[Scummvm-git-logs] scummvm branch-2-9 -> ad8f2121bf0c9303687d05e9a4196e4aa058f568
ScummVM-Translations
noreply at scummvm.org
Sun Dec 1 22:18:59 UTC 2024
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
ad8f2121bf I18N: Update translation (Chinese (Simplified Han script))
Commit: ad8f2121bf0c9303687d05e9a4196e4aa058f568
https://github.com/scummvm/scummvm/commit/ad8f2121bf0c9303687d05e9a4196e4aa058f568
Author: å¤äº (clonewith at qq.com)
Date: 2024-12-01T22:18:52Z
Commit Message:
I18N: Update translation (Chinese (Simplified Han script))
Currently translated at 100.0% (2456 of 2456 strings)
Changed paths:
po/zh_Hans.po
diff --git a/po/zh_Hans.po b/po/zh_Hans.po
index 493a4a13c24..f8ab28de253 100644
--- a/po/zh_Hans.po
+++ b/po/zh_Hans.po
@@ -8,7 +8,7 @@ msgstr ""
"Project-Id-Version: ScummVM 2.9.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
"POT-Creation-Date: 2024-11-27 22:48+0000\n"
-"PO-Revision-Date: 2024-11-21 12:30+0000\n"
+"PO-Revision-Date: 2024-12-01 22:18+0000\n"
"Last-Translator: å¤äº <clonewith at qq.com>\n"
"Language-Team: Chinese (Simplified Han script) <https://translations.scummvm."
"org/projects/scummvm/scummvm/zh_Hans/>\n"
@@ -21,7 +21,7 @@ msgstr ""
#: audio/mac_plugin.cpp:30
msgid "Apple Macintosh Audio"
-msgstr ""
+msgstr "Apple Macintosh é³é¢"
#. I18N: built on <build date> with <compiler>
#: gui/about.cpp:103
@@ -1493,14 +1493,10 @@ msgid "ScummVM could not find any engine capable of running the selected game!"
msgstr "ScummVM æ¾ä¸å°è½è¿è¡æ¤æ¸¸æç弿ï¼"
#: gui/launcher.cpp:665 gui/launcher.cpp:689
-#, fuzzy
-#| msgid ""
-#| "Did you add this directory to the SAF? Press the help button [?] on the "
-#| "top for detailed instructions"
msgid ""
"Have you given ScummVM access rights to this directory? Press the help "
"button [?] on the top for detailed instructions"
-msgstr "ä½ å°æ¤ç®å½æ·»å å° SAF äºåï¼ç¹å»é¡¶é¨çå¸®å©æé® [?] è·å详ç»è¯´æ"
+msgstr "ä½ æäº ScummVM è®¿é®æ¤ç®å½çæéäºåï¼ç¹å»é¡¶é¨çå¸®å©æé® [?] è·å详ç»è¯´æ"
#: gui/launcher.cpp:686
msgid "ScummVM could not find any game in the specified directory!"
@@ -2725,10 +2721,8 @@ msgid "Do you really want to delete this saved game?"
msgstr "ä½ ççè¦å 餿¤åæ¡£åï¼"
#: gui/saveload-dialog.cpp:557
-#, fuzzy
-#| msgid "Error writing save file\n"
msgid "Error deleting saved game"
-msgstr "åå
¥åæ¡£æä»¶æ¶åºé\n"
+msgstr "å é¤åæ¡£æä»¶æ¶åºé"
#: gui/saveload-dialog.cpp:675 gui/saveload-dialog.cpp:1192
msgid "Date: "
@@ -3061,10 +3055,8 @@ msgid "PC-9801 (16 Colors)"
msgstr "PC-9801ï¼16 è²ï¼"
#: common/rendermode.cpp:48
-#, fuzzy
-#| msgid "PC-9801 (16 Colors)"
msgid "PC-9801 (8 Colors)"
-msgstr "PC-9801ï¼16 è²ï¼"
+msgstr "PC-9801ï¼8 è²ï¼"
#. I18N: Macintosh black-and-white
#: common/rendermode.cpp:53
@@ -3073,19 +3065,15 @@ msgstr "Macintosh b/w"
#: common/rendermode.cpp:57
msgid "VGA Grey Scale"
-msgstr ""
+msgstr "VGA ç°é¶"
#: common/rendermode.cpp:58
-#, fuzzy
-#| msgid "PC-9821 (256 Colors)"
msgid "Windows (256 Colors)"
-msgstr "PC-9821ï¼256 è²ï¼"
+msgstr "Windowsï¼256 è²ï¼"
#: common/rendermode.cpp:59
-#, fuzzy
-#| msgid "PC-9801 (16 Colors)"
msgid "Windows (16 Colors)"
-msgstr "PC-9801ï¼16 è²ï¼"
+msgstr "Windowsï¼16 è²ï¼"
#: common/rendermode.cpp:96
msgctxt "lowres"
@@ -3098,24 +3086,22 @@ msgid "Hercules Amber"
msgstr "Hercules ç¥çè²"
#: common/rotationmode.cpp:33
-#, fuzzy
-#| msgid "Goto location"
msgid "No rotation"
-msgstr "åå¾ä½ç½®"
+msgstr "ä¸æè½¬"
#: common/rotationmode.cpp:34
msgid "Clockwise"
-msgstr ""
+msgstr "顺æ¶é"
#. I18N: Rotation mode
#: common/rotationmode.cpp:35
msgid "180 degrees"
-msgstr ""
+msgstr "180 度"
#. I18N: Rotation mode
#: common/rotationmode.cpp:36
msgid "Counter-clockwise"
-msgstr ""
+msgstr "éæ¶é"
#: common/updates.cpp:57
msgid "Daily"
@@ -3650,10 +3636,8 @@ msgid "Matched game IDs for the %s engine:"
msgstr "%s 弿å¹é
çæ¸¸æ IDï¼"
#: engines/metaengine.cpp:39
-#, fuzzy
-#| msgid "Game id not supported"
msgid "Game not implemented"
-msgstr "游æ ID 䏿¯æ"
+msgstr "æ¸¸ææªå®ç°"
#: engines/metaengine.cpp:58 engines/saga/metaengine.cpp:267
msgid "Default game keymap"
@@ -4766,75 +4750,6 @@ msgid "Touch Controls"
msgstr "è§¦å±æ§å¶"
#: backends/platform/android/android.cpp:1117
-#, fuzzy
-#| msgid ""
-#| "## Touch control modes\n"
-#| "The touch control mode can be changed by tapping or clicking on the "
-#| "controller icon in the upper right corner\n"
-#| "### Direct mouse \n"
-#| "\n"
-#| "The touch controls are direct. The pointer jumps to where the finger "
-#| "touches the screen (default for menus).\n"
-#| "\n"
-#| " {w=10em}\n"
-#| "\n"
-#| "### Touchpad emulation \n"
-#| "\n"
-#| "The touch controls are indirect, like on a laptop touchpad.\n"
-#| "\n"
-#| " {w=10em}\n"
-#| "\n"
-#| "### Gamepad emulation \n"
-#| "\n"
-#| "Fingers must be placed on lower left and right of the screen to emulate a "
-#| "directional pad and action buttons.\n"
-#| "\n"
-#| " {w=10em}\n"
-#| "\n"
-#| "To select the preferred touch mode for menus, 2D games, and 3D games, go "
-#| "to **Global Options > Backend > Choose the preferred touch mode**.\n"
-#| "\n"
-#| "## Touch actions \n"
-#| "\n"
-#| "### Two finger scroll \n"
-#| "\n"
-#| "To scroll, slide two fingers up or down the screen\n"
-#| "### Two finger tap\n"
-#| "\n"
-#| "To do a two finger tap, hold one finger down and then tap with a second "
-#| "finger.\n"
-#| "\n"
-#| "### Three finger tap\n"
-#| "\n"
-#| "To do a three finger tap, start with holding down one finger and "
-#| "progressively touch down the other two fingers, one at a time, while "
-#| "still holding down the previous fingers. Imagine you are impatiently "
-#| "tapping your fingers on a surface, but then slow down that movement so it "
-#| "is rhythmic, but not too slow.\n"
-#| "\n"
-#| "### Immersive Sticky fullscreen mode\n"
-#| "\n"
-#| "Swipe from the edge to reveal the system bars. They remain semi-"
-#| "transparent and disappear after a few seconds unless you interact with "
-#| "them.\n"
-#| "\n"
-#| "### Global Main Menu\n"
-#| "\n"
-#| "To open the Global Main Menu, tap on the menu icon at the top right of "
-#| "the screen.\n"
-#| "\n"
-#| " {w=10em}\n"
-#| "\n"
-#| "## Virtual keyboard\n"
-#| "\n"
-#| "To open the virtual keyboard, long press on the controller icon at the "
-#| "top right of the screen, or tap on any editable text field. To hide the "
-#| "virtual keyboard, tap the controller icon again, or tap outside the text "
-#| "field.\n"
-#| "\n"
-#| "\n"
-#| " {w=10em}\n"
