends/graphics/opengl/opengl-graphics.cpp:262
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:75
#: backends/graphics3d/ios/ios-graphics3d.cpp:360
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:256
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:250
msgid "Stretch to window"
msgstr "RozciÄ
gnij do okna"
#: backends/graphics/opengl/opengl-graphics.cpp:263
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:76
#: backends/graphics3d/ios/ios-graphics3d.cpp:361
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:257
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:251
msgid "Fit to window (4:3)"
msgstr "Dopasuj do okna (4:3)"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:787
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:793
#, c-format
msgid "Resolution: %dx%d"
msgstr "RozdzielczoÅÄ: %dx%d"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:831
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:837
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2654
msgid "Active graphics filter:"
msgstr "Aktywny filtr graficzny:"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:852
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:858
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2688
msgid "Enabled aspect ratio correction"
msgstr "WÅÄ
czono korekcjÄ proporcji obrazu"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:854
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:860
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2694
msgid "Disabled aspect ratio correction"
msgstr "WyÅÄ
czono korekcjÄ proporcji obrazu"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:867
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:873
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2710
msgid "Filtering enabled"
msgstr "Filtrowanie wÅÄ
czone"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:869
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:875
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2712
msgid "Filtering disabled"
msgstr "Filtrowanie wyÅÄ
czone"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:895
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:901
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2739
msgid "Stretch mode"
msgstr "Tryb skalowania"
diff --git a/po/pt_BR.po b/po/pt_BR.po
index 3646680cf6b..9033ec9adb3 100644
--- a/po/pt_BR.po
+++ b/po/pt_BR.po
@@ -10,7 +10,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2024-04-28 12:00+0000\n"
+"POT-Creation-Date: 2024-04-28 19:48+0000\n"
"PO-Revision-Date: 2024-04-27 22:42+0000\n"
"Last-Translator: Marcel Souza Lemes <marcosoutsider at gmail.com>\n"
"Language-Team: Portuguese (Brazil) <https://translations.scummvm.org/"
@@ -3962,7 +3962,7 @@ msgstr "Alternar aspecto da correção de proporção"
#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:72
#: backends/graphics3d/ios/ios-graphics3d.cpp:356
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:252
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:246
#: engines/twine/metaengine.cpp:360
msgid "Center"
msgstr "Centralizado"
@@ -3970,68 +3970,68 @@ msgstr "Centralizado"
#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:73
#: backends/graphics3d/ios/ios-graphics3d.cpp:357
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:253
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:247
msgid "Pixel-perfect scaling"
msgstr "Redimensionamento de pixel perfeito"
#: backends/graphics/opengl/opengl-graphics.cpp:260
#: backends/graphics3d/ios/ios-graphics3d.cpp:358
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:254
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:248
msgid "Even pixels scaling"
msgstr "Dimensionamento uniforme de pixels"
#: backends/graphics/opengl/opengl-graphics.cpp:261
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:74
#: backends/graphics3d/ios/ios-graphics3d.cpp:359
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:255
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:249
msgid "Fit to window"
msgstr "Ajustar à janela"
#: backends/graphics/opengl/opengl-graphics.cpp:262
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:75
#: backends/graphics3d/ios/ios-graphics3d.cpp:360
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:256
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:250
msgid "Stretch to window"
msgstr "Preencher janela"
#: backends/graphics/opengl/opengl-graphics.cpp:263
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:76
#: backends/graphics3d/ios/ios-graphics3d.cpp:361
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:257
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:251
msgid "Fit to window (4:3)"
msgstr "Ajustar à janela (4:3)"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:787
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:793
#, c-format
msgid "Resolution: %dx%d"
msgstr "Resolução: %dx%d"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:831
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:837
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2654
msgid "Active graphics filter:"
msgstr "Filtros gráficos ativos:"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:852
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:858
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2688
msgid "Enabled aspect ratio correction"
msgstr "Correção de proporção habilitada"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:854
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:860
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2694
msgid "Disabled aspect ratio correction"
msgstr "Correção de proporção desabilitada"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:867
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:873
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2710
msgid "Filtering enabled"
msgstr "Filtragem habilitada"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:869
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:875
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2712
msgid "Filtering disabled"
