[Scummvm-git-logs] scummvm master -> 1bf96c575262e297cb99b40a90478a162a43fc81

ScummVM-Translations noreply at scummvm.org
Sun Apr 28 20:05:04 UTC 2024


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
1bf96c5752 I18N: Update translation files


Commit: 1bf96c575262e297cb99b40a90478a162a43fc81
    https://github.com/scummvm/scummvm/commit/1bf96c575262e297cb99b40a90478a162a43fc81
Author: ScummVM-Translations (ScummVM-Translations at scummvm.org)
Date: 2024-04-28T20:04:51Z

Commit Message:
I18N: Update translation files

Updated by "Update PO files to match POT (msgmerge)" hook in Weblate.

Translation: ScummVM/scummvm
Translate-URL: https://translations.scummvm.org/projects/scummvm/scummvm/

Changed paths:
    po/ar.po
    po/be-tarask.po
    po/be_BY.po
    po/ca_ES.po
    po/cs_CZ.po
    po/da.po
    po/de_DE.po
    po/el.po
    po/es_ES.po
    po/eu.po
    po/fi_FI.po
    po/fr_FR.po
    po/gl_ES.po
    po/he.po
    po/hi.po
    po/hu_HU.po
    po/it_IT.po
    po/ja.po
    po/ka.po
    po/ko.po
    po/nb_NO.po
    po/nl_NL.po
    po/nn_NO.po
    po/pl_PL.po
    po/pt_BR.po
    po/pt_PT.po
    po/ru_RU.po
    po/sv_SE.po
    po/tr.po
    po/uk_UA.po
    po/zh.po


diff --git a/po/ar.po b/po/ar.po
index d2b137888a9..29d37c0a204 100644
--- a/po/ar.po
+++ b/po/ar.po
@@ -10,7 +10,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 2.8.0git\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2024-04-28 12:00+0000\n"
+"POT-Creation-Date: 2024-04-28 19:48+0000\n"
 "PO-Revision-Date: 2023-03-26 11:16+0000\n"
 "Last-Translator: Malek Bellasfar <bellasfarmalek450 at gmail.com>\n"
 "Language-Team: Arabic <https://translations.scummvm.org/projects/scummvm/"
@@ -3930,7 +3930,7 @@ msgstr "تبديل تصحيح نسبة العرض إلى الارتفاع"
 #: backends/graphics/opengl/opengl-graphics.cpp:258
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:72
 #: backends/graphics3d/ios/ios-graphics3d.cpp:356
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:252
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:246
 #: engines/twine/metaengine.cpp:360
 msgid "Center"
 msgstr "المركز"
@@ -3938,68 +3938,68 @@ msgstr "المركز"
 #: backends/graphics/opengl/opengl-graphics.cpp:259
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:73
 #: backends/graphics3d/ios/ios-graphics3d.cpp:357
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:253
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:247
 msgid "Pixel-perfect scaling"
 msgstr "تحجيم مثالي للبكسل"
 
 #: backends/graphics/opengl/opengl-graphics.cpp:260
 #: backends/graphics3d/ios/ios-graphics3d.cpp:358
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:254
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:248
 msgid "Even pixels scaling"
 msgstr "تحجيم البكسل عادل"
 
 #: backends/graphics/opengl/opengl-graphics.cpp:261
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:74
 #: backends/graphics3d/ios/ios-graphics3d.cpp:359
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:255
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:249
 msgid "Fit to window"
 msgstr "تناسب النافذة"
 
 #: backends/graphics/opengl/opengl-graphics.cpp:262
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:75
 #: backends/graphics3d/ios/ios-graphics3d.cpp:360
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:256
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:250
 msgid "Stretch to window"
 msgstr "تمتد إلى النافذة"
 
 #: backends/graphics/opengl/opengl-graphics.cpp:263
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:76
 #: backends/graphics3d/ios/ios-graphics3d.cpp:361
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:257
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:251
 msgid "Fit to window (4:3)"
 msgstr "ملائمة للنافذة (3: 4)"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:787
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:793
 #, c-format
 msgid "Resolution: %dx%d"
 msgstr "الدقة:%d %dx"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:831
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:837
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2654
 msgid "Active graphics filter:"
 msgstr "مرشح الرسومات النشط:"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:852
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:858
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2688
 msgid "Enabled aspect ratio correction"
 msgstr "تمكين تصحيح نسبة العرض إلى الارتفاع"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:854
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:860
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2694
 msgid "Disabled aspect ratio correction"
 msgstr "تعطيل نسبة العرض إلى الارتفاع المعطل"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:867
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:873
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2710
 msgid "Filtering enabled"
 msgstr "التصفية ممكّنة"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:869
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:875
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2712
 msgid "Filtering disabled"
 msgstr "تعطيل تصفية"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:895
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:901
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2739
 msgid "Stretch mode"
 msgstr "وضع التمدد"
diff --git a/po/be-tarask.po b/po/be-tarask.po
index 15e827bea09..de409ab8a69 100644
--- a/po/be-tarask.po
+++ b/po/be-tarask.po
@@ -10,7 +10,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 2.3.0git\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2024-04-28 12:00+0000\n"
+"POT-Creation-Date: 2024-04-28 19:48+0000\n"
 "PO-Revision-Date: 2023-02-26 15:01+0000\n"
 "Last-Translator: KastuÅ› K. <oakum2334 at gmail.com>\n"
 "Language-Team: Belarusian (Taraškievica) <https://translations.scummvm.org/"
@@ -3892,7 +3892,7 @@ msgstr "Пералучэньне карэкцыі прапорцыяў экра
 #: backends/graphics/opengl/opengl-graphics.cpp:258
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:72
 #: backends/graphics3d/ios/ios-graphics3d.cpp:356
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:252
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:246
 #: engines/twine/metaengine.cpp:360
 msgid "Center"
 msgstr "Цэнтравана"
@@ -3900,68 +3900,68 @@ msgstr "Цэнтравана"
 #: backends/graphics/opengl/opengl-graphics.cpp:259
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:73
 #: backends/graphics3d/ios/ios-graphics3d.cpp:357
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:253
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:247
 msgid "Pixel-perfect scaling"
 msgstr "Павялічэньне акурат у піксэль"
 
 #: backends/graphics/opengl/opengl-graphics.cpp:260
 #: backends/graphics3d/ios/ios-graphics3d.cpp:358
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:254
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:248
 msgid "Even pixels scaling"
 msgstr "Раўнамернае павялічэньне піксэляў"
 
 #: backends/graphics/opengl/opengl-graphics.cpp:261
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:74
 #: backends/graphics3d/ios/ios-graphics3d.cpp:359
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:255
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:249
 msgid "Fit to window"
 msgstr "Па памеру акна"
 
 #: backends/graphics/opengl/opengl-graphics.cpp:262
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:75
 #: backends/graphics3d/ios/ios-graphics3d.cpp:360
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:256
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:250
 msgid "Stretch to window"
 msgstr "Расьцягнуць па акну"
 
 #: backends/graphics/opengl/opengl-graphics.cpp:263
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:76
 #: backends/graphics3d/ios/ios-graphics3d.cpp:361
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:257
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:251
 msgid "Fit to window (4:3)"
 msgstr "Па памеру акна (4:3)"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:787
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:793
 #, c-format
 msgid "Resolution: %dx%d"
 msgstr "Разрознасьць: %dx%d"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:831
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:837
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2654
 msgid "Active graphics filter:"
 msgstr "Дзейны графічны фільтар:"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:852
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:858
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2688
 msgid "Enabled aspect ratio correction"
 msgstr "Карэкцыя прапорцыяў экрану далучана"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:854
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:860
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2694
 msgid "Disabled aspect ratio correction"
 msgstr "Карэкцыя прапорцыяў экрану адлучана"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:867
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:873
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2710
 msgid "Filtering enabled"
 msgstr "Фільтраваньне далучана"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:869
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:875
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2712
 msgid "Filtering disabled"
 msgstr "Фільтраваньне адлучана"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:895
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:901
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2739
 msgid "Stretch mode"
 msgstr "Рэжым расьцягу"
diff --git a/po/be_BY.po b/po/be_BY.po
index efd5680225a..d3749d6d713 100644
--- a/po/be_BY.po
+++ b/po/be_BY.po
@@ -9,7 +9,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.8.0git\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2024-04-28 12:00+0000\n"
+"POT-Creation-Date: 2024-04-28 19:48+0000\n"
 "PO-Revision-Date: 2021-03-21 08:24+0000\n"
 "Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
 "Language-Team: Belarusian <https://translations.scummvm.org/projects/scummvm/"
@@ -3900,7 +3900,7 @@ msgstr "Пераключыць карэкцыю суадносін бакоў"
 #: backends/graphics/opengl/opengl-graphics.cpp:258
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:72
 #: backends/graphics3d/ios/ios-graphics3d.cpp:356
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:252
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:246
 #: engines/twine/metaengine.cpp:360
 msgid "Center"
 msgstr "Па цэнтры"
@@ -3908,13 +3908,13 @@ msgstr "Па цэнтры"
 #: backends/graphics/opengl/opengl-graphics.cpp:259
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:73
 #: backends/graphics3d/ios/ios-graphics3d.cpp:357
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:253
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:247
 msgid "Pixel-perfect scaling"
 msgstr "Маштабаванне піксель-у-піксель"
 
 #: backends/graphics/opengl/opengl-graphics.cpp:260
 #: backends/graphics3d/ios/ios-graphics3d.cpp:358
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:254
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:248
 #, fuzzy
 msgid "Even pixels scaling"
 msgstr "Маштабаванне піксель-у-піксель"
@@ -3922,55 +3922,55 @@ msgstr "Маштабаванне піксель-у-піксель"
 #: backends/graphics/opengl/opengl-graphics.cpp:261
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:74
 #: backends/graphics3d/ios/ios-graphics3d.cpp:359
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:255
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:249
 msgid "Fit to window"
 msgstr "Маштабаванне піксель-у-піксель"
 
 #: backends/graphics/opengl/opengl-graphics.cpp:262
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:75
 #: backends/graphics3d/ios/ios-graphics3d.cpp:360
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:256
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:250
 msgid "Stretch to window"
 msgstr "Расцягнуць да акна"
 
 #: backends/graphics/opengl/opengl-graphics.cpp:263
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:76
 #: backends/graphics3d/ios/ios-graphics3d.cpp:361
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:257
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:251
 msgid "Fit to window (4:3)"
 msgstr "Падагнаць пад акно (4:3)"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:787
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:793
 #, c-format
 msgid "Resolution: %dx%d"
 msgstr "Адрозненне: %dx%d"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:831
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:837
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2654
 msgid "Active graphics filter:"
 msgstr "Актыўны графічны фільтр:"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:852
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:858
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2688
 msgid "Enabled aspect ratio correction"
 msgstr "Карэкцыя суадносін бакоў уключана"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:854
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:860
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2694
 msgid "Disabled aspect ratio correction"
 msgstr "Карэкцыя суадносін бакоў выключана"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:867
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:873
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2710
 msgid "Filtering enabled"
 msgstr "Фільтрацыя ўключана"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:869
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:875
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2712
 msgid "Filtering disabled"
 msgstr "Фільтрацыя выключана"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:895
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:901
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2739
 msgid "Stretch mode"
 msgstr "Рэжым расцягу"
diff --git a/po/ca_ES.po b/po/ca_ES.po
index f31e94e189e..b2ba8ea6298 100644
--- a/po/ca_ES.po
+++ b/po/ca_ES.po
@@ -10,7 +10,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.6.0git\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2024-04-28 12:00+0000\n"
+"POT-Creation-Date: 2024-04-28 19:48+0000\n"
 "PO-Revision-Date: 2024-04-10 04:42+0000\n"
 "Last-Translator: Xaviu <xaviu at xaviu.com>\n"
 "Language-Team: Catalan <https://translations.scummvm.org/projects/scummvm/"
@@ -3841,7 +3841,7 @@ msgstr "Commuta la correcció de la relació d'aspecte"
 #: backends/graphics/opengl/opengl-graphics.cpp:258
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:72
 #: backends/graphics3d/ios/ios-graphics3d.cpp:356
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:252
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:246
 #: engines/twine/metaengine.cpp:360
 msgid "Center"
 msgstr "Centra"
@@ -3849,68 +3849,68 @@ msgstr "Centra"
 #: backends/graphics/opengl/opengl-graphics.cpp:259
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:73
 #: backends/graphics3d/ios/ios-graphics3d.cpp:357
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:253
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:247
 msgid "Pixel-perfect scaling"
 msgstr "Escalat pixel-perfect"
 