-#| "\n"
msgid ""
"## Touch control modes\n"
"The touch control mode can be changed by tapping or clicking on the "
@@ -4906,10 +4821,10 @@ msgstr ""
"ç¹å»æåå»å³ä¸è§çæ§å¶å¨å¾æ ï¼å³å¯æ´æ¹è§¦æ¸æ§å¶æ¨¡å¼\n"
"### ç´æ¥é¼ æ \n"
"\n"
-"ç´æ¥ä½¿ç¨è§¦æ¸å±æ§å¶å
æ ä½ç½®ãæéä¼è·³è½¬å°ææè§¦ç¢°å°å±å¹çä½ç½®ï¼é»è®¤ç¨äºè"
-"åï¼ã\n"
+"ç´æ¥ä½¿ç¨è§¦æ¸å±æ§å¶å
æ ä½ç½®ãæéä¼è·³è½¬å°ææè§¦ç¢°å°å±å¹çä½ç½®ï¼é»è®¤ç¨äºèåï¼"
+"ã\n"
"\n"
-" {w=10em}ã\n"
+" {w=10em}\n"
"\n"
"### è§¦æ¸æ¿æ¨¡æ \n"
"\n"
@@ -4923,8 +4838,8 @@ msgstr ""
"\n"
" {w=10em}\n"
"\n"
-"è¦ä¸ºèåã2D 游æå 3D 游æéæ©é¦éè§¦æ§æ¨¡å¼ï¼è¯·è¿å
¥ **å
¨å±è®¾ç½® > å端 > éæ©"
-"é¦éè§¦æ§æ¨¡å¼**ã\n"
+"è¦ä¸ºèåã2D 游æå 3D 游æéæ©é¦éè§¦æ§æ¨¡å¼ï¼è¯·è¿å
¥ **å
¨å±è®¾ç½® > å端 > "
+"éæ©é¦éè§¦æ§æ¨¡å¼**ã\n"
"\n"
"## è§¦æ¸æä½ \n"
"\n"
@@ -5205,80 +5120,6 @@ msgstr ""
"æãå¦æä½ å¨æ¸¸æä¸å¡ä½äºï¼è¯·èèæ¥çæ¸¸ææ»ç¥ãç¥ä½ 好è¿ï¼\n"
#: backends/platform/ios7/ios7_osys_misc.mm:264
-#, fuzzy
-#| msgid ""
-#| "## Touch control modes\n"
-#| "The touch control mode can be changed by tapping or clicking on the "
-#| "controller icon in the upper right corner, by swiping two fingers from "
-#| "left to right, or in the global settings from the Launcher go to **Global "
-#| "Options > Backend > Choose the preferred touch mode**. It's possible to "
-#| "configure the touch mode for three situations (ScummVM menus, 2D games "
-#| "and 3D games).\n"
-#| "\n"
-#| "### Direct mouse \n"
-#| "\n"
-#| "The touch controls are direct. The pointer jumps to where the finger "
-#| "touches the screen (default for menus).\n"
-#| "\n"
-#| " {w=10em}\n"
-#| "\n"
-#| "### Touchpad emulation \n"
-#| "\n"
-#| "The touch controls are indirect, like on a laptop touchpad.\n"
-#| "\n"
-#| " {w=10em}\n"
-#| "\n"
-#| "To select the preferred touch mode for menus, 2D games, and 3D games, go "
-#| "to **Global Options > Backend > Choose the preferred touch mode**.\n"
-#| "\n"
-#| "## Touch actions \n"
-#| "\n"
-#| "| Gesture | Action \n"
-#| "| ------------------|-------------------\n"
-#| "| `One finger tap` | Left mouse click \n"
-#| "| `Two fingers tap` | Right mouse click \n"
-#| "| `Two fingers double tap` | ESC \n"
-#| "| `One finger press & hold for >0.5s` | Left mouse button hold and drag, "
-#| "such as for selection from action wheel in Curse of Monkey Island \n"
-#| "| `Two fingers press & hold for >0.5s` | Right mouse button hold and "
-#| "drag, such as for selection from action wheel in Tony Tough \n"
-#| "| `Two fingers swipe (left to right)` | Toggles between the touch modes \n"
-#| "| `Two fingers swipe (right to left)` | Toggles virtual controller (>iOS "
-#| "15) \n"
-#| "| `Two fingers swipe (top to bottom)` | Access Global Main Menu in "
-#| "games \n"
-#| "| `Pinch (zoom in/out)` | Enables/disables keyboard \n"
-#| "\n"
-#| "### Virtual Gamepad \n"
-#| "\n"
-#| "Devices running iOS 15 or later can connect virtual gamepad controller by "
-#| "swiping two fingers from right to left or through **Global Options > "
-#| "Backend**. The directional button can be configured to either a "
-#| "thumbstick or a dpad.\n"
-#| "**Note** While the virtual controller is connected it is not possible to "
-#| "perform mouse clicks using tap gestures since they are disabled as long "
-#| "as the virtual controller is visible. Left mouse clicks are performed by "
-#| "pressing the A button. Tap gestures are enabled again when virtual "
-#| "controller is disconnected.\n"
-#| "\n"
-#| "### Global Main Menu\n"
-#| "\n"
-#| "To open the Global Main Menu, tap on the menu icon at the top right of "
-#| "the screen or swipe two fingers downwards.\n"
-#| "\n"
-#| " {w=10em}\n"
-#| "\n"
-#| "## Virtual keyboard\n"
-#| "\n"
-#| "To open the virtual keyboard, long press on the controller icon at the "
-#| "top right of the screen, perform a pinch gesture (zoom out) or tap on any "
-#| "editable text field. To hide the virtual keyboard, tap the controller "
-#| "icon again, do an opposite pinch gesture (zoom in) or tap outside the "
-#| "text field.\n"
-#| "\n"
-#| "\n"
-#| " {w=10em}\n"
-#| "\n"
msgid ""
"## Touch control modes\n"
"The touch control mode can be changed by tapping or clicking on the "
@@ -5353,8 +5194,9 @@ msgid ""
msgstr ""
"## è§¦æ¸æ§å¶æ¨¡å¼\n"
"éè¿è½»ç¹æç¹å»å³ä¸è§çæ§å¶å¨å¾æ ãç¨ä¸¤æ ¹ææä»å·¦åå³è½»æ«ï¼æå¨å¯å¨å¨çå
¨å±è®¾"
-"ç½®ä¸è¿å
¥**å
¨å±è®¾ç½® > å端 > éæ©é¦éè§¦æ¸æ¨¡å¼**ï¼å³å¯æ´æ¹è§¦æ¸æ§å¶æ¨¡å¼ãå¯ä»¥å¨"
-"ä¸ç§æ
åµä¸ï¼ScummVM èåã2D 游æå 3D 游æï¼é
ç½®è§¦æ¸æ¨¡å¼ã\n"
+"ç½®ä¸è¿å
¥**å
¨å±è®¾ç½® > å端 > "
+"éæ©é¦éè§¦æ¸æ¨¡å¼**ï¼å³å¯æ´æ¹è§¦æ¸æ§å¶æ¨¡å¼ãå¯ä»¥å¨ä¸ç§æ
åµä¸ï¼ScummVM èåã2D "
+"游æå 3D 游æï¼é
ç½®è§¦æ¸æ¨¡å¼ã\n"
"\n"
"### ç´æ¥é¼ æ \n"
"\n"
@@ -5368,8 +5210,8 @@ msgstr ""
"\n"
" {w=10em}\n"
"\n"
-"转å°**å
¨å±è®¾ç½® > å端 > éæ©åå¥½è§¦æ¸æ¨¡å¼**以鿩èåã2D å 3D 游æçå好触æ¸"
-"模å¼ã\n"
+"转å°**å
¨å±è®¾ç½® > å端 > éæ©åå¥½è§¦æ¸æ¨¡å¼**以鿩èåã2D å 3D "
+"游æçåå¥½è§¦æ¸æ¨¡å¼ã\n"
"\n"
"## è§¦æ¸æä½ \n"
"\n"
@@ -5378,8 +5220,8 @@ msgstr ""
"| `åæç¹å»` | é¼ æ å·¦é®ç¹å» \n"
"| `åæç¹å»` | é¼ æ å³é®ç¹å» \n"
"| `åæåå»` | ESC \n"
-"| `åæé¿æ >0.5s` | é¼ æ 左鮿æ¾ï¼å¦ Curse of Monkey Island ä¸ä»æä½æ»è½®é"
-"æ©ï¼ \n"
+"| `åæé¿æ >0.5s` | é¼ æ 左鮿æ¾ï¼å¦ Curse of Monkey Island "
+"ä¸ä»æä½æ»è½®éæ©ï¼ \n"
"| `åæé¿æ >0.5s` | é¼ æ å³é®ææ¾ï¼å¦ Tony Tough ä¸ä»æä½æ»è½®éæ©ï¼ \n"
"| `åææ»å¨ï¼ä»å·¦åå³ï¼` | åæ¢è§¦æ¸æ¨¡å¼ \n"
"| `åææ»å¨ï¼ä»å³åå·¦ï¼` | å¼å
³èææ§å¶å¨ (>iOS 15) \n"
@@ -5388,11 +5230,11 @@ msgstr ""
"\n"
"### èæææ \n"
"\n"
-"è¿è¡ iOS 15 ææ´é«çæ¬ç设å¤å¯éè¿ä¸¤æ ¹ææä»å³åå·¦æ»å¨æéè¿**å
¨å±è®¾ç½® > å端"
-"**è¿æ¥èææ¸¸ææææ§å¶å¨ãæ¹åé®å¯é
ç½®ä¸ºææææææã\n"
+"è¿è¡ iOS 15 ææ´é«çæ¬ç设å¤å¯éè¿ä¸¤æ ¹ææä»å³åå·¦æ»å¨æéè¿**å
¨å±è®¾ç½® > "
+"å端**è¿æ¥èææ¸¸ææææ§å¶å¨ãæ¹åé®å¯é
ç½®ä¸ºææææææã\n"
"**注æ** å¨è¿æ¥èææ§å¶å¨æ¶ï¼æ æ³ä½¿ç¨ç¹å»æå¿æ§è¡é¼ æ ç¹å»ï¼å 为åªè¦èææ§å¶å¨"
-"å¯è§ï¼ç¹å»æå¿å°±ä¼è¢«ç¦ç¨ãé¼ æ å·¦é®ç¹å»å¯éè¿æ A 鮿¥æ§è¡ãæå¼èææ§å¶å¨è¿æ¥"
-"åï¼ç¹å»æå¿å°éæ°å¯ç¨ã\n"
+"å¯è§ï¼ç¹å»æå¿å°±ä¼è¢«ç¦ç¨ãé¼ æ å·¦é®ç¹å»å¯éè¿æ A "
+"鮿¥æ§è¡ãæå¼èææ§å¶å¨è¿æ¥åï¼ç¹å»æå¿å°éæ°å¯ç¨ã\n"
"\n"
"### å
¨å±ä¸»èå \n"
"\n"
@@ -6117,14 +5959,12 @@ msgid "Do not emulate NTSC artifacts for text"
msgstr "ä¸è¦ä¸ºææ¬æ¨¡æ NTSC 交é"
#: engines/adl/metaengine.cpp:104
-#, fuzzy
-#| msgid "Use silver cursors"
msgid "Use checkered cursor"
-msgstr "使ç¨é¶è²å
æ "
+msgstr "ä½¿ç¨æ¹æ ¼å
æ "
#: engines/adl/metaengine.cpp:105
msgid "Use the checkered cursor from later Apple II models"
-msgstr ""
+msgstr "使ç¨è¾æ° Apple II æºåä¸çæ¹æ ¼å
æ "
#: engines/agi/detection_tables.h:261
msgid "Early AGI games for Tandy Color Computer are not yet supported."
