[Scummvm-git-logs] scummvm master -> 8f9e306decc8de70d428f6bfe63275ae44897f54
dwatteau
noreply at scummvm.org
Thu Aug 29 09:13:07 UTC 2024
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
8f9e306dec JANITORIAL: SCUMM: Fix indentation for new v0/v1 Zak enhancement
Commit: 8f9e306decc8de70d428f6bfe63275ae44897f54
https://github.com/scummvm/scummvm/commit/8f9e306decc8de70d428f6bfe63275ae44897f54
Author: Donovan Watteau (contrib at dwatteau.fr)
Date: 2024-08-29T11:12:43+02:00
Commit Message:
JANITORIAL: SCUMM: Fix indentation for new v0/v1 Zak enhancement
Changed paths:
engines/scumm/script.cpp
diff --git a/engines/scumm/script.cpp b/engines/scumm/script.cpp
index 499e3fd4f5a..8297a0992a4 100644
--- a/engines/scumm/script.cpp
+++ b/engines/scumm/script.cpp
@@ -49,16 +49,16 @@ void ScummEngine::runScript(int script, bool freezeResistant, bool recursive, in
if (enhancementEnabled(kEnhGameBreakingBugFixes) && _game.id == GID_MANIAC &&
_game.version == 0 && (_game.features & GF_DEMO) && script == 43)
return;
-
- // WORKAROUND for bug in v0/v1 Zak McKracken:
- // Picking up the yellow shard in the Mexican Temple while playing as Annie was not possible.
- // This was fixed in v2.
- if (enhancementEnabled(kEnhGameBreakingBugFixes) && _game.id == GID_ZAK &&
- _game.version < 2 && script == 119 && VAR(VAR_EGO) == 2) {
- addObjectToInventory(56, 14);
- putOwner(56, VAR(VAR_EGO));
- }
-
+
+ // WORKAROUND for bug in v0/v1 Zak McKracken:
+ // Picking up the yellow shard in the Mexican Temple while playing as Annie was not possible.
+ // This was fixed in v2.
+ if (enhancementEnabled(kEnhGameBreakingBugFixes) && _game.id == GID_ZAK &&
+ _game.version < 2 && script == 119 && VAR(VAR_EGO) == 2) {
+ addObjectToInventory(56, 14);
+ putOwner(56, VAR(VAR_EGO));
+ }
+
if (!script)
return;
More information about the Scummvm-git-logs
mailing list