 #: backends/graphics/opengl/opengl-graphics.cpp:260
 #: backends/graphics3d/ios/ios-graphics3d.cpp:358
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:254
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:248
 msgid "Even pixels scaling"
 msgstr "Escalat de píxels parells"
 
 #: backends/graphics/opengl/opengl-graphics.cpp:261
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:74
 #: backends/graphics3d/ios/ios-graphics3d.cpp:359
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:255
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:249
 msgid "Fit to window"
 msgstr "Ajusta a la finestra"
 
 #: backends/graphics/opengl/opengl-graphics.cpp:262
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:75
 #: backends/graphics3d/ios/ios-graphics3d.cpp:360
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:256
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:250
 msgid "Stretch to window"
 msgstr "Amplia a la finestra"
 
 #: backends/graphics/opengl/opengl-graphics.cpp:263
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:76
 #: backends/graphics3d/ios/ios-graphics3d.cpp:361
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:257
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:251
 msgid "Fit to window (4:3)"
 msgstr "Ajusta a la finestra (4:3)"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:787
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:793
 #, c-format
 msgid "Resolution: %dx%d"
 msgstr "Resolució: %dx%d"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:831
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:837
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2654
 msgid "Active graphics filter:"
 msgstr "Filtre de gràfics actiu:"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:852
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:858
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2688
 msgid "Enabled aspect ratio correction"
 msgstr "S'ha activat la correcció de la relació d'aspecte"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:854
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:860
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2694
 msgid "Disabled aspect ratio correction"
 msgstr "S'ha desactivat la correcció de la relació d'aspecte"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:867
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:873
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2710
 msgid "Filtering enabled"
 msgstr "Filtratge activat"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:869
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:875
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2712
 msgid "Filtering disabled"
 msgstr "Filtratge desactivat"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:895
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:901
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2739
 msgid "Stretch mode"
 msgstr "Mode d'ajustament"
diff --git a/po/cs_CZ.po b/po/cs_CZ.po
index 324bea3edef..67579e42cef 100644
--- a/po/cs_CZ.po
+++ b/po/cs_CZ.po
@@ -10,7 +10,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.7.0git\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2024-04-28 12:00+0000\n"
+"POT-Creation-Date: 2024-04-28 19:48+0000\n"
 "PO-Revision-Date: 2023-12-14 14:27+0000\n"
 "Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
 "Language-Team: Czech <https://translations.scummvm.org/projects/scummvm/"
@@ -3885,7 +3885,7 @@ msgstr "Přepnout korekci poměru stran"
 #: backends/graphics/opengl/opengl-graphics.cpp:258
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:72
 #: backends/graphics3d/ios/ios-graphics3d.cpp:356
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:252
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:246
 #: engines/twine/metaengine.cpp:360
 msgid "Center"
 msgstr "Vystředit"
@@ -3893,13 +3893,13 @@ msgstr "Vystředit"
 #: backends/graphics/opengl/opengl-graphics.cpp:259
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:73
 #: backends/graphics3d/ios/ios-graphics3d.cpp:357
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:253
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:247
 msgid "Pixel-perfect scaling"
 msgstr "Pixelově přesné škálování"
 
 #: backends/graphics/opengl/opengl-graphics.cpp:260
 #: backends/graphics3d/ios/ios-graphics3d.cpp:358
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:254
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:248
 #, fuzzy
 msgid "Even pixels scaling"
 msgstr "Pixelově přesné škálování"
@@ -3907,55 +3907,55 @@ msgstr "Pixelově přesné škálování"
 #: backends/graphics/opengl/opengl-graphics.cpp:261
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:74
 #: backends/graphics3d/ios/ios-graphics3d.cpp:359
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:255
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:249
 msgid "Fit to window"
 msgstr "Přizpůsobit oknu"
 
 #: backends/graphics/opengl/opengl-graphics.cpp:262
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:75
 #: backends/graphics3d/ios/ios-graphics3d.cpp:360
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:256
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:250
 msgid "Stretch to window"
 msgstr "Roztáhnout do okna"
 
 #: backends/graphics/opengl/opengl-graphics.cpp:263
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:76
 #: backends/graphics3d/ios/ios-graphics3d.cpp:361
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:257
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:251
 msgid "Fit to window (4:3)"
 msgstr "Přizpůsobit oknu (4:3)"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:787
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:793
 #, c-format
 msgid "Resolution: %dx%d"
 msgstr "Rozlišení: %dx%d"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:831
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:837
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2654
 msgid "Active graphics filter:"
 msgstr "Aktivní grafický filtr:"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:852
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:858
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2688
 msgid "Enabled aspect ratio correction"
 msgstr "Povolena korekce poměru stran"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:854
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:860
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2694
 msgid "Disabled aspect ratio correction"
 msgstr "Zakázána korekce poměru stran"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:867
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:873
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2710
 msgid "Filtering enabled"
 msgstr "Filtrování povoleno"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:869
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:875
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2712
 msgid "Filtering disabled"
 msgstr "Filtrování zakázáno"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:895
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:901
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2739
 #, fuzzy
 msgid "Stretch mode"
diff --git a/po/da.po b/po/da.po
index 60f647c7830..5523135ce9a 100644
--- a/po/da.po
+++ b/po/da.po
@@ -10,7 +10,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.3.0svn\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2024-04-28 12:00+0000\n"
+"POT-Creation-Date: 2024-04-28 19:48+0000\n"
 "PO-Revision-Date: 2023-09-07 17:04+0000\n"
 "Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
 "Language-Team: Danish <https://translations.scummvm.org/projects/scummvm/"
@@ -3901,7 +3901,7 @@ msgstr "Rettelse af højde-/breddeforhold til/fra"
 #: backends/graphics/opengl/opengl-graphics.cpp:258
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:72
 #: backends/graphics3d/ios/ios-graphics3d.cpp:356
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:252
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:246
 #: engines/twine/metaengine.cpp:360
 msgid "Center"
 msgstr "Centrér"
@@ -3909,13 +3909,13 @@ msgstr "Centrér"
 #: backends/graphics/opengl/opengl-graphics.cpp:259
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:73
 #: backends/graphics3d/ios/ios-graphics3d.cpp:357
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:253
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:247
 msgid "Pixel-perfect scaling"
 msgstr "Pixelperfekt skalering"
 
 #: backends/graphics/opengl/opengl-graphics.cpp:260
 #: backends/graphics3d/ios/ios-graphics3d.cpp:358
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:254
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:248
 #, fuzzy
 msgid "Even pixels scaling"
 msgstr "Pixelperfekt skalering"
@@ -3923,55 +3923,55 @@ msgstr "Pixelperfekt skalering"
 #: backends/graphics/opengl/opengl-graphics.cpp:261
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:74
 #: backends/graphics3d/ios/ios-graphics3d.cpp:359
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:255
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:249
 msgid "Fit to window"
 msgstr "Tilpas til vindue"
 
 #: backends/graphics/opengl/opengl-graphics.cpp:262
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:75
 #: backends/graphics3d/ios/ios-graphics3d.cpp:360
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:256
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:250
 msgid "Stretch to window"
 msgstr "Stræk til vindue"
 
 #: backends/graphics/opengl/opengl-graphics.cpp:263
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:76
 #: backends/graphics3d/ios/ios-graphics3d.cpp:361
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:257
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:251
 msgid "Fit to window (4:3)"
 msgstr "Tilpas til vindue (4:3)"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:787
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:793
 #, c-format
 msgid "Resolution: %dx%d"
 msgstr "Opløsning: %dx%d"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:831
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:837
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2654
 msgid "Active graphics filter:"
 msgstr "Aktive grafik filtre:"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:852
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:858
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2688
 msgid "Enabled aspect ratio correction"
 msgstr "Aktivér rettelse af højde-/breddeforhold"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:854
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:860
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2694
 msgid "Disabled aspect ratio correction"
 msgstr "Deaktivér rettelse af højde-/breddeforhold"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:867
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:873
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2710
 msgid "Filtering enabled"
 msgstr "Filtering aktiveret"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:869
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:875
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2712
 msgid "Filtering disabled"
 msgstr "Filtrering deaktiveret"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:895
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:901
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2739
 msgid "Stretch mode"
 msgstr "Stræktilstand"
diff --git a/po/de_DE.po b/po/de_DE.po
index 8e7060a5d93..6d2a09ba85c 100644
--- a/po/de_DE.po
+++ b/po/de_DE.po
@@ -10,7 +10,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.10.0git\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2024-04-28 12:00+0000\n"
+"POT-Creation-Date: 2024-04-28 19:48+0000\n"
 "PO-Revision-Date: 2024-03-15 18:30+0000\n"
 "Last-Translator: Lothar Serra Mari <lothar.serramari at scummvm.org>\n"
 "Language-Team: German <https://translations.scummvm.org/projects/scummvm/"
@@ -3972,7 +3972,7 @@ msgstr "Seitenverhältnis-Korrektur umschalten"
 #: backends/graphics/opengl/opengl-graphics.cpp:258
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:72
 #: backends/graphics3d/ios/ios-graphics3d.cpp:356
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:252
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:246
 #: engines/twine/metaengine.cpp:360
 msgid "Center"
 msgstr "Zentriert"
@@ -3980,68 +3980,68 @@ msgstr "Zentriert"
 #: backends/graphics/opengl/opengl-graphics.cpp:259
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:73
 #: backends/graphics3d/ios/ios-graphics3d.cpp:357
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:253
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:247
 msgid "Pixel-perfect scaling"
 msgstr "Pixelgenaue Skalierung"
 
 #: backends/graphics/opengl/opengl-graphics.cpp:260
 #: backends/graphics3d/ios/ios-graphics3d.cpp:358
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:254
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:248
 msgid "Even pixels scaling"
 msgstr "Skalierung mit gleichmäßigen Pixeln"
 
 #: backends/graphics/opengl/opengl-graphics.cpp:261
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:74
 #: backends/graphics3d/ios/ios-graphics3d.cpp:359
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:255
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:249
 msgid "Fit to window"
 msgstr "An Fenster anpassen"
 
 #: backends/graphics/opengl/opengl-graphics.cpp:262
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:75
 #: backends/graphics3d/ios/ios-graphics3d.cpp:360
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:256
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:250
 msgid "Stretch to window"
 msgstr "Auf Fenstergröße strecken"
 
 #: backends/graphics/opengl/opengl-graphics.cpp:263
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:76
 #: backends/graphics3d/ios/ios-graphics3d.cpp:361
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:257
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:251
 msgid "Fit to window (4:3)"
 msgstr "An Fenster anpassen (4:3)"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:787
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:793
 #, c-format
 msgid "Resolution: %dx%d"
 msgstr "Auflösung: %dx%d"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:831
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:837
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2654
 msgid "Active graphics filter:"
 msgstr "Aktiver Grafikfilter:"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:852
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:858
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2688
 msgid "Enabled aspect ratio correction"
 msgstr "Seitenverhältniskorrektur an"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:854
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:860
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2694
 msgid "Disabled aspect ratio correction"
 msgstr "Seitenverhältniskorrektur aus"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:867
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:873
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2710
 msgid "Filtering enabled"
 msgstr "Bilineare Filterung aktiviert"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:869
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:875
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2712
 msgid "Filtering disabled"
 msgstr "Bilineare Filterung deaktiviert"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:895
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:901
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2739
 msgid "Stretch mode"
 msgstr "Skaliermodus"
diff --git a/po/el.po b/po/el.po
index da62e950954..04f32be246b 100644
--- a/po/el.po
+++ b/po/el.po
@@ -9,7 +9,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.10.0git\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2024-04-28 12:00+0000\n"
+"POT-Creation-Date: 2024-04-28 19:48+0000\n"
 "PO-Revision-Date: 2024-04-01 09:04+0000\n"
 "Last-Translator: Antoniou Athanasios <a.antoniou79 at gmail.com>\n"
 "Language-Team: Greek <https://translations.scummvm.org/projects/scummvm/"
@@ -4045,7 +4045,7 @@ msgstr "Εναλλαγή διόρθωσης αναλογίας διαστάσε
 #: backends/graphics/opengl/opengl-graphics.cpp:258
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:72
 #: backends/graphics3d/ios/ios-graphics3d.cpp:356
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:252
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:246
 #: engines/twine/metaengine.cpp:360
 msgid "Center"
 msgstr "Στο κέντρο"
@@ -4053,68 +4053,68 @@ msgstr "Στο κέντρο"
 #: backends/graphics/opengl/opengl-graphics.cpp:259
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:73
 #: backends/graphics3d/ios/ios-graphics3d.cpp:357
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:253
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:247
 msgid "Pixel-perfect scaling"
 msgstr "Κλιμάκωση απόλυτης-ακρίβειας-πίξελ"
 