@@ -6183,10 +6023,8 @@ msgid ""
msgstr "å¯ç¨é¼ æ æ¯æãå
许使ç¨é¼ æ ç§»å¨ä¸æä½æ¸¸æå
èåã"
#: engines/agi/metaengine.cpp:147
-#, fuzzy
-#| msgid "Predictive input dialog"
msgid "Predictive Input Dialog on mouse click"
-msgstr "颿µè¾å
¥å¯¹è¯æ¡"
+msgstr "é¼ æ ç¹å»æ¶æ¾ç¤ºé¢æµè¾å
¥å¯¹è¯æ¡"
#: engines/agi/metaengine.cpp:148
msgid ""
@@ -6195,6 +6033,8 @@ msgid ""
"The Predictive Input Dialog can still be activated on demand if there's a "
"specified key mapping for it"
msgstr ""
+"å¯ç¨è¾
å©é¢æµè¾å
¥å¯¹è¯æ¡ï¼å¨ææ¬æ¡åºåå
ç¹å»é¼ æ 左鮿¶ä¼æ¾ç¤ºã\n"
+"妿æç¸å
³çæé®ç»å®ï¼ä¾ç¶å¯ä»¥æé触åå¯¹è¯æ¡"
#: engines/agi/metaengine.cpp:159
msgid "Use Hercules hires font"
@@ -6393,16 +6233,12 @@ msgstr "AGOS 主页é¢"
#: engines/toon/metaengine.cpp:82 engines/touche/metaengine.cpp:119
#: engines/trecision/metaengine.cpp:121 engines/tsage/metaengine.cpp:170
#: engines/tucker/metaengine.cpp:168
-#, fuzzy
-#| msgid "Game keymapping"
msgid "Game keymappings"
msgstr "游ææé®ç»å®"
#: engines/agos/metaengine.cpp:229
-#, fuzzy
-#| msgid "Yes/No Keymapping"
msgid "Yes/No keymapping"
-msgstr "æ¯/å¦ç»å®"
+msgstr "æ¯/妿é®ç»å®"
#: engines/agos/metaengine.cpp:244
msgid "Exit cutscene"
@@ -6425,8 +6261,6 @@ msgid "Toggle sound effects on/off"
msgstr "å¼å
³é³æ"
#: engines/agos/metaengine.cpp:278 engines/sky/metaengine.cpp:131
-#, fuzzy
-#| msgid "Toggle Fast mode on/off"
msgid "Toggle fast mode on/off"
msgstr "å¼å
³å¿«é模å¼"
@@ -7282,37 +7116,27 @@ msgstr "éåºå±å¹æé®ç»å®"
#: engines/cine/metaengine.cpp:277
msgid "Exit Sony intro screen"
-msgstr ""
+msgstr "éåºç´¢å°¼å
¥åºå±å¹"
#: engines/cine/metaengine.cpp:283
-#, fuzzy
-#| msgid "Select to end of line"
msgid "Select option / Click in game"
-msgstr "éä¸è³è¡å°¾"
+msgstr "éæ©é项/游æå
ç¹å»"
#: engines/cine/metaengine.cpp:290
-#, fuzzy
-#| msgid "Open main menu"
msgid "Open action menu / Close menu"
-msgstr "æå¼ä¸»èå"
+msgstr "æå¼æä½èå/å
³éèå"
#: engines/cine/metaengine.cpp:295
-#, fuzzy
-#| msgid "Default game keymap"
msgid "Default game speed"
-msgstr "é»è®¤æ¸¸ææé®ç»å®"
+msgstr "é»è®¤æ¸¸æé度"
#: engines/cine/metaengine.cpp:300
-#, fuzzy
-#| msgid "Show game credits"
msgid "Slower game speed"
-msgstr "æ¾ç¤ºæ¸¸æè´è°¢çé¢"
+msgstr "å鿏¸æ"
#: engines/cine/metaengine.cpp:307
-#, fuzzy
-#| msgid "Fast movie speed"
msgid "Faster game speed"
-msgstr "å½±çå é"
+msgstr "å 鿏¸æ"
#: engines/cine/metaengine.cpp:315 engines/grim/grim.cpp:506
#: engines/hpl1/metaengine.cpp:90 engines/scumm/help.cpp:242
@@ -7339,69 +7163,53 @@ msgid "Inventory"
msgstr "ç©åæ "
#: engines/cine/metaengine.cpp:335
-#, fuzzy
-#| msgid "Active"
msgid "Activate"
msgstr "æ¿æ´»"
#: engines/cine/metaengine.cpp:340
msgid "Speak"
-msgstr ""
+msgstr "说è¯"
#: engines/cine/metaengine.cpp:345
-#, fuzzy
-#| msgid "Action"
msgid "Action menu"
-msgstr "è¡å¨"
+msgstr "è¡å¨èå"
#: engines/cine/metaengine.cpp:351
-#, fuzzy
-#| msgid "Game menu"
msgid "System menu"
msgstr "游æèå"
#. I18N: Opens collision map of where the actor can freely move
#: engines/cine/metaengine.cpp:358
-#, fuzzy
-#| msgid "Show Options"
msgid "Show collisions"
-msgstr "æ¾ç¤ºè®¾ç½®"
+msgstr "æ¾ç¤ºç¢°æ"
#. I18N: Move Actor to top-left direction
#: engines/cine/metaengine.cpp:393
-#, fuzzy
-#| msgid "Move left"
msgid "Move up-left"
-msgstr "å左移å¨"
+msgstr "å左䏿¹ç§»å¨"
#. I18N: Move Actor to top-right direction
#: engines/cine/metaengine.cpp:399
-#, fuzzy
-#| msgid "Move right"
msgid "Move up-right"
-msgstr "åå³ç§»å¨"
+msgstr "åå³ä¸æ¹ç§»å¨"
#. I18N: Move Actor to bottom-left direction
#: engines/cine/metaengine.cpp:405
-#, fuzzy
-#| msgid "Move down"
msgid "Move down-left"
-msgstr "åä¸ç§»å¨"
+msgstr "å左䏿¹ç§»å¨"
#. I18N: Move Actor to bottom-right direction
#: engines/cine/metaengine.cpp:411
-#, fuzzy
-#| msgid "Move right"
msgid "Move down-right"
-msgstr "åå³ç§»å¨"
+msgstr "åå³ä¸æ¹ç§»å¨"
#: engines/cine/metaengine.cpp:416
msgid "Menu option up"
-msgstr ""
+msgstr "èåé项ä¸ç§»"
#: engines/cine/metaengine.cpp:421
msgid "Menu option down"
-msgstr ""
+msgstr "èåé项ä¸ç§»"
#: engines/cine/saveload.cpp:860
msgid ""
@@ -7489,34 +7297,24 @@ msgstr "å¿«é读档"
#. I18N: Game runs at faster speed
#: engines/cruise/metaengine.cpp:160 engines/tucker/metaengine.cpp:196
-#, fuzzy
-#| msgid "Fast move modifier"
msgid "Fast mode"
-msgstr "å¿«éç§»å¨ä¿®é¥°"
+msgstr "å¿«éæ¨¡å¼"
#. I18N: Opens menu with player commands
#: engines/cruise/metaengine.cpp:173
-#, fuzzy
-#| msgid "Game menu"
msgid "Player menu"
-msgstr "游æèå"
+msgstr "ç©å®¶èå"
#: engines/cruise/metaengine.cpp:179
-#, fuzzy
-#| msgid "Fast movie speed"
msgid "Increase game speed"
-msgstr "å½±çå é"
+msgstr "å 鿏¸æ"
#: engines/cruise/metaengine.cpp:185
-#, fuzzy
-#| msgid "Fast movie speed"
msgid "Decrease game speed"
-msgstr "å½±çå é"
+msgstr "å鿏¸æ"
#: engines/cruise/metaengine.cpp:203 engines/mads/metaengine.cpp:361
#: engines/stark/metaengine.cpp:280
-#, fuzzy
-#| msgid "Quit game"
msgid "Exit game"
msgstr "éåºæ¸¸æ"
@@ -7525,56 +7323,40 @@ msgid "Versailles 1685 support is not compiled in"
msgstr "æªç¼è¯å
¥ Versailles 1685 æ¯æ"
#: engines/dgds/metaengine.cpp:75
-#, fuzzy
-#| msgid "Toggle mute"
msgid "Toggle Menu"
-msgstr "å¼å
³éé³"
+msgstr "å¼å
³èå"
#: engines/dgds/metaengine.cpp:76
-#, fuzzy
-#| msgid "Toggle Combat"
msgid "Toggle Clock"
-msgstr "å¼å
³ææ"
+msgstr "å¼å
³æ¶é"
#: engines/dgds/metaengine.cpp:77
msgid "Next dialog / menu item"
-msgstr ""
+msgstr "ä¸ä¸ä¸ªå¯¹è¯æ¡/èå项"
#: engines/dgds/metaengine.cpp:78
-#, fuzzy
-#| msgid "Previous palette"
msgid "Previous dialog / menu item"