msgstr "Filtragem desabilitada"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:895
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:901
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2739
msgid "Stretch mode"
msgstr "Modo de preenchimento"
diff --git a/po/pt_PT.po b/po/pt_PT.po
index 8c77d7d1269..9986c06b389 100644
--- a/po/pt_PT.po
+++ b/po/pt_PT.po
@@ -10,7 +10,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.10.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2024-04-28 12:00+0000\n"
+"POT-Creation-Date: 2024-04-28 19:48+0000\n"
"PO-Revision-Date: 2022-06-05 14:09+0000\n"
"Last-Translator: Daniel <supsuper at gmail.com>\n"
"Language-Team: Portuguese (Portugal) <https://translations.scummvm.org/"
@@ -3880,7 +3880,7 @@ msgstr "Alternar correção da taxa de proporção"
#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:72
#: backends/graphics3d/ios/ios-graphics3d.cpp:356
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:252
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:246
#: engines/twine/metaengine.cpp:360
msgid "Center"
msgstr "Centrado"
@@ -3888,68 +3888,68 @@ msgstr "Centrado"
#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:73
#: backends/graphics3d/ios/ios-graphics3d.cpp:357
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:253
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:247
msgid "Pixel-perfect scaling"
msgstr "Pixels perfeitos"
#: backends/graphics/opengl/opengl-graphics.cpp:260
#: backends/graphics3d/ios/ios-graphics3d.cpp:358
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:254
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:248
msgid "Even pixels scaling"
msgstr "Pixels uniformes"
#: backends/graphics/opengl/opengl-graphics.cpp:261
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:74
#: backends/graphics3d/ios/ios-graphics3d.cpp:359
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:255
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:249
msgid "Fit to window"
msgstr "Ajustar à janela"
#: backends/graphics/opengl/opengl-graphics.cpp:262
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:75
#: backends/graphics3d/ios/ios-graphics3d.cpp:360
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:256
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:250
msgid "Stretch to window"
msgstr "Preencher janela"
#: backends/graphics/opengl/opengl-graphics.cpp:263
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:76
#: backends/graphics3d/ios/ios-graphics3d.cpp:361
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:257
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:251
msgid "Fit to window (4:3)"
msgstr "Ajustar à janela (4:3)"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:787
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:793
#, c-format
msgid "Resolution: %dx%d"
msgstr "Resolução: %dx%d"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:831
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:837
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2654
msgid "Active graphics filter:"
msgstr "Filtro gráfico ativo:"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:852
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:858
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2688
msgid "Enabled aspect ratio correction"
msgstr "Correção da taxa de proporção ativada"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:854
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:860
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2694
msgid "Disabled aspect ratio correction"
msgstr "Correção da taxa de proporção desativada"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:867
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:873
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2710
msgid "Filtering enabled"
msgstr "Filtragem ativada"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:869
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:875
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2712
msgid "Filtering disabled"
msgstr "Filtragem desativada"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:895
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:901
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2739
msgid "Stretch mode"
msgstr "Redimensionamento"
diff --git a/po/ru_RU.po b/po/ru_RU.po
index 35eb45de960..625b9b62a70 100644
--- a/po/ru_RU.po
+++ b/po/ru_RU.po
@@ -9,7 +9,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.8.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2024-04-28 12:00+0000\n"
+"POT-Creation-Date: 2024-04-28 19:48+0000\n"
"PO-Revision-Date: 2024-03-15 20:14+0000\n"
"Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
"Language-Team: Russian <https://translations.scummvm.org/projects/scummvm/"
@@ -3947,7 +3947,7 @@ msgstr "ÐеÑеклÑÑение коÑÑекÑии ÑооÑноÑÐµÐ½Ð¸Ñ ÑÑ
#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:72
#: backends/graphics3d/ios/ios-graphics3d.cpp:356
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:252
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:246
#: engines/twine/metaengine.cpp:360
msgid "Center"
msgstr "Ðо ÑенÑÑÑ"
@@ -3955,68 +3955,68 @@ msgstr "Ðо ÑенÑÑÑ"
#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:73
#: backends/graphics3d/ios/ios-graphics3d.cpp:357
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:253
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:247
msgid "Pixel-perfect scaling"
msgstr "ÐаÑÑÑабиÑование пикÑелÑ-в-пикÑелÑ"
#: backends/graphics/opengl/opengl-graphics.cpp:260
#: backends/graphics3d/ios/ios-graphics3d.cpp:358
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:254
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:248
msgid "Even pixels scaling"
msgstr "РавеомеÑное маÑÑÑабиÑование пикÑелÑ-в-пикÑелÑ"
#: backends/graphics/opengl/opengl-graphics.cpp:261
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:74
#: backends/graphics3d/ios/ios-graphics3d.cpp:359
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:255
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:249
msgid "Fit to window"
msgstr "УменÑÑиÑÑ Ð´Ð¾ ÑазмеÑов окна"
