[Scummvm-git-logs] scummvm master -> 5670160aa72ac21baf15e7b61108f192fd5859f9
neuromancer
noreply at scummvm.org
Wed Aug 28 20:13:17 UTC 2024
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
5670160aa7 HYPNO: disable vsync for arcade sequences
Commit: 5670160aa72ac21baf15e7b61108f192fd5859f9
https://github.com/scummvm/scummvm/commit/5670160aa72ac21baf15e7b61108f192fd5859f9
Author: neuromancer (gustavo.grieco at gmail.com)
Date: 2024-08-28T22:04:00+02:00
Commit Message:
HYPNO: disable vsync for arcade sequences
Changed paths:
engines/hypno/arcade.cpp
diff --git a/engines/hypno/arcade.cpp b/engines/hypno/arcade.cpp
index 84fad5d4177..94a1a489a55 100644
--- a/engines/hypno/arcade.cpp
+++ b/engines/hypno/arcade.cpp
@@ -279,8 +279,13 @@ void HypnoEngine::runArcade(ArcadeShooting *arc) {
_objMissesAllowed[0] = arc->objMissesAllowed[0];
_objMissesAllowed[1] = arc->objMissesAllowed[1];
+ bool vsync = g_system->getFeatureState(OSystem::kFeatureVSync);
+ // Disable vsync for arcade sequences, since these require a fixed frame rate
+ g_system->setFeatureState(OSystem::kFeatureVSync, false);
+
debugC(1, kHypnoDebugArcade, "Using frame delay: %d", arc->frameDelay);
Graphics::FrameLimiter limiter(g_system, 1000.0 / arc->frameDelay);
+ limiter.startFrame();
Common::Event event;
while (!shouldQuit()) {
@@ -562,6 +567,9 @@ void HypnoEngine::runArcade(ArcadeShooting *arc) {
limiter.startFrame();
}
+ // Restore vsync state
+ g_system->setFeatureState(OSystem::kFeatureVSync, vsync);
+
// Deallocate shoots
for (Shoots::iterator it = _shoots.begin(); it != _shoots.end(); ++it) {
if (it->video && it->video->decoder)
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