-msgstr "ä¸ä¸ä¸ªè°è²æ¿"
+msgstr "ä¸ä¸ä¸ªå¯¹è¯æ¡/èå项"
#: engines/dgds/metaengine.cpp:79
-#, fuzzy
-#| msgid "Go to next object"
msgid "Next object"
-msgstr "转å°ä¸ä¸ä¸ªç©å"
+msgstr "ä¸ä¸ä¸ªç©å"
#: engines/dgds/metaengine.cpp:80
-#, fuzzy
-#| msgid "Go to previous object"
msgid "Previous object"
-msgstr "转å°åä¸ä¸ªç©å"
+msgstr "ä¸ä¸ä¸ªç©å"
#: engines/dgds/metaengine.cpp:81
-#, fuzzy
-#| msgid "Pick up/Put away"
msgid "Pick up / Operate"
-msgstr "æ¡èµ·/æ¶èµ·"
+msgstr "æ¡èµ·/æä½"
#: engines/dgds/metaengine.cpp:83
-#, fuzzy
-#| msgid "Animated inventory items"
msgid "Activate Inventory Object"
-msgstr "ç©åæ ç©åå¨ç»"
+msgstr "æ¿æ´»ç©åæ ç©å"
#: engines/dgds/metaengine.cpp:86
-#, fuzzy
-#| msgid "Game Keymappings"
msgid "Game Keys"
-msgstr "游ææé®ç»å®"
+msgstr "游ææé®"
#: engines/director/events.cpp:99
msgid ""
@@ -7584,26 +7366,20 @@ msgstr "游æé»æ¢å¨æ¤æ¶éåºãä½ ç¡®å®ä¾ç¶è¦éåºåï¼"
#: engines/draci/metaengine.cpp:155
msgid "Skip intro/Exit map or inventory"
-msgstr ""
+msgstr "è·³è¿å
¥åºå¨ç»/éåºå°å¾æç©åçé¢"
#: engines/draci/metaengine.cpp:161
-#, fuzzy
-#| msgid "Open Holomap"
msgid "Open map"
-msgstr "æå¼ Holomap"
+msgstr "æå¼å°å¾"
#. I18N: shows where the game actor is able to move
#: engines/draci/metaengine.cpp:168
-#, fuzzy
-#| msgid "Show map"
msgid "Show walking map"
-msgstr "æ¾ç¤ºå°å¾"
+msgstr "æ¾ç¤ºè¡èµ°åºåå°å¾"
#: engines/draci/metaengine.cpp:174
-#, fuzzy
-#| msgid "Toggle fast mode"
msgid "Toggle walk speed"
-msgstr "å¼å
³å¿«é模å¼"
+msgstr "忢è¡èµ°é度"
#: engines/draci/metaengine.cpp:186 engines/mohawk/myst.cpp:554
#: engines/mohawk/riven.cpp:835 engines/nancy/input.cpp:225
@@ -7612,19 +7388,15 @@ msgstr "æå¼ä¸»èå"
#: engines/draci/metaengine.cpp:192
msgid "Toggle between mouse pointer and the last game item"
-msgstr ""
+msgstr "å¨é¼ æ æéä¸ä¸ä¸ä¸ªæ¸¸æé¡¹ç®é´åæ¢"
#: engines/draci/metaengine.cpp:198
-#, fuzzy
-#| msgid "Open/Close Inventory"
msgid "Previous item in inventory"
-msgstr "æå¼/å
³éç©åæ "
+msgstr "ç©åæ ä¸ä¸ªç©å"
#: engines/draci/metaengine.cpp:204
-#, fuzzy
-#| msgid "Open/Close Inventory"
msgid "Next item in inventory"
-msgstr "æå¼/å
³éç©åæ "
+msgstr "ç©åæ ä¸ä¸ªç©å"
#: engines/dragons/dragons.cpp:1884
#, c-format
@@ -7717,8 +7489,6 @@ msgid "Automatic drilling"
msgstr "èªå¨ä¸é»"
#: engines/freescape/metaengine.cpp:65
-#, fuzzy
-#| msgid "Allow to succefully drill in any part of the area in Driller"
msgid "Allow to successfully drill in any part of the area in Driller"
msgstr "å
许å¨é»äºä»»æåºåæåä¸é»"
@@ -7763,14 +7533,12 @@ msgid "Keep graphics as close as possible to the original"
msgstr "使å¾å½¢å°½å¯è½ä¸å游æç¸è¿"
#: engines/freescape/metaengine.cpp:130
-#, fuzzy
-#| msgid "Enable storage"
msgid "Enable rock travel"
-msgstr "å¯ç¨åå¨"
+msgstr "å¯ç¨ç³åæ
è¡"
#: engines/freescape/metaengine.cpp:131
msgid "Enable traveling using a rock shoot at start"
-msgstr ""
+msgstr "å
许å¨èµ·ç¹ä½¿ç¨å²©ç³å°å»è£
ç½®è¿è¡æ
è¡"
#: engines/freescape/movement.cpp:49 engines/hpl1/metaengine.cpp:78
#: engines/mm/mm1/metaengine.cpp:99
@@ -7788,21 +7556,15 @@ msgid "Shoot"
msgstr "å°å»"
#: engines/freescape/movement.cpp:72
-#, fuzzy
-#| msgid "Rotate"
msgid "Rotate up"
-msgstr "æè½¬"
+msgstr "åä¸æè½¬"
#: engines/freescape/movement.cpp:77
-#, fuzzy
-#| msgid "Rotate"
msgid "Rotate down"
-msgstr "æè½¬"
+msgstr "åä¸æè½¬"
#. I18N: Toggles between cursor lock modes, switching between free cursor movement and camera/head movement.
#: engines/freescape/movement.cpp:90
-#, fuzzy
-#| msgid "Change mode"
msgid "Change mode"
msgstr "æ´æ¹æ¨¡å¼"
@@ -7811,25 +7573,19 @@ msgid "Info Menu"
msgstr "ä¿¡æ¯èå"
#: engines/freescape/games/castle/castle.cpp:234
-#, fuzzy
-#| msgid "Select shader"
msgid "Select Prince"
-msgstr "éæ©çè²å¨"
+msgstr "éæ©çå"
#: engines/freescape/games/castle/castle.cpp:239
-#, fuzzy
-#| msgid "Select shader"
msgid "Select Princess"
-msgstr "éæ©çè²å¨"
+msgstr "éæ©å
¬ä¸»"
#: engines/freescape/games/castle/castle.cpp:266
#: engines/freescape/games/dark/dark.cpp:203
#: engines/freescape/games/driller/driller.cpp:150
#: engines/freescape/games/eclipse/eclipse.cpp:208
-#, fuzzy
-#| msgid "Toggle mute"
msgid "Toggle Sound"
-msgstr "å¼å
³éé³"
+msgstr "å¼å
³å£°é³"
#: engines/freescape/games/castle/castle.cpp:271
#: engines/freescape/games/dark/dark.cpp:209
@@ -7854,30 +7610,24 @@ msgstr "è·æ¥"
#: engines/freescape/games/castle/castle.cpp:292
msgid "Crawl"
-msgstr ""
+msgstr "ç¬è¡"
#: engines/freescape/games/castle/castle.cpp:298
#: engines/freescape/games/eclipse/eclipse.cpp:245
-#, fuzzy
-#| msgid "Move Forward"
msgid "Face Forward"
-msgstr "ååç§»å¨"
+msgstr "é¢åå"
#. I18N: STEP SIZE: Measures the size of one movement in the direction you are facing (1-250 standard distance units (SDUs))
#: engines/freescape/games/dark/dark.cpp:220
#: engines/freescape/games/driller/driller.cpp:167
-#, fuzzy
-#| msgid "Increase the scale factor"
msgid "Increase Step Size"
-msgstr "å¢å¤§ç¼©æ¾ç³»æ°"
+msgstr "å¢å¤§æ¥é¿å¤§å°"
#. I18N: STEP SIZE: Measures the size of one movement in the direction you are facing (1-250 standard distance units (SDUs))
#: engines/freescape/games/dark/dark.cpp:226
#: engines/freescape/games/driller/driller.cpp:173
-#, fuzzy
-#| msgid "Decrease the scale factor"
msgid "Decrease Step Size"
-msgstr "åå°ç¼©æ¾ç³»æ°"
+msgstr "åå°æ¥é¿å¤§å°"
#: engines/freescape/games/dark/dark.cpp:231
#: engines/freescape/games/driller/driller.cpp:178
@@ -7905,23 +7655,17 @@ msgstr "æ¶éé»äºå¹³å°"
#. I18N: Illustrates the angle at which you turn left or right.