 #: backends/graphics/opengl/opengl-graphics.cpp:260
 #: backends/graphics3d/ios/ios-graphics3d.cpp:358
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:254
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:248
 msgid "Even pixels scaling"
 msgstr "Κλιμάκωση ζυγισμένης-ακρίβειας-πίξελ"
 
 #: backends/graphics/opengl/opengl-graphics.cpp:261
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:74
 #: backends/graphics3d/ios/ios-graphics3d.cpp:359
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:255
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:249
 msgid "Fit to window"
 msgstr "Προσαρμογή στο παράθυρο"
 
 #: backends/graphics/opengl/opengl-graphics.cpp:262
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:75
 #: backends/graphics3d/ios/ios-graphics3d.cpp:360
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:256
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:250
 msgid "Stretch to window"
 msgstr "Επέκταση εικόνας για να γεμίσει το παράθυρο"
 
 #: backends/graphics/opengl/opengl-graphics.cpp:263
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:76
 #: backends/graphics3d/ios/ios-graphics3d.cpp:361
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:257
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:251
 msgid "Fit to window (4:3)"
 msgstr "Προσαρμογή στο παράθυρο (4:3)"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:787
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:793
 #, c-format
 msgid "Resolution: %dx%d"
 msgstr "Ανάλυση: %dx%d"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:831
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:837
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2654
 msgid "Active graphics filter:"
 msgstr "Ενεργό φίλτρο γραφικών:"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:852
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:858
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2688
 msgid "Enabled aspect ratio correction"
 msgstr "Ενεργοποιήθηκε η διόρθωση αναλογίας διαστάσεων"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:854
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:860
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2694
 msgid "Disabled aspect ratio correction"
 msgstr "Απενεργοποιήθηκε η διόρθωση αναλογίας διαστάσεων"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:867
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:873
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2710
 msgid "Filtering enabled"
 msgstr "Ενεργοποίηση φιλτραρίσματος"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:869
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:875
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2712
 msgid "Filtering disabled"
 msgstr "Απενεργοποίηση φιλτραρίσματος"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:895
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:901
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2739
 msgid "Stretch mode"
 msgstr "Λειτουργία επέκτασης εικόνας"
diff --git a/po/es_ES.po b/po/es_ES.po
index e4b55456a7b..a9a0b454c48 100644
--- a/po/es_ES.po
+++ b/po/es_ES.po
@@ -10,7 +10,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.4.0svn\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2024-04-28 12:00+0000\n"
+"POT-Creation-Date: 2024-04-28 19:48+0000\n"
 "PO-Revision-Date: 2024-04-26 22:30+0000\n"
 "Last-Translator: IlDucci <pajaroloco_2 at hotmail.com>\n"
 "Language-Team: Spanish <https://translations.scummvm.org/projects/scummvm/"
@@ -3985,7 +3985,7 @@ msgstr "Corregir relación de aspecto"
 #: backends/graphics/opengl/opengl-graphics.cpp:258
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:72
 #: backends/graphics3d/ios/ios-graphics3d.cpp:356
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:252
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:246
 #: engines/twine/metaengine.cpp:360
 msgid "Center"
 msgstr "Centrar"
@@ -3993,68 +3993,68 @@ msgstr "Centrar"
 #: backends/graphics/opengl/opengl-graphics.cpp:259
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:73
 #: backends/graphics3d/ios/ios-graphics3d.cpp:357
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:253
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:247
 msgid "Pixel-perfect scaling"
 msgstr "Escalado pixel-perfect"
 
 #: backends/graphics/opengl/opengl-graphics.cpp:260
 #: backends/graphics3d/ios/ios-graphics3d.cpp:358
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:254
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:248
 msgid "Even pixels scaling"
 msgstr "Escalado pixel-perfect (sin corregir relación de aspecto)"
 
 #: backends/graphics/opengl/opengl-graphics.cpp:261
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:74
 #: backends/graphics3d/ios/ios-graphics3d.cpp:359
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:255
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:249
 msgid "Fit to window"
 msgstr "Ajustar a la ventana"
 
 #: backends/graphics/opengl/opengl-graphics.cpp:262
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:75
 #: backends/graphics3d/ios/ios-graphics3d.cpp:360
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:256
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:250
 msgid "Stretch to window"
 msgstr "Ajustar a la ventana"
 
 #: backends/graphics/opengl/opengl-graphics.cpp:263
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:76
 #: backends/graphics3d/ios/ios-graphics3d.cpp:361
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:257
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:251
 msgid "Fit to window (4:3)"
 msgstr "Ajuste de ventana (4:3)"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:787
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:793
 #, c-format
 msgid "Resolution: %dx%d"
 msgstr "Resolución: %dx%d"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:831
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:837
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2654
 msgid "Active graphics filter:"
 msgstr "Filtro de gráficos activo:"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:852
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:858
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2688
 msgid "Enabled aspect ratio correction"
 msgstr "Activar la corrección de aspecto"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:854
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:860
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2694
 msgid "Disabled aspect ratio correction"
 msgstr "Desactivar la corrección de aspecto"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:867
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:873
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2710
 msgid "Filtering enabled"
 msgstr "Filtrado activado"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:869
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:875
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2712
 msgid "Filtering disabled"
 msgstr "Filtrado desactivado"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:895
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:901
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2739
 msgid "Stretch mode"
 msgstr "Modo de ajuste"
diff --git a/po/eu.po b/po/eu.po
index 4b192ce8802..545c92c5794 100644
--- a/po/eu.po
+++ b/po/eu.po
@@ -10,7 +10,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.5.0git\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2024-04-28 12:00+0000\n"
+"POT-Creation-Date: 2024-04-28 19:48+0000\n"
 "PO-Revision-Date: 2024-02-05 18:42+0000\n"
 "Last-Translator: Josu Igoa <josuigoa at ni.eus>\n"
 "Language-Team: Basque <https://translations.scummvm.org/projects/scummvm/"
@@ -3928,7 +3928,7 @@ msgstr "Txandakatu fFormatu-ratioaren zuzenketa"
 #: backends/graphics/opengl/opengl-graphics.cpp:258
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:72
 #: backends/graphics3d/ios/ios-graphics3d.cpp:356
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:252
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:246
 #: engines/twine/metaengine.cpp:360
 #, fuzzy
 msgid "Center"
@@ -3937,70 +3937,70 @@ msgstr "Sartu"
 #: backends/graphics/opengl/opengl-graphics.cpp:259
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:73
 #: backends/graphics3d/ios/ios-graphics3d.cpp:357
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:253
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:247
 msgid "Pixel-perfect scaling"
 msgstr ""
 
 #: backends/graphics/opengl/opengl-graphics.cpp:260
 #: backends/graphics3d/ios/ios-graphics3d.cpp:358
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:254
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:248
 msgid "Even pixels scaling"
 msgstr ""
 
 #: backends/graphics/opengl/opengl-graphics.cpp:261
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:74
 #: backends/graphics3d/ios/ios-graphics3d.cpp:359
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:255
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:249
 msgid "Fit to window"
 msgstr "Doitu leihora"
 
 #: backends/graphics/opengl/opengl-graphics.cpp:262
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:75
 #: backends/graphics3d/ios/ios-graphics3d.cpp:360
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:256
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:250
 msgid "Stretch to window"
 msgstr "Tiratu leihora"
 
 #: backends/graphics/opengl/opengl-graphics.cpp:263
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:76
 #: backends/graphics3d/ios/ios-graphics3d.cpp:361
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:257
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:251
 msgid "Fit to window (4:3)"
 msgstr "Doitu leihora (4:3)"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:787
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:793
 #, c-format
 msgid "Resolution: %dx%d"
 msgstr "Bereizmena: %dx%d"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:831
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:837
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2654
 msgid "Active graphics filter:"
 msgstr "Filtro grafiko aktiboa:"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:852
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:858
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2688
 msgid "Enabled aspect ratio correction"
 msgstr "Formatu-ratio zuzenketa gaituta"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:854
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:860
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2694
 msgid "Disabled aspect ratio correction"
 msgstr "Formatu-ratio zuzenketa desgaituta"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:867
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:873
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2710
 #, fuzzy
 msgid "Filtering enabled"
 msgstr "Klikatzea gaituta"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:869
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:875
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2712
 #, fuzzy
 msgid "Filtering disabled"
 msgstr "Klikatzea desgaituta"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:895
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:901
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2739
 #, fuzzy
 msgid "Stretch mode"
diff --git a/po/fi_FI.po b/po/fi_FI.po
index c59d368cb54..192c8fe6a60 100644
--- a/po/fi_FI.po
+++ b/po/fi_FI.po
@@ -10,7 +10,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.6.0git\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2024-04-28 12:00+0000\n"
+"POT-Creation-Date: 2024-04-28 19:48+0000\n"
 "PO-Revision-Date: 2024-04-22 23:42+0000\n"
 "Last-Translator: Timo Mikkolainen <tmikkola at gmail.com>\n"
 "Language-Team: Finnish <https://translations.scummvm.org/projects/scummvm/"
@@ -3925,7 +3925,7 @@ msgstr "Kuvasuhdekorjaus päälle / pois"
 #: backends/graphics/opengl/opengl-graphics.cpp:258
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:72
 #: backends/graphics3d/ios/ios-graphics3d.cpp:356
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:252
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:246
 #: engines/twine/metaengine.cpp:360
 msgid "Center"
 msgstr "Keskitetty"
@@ -3933,68 +3933,68 @@ msgstr "Keskitetty"
 #: backends/graphics/opengl/opengl-graphics.cpp:259
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:73
 #: backends/graphics3d/ios/ios-graphics3d.cpp:357
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:253
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:247
 msgid "Pixel-perfect scaling"
 msgstr "Pikselintarkka skaalaus"
 
 #: backends/graphics/opengl/opengl-graphics.cpp:260
 #: backends/graphics3d/ios/ios-graphics3d.cpp:358
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:254
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:248
 msgid "Even pixels scaling"
 msgstr "Tasapikseliskaalaus"
 
 #: backends/graphics/opengl/opengl-graphics.cpp:261
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:74
 #: backends/graphics3d/ios/ios-graphics3d.cpp:359
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:255
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:249
 msgid "Fit to window"
 msgstr "Sovita ikkunaan"
 
 #: backends/graphics/opengl/opengl-graphics.cpp:262
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:75
 #: backends/graphics3d/ios/ios-graphics3d.cpp:360
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:256
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:250
 msgid "Stretch to window"
 msgstr "Venytä ikkunaan"
 