#: backends/graphics/opengl/opengl-graphics.cpp:262
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:75
#: backends/graphics3d/ios/ios-graphics3d.cpp:360
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:256
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:250
msgid "Stretch to window"
msgstr "РаÑÑÑнÑÑÑ Ð´Ð¾ ÑазмеÑов окна"
#: backends/graphics/opengl/opengl-graphics.cpp:263
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:76
#: backends/graphics3d/ios/ios-graphics3d.cpp:361
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:257
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:251
msgid "Fit to window (4:3)"
msgstr "ÐодÑ
Ð¾Ð´Ð¸Ñ Ðº Ð¾ÐºÐ½Ñ (4: 3)"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:787
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:793
#, c-format
msgid "Resolution: %dx%d"
msgstr "РазÑеÑение: %dx%d"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:831
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:837
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2654
msgid "Active graphics filter:"
msgstr "ÐкÑивнÑй гÑаÑиÑеÑкий ÑилÑÑÑ:"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:852
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:858
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2688
msgid "Enabled aspect ratio correction"
msgstr "ÐоÑÑекÑÐ¸Ñ ÑооÑноÑÐµÐ½Ð¸Ñ ÑÑоÑон вклÑÑена"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:854
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:860
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2694
msgid "Disabled aspect ratio correction"
msgstr "ÐоÑÑекÑÐ¸Ñ ÑооÑноÑÐµÐ½Ð¸Ñ ÑÑоÑон вÑклÑÑена"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:867
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:873
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2710
msgid "Filtering enabled"
msgstr "ФилÑÑÑаÑÐ¸Ñ Ð²ÐºÐ»ÑÑена"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:869
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:875
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2712
msgid "Filtering disabled"
msgstr "ФилÑÑÑаÑÐ¸Ñ Ð²ÑклÑÑена"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:895
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:901
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2739
msgid "Stretch mode"
msgstr "Режим ÑаÑÑÑгиваниÑ"
diff --git a/po/sv_SE.po b/po/sv_SE.po
index d4781905a12..0d3c56d3de8 100644
--- a/po/sv_SE.po
+++ b/po/sv_SE.po
@@ -10,7 +10,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.5.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2024-04-28 12:00+0000\n"
+"POT-Creation-Date: 2024-04-28 19:48+0000\n"
"PO-Revision-Date: 2023-12-09 22:05+0000\n"
"Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
"Language-Team: Swedish <https://translations.scummvm.org/projects/scummvm/"
@@ -3852,7 +3852,7 @@ msgstr "Korrektion av bildförhållande på/av"
#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:72
#: backends/graphics3d/ios/ios-graphics3d.cpp:356
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:252
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:246
#: engines/twine/metaengine.cpp:360
msgid "Center"
msgstr "Centrera"
@@ -3860,13 +3860,13 @@ msgstr "Centrera"
#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:73
#: backends/graphics3d/ios/ios-graphics3d.cpp:357
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:253
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:247
msgid "Pixel-perfect scaling"
msgstr "Pixelperfekt förstoring"
#: backends/graphics/opengl/opengl-graphics.cpp:260
#: backends/graphics3d/ios/ios-graphics3d.cpp:358
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:254
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:248
#, fuzzy
msgid "Even pixels scaling"
msgstr "Pixelperfekt förstoring"
@@ -3874,55 +3874,55 @@ msgstr "Pixelperfekt förstoring"
#: backends/graphics/opengl/opengl-graphics.cpp:261
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:74
#: backends/graphics3d/ios/ios-graphics3d.cpp:359
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:255
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:249
msgid "Fit to window"
msgstr "Anpassa till fönster"
#: backends/graphics/opengl/opengl-graphics.cpp:262
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:75
#: backends/graphics3d/ios/ios-graphics3d.cpp:360
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:256
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:250
msgid "Stretch to window"
msgstr "Dra ut till fönsterstorlek"
#: backends/graphics/opengl/opengl-graphics.cpp:263
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:76
#: backends/graphics3d/ios/ios-graphics3d.cpp:361
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:257
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:251
msgid "Fit to window (4:3)"
msgstr "Anpassa till fönster (4:3)"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:787
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:793
#, c-format
msgid "Resolution: %dx%d"
msgstr "Upplösning: %dx%d"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:831
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:837
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2654
msgid "Active graphics filter:"
msgstr "Aktivt grafikfilter:"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:852
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:858
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2688
msgid "Enabled aspect ratio correction"
msgstr "Korrektion av bildförhållande på"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:854
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:860
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2694
msgid "Disabled aspect ratio correction"
msgstr "Korrektion av bildförhållande av"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:867
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:873
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2710
msgid "Filtering enabled"
msgstr "Filtrering aktiverad"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:869
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:875