#: engines/freescape/games/eclipse/eclipse.cpp:224
-#, fuzzy
-#| msgid "Change mode"
msgid "Change Angle"
-msgstr "æ´æ¹æ¨¡å¼"
+msgstr "æ´æ¹è§åº¦"
#. I18N: STEP SIZE: Measures the size of one movement in the direction you are facing (1-250 standard distance units (SDUs))
#: engines/freescape/games/eclipse/eclipse.cpp:230
-#, fuzzy
-#| msgid "Change font size"
msgid "Change Step Size"
-msgstr "æ´æ¹åä½å¤§å°"
+msgstr "æ´æ¹æ¥é¿"
#: engines/freescape/games/eclipse/eclipse.cpp:235
-#, fuzzy
-#| msgid "Toggle mute"
msgid "Toggle Height"
-msgstr "å¼å
³éé³"
+msgstr "忢é«åº¦"
#. I18N: Action of hero party in Might & Magic 1
#: engines/freescape/games/eclipse/eclipse.cpp:240
@@ -8242,16 +7986,12 @@ msgid "GroovieV2 support is not compiled in"
msgstr "æªç¼è¯å
¥ GroovieV2 æ¯æ"
#: engines/groovie/metaengine.cpp:201
-#, fuzzy
-#| msgid "Available engines:"
msgid "Groovie engine"
-msgstr "å¯ç¨å¼æï¼"
+msgstr "Groovie 弿"
#: engines/groovie/metaengine.cpp:217
-#, fuzzy
-#| msgid "Skip the Hall of Records storyboard scenes"
msgid "Skip or fast forward scene"
-msgstr "è·³è¿ Hall of Records æ
äºæ¿åºæ¯"
+msgstr "è·³è¿æå¿«è¿åºæ¯"
#: engines/groovie/saveload.cpp:52
msgid "Reserved"
@@ -8302,10 +8042,8 @@ msgid "Enable Gore Mode when available"
msgstr "å¯ç¨æ¶å¯ç¨è¡è
¥æ¨¡å¼"
#: engines/hopkins/metaengine.cpp:250
-#, fuzzy
-#| msgid "Skip dialogue"
msgid "Option dialog"
-msgstr "è·³è¿å¯¹è¯"
+msgstr "è®¾ç½®å¯¹è¯æ¡"
#: engines/hpl1/metaengine.cpp:76
msgid "Forward"
@@ -8362,29 +8100,21 @@ msgid "Glowstick"
msgstr "è§å
æ£"
#: engines/hugo/metaengine.cpp:111
-#, fuzzy
-#| msgid "User canceled"
msgid "User help"
-msgstr "ç¨æ·åæ¶"
+msgstr "ç¨æ·å¸®å©"
#: engines/hugo/metaengine.cpp:117
-#, fuzzy
-#| msgid "Toggle mute"
msgid "Toggle sound"
-msgstr "å¼å
³éé³"
+msgstr "å¼å
³å£°é³"
#: engines/hugo/metaengine.cpp:122
-#, fuzzy
-#| msgid "Repeat Last Message"
msgid "Repeat last line"
msgstr "éå¤ä¸ä¸æ¶æ¯"
#: engines/hugo/metaengine.cpp:135 engines/lure/metaengine.cpp:197
#: engines/mads/metaengine.cpp:311 engines/tsage/metaengine.cpp:247
-#, fuzzy
-#| msgid "Restore game:"
msgid "Restore game"
-msgstr "æ¢å¤æ¸¸æï¼"
+msgstr "æ¢å¤æ¸¸æ"
#: engines/hugo/metaengine.cpp:142 engines/mohawk/myst_stacks/menu.cpp:300
#: engines/mohawk/riven_stacks/aspit.cpp:371
@@ -8405,64 +8135,48 @@ msgid "Show inventory"
msgstr "æ¾ç¤ºç©åæ "
#: engines/hugo/metaengine.cpp:154
-#, fuzzy
-#| msgid "Improved mode"
msgid "Turbo mode"
-msgstr "æ¹è¯æ¨¡å¼"
+msgstr "é«é模å¼"
#. I18N: Move actor in the top direction
#: engines/hugo/metaengine.cpp:167
-#, fuzzy
-#| msgid "Move up"
msgid "Move to top"
msgstr "åä¸ç§»å¨"
#. I18N: Move actor in the bottom direction
#: engines/hugo/metaengine.cpp:175
msgid "Move to bottom"
-msgstr ""
+msgstr "ç§»å°åºé¨"
#. I18N: Move actor in the left direction
#: engines/hugo/metaengine.cpp:183
-#, fuzzy
-#| msgid "Move left"
msgid "Move to left"
msgstr "å左移å¨"
#. I18N: Move actor in the right direction
#: engines/hugo/metaengine.cpp:191
-#, fuzzy
-#| msgid "Move right"
msgid "Move to right"
msgstr "åå³ç§»å¨"
#. I18N: Move actor in the top-left direction
#: engines/hugo/metaengine.cpp:199
-#, fuzzy
-#| msgid "Move left"
msgid "Move to top left"
-msgstr "å左移å¨"
+msgstr "å左䏿¹ç§»å¨"
#. I18N: Move actor in the top-right direction
#: engines/hugo/metaengine.cpp:205
-#, fuzzy
-#| msgid "Move right"
msgid "Move to top right"
-msgstr "åå³ç§»å¨"
+msgstr "åå³ä¸æ¹ç§»å¨"
#. I18N: Move actor in the bottom-left direction
#: engines/hugo/metaengine.cpp:211
-#, fuzzy
-#| msgid "Move left"
msgid "Move to bottom left"
-msgstr "å左移å¨"
+msgstr "å左䏿¹ç§»å¨"
#. I18N: Move actor in the bottom-right direction
#: engines/hugo/metaengine.cpp:217
-#, fuzzy
-#| msgid "Move right"
msgid "Move to bottom right"
-msgstr "åå³ç§»å¨"
+msgstr "åå³ä¸æ¹ç§»å¨"
#: engines/hypno/metaengine.cpp:33
msgid "Enable original cheats"
@@ -8525,26 +8239,18 @@ msgid "Side Step"
msgstr "侧身é¿è®©"
#: engines/illusions/metaengine.cpp:108
-#, fuzzy
-#| msgid "Cursor Up"
msgid "Move cursor up"
msgstr "å
æ ä¸ç§»"
#: engines/illusions/metaengine.cpp:115
-#, fuzzy
-#| msgid "Cursor Down"
msgid "Move cursor down"
msgstr "å
æ ä¸ç§»"
#: engines/illusions/metaengine.cpp:122
-#, fuzzy
-#| msgid "Cursor Left"
msgid "Move cursor left"
msgstr "å
æ 左移"
#: engines/illusions/metaengine.cpp:129
-#, fuzzy
-#| msgid "Cursor Right"
msgid "Move cursor right"
msgstr "å
æ å³ç§»"
@@ -8653,13 +8359,13 @@ msgstr "使ç¨å·¦æé®æ»å»ï¼å³æé®æ¡èµ·ç©å"
#: engines/kyra/metaengine.cpp:159
msgid "Faithful AD&D rules"
-msgstr ""
+msgstr "åç AD&D è§å"
#: engines/kyra/metaengine.cpp:160
msgid ""
"Make implementation of AD&D rules more compliant with the AD&D 2nd edition "
"handbook"
-msgstr ""
+msgstr "让 AD&D è§åçå®ç°ä¸ AD&D 第äºçæåä¸çå
å®¹æ´æ¥è¿"
#: engines/kyra/metaengine.cpp:251
msgid "Lands of Lore support is not compiled in"
@@ -8703,8 +8409,6 @@ msgstr "ååç§»å¨"
#: engines/wintermute/keymapper_tables.h:155
#: engines/wintermute/keymapper_tables.h:736
#: engines/wintermute/keymapper_tables.h:2238
-#, fuzzy
-#| msgid "Move Backward"
msgid "Move Backwards"
msgstr "ååç§»å¨"
@@ -8924,84 +8628,62 @@ msgid "TTS Narrator"
msgstr "TTS 讲述人"
#: engines/lure/metaengine.cpp:170
-#, fuzzy
-#| msgid "Quit panel keymapping"
msgid "Fight sequence keymappings"
-msgstr "éåºé¢æ¿æé®ç»å®"
+msgstr "ææéµåæé®ç»å®"
#: engines/lure/metaengine.cpp:171
-#, fuzzy
-#| msgid "Game keymapping"
msgid "Index keymappings"
-msgstr "游ææé®ç»å®"
+msgstr "ç´¢å¼æé®ç»å®"
#: engines/lure/metaengine.cpp:172
-#, fuzzy
-#| msgid "Yes/No Keymapping"
msgid "Yes/No keymappings"
-msgstr "æ¯/å¦ç»å®"
+msgstr "æ¯/妿é®ç»å®"
#: engines/lure/metaengine.cpp:203 engines/tsage/metaengine.cpp:237
-#, fuzzy
-#| msgid "Restore game:"
msgid "Restart game"
-msgstr "æ¢å¤æ¸¸æï¼"
+msgstr "é坿¸¸æ"
#. I18N: Shift Cursor during fight to top left
#: engines/lure/metaengine.cpp:233
-#, fuzzy
-#| msgid "Cursor Left"
msgid "Shift Cursor - Top left"
-msgstr "å
æ 左移"
+msgstr "ç§»å¨å
æ - å·¦ä¸è§"
#. I18N: Shift Cursor during fight to middle left
#: engines/lure/metaengine.cpp:239
msgid "Shift Cursor - Middle left"
-msgstr ""
+msgstr "ç§»å¨å
æ - 左侧"
#. I18N: Shift Cursor during fight to bottom left
#: engines/lure/metaengine.cpp:245
msgid "Shift Cursor - Bottom left"
-msgstr ""
+msgstr "ç§»å¨å
æ - å·¦ä¸è§"
#. I18N: Shift Cursor during fight to top right
#: engines/lure/metaengine.cpp:251
-#, fuzzy
-#| msgid "Cursor Right"
msgid "Shift Cursor - Top right"
-msgstr "å
æ å³ç§»"
+msgstr "ç§»å¨å
æ - å³ä¸è§"
#. I18N: Shift Cursor during fight to middle right
#: engines/lure/metaengine.cpp:257
-#, fuzzy
-#| msgid "Cursor Right"
msgid "Shift Cursor - Middle right"
-msgstr "å
æ å³ç§»"
+msgstr "ç§»å¨å
æ - å³ä¾§"
#. I18N: Shift Cursor during fight to bottom right
#: engines/lure/metaengine.cpp:263
-#, fuzzy
-#| msgid "Cursor Right"
msgid "Shift Cursor - Bottom right"