 #: backends/graphics/opengl/opengl-graphics.cpp:263
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:76
 #: backends/graphics3d/ios/ios-graphics3d.cpp:361
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:257
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:251
 msgid "Fit to window (4:3)"
 msgstr "Sovita ikkunaan (4:3)"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:787
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:793
 #, c-format
 msgid "Resolution: %dx%d"
 msgstr "Resoluutio: %dx%d"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:831
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:837
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2654
 msgid "Active graphics filter:"
 msgstr "Valittu grafiikkasuodatin:"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:852
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:858
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2688
 msgid "Enabled aspect ratio correction"
 msgstr "Kuvasuhteen korjaus päällä"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:854
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:860
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2694
 msgid "Disabled aspect ratio correction"
 msgstr "Kuvasuhteen korjaus pois päältä"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:867
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:873
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2710
 msgid "Filtering enabled"
 msgstr "Suodatus päällä"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:869
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:875
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2712
 msgid "Filtering disabled"
 msgstr "Suodatus pois päältä"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:895
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:901
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2739
 msgid "Stretch mode"
 msgstr "Venytystila"
diff --git a/po/fr_FR.po b/po/fr_FR.po
index f1af6961d87..de28ec687b5 100644
--- a/po/fr_FR.po
+++ b/po/fr_FR.po
@@ -10,7 +10,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.8.0git\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2024-04-28 12:00+0000\n"
+"POT-Creation-Date: 2024-04-28 19:48+0000\n"
 "PO-Revision-Date: 2024-04-28 13:42+0000\n"
 "Last-Translator: Purple T <ZEONK at hotmail.com>\n"
 "Language-Team: French <https://translations.scummvm.org/projects/scummvm/"
@@ -3998,7 +3998,7 @@ msgstr "Act./Désact. correction du rapport d'aspect"
 #: backends/graphics/opengl/opengl-graphics.cpp:258
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:72
 #: backends/graphics3d/ios/ios-graphics3d.cpp:356
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:252
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:246
 #: engines/twine/metaengine.cpp:360
 msgid "Center"
 msgstr "Centrer"
@@ -4006,68 +4006,68 @@ msgstr "Centrer"
 #: backends/graphics/opengl/opengl-graphics.cpp:259
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:73
 #: backends/graphics3d/ios/ios-graphics3d.cpp:357
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:253
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:247
 msgid "Pixel-perfect scaling"
 msgstr "Mise à l'échelle Pixel-perfect"
 
 #: backends/graphics/opengl/opengl-graphics.cpp:260
 #: backends/graphics3d/ios/ios-graphics3d.cpp:358
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:254
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:248
 msgid "Even pixels scaling"
 msgstr "Mise à l'échelle avec pixels réguliers"
 
 #: backends/graphics/opengl/opengl-graphics.cpp:261
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:74
 #: backends/graphics3d/ios/ios-graphics3d.cpp:359
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:255
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:249
 msgid "Fit to window"
 msgstr "Adapter à la fenêtre"
 
 #: backends/graphics/opengl/opengl-graphics.cpp:262
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:75
 #: backends/graphics3d/ios/ios-graphics3d.cpp:360
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:256
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:250
 msgid "Stretch to window"
 msgstr "Étirer pour remplir la fenêtre"
 
 #: backends/graphics/opengl/opengl-graphics.cpp:263
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:76
 #: backends/graphics3d/ios/ios-graphics3d.cpp:361
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:257
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:251
 msgid "Fit to window (4:3)"
 msgstr "Adapter à la fenêtre (4:3)"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:787
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:793
 #, c-format
 msgid "Resolution: %dx%d"
 msgstr "Résolution : %dx%d"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:831
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:837
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2654
 msgid "Active graphics filter:"
 msgstr "Filtre graphique actif :"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:852
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:858
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2688
 msgid "Enabled aspect ratio correction"
 msgstr "Correction du rapport d'aspect activée"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:854
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:860
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2694
 msgid "Disabled aspect ratio correction"
 msgstr "Correction du rapport d'aspect désactivée"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:867
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:873
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2710
 msgid "Filtering enabled"
 msgstr "Filtrage activé"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:869
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:875
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2712
 msgid "Filtering disabled"
 msgstr "Filtrage désactivé"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:895
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:901
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2739
 msgid "Stretch mode"
 msgstr "Mode d'étirement"
diff --git a/po/gl_ES.po b/po/gl_ES.po
index 9c431ea52cb..5103eab10dd 100644
--- a/po/gl_ES.po
+++ b/po/gl_ES.po
@@ -10,7 +10,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.8.0git\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2024-04-28 12:00+0000\n"
+"POT-Creation-Date: 2024-04-28 19:48+0000\n"
 "PO-Revision-Date: 2020-09-26 21:13+0000\n"
 "Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
 "Language-Team: Galician <https://translations.scummvm.org/projects/scummvm/"
@@ -3901,7 +3901,7 @@ msgstr "Activar/desactivar corrección de proporción"
 #: backends/graphics/opengl/opengl-graphics.cpp:258
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:72
 #: backends/graphics3d/ios/ios-graphics3d.cpp:356
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:252
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:246
 #: engines/twine/metaengine.cpp:360
 #, fuzzy
 msgid "Center"
@@ -3910,68 +3910,68 @@ msgstr "INTRO"
 #: backends/graphics/opengl/opengl-graphics.cpp:259
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:73
 #: backends/graphics3d/ios/ios-graphics3d.cpp:357
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:253
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:247
 msgid "Pixel-perfect scaling"
 msgstr ""
 
 #: backends/graphics/opengl/opengl-graphics.cpp:260
 #: backends/graphics3d/ios/ios-graphics3d.cpp:358
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:254
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:248
 msgid "Even pixels scaling"
 msgstr ""
 
 #: backends/graphics/opengl/opengl-graphics.cpp:261
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:74
 #: backends/graphics3d/ios/ios-graphics3d.cpp:359
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:255
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:249
 msgid "Fit to window"
 msgstr ""
 
 #: backends/graphics/opengl/opengl-graphics.cpp:262
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:75
 #: backends/graphics3d/ios/ios-graphics3d.cpp:360
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:256
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:250
 msgid "Stretch to window"
 msgstr ""
 
 #: backends/graphics/opengl/opengl-graphics.cpp:263
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:76
 #: backends/graphics3d/ios/ios-graphics3d.cpp:361
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:257
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:251
 msgid "Fit to window (4:3)"
 msgstr ""
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:787
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:793
 #, c-format
 msgid "Resolution: %dx%d"
 msgstr "Resolución: %dx%d"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:831
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:837
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2654
 msgid "Active graphics filter:"
 msgstr "Filtro de gráficos activo:"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:852
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:858
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2688
 msgid "Enabled aspect ratio correction"
 msgstr "Corrección de proporción activada"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:854
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:860
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2694
 msgid "Disabled aspect ratio correction"
 msgstr "Corrección de proporción desactivada"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:867
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:873
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2710
 msgid "Filtering enabled"
 msgstr "Filtrado activado"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:869
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:875
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2712
 msgid "Filtering disabled"
 msgstr "Filtrado desactivado"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:895
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:901
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2739
 #, fuzzy
 msgid "Stretch mode"
diff --git a/po/he.po b/po/he.po
index 2719c21981b..89ba7ee57fb 100644
--- a/po/he.po
+++ b/po/he.po
@@ -10,7 +10,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 2.1.0git\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2024-04-28 12:00+0000\n"
+"POT-Creation-Date: 2024-04-28 19:48+0000\n"
 "PO-Revision-Date: 2023-12-14 14:28+0000\n"
 "Last-Translator: Niv Baehr <bloop93 at gmail.com>\n"
 "Language-Team: Hebrew <https://translations.scummvm.org/projects/scummvm/"
@@ -3815,7 +3815,7 @@ msgstr "מיתוג תיקון יחס ממדים"
 #: backends/graphics/opengl/opengl-graphics.cpp:258
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:72
 #: backends/graphics3d/ios/ios-graphics3d.cpp:356
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:252
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:246
 #: engines/twine/metaengine.cpp:360
 msgid "Center"
 msgstr "מרכז"
@@ -3823,68 +3823,68 @@ msgstr "מרכז"
 #: backends/graphics/opengl/opengl-graphics.cpp:259
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:73
 #: backends/graphics3d/ios/ios-graphics3d.cpp:357
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:253
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:247
 msgid "Pixel-perfect scaling"
 msgstr "שכלול-פיקסלים בהתאמת קנה מידה"
 
 #: backends/graphics/opengl/opengl-graphics.cpp:260
 #: backends/graphics3d/ios/ios-graphics3d.cpp:358
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:254
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:248
 msgid "Even pixels scaling"
 msgstr "התאמת קנה מידה לפיקסלים זוגיים"
 
 #: backends/graphics/opengl/opengl-graphics.cpp:261
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:74
 #: backends/graphics3d/ios/ios-graphics3d.cpp:359
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:255
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:249
 msgid "Fit to window"
 msgstr "התאמה לחלון"
 
 #: backends/graphics/opengl/opengl-graphics.cpp:262
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:75
 #: backends/graphics3d/ios/ios-graphics3d.cpp:360
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:256
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:250
 msgid "Stretch to window"
 msgstr "מתיחה לחלון"
 
 #: backends/graphics/opengl/opengl-graphics.cpp:263
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:76
 #: backends/graphics3d/ios/ios-graphics3d.cpp:361
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:257
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:251
 msgid "Fit to window (4:3)"
 msgstr "התאמה לחלון (4: 3)"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:787
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:793
 #, c-format
 msgid "Resolution: %dx%d"
 msgstr "רזולוציה: %dx%d"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:831
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:837
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2654
 msgid "Active graphics filter:"
 msgstr "מסנן גרפי פעיל:"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:852
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:858
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2688
 msgid "Enabled aspect ratio correction"
 msgstr "תיקון יחס ממדים מופעל"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:854
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:860
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2694
 msgid "Disabled aspect ratio correction"
 msgstr "תיקון יחס ממדים מושבת"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:867
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:873
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2710
 msgid "Filtering enabled"
 msgstr "סינון מופעל"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:869
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:875
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2712
 msgid "Filtering disabled"
 msgstr "הסינון מושבת"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:895
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:901
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2739
 msgid "Stretch mode"
 msgstr "מצב מתיחה"
diff --git a/po/hi.po b/po/hi.po
index a7defd43a9c..777f723b740 100644
--- a/po/hi.po
+++ b/po/hi.po
@@ -10,7 +10,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 2.3.0git\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2024-04-28 12:00+0000\n"
+"POT-Creation-Date: 2024-04-28 19:48+0000\n"
 "PO-Revision-Date: 2023-12-06 11:16+0000\n"
 "Last-Translator: Aditya Mohan <adityamurali003 at gmail.com>\n"
 "Language-Team: Hindi <https://translations.scummvm.org/projects/scummvm/"
@@ -3717,7 +3717,7 @@ msgstr ""
 #: backends/graphics/opengl/opengl-graphics.cpp:258
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:72
 #: backends/graphics3d/ios/ios-graphics3d.cpp:356
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:252
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:246
 #: engines/twine/metaengine.cpp:360
 msgid "Center"
 msgstr ""
@@ -3725,68 +3725,68 @@ msgstr ""
 #: backends/graphics/opengl/opengl-graphics.cpp:259
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:73
 #: backends/graphics3d/ios/ios-graphics3d.cpp:357
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:253
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:247
 msgid "Pixel-perfect scaling"
 msgstr ""
 
 #: backends/graphics/opengl/opengl-graphics.cpp:260
 #: backends/graphics3d/ios/ios-graphics3d.cpp:358
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:254
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:248
 msgid "Even pixels scaling"
 msgstr ""
 
 #: backends/graphics/opengl/opengl-graphics.cpp:261
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:74
 #: backends/graphics3d/ios/ios-graphics3d.cpp:359
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:255
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:249
 msgid "Fit to window"
 msgstr ""
 
 #: backends/graphics/opengl/opengl-graphics.cpp:262
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:75
 #: backends/graphics3d/ios/ios-graphics3d.cpp:360
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:256
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:250
 msgid "Stretch to window"
 msgstr ""
 