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2712
msgid "Filtering disabled"
msgstr "Filtrering inaktiverad"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:895
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:901
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2739
msgid "Stretch mode"
msgstr "Utdraget läge"
diff --git a/po/tr.po b/po/tr.po
index 9f126e9ef22..e49ce5a2f8b 100644
--- a/po/tr.po
+++ b/po/tr.po
@@ -10,7 +10,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 2.3.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2024-04-28 12:00+0000\n"
+"POT-Creation-Date: 2024-04-28 19:48+0000\n"
"PO-Revision-Date: 2023-12-14 14:28+0000\n"
"Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
"Language-Team: Turkish <https://translations.scummvm.org/projects/scummvm/"
@@ -3883,7 +3883,7 @@ msgstr "Görüntü oranı düzeltme"
#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:72
#: backends/graphics3d/ios/ios-graphics3d.cpp:356
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:252
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:246
#: engines/twine/metaengine.cpp:360
msgid "Center"
msgstr ""
@@ -3891,27 +3891,27 @@ msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:73
#: backends/graphics3d/ios/ios-graphics3d.cpp:357
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:253
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:247
msgid "Pixel-perfect scaling"
msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:260
#: backends/graphics3d/ios/ios-graphics3d.cpp:358
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:254
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:248
msgid "Even pixels scaling"
msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:261
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:74
#: backends/graphics3d/ios/ios-graphics3d.cpp:359
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:255
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:249
msgid "Fit to window"
msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:262
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:75
#: backends/graphics3d/ios/ios-graphics3d.cpp:360
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:256
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:250
#, fuzzy
msgid "Stretch to window"
msgstr "ÃekiÅtirme modu:"
@@ -3919,43 +3919,43 @@ msgstr "ÃekiÅtirme modu:"
#: backends/graphics/opengl/opengl-graphics.cpp:263
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:76
#: backends/graphics3d/ios/ios-graphics3d.cpp:361
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:257
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:251
msgid "Fit to window (4:3)"
msgstr ""
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:787
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:793
#, c-format
msgid "Resolution: %dx%d"
msgstr ""
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:831
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:837
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2654
msgid "Active graphics filter:"
msgstr ""
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:852
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:858
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2688
#, fuzzy
msgid "Enabled aspect ratio correction"
msgstr "Görüntü oranı düzeltme"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:854
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:860
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2694
#, fuzzy
msgid "Disabled aspect ratio correction"
msgstr "Görüntü oranı düzeltme"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:867
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:873
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2710
msgid "Filtering enabled"
msgstr ""
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:869
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:875
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2712
msgid "Filtering disabled"
msgstr ""
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:895
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:901
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2739
#, fuzzy
msgid "Stretch mode"
diff --git a/po/uk_UA.po b/po/uk_UA.po
index b00012c6432..41bdcdb8ff6 100644
--- a/po/uk_UA.po
+++ b/po/uk_UA.po
@@ -11,7 +11,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.9.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2024-04-28 12:00+0000\n"
+"POT-Creation-Date: 2024-04-28 19:48+0000\n"
"PO-Revision-Date: 2024-04-07 14:34+0000\n"
"Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
"Language-Team: Ukrainian <https://translations.scummvm.org/projects/scummvm/"
@@ -3941,7 +3941,7 @@ msgstr "ÐеÑÐµÐ¼Ð¸ÐºÐ°Ð½Ð½Ñ ÐºÐ¾ÑекÑÑÑ ÑпÑввÑдноÑÐµÐ½Ð½Ñ Ñ
#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:72
#: backends/graphics3d/ios/ios-graphics3d.cpp:356
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:252
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:246
#: engines/twine/metaengine.cpp:360
msgid "Center"
msgstr "Ðо ÑенÑÑÑ"
@@ -3949,68 +3949,68 @@ msgstr "Ðо ÑенÑÑÑ"
#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:73
#: backends/graphics3d/ios/ios-graphics3d.cpp:357
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:253
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:247
msgid "Pixel-perfect scaling"
msgstr "ÐÑкÑелÑне ÑдеалÑне маÑÑÑабÑваннÑ"
#: backends/graphics/opengl/opengl-graphics.cpp:260
#: backends/graphics3d/ios/ios-graphics3d.cpp:358
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:254
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:248
msgid "Even pixels scaling"
msgstr "ÐÑкÑелÑне ÑÑвномÑÑне маÑÑÑабÑваннÑ"
#: backends/graphics/opengl/opengl-graphics.cpp:261
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:74
#: backends/graphics3d/ios/ios-graphics3d.cpp:359
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:255
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:249
msgid "Fit to window"
msgstr "Ð ÑозмÑÑи вÑкна"
#: backends/graphics/opengl/opengl-graphics.cpp:262
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:75