-msgstr "å
æ å³ç§»"
+msgstr "ç§»å¨å
æ - å³ä¸è§"
#: engines/lure/metaengine.cpp:270
-#, fuzzy
-#| msgid "Go to next object"
msgid "Go to next index"
-msgstr "转å°ä¸ä¸ä¸ªç©å"
+msgstr "转å°ä¸ä¸ä¸ªç´¢å¼"
#: engines/lure/metaengine.cpp:277
-#, fuzzy
-#| msgid "Go to previous object"
msgid "Go to previous index"
-msgstr "转å°åä¸ä¸ªç©å"
+msgstr "转å°ä¸ä¸ä¸ªç´¢å¼"
#: engines/lure/metaengine.cpp:284
-#, fuzzy
-#| msgid "Select shader"
msgid "Select index"
-msgstr "éæ©çè²å¨"
+msgstr "éæ©ç´¢å¼"
#: engines/made/detection_tables.h:445 engines/made/detection_tables.h:462
msgid "The game is using unsupported engine"
@@ -9018,32 +8700,22 @@ msgid ""
msgstr "éä¸åï¼æ¸¸æå
¥åºæé´ä¼ä½¿ç¨æ°åé³ä¹ãå¦åä¼ææ¾ MIDI é³ä¹ã"
#: engines/made/metaengine.cpp:128
-#, fuzzy
-#| msgid "Cursor Up"
msgid "Cursor up"
msgstr "å
æ ä¸ç§»"
#: engines/made/metaengine.cpp:135
-#, fuzzy
-#| msgid "Cursor Down"
msgid "Cursor down"
msgstr "å
æ ä¸ç§»"
#: engines/made/metaengine.cpp:142
-#, fuzzy
-#| msgid "Cursor Left"
msgid "Cursor left"
msgstr "å
æ 左移"
#: engines/made/metaengine.cpp:149
-#, fuzzy
-#| msgid "Cursor Right"
msgid "Cursor right"
msgstr "å
æ å³ç§»"
#: engines/made/metaengine.cpp:174
-#, fuzzy
-#| msgid "Repeat Last Message"
msgid "Repeat last message"
msgstr "éå¤ä¸ä¸æ¶æ¯"
@@ -9068,64 +8740,44 @@ msgid "Naughty game mode"
msgstr "è°ç®æ¸¸ææ¨¡å¼"
#: engines/mads/metaengine.cpp:276
-#, fuzzy
-#| msgid "Game keymapping"
msgid "Start menu keymappings"
-msgstr "游ææé®ç»å®"
+msgstr "å¼å§èåæé®ç»å®"
#: engines/mads/metaengine.cpp:299
-#, fuzzy
-#| msgid "Open main menu"
msgid "Open game menu"
-msgstr "æå¼ä¸»èå"
+msgstr "æå¼æ¸¸æèå"
#: engines/mads/metaengine.cpp:317
-#, fuzzy
-#| msgid "Scroll up"
msgid "Scroll bar up"
msgstr "å䏿»å¨"
#: engines/mads/metaengine.cpp:323
-#, fuzzy
-#| msgid "Scroll down"
msgid "Scroll bar down"
msgstr "å䏿»å¨"
#: engines/mads/metaengine.cpp:331
-#, fuzzy
-#| msgid "Restore game:"
msgid "Start game"
-msgstr "æ¢å¤æ¸¸æï¼"
+msgstr "å¯å¨æ¸¸æ"
#: engines/mads/metaengine.cpp:337
-#, fuzzy
-#| msgid "Restore game:"
msgid "Resume game"
-msgstr "æ¢å¤æ¸¸æï¼"
+msgstr "ç»§ç»æ¸¸æ"
#: engines/mads/metaengine.cpp:343
-#, fuzzy
-#| msgid "Show hints"
msgid "Show intro"
-msgstr "æ¾ç¤ºæç¤º"
+msgstr "æ¾ç¤ºå
¥åºå¨ç»"
#: engines/mads/metaengine.cpp:349 engines/tsage/metaengine.cpp:259
-#, fuzzy
-#| msgid "Show game credits"
msgid "Show credits"
msgstr "æ¾ç¤ºæ¸¸æè´è°¢çé¢"
#: engines/mads/metaengine.cpp:355
-#, fuzzy
-#| msgid "Show Options"
msgid "Show quotes"
-msgstr "æ¾ç¤ºè®¾ç½®"
+msgstr "æ¾ç¤ºå¼è¨"
#: engines/mads/metaengine.cpp:368
-#, fuzzy
-#| msgid "Faster animations"
msgid "Restart animation"
-msgstr "å éå¨ç»"
+msgstr "éæ°ææ¾å¨ç»"
#: engines/mm/metaengine.cpp:57
msgid "Show item costs in standard inventory mode"
@@ -9960,20 +9612,14 @@ msgstr "对è¯é¢æ¿æé®ç»å®"
#. that allows players to quickly switch to a fake screen that looks like a business application,
#. typically to avoid detection if someone, like a boss, walks by while they are playing.
#: engines/saga/metaengine.cpp:298
-#, fuzzy
-#| msgid "Boss Key"
msgid "Boss key"
msgstr "èæ¿é®"
#: engines/saga/metaengine.cpp:303 engines/toon/metaengine.cpp:148
-#, fuzzy
-#| msgid "Show Options"
msgid "Show options"
msgstr "æ¾ç¤ºè®¾ç½®"
#: engines/saga/metaengine.cpp:311
-#, fuzzy
-#| msgid "Exit Conversation"
msgid "Exit conversation"
msgstr "éåºå¯¹è¯"
@@ -9993,14 +9639,10 @@ msgid "Pause game"
msgstr "æå游æ"
#: engines/saga/metaengine.cpp:339
-#, fuzzy
-#| msgid "Abort Speech"
msgid "Abort speech"
msgstr "åæ¶è¯é³"
#: engines/saga/metaengine.cpp:344
-#, fuzzy
-#| msgid "Show Dialogue"
msgid "Show dialogue"
msgstr "æ¾ç¤ºå¯¹è¯"
@@ -10059,32 +9701,22 @@ msgid "Swallow"
msgstr "åä¸"
#: engines/saga/metaengine.cpp:407
-#, fuzzy
-#| msgid "Reading Speed"
msgid "Reading speed"
msgstr "读åé度"
#: engines/saga/metaengine.cpp:412
-#, fuzzy
-#| msgid "Change Music"
msgid "Change music"
msgstr "æ´æ¹é³ä¹"
#: engines/saga/metaengine.cpp:417
-#, fuzzy
-#| msgid "Change Sound"
msgid "Change sound"
msgstr "æ´æ¹å£°é³"
#: engines/saga/metaengine.cpp:422
-#, fuzzy
-#| msgid "Change Voices"
msgid "Change voices"
msgstr "æ´æ¹è¯é³"
#: engines/saga/metaengine.cpp:427
-#, fuzzy
-#| msgid "Continue Game"
msgid "Continue game"
msgstr "ç»§ç»æ¸¸æ"
@@ -10094,24 +9726,18 @@ msgid "Quit game"
msgstr "éåºæ¸¸æ"
#: engines/saga/metaengine.cpp:454
-#, fuzzy
-#| msgid "Cancel Quit"
msgid "Cancel quit"
msgstr "åæ¶éåº"
#: engines/saga/metaengine.cpp:459
msgid "Okay"
-msgstr ""
+msgstr "好ç"
#: engines/saga/metaengine.cpp:464
-#, fuzzy
-#| msgid "Cancel Load"
msgid "Cancel load"
msgstr "åæ¶å è½½"
#: engines/saga/metaengine.cpp:474
-#, fuzzy
-#| msgid "Cancel Save"
msgid "Cancel save"
msgstr "åæ¶ä¿å"
@@ -10238,13 +9864,13 @@ msgstr "å¯ç¨å æ³å¾åå ç¦ç¨çå¾å"
#: engines/sci/detection_options.h:236
msgid "Enable saving via the GMM"
-msgstr ""
+msgstr "å¯ç¨ä½¿ç¨ GMM ä¿å"
#: engines/sci/detection_options.h:237
msgid ""
"Allows saving via the GMM. WARNING: saves created via the GMM may be "
"corrupted and unusable. Use at your own risk!"
-msgstr ""
+msgstr "å
è®¸ç¨ GMM è¿è¡åæ¡£ãè¦åï¼ç¨å
¶å建çåæ¡£å¯è½æåãæ æ³ä½¿ç¨ãä½¿ç¨æ¶é£é©èªè´ï¼"
#: engines/sci/detection_options.h:251
msgid "MIDI mode:"
@@ -10733,11 +10359,8 @@ msgid "Enable online competitive mods"
msgstr "å¯ç¨å¨çº¿ç«äºæ¨¡ç»"
#: engines/scumm/dialogs.cpp:1713
-#, fuzzy
-#| msgid ""
-#| "Enables custom-made modifications intented for online competitive play."
msgid "Enables custom-made modifications intended for online competitive play."
-msgstr "å
许为å¨çº¿ç»æµè®¾è®¡çèªå®ä¹æ´æ¹ã"
+msgstr "å
许为å¨çº¿ç«ææ¸¸æè®¾è®¡çèªå®ä¹æ´æ¹ã"
#: engines/scumm/dialogs.cpp:1717
msgid "Enable connection to Multiplayer Server"
@@ -10854,8 +10477,6 @@ msgid "Run in really fast mode (*)"
msgstr "æéæ¨¡å¼ (*)"
#: engines/scumm/help.cpp:101
-#, fuzzy
-#| msgid "Switch between graphics filters"
msgid "Cycle between graphics filters"
msgstr "忢å¾å½¢è¿æ»¤å¨"
@@ -11251,6 +10872,8 @@ msgid ""
"Warning: this re-release version contains patched game scripts,\n"
"and therefore it might crash or not work properly for the time being."
msgstr ""
+"è¦åï¼æ¤ååå¸çæ¬å
å«ç»è¿ä¿®è¡¥ç游æèæ¬ï¼\n"
+"å æ¤éæ¶é´å¯è½ä¼å´©æºææ æ³æ£å¸¸å·¥ä½ã"
#: engines/scumm/metaengine.cpp:486
msgid "HE v71+ support is not compiled in"
@@ -11328,46 +10951,32 @@ msgid "Enable low latency audio mode"
msgstr "å¯ç¨ä½å»¶è¿é³é¢æ¨¡å¼"
#: engines/scumm/metaengine.cpp:749
-#, fuzzy
-#| msgid ""
-#| "Allows the game to use low latency audio, at the cost of sound accuracy. "
-#| "\t\tIt is recommended to enable this feature only if you incur in audio "
-#| "latency issues during normal gameplay."
msgid ""
"Allows the game to use low latency audio, at the cost of sound accuracy. It "
"is recommended to enable this feature only if you incur in audio latency "
"issues during normal gameplay."