 #: backends/graphics/opengl/opengl-graphics.cpp:263
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:76
 #: backends/graphics3d/ios/ios-graphics3d.cpp:361
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:257
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:251
 msgid "Fit to window (4:3)"
 msgstr ""
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:787
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:793
 #, c-format
 msgid "Resolution: %dx%d"
 msgstr ""
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:831
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:837
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2654
 msgid "Active graphics filter:"
 msgstr ""
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:852
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:858
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2688
 msgid "Enabled aspect ratio correction"
 msgstr ""
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:854
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:860
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2694
 msgid "Disabled aspect ratio correction"
 msgstr ""
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:867
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:873
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2710
 msgid "Filtering enabled"
 msgstr ""
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:869
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:875
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2712
 msgid "Filtering disabled"
 msgstr ""
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:895
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:901
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2739
 msgid "Stretch mode"
 msgstr ""
diff --git a/po/hu_HU.po b/po/hu_HU.po
index 83c156622ee..4c1379d659e 100644
--- a/po/hu_HU.po
+++ b/po/hu_HU.po
@@ -9,7 +9,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.3.0svn\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2024-04-28 12:00+0000\n"
+"POT-Creation-Date: 2024-04-28 19:48+0000\n"
 "PO-Revision-Date: 2023-12-08 17:19+0000\n"
 "Last-Translator: George Kormendi <grubycza at hotmail.com>\n"
 "Language-Team: Hungarian <https://translations.scummvm.org/projects/scummvm/"
@@ -3894,7 +3894,7 @@ msgstr "Képarány korrekció váltása"
 #: backends/graphics/opengl/opengl-graphics.cpp:258
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:72
 #: backends/graphics3d/ios/ios-graphics3d.cpp:356
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:252
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:246
 #: engines/twine/metaengine.cpp:360
 msgid "Center"
 msgstr "Közepe"
@@ -3902,68 +3902,68 @@ msgstr "Közepe"
 #: backends/graphics/opengl/opengl-graphics.cpp:259
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:73
 #: backends/graphics3d/ios/ios-graphics3d.cpp:357
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:253
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:247
 msgid "Pixel-perfect scaling"
 msgstr "Pixel-tökéletes méretezés"
 
 #: backends/graphics/opengl/opengl-graphics.cpp:260
 #: backends/graphics3d/ios/ios-graphics3d.cpp:358
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:254
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:248
 msgid "Even pixels scaling"
 msgstr "Egyenletes pixel méretezés"
 
 #: backends/graphics/opengl/opengl-graphics.cpp:261
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:74
 #: backends/graphics3d/ios/ios-graphics3d.cpp:359
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:255
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:249
 msgid "Fit to window"
 msgstr "Illeszkedik az ablakhoz"
 
 #: backends/graphics/opengl/opengl-graphics.cpp:262
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:75
 #: backends/graphics3d/ios/ios-graphics3d.cpp:360
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:256
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:250
 msgid "Stretch to window"
 msgstr "Nyújt az ablakhoz"
 
 #: backends/graphics/opengl/opengl-graphics.cpp:263
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:76
 #: backends/graphics3d/ios/ios-graphics3d.cpp:361
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:257
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:251
 msgid "Fit to window (4:3)"
 msgstr "Illeszkedik a (4:3) ablakhoz"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:787
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:793
 #, c-format
 msgid "Resolution: %dx%d"
 msgstr "Felbontás: %dx%d"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:831
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:837
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2654
 msgid "Active graphics filter:"
 msgstr "Aktív grafikus szûrõk:"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:852
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:858
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2688
 msgid "Enabled aspect ratio correction"
 msgstr "Méretarány korrekció engedélyezve"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:854
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:860
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2694
 msgid "Disabled aspect ratio correction"
 msgstr "Méretarány korrekció letiltva"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:867
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:873
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2710
 msgid "Filtering enabled"
 msgstr "Szûrés engedélyezve"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:869
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:875
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2712
 msgid "Filtering disabled"
 msgstr "Szûrés letiltva"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:895
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:901
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2739
 msgid "Stretch mode"
 msgstr "Nyújtás mód"
diff --git a/po/it_IT.po b/po/it_IT.po
index 3039c5c10c1..658b09142b9 100644
--- a/po/it_IT.po
+++ b/po/it_IT.po
@@ -10,7 +10,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.3.0svn\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2024-04-28 12:00+0000\n"
+"POT-Creation-Date: 2024-04-28 19:48+0000\n"
 "PO-Revision-Date: 2024-04-27 14:00+0000\n"
 "Last-Translator: Walter Agazzi <walter.agazzi at protonmail.com>\n"
 "Language-Team: Italian <https://translations.scummvm.org/projects/scummvm/"
@@ -3969,7 +3969,7 @@ msgstr "Attiva/disattiva correzione proporzioni"
 #: backends/graphics/opengl/opengl-graphics.cpp:258
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:72
 #: backends/graphics3d/ios/ios-graphics3d.cpp:356
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:252
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:246
 #: engines/twine/metaengine.cpp:360
 msgid "Center"
 msgstr "Centra"
@@ -3977,68 +3977,68 @@ msgstr "Centra"
 #: backends/graphics/opengl/opengl-graphics.cpp:259
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:73
 #: backends/graphics3d/ios/ios-graphics3d.cpp:357
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:253
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:247
 msgid "Pixel-perfect scaling"
 msgstr "Ridimensionamento pixel-perfect"
 
 #: backends/graphics/opengl/opengl-graphics.cpp:260
 #: backends/graphics3d/ios/ios-graphics3d.cpp:358
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:254
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:248
 msgid "Even pixels scaling"
 msgstr "Ridimensionamento a pixel equivalenti"
 
 #: backends/graphics/opengl/opengl-graphics.cpp:261
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:74
 #: backends/graphics3d/ios/ios-graphics3d.cpp:359
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:255
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:249
 msgid "Fit to window"
 msgstr "Adatta alla finestra"
 
 #: backends/graphics/opengl/opengl-graphics.cpp:262
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:75
 #: backends/graphics3d/ios/ios-graphics3d.cpp:360
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:256
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:250
 msgid "Stretch to window"
 msgstr "Stira l'immagine per riempire la finestra"
 
 #: backends/graphics/opengl/opengl-graphics.cpp:263
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:76
 #: backends/graphics3d/ios/ios-graphics3d.cpp:361
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:257
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:251
 msgid "Fit to window (4:3)"
 msgstr "Adatta alla finestra (4:3)"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:787
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:793
 #, c-format
 msgid "Resolution: %dx%d"
 msgstr "Risoluzione: %dx%d"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:831
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:837
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2654
 msgid "Active graphics filter:"
 msgstr "Filtro grafico attivo:"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:852
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:858
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2688
 msgid "Enabled aspect ratio correction"
 msgstr "Correzione proporzioni attivata"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:854
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:860
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2694
 msgid "Disabled aspect ratio correction"
 msgstr "Correzione proporzioni disattivata"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:867
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:873
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2710
 msgid "Filtering enabled"
 msgstr "Filtro video attivato"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:869
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:875
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2712
 msgid "Filtering disabled"
 msgstr "Filtro video disattivato"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:895
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:901
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2739
 msgid "Stretch mode"
 msgstr "Ridimensionamento"
diff --git a/po/ja.po b/po/ja.po
index a47bb963070..e6bbb29ffc3 100644
--- a/po/ja.po
+++ b/po/ja.po
@@ -10,7 +10,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 2.3.0git\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2024-04-28 12:00+0000\n"
+"POT-Creation-Date: 2024-04-28 19:48+0000\n"
 "PO-Revision-Date: 2024-03-19 18:42+0000\n"
 "Last-Translator: VAN-Gluon <van.gluonp at gmail.com>\n"
 "Language-Team: Japanese <https://translations.scummvm.org/projects/scummvm/"
@@ -3845,7 +3845,7 @@ msgstr "縦横比修正の切替"
 #: backends/graphics/opengl/opengl-graphics.cpp:258
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:72
 #: backends/graphics3d/ios/ios-graphics3d.cpp:356
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:252
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:246
 #: engines/twine/metaengine.cpp:360
 msgid "Center"
 msgstr "中央"
@@ -3853,68 +3853,68 @@ msgstr "中央"
 #: backends/graphics/opengl/opengl-graphics.cpp:259
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:73
 #: backends/graphics3d/ios/ios-graphics3d.cpp:357
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:253
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:247
 msgid "Pixel-perfect scaling"
 msgstr "ピクセルパーフェクト"
 
 #: backends/graphics/opengl/opengl-graphics.cpp:260
 #: backends/graphics3d/ios/ios-graphics3d.cpp:358
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:254
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:248
 msgid "Even pixels scaling"
 msgstr "ピクセル均一にスケーリング"
 
 #: backends/graphics/opengl/opengl-graphics.cpp:261
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:74
 #: backends/graphics3d/ios/ios-graphics3d.cpp:359
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:255
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:249
 msgid "Fit to window"
 msgstr "ウィンドウに合わせる"
 
 #: backends/graphics/opengl/opengl-graphics.cpp:262
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:75
 #: backends/graphics3d/ios/ios-graphics3d.cpp:360
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:256
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:250
 msgid "Stretch to window"
 msgstr "ウィンドウに合わせて拡大"
 
 #: backends/graphics/opengl/opengl-graphics.cpp:263
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:76
 #: backends/graphics3d/ios/ios-graphics3d.cpp:361
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:257
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:251
 msgid "Fit to window (4:3)"
 msgstr "ウィンドウに合わせる(4:3)"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:787
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:793
 #, c-format
 msgid "Resolution: %dx%d"
 msgstr "解像度: %dx%d"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:831
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:837
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2654
 msgid "Active graphics filter:"
 msgstr "適用中の映像フィルター:"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:852
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:858
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2688
 msgid "Enabled aspect ratio correction"
 msgstr "縦横比修正適用"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:854
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:860
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2694
 msgid "Disabled aspect ratio correction"
 msgstr "縦横比修正無効"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:867
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:873
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2710
 msgid "Filtering enabled"
 msgstr "フィルター適用"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:869
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:875
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2712
 msgid "Filtering disabled"
 msgstr "フィルター無効"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:895
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:901
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2739
 msgid "Stretch mode"
 msgstr "ストレッチモード"
diff --git a/po/ka.po b/po/ka.po
index f226fff42c3..4fa747b7018 100644
--- a/po/ka.po
+++ b/po/ka.po
@@ -10,7 +10,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 2.8.0git\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2024-04-28 12:00+0000\n"
+"POT-Creation-Date: 2024-04-28 19:48+0000\n"
 "PO-Revision-Date: 2024-04-05 14:42+0000\n"
 "Last-Translator: NorwayFun <temuri.doghonadze at gmail.com>\n"
 "Language-Team: Georgian <https://translations.scummvm.org/projects/scummvm/"
@@ -3670,7 +3670,7 @@ msgstr "ზომის ფარდობის შესწორების
 #: backends/graphics/opengl/opengl-graphics.cpp:258
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:72
 #: backends/graphics3d/ios/ios-graphics3d.cpp:356
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:252
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:246
 #: engines/twine/metaengine.cpp:360
 msgid "Center"
 msgstr "ცენტრი"
@@ -3678,68 +3678,68 @@ msgstr "ცენტრი"
 #: backends/graphics/opengl/opengl-graphics.cpp:259
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:73
 #: backends/graphics3d/ios/ios-graphics3d.cpp:357
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:253
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:247
 msgid "Pixel-perfect scaling"
 msgstr "პიქსელ-პიქსელ გადიდება"
 
 #: backends/graphics/opengl/opengl-graphics.cpp:260
 #: backends/graphics3d/ios/ios-graphics3d.cpp:358
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:254
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:248
 msgid "Even pixels scaling"
 msgstr ""
 
 #: backends/graphics/opengl/opengl-graphics.cpp:261
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:74
 #: backends/graphics3d/ios/ios-graphics3d.cpp:359
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:255
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:249
 msgid "Fit to window"
 msgstr "ფანჯარაში ჩატევა"
 
 #: backends/graphics/opengl/opengl-graphics.cpp:262
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:75
 #: backends/graphics3d/ios/ios-graphics3d.cpp:360
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:256
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:250
 msgid "Stretch to window"
 msgstr "ფანჯრამდე გაწელვა"
 