#: backends/graphics3d/ios/ios-graphics3d.cpp:360
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:256
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:250
msgid "Stretch to window"
msgstr "РозÑÑгнÑÑи до вÑкна"
#: backends/graphics/opengl/opengl-graphics.cpp:263
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:76
#: backends/graphics3d/ios/ios-graphics3d.cpp:361
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:257
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:251
msgid "Fit to window (4:3)"
msgstr "Ðо ÑозмÑÑÑв вÑкна (4: 3)"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:787
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:793
#, c-format
msgid "Resolution: %dx%d"
msgstr "РозгалÑÐ¶ÐµÐ½Ð½Ñ %dx%d"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:831
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:837
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2654
msgid "Active graphics filter:"
msgstr "ÐоÑоÑний гÑаÑÑÑний ÑÑлÑÑÑ:"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:852
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:858
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2688
msgid "Enabled aspect ratio correction"
msgstr "ÐоÑекÑÑÑ ÑпÑввÑдноÑÐµÐ½Ð½Ñ ÑÑоÑÑн ÑвÑмкнено"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:854
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:860
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2694
msgid "Disabled aspect ratio correction"
msgstr "ÐоÑекÑÑÑ ÑпÑввÑдноÑÐµÐ½Ð½Ñ ÑÑоÑÑн вимкнено"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:867
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:873
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2710
msgid "Filtering enabled"
msgstr "ФÑлÑÑÑÑÐ²Ð°Ð½Ð½Ñ ÑвÑмкнено"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:869
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:875
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2712
msgid "Filtering disabled"
msgstr "ФÑлÑÑÑÑÐ²Ð°Ð½Ð½Ñ Ð²Ð¸Ð¼ÐºÐ½ÐµÐ½Ð¾"
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:895
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:901
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2739
msgid "Stretch mode"
msgstr "СÑÑеÑÑ-Ñежим"
diff --git a/po/zh.po b/po/zh.po
index dd7acd3b789..8fd1005f2b0 100644
--- a/po/zh.po
+++ b/po/zh.po
@@ -10,7 +10,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 2.3.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2024-04-28 12:00+0000\n"
+"POT-Creation-Date: 2024-04-28 19:48+0000\n"
"PO-Revision-Date: 2024-03-21 21:40+0000\n"
"Last-Translator: å¤äº <clonewith at qq.com>\n"
"Language-Team: Chinese <https://translations.scummvm.org/projects/scummvm/"
@@ -3671,7 +3671,7 @@ msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:258
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:72
#: backends/graphics3d/ios/ios-graphics3d.cpp:356
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:252
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:246
#: engines/twine/metaengine.cpp:360
msgid "Center"
msgstr ""
@@ -3679,68 +3679,68 @@ msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:259
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:73
#: backends/graphics3d/ios/ios-graphics3d.cpp:357
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:253
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:247
msgid "Pixel-perfect scaling"
msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:260
#: backends/graphics3d/ios/ios-graphics3d.cpp:358
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:254
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:248
msgid "Even pixels scaling"
msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:261
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:74
#: backends/graphics3d/ios/ios-graphics3d.cpp:359
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:255
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:249
msgid "Fit to window"
msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:262
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:75
#: backends/graphics3d/ios/ios-graphics3d.cpp:360
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:256
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:250
msgid "Stretch to window"
msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:263
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:76
#: backends/graphics3d/ios/ios-graphics3d.cpp:361
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:257
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:251
msgid "Fit to window (4:3)"
msgstr ""
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:787
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:793
#, c-format
msgid "Resolution: %dx%d"
msgstr ""
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:831
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:837
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2654
msgid "Active graphics filter:"
msgstr ""
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:852
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:858
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2688
msgid "Enabled aspect ratio correction"
msgstr ""
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:854
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:860
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2694
msgid "Disabled aspect ratio correction"
msgstr ""
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:867
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:873
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2710
msgid "Filtering enabled"
msgstr ""
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:869
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:875
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2712
msgid "Filtering disabled"
msgstr ""
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:895
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:901
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2739
msgid "Stretch mode"
msgstr ""
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