-msgstr ""
-"å
许游æä»¥éä½å£°é³ç²¾ç¡®åº¦ä¸ºä»£ä»·ï¼ä½¿ç¨ä½å»¶è¿é³é¢ã\t\t建议ä»
å¨ä½ æ£å¸¸æ¸¸ç©éå°é³"
-"é¢å»¶è¿é®é¢æ¶å¯ç¨æ¤åè½ã"
+msgstr "å
许游æä»¥éä½å£°é³ç²¾ç¡®åº¦ä¸ºä»£ä»·ï¼ä½¿ç¨ä½å»¶è¿é³é¢ã建议ä»
å¨ä½ æ£å¸¸æ¸¸ç©éå°é³é¢å»¶"
+"è¿é®é¢æ¶å¯ç¨æ¤åè½ã"
#: engines/scumm/metaengine.cpp:758
msgid "Enable the \"A Pirate I Was Meant To Be\" song"
msgstr "å¯ç¨âA Pirate I Was Meant To Beâææ²"
#: engines/scumm/metaengine.cpp:759
-#, fuzzy
-#| msgid ""
-#| "Enable the song at the beginning of Part 3 of the game, \"A Pirate I Was "
-#| "Meant To Be\", \t\twhich was cut in international releases. Beware "
-#| "though: subtitles may not be fully translated."
msgid ""
"Enable the song at the beginning of Part 3 of the game, \"A Pirate I Was "
"Meant To Be\", which was cut in international releases. Beware though: "
"subtitles may not be fully translated."
-msgstr ""
-"å¯ç¨æ¸¸æç¬¬ä¸é¨åçææ²âA Pirate I Was Meant To Beâï¼\t\tæ¤ææ²å¨å½é
çä¸è¢«å "
-"é¤ãä½è¯·æ³¨æï¼åå¹ç¿»è¯å¯è½ä¸å®æ´ã"
+msgstr "å¯ç¨æ¸¸æç¬¬ä¸é¨åå¼å¤´çææ²âA Pirate I Was Meant To "
+"Beâï¼æ¤ææ²å¨å½é
çä¸è¢«å é¤ãä½è¯·æ³¨æï¼åå¹ç¿»è¯å¯è½ä¸å®æ´ã"
#: engines/scumm/metaengine.cpp:777
-#, fuzzy
-#| msgid "Disable demo mode"
msgid "Enable demo/kiosk mode"
-msgstr "ç¦ç¨æ¼ç¤ºæ¨¡å¼"
+msgstr "å¯ç¨æ¼ç¤º/å±å°æ¨¡å¼"
#: engines/scumm/metaengine.cpp:778
msgid "Enable demo/kiosk mode in the full retail version of Maniac Mansion."
-msgstr ""
+msgstr "å¯ç¨ Maniac Mansion 宿´é¶å®çä¸çæ¼ç¤º/å±å°æ¨¡å¼ã"
#: engines/scumm/metaengine.cpp:877
msgid "Down Left"
@@ -11407,6 +11016,13 @@ msgid ""
"Please change the audio configuration accordingly in order to properly load "
"this save file."
msgstr ""
+"è¦åï¼æ£æµå°å½åé
ç½®ä¸æ¤åæ¡£ç声é³è®¾ç½®ä¸å
¼å®¹ã\n"
+"\n"
+"å½åé³é¢è®¾å¤ï¼%s (id %d)\n"
+"åæ¡£é³é¢è®¾å¤ï¼%s (id %d)\n"
+"\n"
+"å°ä¼å°è¯å è½½ï¼ä½æ¸¸æå¯è½è¡¨ç°å¼å¸¸æå´©æºã\n"
+"请ç¸åºå°æ´æ¹é³é¢é
ç½®ï¼æ¥æ£ç¡®å è½½æ¤åæ¡£ã"
#: engines/scumm/scumm.cpp:300
msgid ""
@@ -11429,40 +11045,28 @@ msgid ""
msgstr "æ¤æ¸¸æéè¦âLoomâMacintosh 坿§è¡æä»¶æä¾é³ä¹ä¸åä½ã"
#: engines/scumm/scumm.cpp:1266
-#, fuzzy
-#| msgid ""
-#| "Could not find the 'Monkey Island' Macintosh executable to read the\n"
-#| "instruments from. Music will be disabled."
msgid ""
"Could not find the 'Monkey Island' Macintosh executable to read resources\n"
"and instruments from. Music and Mac GUI will be disabled."
msgstr ""
-"æ¾ä¸å°ç¨äºè¯»åä¹å¨çâMonkey Islandâ\n"
-"Macintosh 坿§è¡æä»¶ãé³ä¹å°è¢«ç¦ç¨ã"
+"æ¾ä¸å°ç¨äºè¯»åèµæºä¸ä¹å¨çâMonkey Islandâ\n"
+"Macintosh 坿§è¡æä»¶ãé³ä¹ä¸ Mac å¾å½¢çé¢å°è¢«ç¦ç¨ã"
#: engines/scumm/scumm.cpp:1299
-#, fuzzy
-#| msgid ""
-#| "Could not find the 'Monkey Island' Macintosh executable to read the\n"
-#| "instruments from. Music will be disabled."
msgid ""
"Could not find the 'Fate of Atlantis' Macintosh executable.\n"
"Mac GUI will not be shown."
msgstr ""
-"æ¾ä¸å°ç¨äºè¯»åä¹å¨çâMonkey Islandâ\n"
-"Macintosh 坿§è¡æä»¶ãé³ä¹å°è¢«ç¦ç¨ã"
+"æ¾ä¸å°âFate of Atlantisâ Macintosh\n"
+"坿§è¡æä»¶ãMac å¾å½¢çé¢å°ä¸ä¼æ¾ç¤ºã"
#: engines/scumm/scumm.cpp:1319
-#, fuzzy
-#| msgid ""
-#| "Could not find the 'Monkey Island' Macintosh executable to read the\n"
-#| "instruments from. Music will be disabled."
msgid ""
"Could not find the 'LeChuck's Revenge' Macintosh executable.\n"
"Mac GUI will not be shown."
msgstr ""
-"æ¾ä¸å°ç¨äºè¯»åä¹å¨çâMonkey Islandâ\n"
-"Macintosh 坿§è¡æä»¶ãé³ä¹å°è¢«ç¦ç¨ã"
+"æ¾ä¸å°âLeChuck's Revengeâ Macintosh\n"
+"坿§è¡æä»¶ãMac å¾å½¢çé¢å°ä¸ä¼æ¾ç¤ºã"
#: engines/scumm/scumm.cpp:1330
#, c-format
@@ -11727,8 +11331,6 @@ msgid "Open control panel"
msgstr "æå¼æ§å¶é¢æ¿"
#: engines/sky/metaengine.cpp:136
-#, fuzzy
-#| msgid "Toggle really fast mode"
msgid "Toggle really fast mode on/off"
msgstr "å¼å
³é«é模å¼"
@@ -11772,32 +11374,24 @@ msgstr "å¯ç¨æ¶å使´å¹³æ»ã"
#. I18N: Opens in-game Diary
#: engines/stark/metaengine.cpp:202
-#, fuzzy
-#| msgid "Game menu"
msgid "Diary menu"
-msgstr "游æèå"
+msgstr "æ¥è®°èå"
#. I18N: Opens in-game conversation log
#: engines/stark/metaengine.cpp:219
-#, fuzzy
-#| msgid "Conversation position - Up"
msgid "Conversation log"
-msgstr "对è¯ä½ç½® - ä¸"
+msgstr "å¯¹è¯æ¥å¿"
#. I18N: Opens in-game Diary. April is the female protagonist name
#: engines/stark/metaengine.cpp:225
msgid "April's diary (initially disabled)"
-msgstr ""
+msgstr "April çæ¥è®°ï¼æåç¦ç¨ï¼"
#: engines/stark/metaengine.cpp:230
-#, fuzzy
-#| msgid "Fast replay"
msgid "Video replay"
-msgstr "å¿«éåæ¾"
+msgstr "è§é¢åæ¾"
#: engines/stark/metaengine.cpp:235
-#, fuzzy
-#| msgid "Game Options"
msgid "Game settings"
msgstr "游æè®¾ç½®"
@@ -11807,65 +11401,53 @@ msgid "Toggle subtitles"
msgstr "å¼å
³åå¹"
#: engines/stark/metaengine.cpp:250
-#, fuzzy
-#| msgid "Quit Game"
msgid "Quit to menu"
-msgstr "éåºæ¸¸æ"
+msgstr "éåºå°èå"
#: engines/stark/metaengine.cpp:255
msgid "Cycle back through inventory cursor items"
-msgstr ""
+msgstr "åå循ç¯åæ¢ç©ååºéä¸é¡¹ç®"
#: engines/stark/metaengine.cpp:261
msgid "Cycle forward through inventory cursor items"
-msgstr ""
+msgstr "åå循ç¯åæ¢ç©ååºéä¸é¡¹ç®"
#. I18N: A popup on screen shows shows the exits
#: engines/stark/metaengine.cpp:274
msgid "Display all exits on current location"
-msgstr ""
+msgstr "æ¾ç¤ºå½åä½ç½®çææåºå£"
#: engines/stark/metaengine.cpp:292
-#, fuzzy
-#| msgid "Open/Close Inventory"
msgid "Scroll up in inventory"
-msgstr "æå¼/å
³éç©åæ "
+msgstr "ç©åçé¢å䏿»å¨"
#: engines/stark/metaengine.cpp:299
-#, fuzzy
-#| msgid "Show inventory"
msgid "Scroll down in inventory"
-msgstr "æ¾ç¤ºç©åæ "
+msgstr "ç©åçé¢å䏿»å¨"
#: engines/stark/metaengine.cpp:306
msgid "Scroll up in your dialogues"
-msgstr ""
+msgstr "å䏿»å¨å¯¹è¯"
#: engines/stark/metaengine.cpp:312
msgid "Scroll down in your dialogues"
-msgstr ""
+msgstr "å䏿»å¨å¯¹è¯"
#: engines/stark/metaengine.cpp:318
-#, fuzzy
-#| msgid "Highlight next dialogue"
msgid "Go to next dialogue"
-msgstr "é«äº®æ¾ç¤ºä¸ä¸å¯¹è¯"
+msgstr "转å°ä¸ä¸å¯¹è¯"
#: engines/stark/metaengine.cpp:323
-#, fuzzy
-#| msgid "Go to previous object"
msgid "Go to previous dialogues"
-msgstr "转å°åä¸ä¸ªç©å"
+msgstr "转å°ä¸ä¸ç©å"
#: engines/stark/metaengine.cpp:328
-#, fuzzy
-#| msgid "Skip dialogue"
msgid "Select dialogue"
-msgstr "è·³è¿å¯¹è¯"
+msgstr "鿩坹è¯"
#: engines/stark/metaengine.cpp:335
msgid "Skip video sequence or dialogue"
-msgstr ""
+msgstr "è·³è¿è§é¢é头æå¯¹è¯"
#: engines/stark/stark.cpp:106
msgid "Software renderer does not support modded assets"
@@ -11991,70 +11573,60 @@ msgid "This is the end of the Broken Sword 1 Demo"
msgstr "ãæå 1ãæ¼ç¤ºå°æ¤ç»æ"
#: engines/sword1/metaengine.cpp:63
-#, fuzzy
-#| msgctxt "Options menu"
-#| msgid "Voices: English"
msgid "English"
-msgstr "è¯é³ï¼è±è¯"
+msgstr "è±è¯"
#: engines/sword1/metaengine.cpp:63
msgid "German"
-msgstr ""
+msgstr "å¾·è¯"
#: engines/sword1/metaengine.cpp:63
msgid "French"
-msgstr ""
+msgstr "æ³è¯"
#: engines/sword1/metaengine.cpp:63
msgid "Italian"
-msgstr ""
+msgstr "æå¤§å©è¯"
#: engines/sword1/metaengine.cpp:63
-#, fuzzy
-#| msgid "Finish"
msgid "Spanish"
-msgstr "宿"
+msgstr "西ççè¯"
#: engines/sword1/metaengine.cpp:63
msgid "Brazilian Portuguese"
-msgstr ""
+msgstr "è¡èçè¯ï¼å·´è¥¿ï¼"
#: engines/sword1/metaengine.cpp:63
msgid "Czech"
-msgstr ""
+msgstr "æ·å
è¯"
#: engines/sword1/metaengine.cpp:86
-#, fuzzy
-#| msgid "Game language:"
msgid "Text language:"
-msgstr "游æè¯è¨ï¼"
+msgstr "ææ¬è¯è¨ï¼"
#: engines/sword1/metaengine.cpp:87 engines/sword1/metaengine.cpp:95
msgid "Set the language for the subtitles. This will not affect voices."