 #: backends/graphics/opengl/opengl-graphics.cpp:263
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:76
 #: backends/graphics3d/ios/ios-graphics3d.cpp:361
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:257
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:251
 msgid "Fit to window (4:3)"
 msgstr "ფანჯარაში ჩატევა (4:3)"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:787
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:793
 #, c-format
 msgid "Resolution: %dx%d"
 msgstr "გაფართოება: %dx%d"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:831
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:837
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2654
 msgid "Active graphics filter:"
 msgstr "აქტიური გრაფიკის ფილტრი:"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:852
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:858
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2688
 msgid "Enabled aspect ratio correction"
 msgstr ""
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:854
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:860
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2694
 msgid "Disabled aspect ratio correction"
 msgstr ""
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:867
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:873
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2710
 msgid "Filtering enabled"
 msgstr "გაფილტვრა ჩართულია"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:869
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:875
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2712
 msgid "Filtering disabled"
 msgstr "გაფილტვრა გამორთულია"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:895
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:901
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2739
 msgid "Stretch mode"
 msgstr "გაწელვის რეჟიმი"
diff --git a/po/ko.po b/po/ko.po
index e763e7376a3..f8a72c726ed 100644
--- a/po/ko.po
+++ b/po/ko.po
@@ -10,7 +10,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 2.3.0git\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2024-04-28 12:00+0000\n"
+"POT-Creation-Date: 2024-04-28 19:48+0000\n"
 "PO-Revision-Date: 2023-12-14 14:28+0000\n"
 "Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
 "Language-Team: Korean <https://translations.scummvm.org/projects/scummvm/"
@@ -3884,7 +3884,7 @@ msgstr "화면 종횡비 보정 전환"
 #: backends/graphics/opengl/opengl-graphics.cpp:258
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:72
 #: backends/graphics3d/ios/ios-graphics3d.cpp:356
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:252
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:246
 #: engines/twine/metaengine.cpp:360
 msgid "Center"
 msgstr "중앙"
@@ -3892,68 +3892,68 @@ msgstr "중앙"
 #: backends/graphics/opengl/opengl-graphics.cpp:259
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:73
 #: backends/graphics3d/ios/ios-graphics3d.cpp:357
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:253
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:247
 msgid "Pixel-perfect scaling"
 msgstr "픽셀 맞춤 크기조절"
 
 #: backends/graphics/opengl/opengl-graphics.cpp:260
 #: backends/graphics3d/ios/ios-graphics3d.cpp:358
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:254
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:248
 msgid "Even pixels scaling"
 msgstr "균일 픽셀 크기조절"
 
 #: backends/graphics/opengl/opengl-graphics.cpp:261
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:74
 #: backends/graphics3d/ios/ios-graphics3d.cpp:359
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:255
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:249
 msgid "Fit to window"
 msgstr "창 크기에 맞춤"
 
 #: backends/graphics/opengl/opengl-graphics.cpp:262
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:75
 #: backends/graphics3d/ios/ios-graphics3d.cpp:360
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:256
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:250
 msgid "Stretch to window"
 msgstr "창에 맞게 늘림"
 
 #: backends/graphics/opengl/opengl-graphics.cpp:263
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:76
 #: backends/graphics3d/ios/ios-graphics3d.cpp:361
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:257
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:251
 msgid "Fit to window (4:3)"
 msgstr "창 크기에 맞춤 (4:3)"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:787
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:793
 #, c-format
 msgid "Resolution: %dx%d"
 msgstr "해상도: %dx%d"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:831
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:837
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2654
 msgid "Active graphics filter:"
 msgstr "활성 그래픽 필터:"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:852
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:858
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2688
 msgid "Enabled aspect ratio correction"
 msgstr "화면 종횡비 보정 활성화"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:854
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:860
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2694
 msgid "Disabled aspect ratio correction"
 msgstr "화면 종횡비 보정 비활성화"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:867
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:873
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2710
 msgid "Filtering enabled"
 msgstr "필터링 활성화"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:869
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:875
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2712
 msgid "Filtering disabled"
 msgstr "필터링 비활성화"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:895
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:901
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2739
 msgid "Stretch mode"
 msgstr "확대 모드"
diff --git a/po/nb_NO.po b/po/nb_NO.po
index a3ea4e5e933..2dbc2c42d0f 100644
--- a/po/nb_NO.po
+++ b/po/nb_NO.po
@@ -10,7 +10,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.3.0svn\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2024-04-28 12:00+0000\n"
+"POT-Creation-Date: 2024-04-28 19:48+0000\n"
 "PO-Revision-Date: 2023-12-29 23:55+0000\n"
 "Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
 "Language-Team: Norwegian Bokmål <https://translations.scummvm.org/projects/"
@@ -3949,7 +3949,7 @@ msgstr "Skru korrigering av bildeformat av/på"
 #: backends/graphics/opengl/opengl-graphics.cpp:258
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:72
 #: backends/graphics3d/ios/ios-graphics3d.cpp:356
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:252
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:246
 #: engines/twine/metaengine.cpp:360
 msgid "Center"
 msgstr "Senter"
@@ -3957,68 +3957,68 @@ msgstr "Senter"
 #: backends/graphics/opengl/opengl-graphics.cpp:259
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:73
 #: backends/graphics3d/ios/ios-graphics3d.cpp:357
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:253
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:247
 msgid "Pixel-perfect scaling"
 msgstr "Pikselperfekt skalering"
 
 #: backends/graphics/opengl/opengl-graphics.cpp:260
 #: backends/graphics3d/ios/ios-graphics3d.cpp:358
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:254
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:248
 msgid "Even pixels scaling"
 msgstr "Jevn pikselskalering"
 
 #: backends/graphics/opengl/opengl-graphics.cpp:261
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:74
 #: backends/graphics3d/ios/ios-graphics3d.cpp:359
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:255
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:249
 msgid "Fit to window"
 msgstr "Tilpass vinduet"
 
 #: backends/graphics/opengl/opengl-graphics.cpp:262
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:75
 #: backends/graphics3d/ios/ios-graphics3d.cpp:360
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:256
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:250
 msgid "Stretch to window"
 msgstr "Strekk til vinduet"
 
 #: backends/graphics/opengl/opengl-graphics.cpp:263
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:76
 #: backends/graphics3d/ios/ios-graphics3d.cpp:361
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:257
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:251
 msgid "Fit to window (4:3)"
 msgstr "Tilpass vinduet (4:3)"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:787
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:793
 #, c-format
 msgid "Resolution: %dx%d"
 msgstr "Oppløsning: %dx%d"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:831
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:837
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2654
 msgid "Active graphics filter:"
 msgstr "Aktivt grafikkfilter:"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:852
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:858
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2688
 msgid "Enabled aspect ratio correction"
 msgstr "Bildeformatskorrigering aktivert"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:854
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:860
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2694
 msgid "Disabled aspect ratio correction"
 msgstr "Bildeformatskorrigering deaktivert"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:867
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:873
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2710
 msgid "Filtering enabled"
 msgstr "Filtrering aktivert"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:869
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:875
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2712
 msgid "Filtering disabled"
 msgstr "Filtrering deaktivert"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:895
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:901
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2739
 msgid "Stretch mode"
 msgstr "Strekkmodus"
diff --git a/po/nl_NL.po b/po/nl_NL.po
index 7a258e362dc..ea8a7c566b8 100644
--- a/po/nl_NL.po
+++ b/po/nl_NL.po
@@ -10,7 +10,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.9.0git\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2024-04-28 12:00+0000\n"
+"POT-Creation-Date: 2024-04-28 19:48+0000\n"
 "PO-Revision-Date: 2024-03-24 18:22+0000\n"
 "Last-Translator: Ben Castricum <github at bencastricum.nl>\n"
 "Language-Team: Dutch <https://translations.scummvm.org/projects/scummvm/"
@@ -3899,7 +3899,7 @@ msgstr "Pixelverhoudingcorrectie aan-/uitzetten"
 #: backends/graphics/opengl/opengl-graphics.cpp:258
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:72
 #: backends/graphics3d/ios/ios-graphics3d.cpp:356
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:252
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:246
 #: engines/twine/metaengine.cpp:360
 msgid "Center"
 msgstr "Centreer"
@@ -3907,68 +3907,68 @@ msgstr "Centreer"
 #: backends/graphics/opengl/opengl-graphics.cpp:259
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:73
 #: backends/graphics3d/ios/ios-graphics3d.cpp:357
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:253
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:247
 msgid "Pixel-perfect scaling"
 msgstr "Pixel-perfect schalen"
 
 #: backends/graphics/opengl/opengl-graphics.cpp:260
 #: backends/graphics3d/ios/ios-graphics3d.cpp:358
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:254
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:248
 msgid "Even pixels scaling"
 msgstr "Gelijkmatig pixel schalen"
 
 #: backends/graphics/opengl/opengl-graphics.cpp:261
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:74
 #: backends/graphics3d/ios/ios-graphics3d.cpp:359
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:255
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:249
 msgid "Fit to window"
 msgstr "Maak passend aan window"
 
 #: backends/graphics/opengl/opengl-graphics.cpp:262
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:75
 #: backends/graphics3d/ios/ios-graphics3d.cpp:360
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:256
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:250
 msgid "Stretch to window"
 msgstr "Rek uit naar window"
 
 #: backends/graphics/opengl/opengl-graphics.cpp:263
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:76
 #: backends/graphics3d/ios/ios-graphics3d.cpp:361
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:257
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:251
 msgid "Fit to window (4:3)"
 msgstr "Maak passend aan venster (4:3)"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:787
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:793
 #, c-format
 msgid "Resolution: %dx%d"
 msgstr "Resolutie: %dx%d"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:831
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:837
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2654
 msgid "Active graphics filter:"
 msgstr "Actieve grafische filter:"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:852
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:858
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2688
 msgid "Enabled aspect ratio correction"
 msgstr "Pixelverhoudingcorrectie ingeschakeld"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:854
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:860
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2694
 msgid "Disabled aspect ratio correction"
 msgstr "Pixelverhoudingcorrectie uitgeschakeld"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:867
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:873
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2710
 msgid "Filtering enabled"
 msgstr "Filteren aangezet"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:869
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:875
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2712
 msgid "Filtering disabled"
 msgstr "Filteren uitgeschakeld"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:895
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:901
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2739
 msgid "Stretch mode"
 msgstr "Uitrekmodus"
diff --git a/po/nn_NO.po b/po/nn_NO.po
index 4dc0833eaa9..c7c388900a1 100644
--- a/po/nn_NO.po
+++ b/po/nn_NO.po
@@ -10,7 +10,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.3.0svn\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2024-04-28 12:00+0000\n"
+"POT-Creation-Date: 2024-04-28 19:48+0000\n"
 "PO-Revision-Date: 2023-12-14 14:28+0000\n"
 "Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
 "Language-Team: Norwegian Nynorsk <https://translations.scummvm.org/projects/"
@@ -3866,7 +3866,7 @@ msgstr "Veksle aspekt-korrigering"
 #: backends/graphics/opengl/opengl-graphics.cpp:258
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:72
 #: backends/graphics3d/ios/ios-graphics3d.cpp:356
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:252
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:246
 #: engines/twine/metaengine.cpp:360
 #, fuzzy
 msgid "Center"
@@ -3875,70 +3875,70 @@ msgstr "Enter"
 #: backends/graphics/opengl/opengl-graphics.cpp:259
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:73
 #: backends/graphics3d/ios/ios-graphics3d.cpp:357
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:253
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:247
 msgid "Pixel-perfect scaling"
 msgstr ""
 
 #: backends/graphics/opengl/opengl-graphics.cpp:260
 #: backends/graphics3d/ios/ios-graphics3d.cpp:358
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:254
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:248
 msgid "Even pixels scaling"
 msgstr ""
 
 #: backends/graphics/opengl/opengl-graphics.cpp:261
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:74
 #: backends/graphics3d/ios/ios-graphics3d.cpp:359
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:255
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:249
 msgid "Fit to window"
 msgstr ""
 
 #: backends/graphics/opengl/opengl-graphics.cpp:262
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:75
 #: backends/graphics3d/ios/ios-graphics3d.cpp:360
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:256
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:250
 msgid "Stretch to window"
 msgstr ""
 
