[Scummvm-git-logs] scummvm master -> c79b219a43914f5b9bb923299e3404fd7e64f7f3
sev-
noreply at scummvm.org
Thu Aug 29 16:56:34 UTC 2024
This automated email contains information about 2 new commits which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
8220e7b977 QDENGINE: Improved XML output for scene object
c79b219a43 QDENGINE: Fixes to kartiny.dll minigame. The minigame is completable
Commit: 8220e7b97768e62b26c938a173d4d5409e7cbf54
https://github.com/scummvm/scummvm/commit/8220e7b97768e62b26c938a173d4d5409e7cbf54
Author: Eugene Sandulenko (sev at scummvm.org)
Date: 2024-08-29T18:56:28+02:00
Commit Message:
QDENGINE: Improved XML output for scene object
Changed paths:
engines/qdengine/qdcore/qd_game_scene.cpp
diff --git a/engines/qdengine/qdcore/qd_game_scene.cpp b/engines/qdengine/qdcore/qd_game_scene.cpp
index 89cf78cc50e..2fca636cad8 100644
--- a/engines/qdengine/qdcore/qd_game_scene.cpp
+++ b/engines/qdengine/qdcore/qd_game_scene.cpp
@@ -399,7 +399,7 @@ bool qdGameScene::save_script(Common::WriteStream &fh, int indent) const {
fh.writeString(">\r\n");
if (has_interface_screen()) {
- for (int i = 0; i < indent; i++) {
+ for (int i = 0; i <= indent; i++) {
fh.writeString("\t");
}
Commit: c79b219a43914f5b9bb923299e3404fd7e64f7f3
https://github.com/scummvm/scummvm/commit/c79b219a43914f5b9bb923299e3404fd7e64f7f3
Author: Eugene Sandulenko (sev at scummvm.org)
Date: 2024-08-29T18:56:28+02:00
Commit Message:
QDENGINE: Fixes to kartiny.dll minigame. The minigame is completable
Changed paths:
engines/qdengine/minigames/kartiny.h
diff --git a/engines/qdengine/minigames/kartiny.h b/engines/qdengine/minigames/kartiny.h
index b52d4a5430a..8fbe0e24d77 100644
--- a/engines/qdengine/minigames/kartiny.h
+++ b/engines/qdengine/minigames/kartiny.h
@@ -75,7 +75,7 @@ public:
_zFlagObj->set_state("\xe4\xe0"); // "да"
if (!_wasInited) {
- if (_startObj->is_state_active("\xe7\xe0\xe4\xed\xeb\xea\xeb \xee\xef\xf3\xf9\xe5\xed\xfb")) // "задники опÑÑенÑ"
+ if (_startObj->is_state_active("\xe7\xe0\xe4\xed\xe8\xea\xe8 \xee\xef\xf3\xf9\xe5\xed\xfb")) // "задники опÑÑенÑ"
_wasInited = 1;
if (!_wasInited) {
@@ -94,7 +94,7 @@ public:
piecePos.x = 600;
piecePos.y = -300;
- _bg3_l2Obj->set_R(_scene->screen2world_coords(piecePos, 0.0));
+ _bg4_l2Obj->set_R(_scene->screen2world_coords(piecePos, 0.0));
_stage = 4;
_artDepth = -50.0;
@@ -132,11 +132,11 @@ public:
&& _bg3_l2Obj->screen_R().y >= 85
&& _bg4_l2Obj->screen_R().y >= 0) {
_wasInited = 1;
- _startObj->set_state("\xe7\xe0\xe4\xed\xeb\xea\xeb \xee\xef\xf3\xf9\xe5\xed\xfb"); // "задники опÑÑенÑ"
+ _startObj->set_state("\xe7\xe0\xe4\xed\xe8\xea\xe8 \xee\xef\xf3\xf9\xe5\xed\xfb"); // "задники опÑÑенÑ"
}
}
- if (_startObj->is_state_active("\xe7\xe0\xe4\xed\xeb\xea\xeb \xee\xef\xf3\xf9\xe5\xed\xfb") // "задники опÑÑенÑ"
+ if (_startObj->is_state_active("\xe7\xe0\xe4\xed\xe8\xea\xe8 \xee\xef\xf3\xf9\xe5\xed\xfb") // "задники опÑÑенÑ"
&& _artDepth == -1.0) {
_artState[0].depth = _scene->screen_depth(_bg1_l2Obj->R());
_artState[0].num = 1;
More information about the Scummvm-git-logs
mailing list