[Scummvm-git-logs] scummvm master -> 01de9c951ca67c412489ebdb7c8dcd7572755923
bluegr
noreply at scummvm.org
Wed Aug 21 11:07:05 UTC 2024
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
01de9c951c FREESCAPE: Add I18N comments
Commit: 01de9c951ca67c412489ebdb7c8dcd7572755923
https://github.com/scummvm/scummvm/commit/01de9c951ca67c412489ebdb7c8dcd7572755923
Author: NabeelShabbir (128056426+NabeelShabbir at users.noreply.github.com)
Date: 2024-08-21T14:07:01+03:00
Commit Message:
FREESCAPE: Add I18N comments
Changed paths:
engines/freescape/games/dark/dark.cpp
engines/freescape/games/driller/driller.cpp
engines/freescape/games/eclipse/eclipse.cpp
engines/freescape/movement.cpp
diff --git a/engines/freescape/games/dark/dark.cpp b/engines/freescape/games/dark/dark.cpp
index 164a20f574e..fd80e712b94 100644
--- a/engines/freescape/games/dark/dark.cpp
+++ b/engines/freescape/games/dark/dark.cpp
@@ -216,11 +216,13 @@ void DarkEngine::initKeymaps(Common::Keymap *engineKeyMap, Common::Keymap *infoS
act->addDefaultInputMapping("w");
engineKeyMap->addAction(act);
+ // I18N: STEP SIZE: Measures the size of one movement in the direction you are facing (1-250 standard distance units (SDUs))
act = new Common::Action("INCSTEPSIZE", _("Increase Step Size"));
act->setCustomEngineActionEvent(kActionIncreaseStepSize);
act->addDefaultInputMapping("s");
engineKeyMap->addAction(act);
+ // I18N: STEP SIZE: Measures the size of one movement in the direction you are facing (1-250 standard distance units (SDUs))
act = new Common::Action("DECSTEPSIZE", _("Decrease Step Size"));
act->setCustomEngineActionEvent(kActionDecreaseStepSize);
act->addDefaultInputMapping("x");
diff --git a/engines/freescape/games/driller/driller.cpp b/engines/freescape/games/driller/driller.cpp
index cfc79cace25..1aa255e4036 100644
--- a/engines/freescape/games/driller/driller.cpp
+++ b/engines/freescape/games/driller/driller.cpp
@@ -152,11 +152,13 @@ void DrillerEngine::initKeymaps(Common::Keymap *engineKeyMap, Common::Keymap *in
act->addDefaultInputMapping("w");
engineKeyMap->addAction(act);
+ // I18N: STEP SIZE: Measures the size of one movement in the direction you are facing (1-250 standard distance units (SDUs))
act = new Common::Action("INCSTEPSIZE", _("Increase Step Size"));
act->setCustomEngineActionEvent(kActionIncreaseStepSize);
act->addDefaultInputMapping("s");
engineKeyMap->addAction(act);
+ // I18N: STEP SIZE: Measures the size of one movement in the direction you are facing (1-250 standard distance units (SDUs))
act = new Common::Action("DECSTEPSIZE", _("Decrease Step Size"));
act->setCustomEngineActionEvent(kActionDecreaseStepSize);
act->addDefaultInputMapping("x");
@@ -174,12 +176,14 @@ void DrillerEngine::initKeymaps(Common::Keymap *engineKeyMap, Common::Keymap *in
act->addDefaultInputMapping("f");
engineKeyMap->addAction(act);
+ // I18N: drilling rig is an in game item
act = new Common::Action("DEPLOY", _("Deploy drilling rig"));
act->setCustomEngineActionEvent(kActionDeployDrillingRig);
act->addDefaultInputMapping("JOY_LEFT_SHOULDER");
act->addDefaultInputMapping("d");
engineKeyMap->addAction(act);
+ // I18N: drilling rig is an in game item
act = new Common::Action("COLLECT", _("Collect drilling rig"));
act->setCustomEngineActionEvent(kActionCollectDrillingRig);
act->addDefaultInputMapping("c");
diff --git a/engines/freescape/games/eclipse/eclipse.cpp b/engines/freescape/games/eclipse/eclipse.cpp
index bcb89e8c18c..75118d57cc8 100644
--- a/engines/freescape/games/eclipse/eclipse.cpp
+++ b/engines/freescape/games/eclipse/eclipse.cpp
@@ -220,11 +220,13 @@ void EclipseEngine::initKeymaps(Common::Keymap *engineKeyMap, Common::Keymap *in
act->addDefaultInputMapping("w");
engineKeyMap->addAction(act);
+ // I18N: Illustrates the angle at which you turn left or right.
act = new Common::Action("CHNGANGLE", _("Change Angle"));
act->setCustomEngineActionEvent(kActionChangeAngle);
act->addDefaultInputMapping("a");
engineKeyMap->addAction(act);
+ // I18N: STEP SIZE: Measures the size of one movement in the direction you are facing (1-250 standard distance units (SDUs))
act = new Common::Action("CHNGSTEPSIZE", _("Change Step Size"));
act->setCustomEngineActionEvent(kActionChangeStepSize);
act->addDefaultInputMapping("s");
diff --git a/engines/freescape/movement.cpp b/engines/freescape/movement.cpp
index fbf68a09888..21732d51a31 100644
--- a/engines/freescape/movement.cpp
+++ b/engines/freescape/movement.cpp
@@ -86,6 +86,7 @@ void FreescapeEngine::initKeymaps(Common::Keymap *engineKeyMap, Common::Keymap *
act->addDefaultInputMapping("JOY_X");
engineKeyMap->addAction(act);
+ // I18N: Toggles between cursor lock modes, switching between free cursor movement and camera/head movement.
act = new Common::Action("SWITCH", _("Change mode"));
act->setCustomEngineActionEvent(kActionChangeMode);
act->addDefaultInputMapping("SPACE");
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