 #: backends/graphics/opengl/opengl-graphics.cpp:263
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:76
 #: backends/graphics3d/ios/ios-graphics3d.cpp:361
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:257
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:251
 msgid "Fit to window (4:3)"
 msgstr ""
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:787
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:793
 #, c-format
 msgid "Resolution: %dx%d"
 msgstr ""
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:831
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:837
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2654
 msgid "Active graphics filter:"
 msgstr "Aktivt grafikkfilter:"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:852
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:858
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2688
 msgid "Enabled aspect ratio correction"
 msgstr "Aspekt-korrigering aktivert"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:854
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:860
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2694
 msgid "Disabled aspect ratio correction"
 msgstr "Aspekt-korrigering ikkje aktivert"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:867
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:873
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2710
 #, fuzzy
 msgid "Filtering enabled"
 msgstr "Klikking aktivert"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:869
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:875
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2712
 #, fuzzy
 msgid "Filtering disabled"
 msgstr "Klikking Deaktivert"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:895
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:901
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2739
 #, fuzzy
 msgid "Stretch mode"
diff --git a/po/pl_PL.po b/po/pl_PL.po
index d3920d2bfac..2723f5811e7 100644
--- a/po/pl_PL.po
+++ b/po/pl_PL.po
@@ -10,7 +10,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.3.0\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2024-04-28 12:00+0000\n"
+"POT-Creation-Date: 2024-04-28 19:48+0000\n"
 "PO-Revision-Date: 2024-02-08 20:26+0000\n"
 "Last-Translator: SkiffPL <skiff at windowslive.com>\n"
 "Language-Team: Polish <https://translations.scummvm.org/projects/scummvm/"
@@ -3941,7 +3941,7 @@ msgstr "Przełącz korektę proporcji ekranu"
 #: backends/graphics/opengl/opengl-graphics.cpp:258
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:72
 #: backends/graphics3d/ios/ios-graphics3d.cpp:356
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:252
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:246
 #: engines/twine/metaengine.cpp:360
 msgid "Center"
 msgstr "Wycentrowany"
@@ -3949,68 +3949,68 @@ msgstr "Wycentrowany"
 #: backends/graphics/opengl/opengl-graphics.cpp:259
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:73
 #: backends/graphics3d/ios/ios-graphics3d.cpp:357
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:253
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:247
 msgid "Pixel-perfect scaling"
 msgstr "Rozmiar rzeczywisty"
 
 #: backends/graphics/opengl/opengl-graphics.cpp:260
 #: backends/graphics3d/ios/ios-graphics3d.cpp:358
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:254
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:248
 msgid "Even pixels scaling"
 msgstr "Skalowanie parzyste pikseli"
 
 #: backends/graphics/opengl/opengl-graphics.cpp:261
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:74
 #: backends/graphics3d/ios/ios-graphics3d.cpp:359
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:255
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:249
 msgid "Fit to window"
 msgstr "Dopasuj do okna"
 
 #: backends/graphics/opengl/opengl-graphics.cpp:262
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:75
 #: backends/graphics3d/ios/ios-graphics3d.cpp:360
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:256
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:250
 msgid "Stretch to window"
 msgstr "RozciÄ…gnij do okna"
 
 #: backends/graphics/opengl/opengl-graphics.cpp:263
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:76
 #: backends/graphics3d/ios/ios-graphics3d.cpp:361
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:257
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:251
 msgid "Fit to window (4:3)"
 msgstr "Dopasuj do okna (4:3)"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:787
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:793
 #, c-format
 msgid "Resolution: %dx%d"
 msgstr "Rozdzielczość: %dx%d"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:831
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:837
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2654
 msgid "Active graphics filter:"
 msgstr "Aktywny filtr graficzny:"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:852
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:858
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2688
 msgid "Enabled aspect ratio correction"
 msgstr "Włączono korekcję proporcji obrazu"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:854
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:860
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2694
 msgid "Disabled aspect ratio correction"
 msgstr "Wyłączono korekcję proporcji obrazu"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:867
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:873
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2710
 msgid "Filtering enabled"
 msgstr "Filtrowanie włączone"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:869
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:875
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2712
 msgid "Filtering disabled"
 msgstr "Filtrowanie wyłączone"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:895
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:901
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2739
 msgid "Stretch mode"
 msgstr "Tryb skalowania"
diff --git a/po/pt_BR.po b/po/pt_BR.po
index 3646680cf6b..9033ec9adb3 100644
--- a/po/pt_BR.po
+++ b/po/pt_BR.po
@@ -10,7 +10,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.3.0svn\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2024-04-28 12:00+0000\n"
+"POT-Creation-Date: 2024-04-28 19:48+0000\n"
 "PO-Revision-Date: 2024-04-27 22:42+0000\n"
 "Last-Translator: Marcel Souza Lemes <marcosoutsider at gmail.com>\n"
 "Language-Team: Portuguese (Brazil) <https://translations.scummvm.org/"
@@ -3962,7 +3962,7 @@ msgstr "Alternar aspecto da correção de proporção"
 #: backends/graphics/opengl/opengl-graphics.cpp:258
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:72
 #: backends/graphics3d/ios/ios-graphics3d.cpp:356
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:252
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:246
 #: engines/twine/metaengine.cpp:360
 msgid "Center"
 msgstr "Centralizado"
@@ -3970,68 +3970,68 @@ msgstr "Centralizado"
 #: backends/graphics/opengl/opengl-graphics.cpp:259
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:73
 #: backends/graphics3d/ios/ios-graphics3d.cpp:357
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:253
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:247
 msgid "Pixel-perfect scaling"
 msgstr "Redimensionamento de pixel perfeito"
 
 #: backends/graphics/opengl/opengl-graphics.cpp:260
 #: backends/graphics3d/ios/ios-graphics3d.cpp:358
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:254
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:248
 msgid "Even pixels scaling"
 msgstr "Dimensionamento uniforme de pixels"
 
 #: backends/graphics/opengl/opengl-graphics.cpp:261
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:74
 #: backends/graphics3d/ios/ios-graphics3d.cpp:359
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:255
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:249
 msgid "Fit to window"
 msgstr "Ajustar à janela"
 
 #: backends/graphics/opengl/opengl-graphics.cpp:262
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:75
 #: backends/graphics3d/ios/ios-graphics3d.cpp:360
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:256
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:250
 msgid "Stretch to window"
 msgstr "Preencher janela"
 
 #: backends/graphics/opengl/opengl-graphics.cpp:263
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:76
 #: backends/graphics3d/ios/ios-graphics3d.cpp:361
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:257
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:251
 msgid "Fit to window (4:3)"
 msgstr "Ajustar à janela (4:3)"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:787
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:793
 #, c-format
 msgid "Resolution: %dx%d"
 msgstr "Resolução: %dx%d"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:831
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:837
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2654
 msgid "Active graphics filter:"
 msgstr "Filtros gráficos ativos:"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:852
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:858
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2688
 msgid "Enabled aspect ratio correction"
 msgstr "Correção de proporção habilitada"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:854
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:860
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2694
 msgid "Disabled aspect ratio correction"
 msgstr "Correção de proporção desabilitada"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:867
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:873
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2710
 msgid "Filtering enabled"
 msgstr "Filtragem habilitada"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:869
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:875
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2712
 msgid "Filtering disabled"
 msgstr "Filtragem desabilitada"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:895
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:901
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2739
 msgid "Stretch mode"
 msgstr "Modo de preenchimento"
diff --git a/po/pt_PT.po b/po/pt_PT.po
index 8c77d7d1269..9986c06b389 100644
--- a/po/pt_PT.po
+++ b/po/pt_PT.po
@@ -10,7 +10,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.10.0git\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2024-04-28 12:00+0000\n"
+"POT-Creation-Date: 2024-04-28 19:48+0000\n"
 "PO-Revision-Date: 2022-06-05 14:09+0000\n"
 "Last-Translator: Daniel <supsuper at gmail.com>\n"
 "Language-Team: Portuguese (Portugal) <https://translations.scummvm.org/"
@@ -3880,7 +3880,7 @@ msgstr "Alternar correção da taxa de proporção"
 #: backends/graphics/opengl/opengl-graphics.cpp:258
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:72
 #: backends/graphics3d/ios/ios-graphics3d.cpp:356
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:252
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:246
 #: engines/twine/metaengine.cpp:360
 msgid "Center"
 msgstr "Centrado"
@@ -3888,68 +3888,68 @@ msgstr "Centrado"
 #: backends/graphics/opengl/opengl-graphics.cpp:259
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:73
 #: backends/graphics3d/ios/ios-graphics3d.cpp:357
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:253
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:247
 msgid "Pixel-perfect scaling"
 msgstr "Pixels perfeitos"
 
 #: backends/graphics/opengl/opengl-graphics.cpp:260
 #: backends/graphics3d/ios/ios-graphics3d.cpp:358
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:254
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:248
 msgid "Even pixels scaling"
 msgstr "Pixels uniformes"
 
 #: backends/graphics/opengl/opengl-graphics.cpp:261
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:74
 #: backends/graphics3d/ios/ios-graphics3d.cpp:359
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:255
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:249
 msgid "Fit to window"
 msgstr "Ajustar à janela"
 
 #: backends/graphics/opengl/opengl-graphics.cpp:262
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:75
 #: backends/graphics3d/ios/ios-graphics3d.cpp:360
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:256
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:250
 msgid "Stretch to window"
 msgstr "Preencher janela"
 
 #: backends/graphics/opengl/opengl-graphics.cpp:263
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:76
 #: backends/graphics3d/ios/ios-graphics3d.cpp:361
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:257
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:251
 msgid "Fit to window (4:3)"
 msgstr "Ajustar à janela (4:3)"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:787
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:793
 #, c-format
 msgid "Resolution: %dx%d"
 msgstr "Resolução: %dx%d"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:831
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:837
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2654
 msgid "Active graphics filter:"
 msgstr "Filtro gráfico ativo:"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:852
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:858
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2688
 msgid "Enabled aspect ratio correction"
 msgstr "Correção da taxa de proporção ativada"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:854
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:860
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2694
 msgid "Disabled aspect ratio correction"
 msgstr "Correção da taxa de proporção desativada"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:867
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:873
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2710
 msgid "Filtering enabled"
 msgstr "Filtragem ativada"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:869
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:875
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2712
 msgid "Filtering disabled"
 msgstr "Filtragem desativada"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:895
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:901
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2739
 msgid "Stretch mode"
 msgstr "Redimensionamento"
diff --git a/po/ru_RU.po b/po/ru_RU.po
index 35eb45de960..625b9b62a70 100644
--- a/po/ru_RU.po
+++ b/po/ru_RU.po
@@ -9,7 +9,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.8.0svn\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2024-04-28 12:00+0000\n"
+"POT-Creation-Date: 2024-04-28 19:48+0000\n"
 "PO-Revision-Date: 2024-03-15 20:14+0000\n"
 "Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
 "Language-Team: Russian <https://translations.scummvm.org/projects/scummvm/"
@@ -3947,7 +3947,7 @@ msgstr "Переключение коррекции соотношения ст
 #: backends/graphics/opengl/opengl-graphics.cpp:258
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:72
 #: backends/graphics3d/ios/ios-graphics3d.cpp:356
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:252
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:246
 #: engines/twine/metaengine.cpp:360
 msgid "Center"
 msgstr "По центру"
@@ -3955,68 +3955,68 @@ msgstr "По центру"
 #: backends/graphics/opengl/opengl-graphics.cpp:259
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:73
 #: backends/graphics3d/ios/ios-graphics3d.cpp:357
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:253
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:247
 msgid "Pixel-perfect scaling"
 msgstr "Масштабирование пиксель-в-пиксель"
 
 #: backends/graphics/opengl/opengl-graphics.cpp:260
 #: backends/graphics3d/ios/ios-graphics3d.cpp:358
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:254
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:248
 msgid "Even pixels scaling"
 msgstr "Равеомерное масштабирование пиксель-в-пиксель"
 
 #: backends/graphics/opengl/opengl-graphics.cpp:261
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:74
 #: backends/graphics3d/ios/ios-graphics3d.cpp:359
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:255
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:249
 msgid "Fit to window"
 msgstr "Уменьшить до размеров окна"
 
 #: backends/graphics/opengl/opengl-graphics.cpp:262
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:75
 #: backends/graphics3d/ios/ios-graphics3d.cpp:360
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:256
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:250
 msgid "Stretch to window"
 msgstr "Растянуть до размеров окна"
 
 #: backends/graphics/opengl/opengl-graphics.cpp:263
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:76
 #: backends/graphics3d/ios/ios-graphics3d.cpp:361
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:257
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:251
 msgid "Fit to window (4:3)"
 msgstr "Подходит к окну (4: 3)"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:787
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:793
 #, c-format
 msgid "Resolution: %dx%d"
 msgstr "Разрешение: %dx%d"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:831
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:837
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2654
 msgid "Active graphics filter:"
 msgstr "Активный графический фильтр:"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:852
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:858
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2688
 msgid "Enabled aspect ratio correction"
 msgstr "Коррекция соотношения сторон включена"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:854
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:860
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2694
 msgid "Disabled aspect ratio correction"
 msgstr "Коррекция соотношения сторон выключена"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:867
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:873
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2710
 msgid "Filtering enabled"
 msgstr "Фильтрация включена"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:869
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:875
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2712
 msgid "Filtering disabled"
 msgstr "Фильтрация выключена"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:895
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:901
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2739
 msgid "Stretch mode"
 msgstr "Режим растягивания"
diff --git a/po/sv_SE.po b/po/sv_SE.po
index d4781905a12..0d3c56d3de8 100644
--- a/po/sv_SE.po
+++ b/po/sv_SE.po
@@ -10,7 +10,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.5.0svn\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2024-04-28 12:00+0000\n"
+"POT-Creation-Date: 2024-04-28 19:48+0000\n"
 "PO-Revision-Date: 2023-12-09 22:05+0000\n"
 "Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
 "Language-Team: Swedish <https://translations.scummvm.org/projects/scummvm/"
@@ -3852,7 +3852,7 @@ msgstr "Korrektion av bildförhållande på/av"
 #: backends/graphics/opengl/opengl-graphics.cpp:258
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:72
 #: backends/graphics3d/ios/ios-graphics3d.cpp:356
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:252
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:246
 #: engines/twine/metaengine.cpp:360
 msgid "Center"
 msgstr "Centrera"
@@ -3860,13 +3860,13 @@ msgstr "Centrera"
 #: backends/graphics/opengl/opengl-graphics.cpp:259
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:73
 #: backends/graphics3d/ios/ios-graphics3d.cpp:357
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:253
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:247
 msgid "Pixel-perfect scaling"
 msgstr "Pixelperfekt förstoring"
 
 #: backends/graphics/opengl/opengl-graphics.cpp:260
 #: backends/graphics3d/ios/ios-graphics3d.cpp:358
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:254
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:248
 #, fuzzy
 msgid "Even pixels scaling"
 msgstr "Pixelperfekt förstoring"
@@ -3874,55 +3874,55 @@ msgstr "Pixelperfekt förstoring"
 #: backends/graphics/opengl/opengl-graphics.cpp:261
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:74
 #: backends/graphics3d/ios/ios-graphics3d.cpp:359
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:255
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:249
 msgid "Fit to window"
 msgstr "Anpassa till fönster"
 
 #: backends/graphics/opengl/opengl-graphics.cpp:262
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:75
 #: backends/graphics3d/ios/ios-graphics3d.cpp:360
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:256
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:250
 msgid "Stretch to window"
 msgstr "Dra ut till fönsterstorlek"
 
 #: backends/graphics/opengl/opengl-graphics.cpp:263
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:76
 #: backends/graphics3d/ios/ios-graphics3d.cpp:361
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:257
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:251
 msgid "Fit to window (4:3)"
 msgstr "Anpassa till fönster (4:3)"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:787
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:793
 #, c-format
 msgid "Resolution: %dx%d"
 msgstr "Upplösning: %dx%d"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:831
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:837
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2654
 msgid "Active graphics filter:"
 msgstr "Aktivt grafikfilter:"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:852
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:858
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2688
 msgid "Enabled aspect ratio correction"
 msgstr "Korrektion av bildförhållande på"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:854
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:860
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2694
 msgid "Disabled aspect ratio correction"
 msgstr "Korrektion av bildförhållande av"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:867
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:873
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2710
 msgid "Filtering enabled"
 msgstr "Filtrering aktiverad"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:869
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:875
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2712
 msgid "Filtering disabled"
 msgstr "Filtrering inaktiverad"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:895
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:901
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2739
 msgid "Stretch mode"
 msgstr "Utdraget läge"
diff --git a/po/tr.po b/po/tr.po
index 9f126e9ef22..e49ce5a2f8b 100644
--- a/po/tr.po
+++ b/po/tr.po
@@ -10,7 +10,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 2.3.0git\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2024-04-28 12:00+0000\n"
+"POT-Creation-Date: 2024-04-28 19:48+0000\n"
 "PO-Revision-Date: 2023-12-14 14:28+0000\n"
 "Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
 "Language-Team: Turkish <https://translations.scummvm.org/projects/scummvm/"
@@ -3883,7 +3883,7 @@ msgstr "Görüntü oranı düzeltme"
 #: backends/graphics/opengl/opengl-graphics.cpp:258
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:72
 #: backends/graphics3d/ios/ios-graphics3d.cpp:356
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:252
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:246
 #: engines/twine/metaengine.cpp:360
 msgid "Center"
 msgstr ""
@@ -3891,27 +3891,27 @@ msgstr ""
 #: backends/graphics/opengl/opengl-graphics.cpp:259
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:73
 #: backends/graphics3d/ios/ios-graphics3d.cpp:357
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:253
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:247
 msgid "Pixel-perfect scaling"
 msgstr ""
 
 #: backends/graphics/opengl/opengl-graphics.cpp:260
 #: backends/graphics3d/ios/ios-graphics3d.cpp:358
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:254
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:248
 msgid "Even pixels scaling"
 msgstr ""
 
 #: backends/graphics/opengl/opengl-graphics.cpp:261
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:74
 #: backends/graphics3d/ios/ios-graphics3d.cpp:359
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:255
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:249
 msgid "Fit to window"
 msgstr ""
 
 #: backends/graphics/opengl/opengl-graphics.cpp:262
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:75
 #: backends/graphics3d/ios/ios-graphics3d.cpp:360
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:256
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:250
 #, fuzzy
 msgid "Stretch to window"
 msgstr "Çekiştirme modu:"
@@ -3919,43 +3919,43 @@ msgstr "Çekiştirme modu:"
 #: backends/graphics/opengl/opengl-graphics.cpp:263
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:76
 #: backends/graphics3d/ios/ios-graphics3d.cpp:361
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:257
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:251
 msgid "Fit to window (4:3)"
 msgstr ""
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:787
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:793
 #, c-format
 msgid "Resolution: %dx%d"
 msgstr ""
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:831
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:837
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2654
 msgid "Active graphics filter:"
 msgstr ""
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:852
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:858
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2688
 #, fuzzy
 msgid "Enabled aspect ratio correction"
 msgstr "Görüntü oranı düzeltme"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:854
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:860
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2694
 #, fuzzy
 msgid "Disabled aspect ratio correction"
 msgstr "Görüntü oranı düzeltme"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:867
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:873
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2710
 msgid "Filtering enabled"
 msgstr ""
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:869
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:875
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2712
 msgid "Filtering disabled"
 msgstr ""
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:895
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:901
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2739
 #, fuzzy
 msgid "Stretch mode"
diff --git a/po/uk_UA.po b/po/uk_UA.po
index b00012c6432..41bdcdb8ff6 100644
--- a/po/uk_UA.po
+++ b/po/uk_UA.po
@@ -11,7 +11,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.9.0git\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2024-04-28 12:00+0000\n"
+"POT-Creation-Date: 2024-04-28 19:48+0000\n"
 "PO-Revision-Date: 2024-04-07 14:34+0000\n"
 "Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
 "Language-Team: Ukrainian <https://translations.scummvm.org/projects/scummvm/"
@@ -3941,7 +3941,7 @@ msgstr "Перемикання корекції співвідношення с
 #: backends/graphics/opengl/opengl-graphics.cpp:258
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:72
 #: backends/graphics3d/ios/ios-graphics3d.cpp:356
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:252
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:246
 #: engines/twine/metaengine.cpp:360
 msgid "Center"
 msgstr "По центру"
@@ -3949,68 +3949,68 @@ msgstr "По центру"
 #: backends/graphics/opengl/opengl-graphics.cpp:259
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:73
 #: backends/graphics3d/ios/ios-graphics3d.cpp:357
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:253
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:247
 msgid "Pixel-perfect scaling"
 msgstr "Піксельне ідеальне масштабування"
 
 #: backends/graphics/opengl/opengl-graphics.cpp:260
 #: backends/graphics3d/ios/ios-graphics3d.cpp:358
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:254
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:248
 msgid "Even pixels scaling"
 msgstr "Піксельне рівномірне масштабування"
 
 #: backends/graphics/opengl/opengl-graphics.cpp:261
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:74
 #: backends/graphics3d/ios/ios-graphics3d.cpp:359
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:255
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:249
 msgid "Fit to window"
 msgstr "В розміри вікна"
 
 #: backends/graphics/opengl/opengl-graphics.cpp:262
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:75
 #: backends/graphics3d/ios/ios-graphics3d.cpp:360
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:256
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:250
 msgid "Stretch to window"
 msgstr "Розтягнути до вікна"
 
 #: backends/graphics/opengl/opengl-graphics.cpp:263
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:76
 #: backends/graphics3d/ios/ios-graphics3d.cpp:361
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:257
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:251
 msgid "Fit to window (4:3)"
 msgstr "До розмірів вікна (4: 3)"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:787
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:793
 #, c-format
 msgid "Resolution: %dx%d"
 msgstr "Розгалуження %dx%d"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:831
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:837
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2654
 msgid "Active graphics filter:"
 msgstr "Поточний графічний фільтр:"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:852
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:858
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2688
 msgid "Enabled aspect ratio correction"
 msgstr "Корекцію співвідношення сторін увімкнено"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:854
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:860
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2694
 msgid "Disabled aspect ratio correction"
 msgstr "Корекцію співвідношення сторін вимкнено"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:867
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:873
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2710
 msgid "Filtering enabled"
 msgstr "Фільтрування увімкнено"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:869
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:875
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2712
 msgid "Filtering disabled"
 msgstr "Фільтрування вимкнено"
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:895
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:901
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2739
 msgid "Stretch mode"
 msgstr "Стретч-режим"
diff --git a/po/zh.po b/po/zh.po
index dd7acd3b789..8fd1005f2b0 100644
--- a/po/zh.po
+++ b/po/zh.po
@@ -10,7 +10,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 2.3.0git\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2024-04-28 12:00+0000\n"
+"POT-Creation-Date: 2024-04-28 19:48+0000\n"
 "PO-Revision-Date: 2024-03-21 21:40+0000\n"
 "Last-Translator: 复予 <clonewith at qq.com>\n"
 "Language-Team: Chinese <https://translations.scummvm.org/projects/scummvm/"
@@ -3671,7 +3671,7 @@ msgstr ""
 #: backends/graphics/opengl/opengl-graphics.cpp:258
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:72
 #: backends/graphics3d/ios/ios-graphics3d.cpp:356
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:252
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:246
 #: engines/twine/metaengine.cpp:360
 msgid "Center"
 msgstr ""
@@ -3679,68 +3679,68 @@ msgstr ""
 #: backends/graphics/opengl/opengl-graphics.cpp:259
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:73
 #: backends/graphics3d/ios/ios-graphics3d.cpp:357
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:253
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:247
 msgid "Pixel-perfect scaling"
 msgstr ""
 
 #: backends/graphics/opengl/opengl-graphics.cpp:260
 #: backends/graphics3d/ios/ios-graphics3d.cpp:358
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:254
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:248
 msgid "Even pixels scaling"
 msgstr ""
 
 #: backends/graphics/opengl/opengl-graphics.cpp:261
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:74
 #: backends/graphics3d/ios/ios-graphics3d.cpp:359
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:255
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:249
 msgid "Fit to window"
 msgstr ""
 
 #: backends/graphics/opengl/opengl-graphics.cpp:262
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:75
 #: backends/graphics3d/ios/ios-graphics3d.cpp:360
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:256
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:250
 msgid "Stretch to window"
 msgstr ""
 
 #: backends/graphics/opengl/opengl-graphics.cpp:263
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:76
 #: backends/graphics3d/ios/ios-graphics3d.cpp:361
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:257
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:251
 msgid "Fit to window (4:3)"
 msgstr ""
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:787
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:793
 #, c-format
 msgid "Resolution: %dx%d"
 msgstr ""
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:831
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:837
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2654
 msgid "Active graphics filter:"
 msgstr ""
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:852
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:858
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2688
 msgid "Enabled aspect ratio correction"
 msgstr ""
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:854
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:860
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2694
 msgid "Disabled aspect ratio correction"
 msgstr ""
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:867
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:873
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2710
 msgid "Filtering enabled"
 msgstr ""
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:869
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:875
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2712
 msgid "Filtering disabled"
 msgstr ""
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:895
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:901
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2739
 msgid "Stretch mode"
 msgstr ""




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