-msgstr ""
+msgstr "设置åå¹è¯è¨ï¼ä¸ä¼å½±åè¯é³ã"
#: engines/sword1/metaengine.cpp:114
msgid "Simulate the audio engine from the Windows executable"
-msgstr ""
+msgstr "模æ Windows 坿§è¡ç¨åºçé³é¢å¼æ"
#: engines/sword1/metaengine.cpp:115
msgid ""
"Makes the game use softer (logarithmic) audio curves, but removes fade-in "
"and fade-out for sound effects, fade-in for music, and automatic music "
"volume attenuation for when speech is playing"
-msgstr ""
+msgstr "让游æä½¿ç¨æ´æåçï¼ææ°ï¼é³é¢æ²çº¿ï¼ä½ç§»é¤é³æçæ·¡å
¥æ·¡åºææãé³ä¹çæ·¡å
¥ææ"
+"ï¼ä»¥åææ¾è¯é³æ¶çèªå¨é³ä¹é³éä¸è°ææ"
#: engines/sword1/metaengine.cpp:127
-#, fuzzy
-#| msgid "Directional button:"
msgid "Additional options:"
-msgstr "æ¹åé®ï¼"
+msgstr "éå 设置ï¼"
#: engines/sword1/metaengine.cpp:301
-#, fuzzy
-#| msgid "Main Men~u~"
msgid "Main Menu"
-msgstr "主èå ("
+msgstr "主èå"
#: engines/sword2/animation.cpp:426
msgid ""
@@ -12062,12 +11634,8 @@ msgid ""
msgstr "æ¾å° PSX 转åºå¨ç»ï¼ä½ ScummVM æªç¼å
¥ RGB é¢è²æ¯æ"
#: engines/sword2/detection_tables.h:419
-#, fuzzy
-#| msgid ""
-#| "Enhanced Edition not supported. Please, use the original files which are "
-#| "part of the release."
msgid "Remastered edition is not supported. Please, use the classic version"
-msgstr "䏿¯æå¢å¼ºçã请使ç¨åçæä»¶ï¼åè¡ççä¸é¨åï¼ã"
+msgstr "䏿¯æéå¶çã请使ç¨åç"
#: engines/sword2/metaengine.cpp:43
msgid "Show object labels"
@@ -12120,40 +11688,28 @@ msgstr ""
"ææï¼ä½¿æ¸¸ææ´éå宽髿¯å¤§äº 4:3 çå±å¹ã"
#: engines/tinsel/metaengine.cpp:242
-#, fuzzy
-#| msgid "Yes/No Keymapping"
msgid "Save/Load keymappings"
-msgstr "æ¯/å¦ç»å®"
+msgstr "ä¿å/å è½½æé®ç»å®"
#: engines/tinsel/metaengine.cpp:307
-#, fuzzy
-#| msgid "Skip dialogue"
msgid "Options Dialog"
-msgstr "è·³è¿å¯¹è¯"
+msgstr "è®¾ç½®å¯¹è¯æ¡"
#: engines/tinsel/metaengine.cpp:341
-#, fuzzy
-#| msgid "Use original save/load screens"
msgid "Page Up in save/load menu"
-msgstr "使ç¨åå§åæ¡£/读档å±å¹"
+msgstr "å读档èåä¸ä¸é¡µ"
#: engines/tinsel/metaengine.cpp:347
-#, fuzzy
-#| msgid "Use original save/load screens"
msgid "Page down in save/load menu"
-msgstr "使ç¨åå§åæ¡£/读档å±å¹"
+msgstr "å读档èåä¸ä¸é¡µ"
#: engines/tinsel/metaengine.cpp:353
-#, fuzzy
-#| msgid "Go to start of line"
msgid "Go to start of save/load menu"
-msgstr "转å°è¡é¦"
+msgstr "转å°å读档èåé¦é¡µ"
#: engines/tinsel/metaengine.cpp:359
-#, fuzzy
-#| msgid "Go to end of line"
msgid "Go to end of save/load menu"
-msgstr "转å°è¡å°¾"
+msgstr "转å°å读档è快页"
#: engines/tony/tony.cpp:248
#, c-format
@@ -12161,35 +11717,25 @@ msgid "Font variant not present in '%s' engine data file."
msgstr "â%sâå¼ææ°æ®æä»¶ä¸ä¸åå¨åä½åä½ã"
#: engines/toon/metaengine.cpp:98
-#, fuzzy
-#| msgid "Skip line"
msgid "Skip intro"
-msgstr "è·³è¿è¡"
+msgstr "è·³è¿å
¥åºå¨ç»"
#. I18N: Skips current line being spoken by a character
#: engines/toon/metaengine.cpp:105
-#, fuzzy
-#| msgid "Skip current animation"
msgid "Stop current voice"
-msgstr "è·³è¿å½åå¨ç»"
+msgstr "忢å½åè¯é³"
#: engines/toon/metaengine.cpp:130
-#, fuzzy
-#| msgid "No music"
msgid "Mute music"
-msgstr "æ é³ä¹"
+msgstr "éé³é³ä¹"
#: engines/toon/metaengine.cpp:136
-#, fuzzy
-#| msgid "Abort Speech"
msgid "Mute speech"
-msgstr "åæ¶è¯é³"
+msgstr "éé³è¯é³"
#: engines/toon/metaengine.cpp:142
-#, fuzzy
-#| msgid "Toggle sound effects on/off"
msgid "Mute sound effects"
-msgstr "å¼å
³é³æ"
+msgstr "éé³é³æ"
#: engines/toon/toon.cpp:273
#, c-format
@@ -12222,33 +11768,25 @@ msgstr "æ æ³å®ä½â%sâæ°æ®æä»¶ã"
#: engines/touche/metaengine.cpp:135
msgid "Skip sequence/open quit dialogue"
-msgstr ""
+msgstr "è·³è¿é头/æå¼éåºå¯¹è¯æ¡"
#: engines/touche/metaengine.cpp:141
-#, fuzzy
-#| msgid "Skip dialogue"
msgid "Skip Dialogue"
msgstr "è·³è¿å¯¹è¯"
#: engines/touche/metaengine.cpp:147
-#, fuzzy
-#| msgid "Open main menu"
msgid "Open options menu"
-msgstr "æå¼ä¸»èå"
+msgstr "æå¼è®¾ç½®èå"
#. I18N: The actor walking pace is increased
#: engines/touche/metaengine.cpp:154
-#, fuzzy
-#| msgid "Toggle fast mode"
msgid "Enable fast walk"
-msgstr "å¼å
³å¿«é模å¼"
+msgstr "å¯ç¨å¿«éè¡èµ°"
#. I18N: The actor walking pace is decreased
#: engines/touche/metaengine.cpp:161
-#, fuzzy
-#| msgid "Toggle fast mode"
msgid "Disable fast walk"
-msgstr "å¼å
³å¿«é模å¼"
+msgstr "ç¦ç¨å¿«éè¡èµ°"
#: engines/touche/metaengine.cpp:167
msgid "Toggle fast mode"
@@ -12256,133 +11794,95 @@ msgstr "å¼å
³å¿«é模å¼"
#: engines/touche/metaengine.cpp:173
msgid "Toggle between voice/text/text and voice"
-msgstr ""
+msgstr "åæ¢çº¯è¯é³/çº¯ææ¬/ææ¬ä¸è¯é³"
#: engines/touche/metaengine.cpp:182
-#, fuzzy
-#| msgid "Press Yes Key"
msgid "Press \"Yes\" Key"
msgstr "æä¸âæ¯âæé®"
#: engines/trecision/metaengine.cpp:137
-#, fuzzy
-#| msgid "Skip line"
msgid "Skip video"
-msgstr "è·³è¿è¡"
+msgstr "è·³è¿è§é¢"
#. I18N: Toggles walking speed of actor
#: engines/trecision/metaengine.cpp:144
-#, fuzzy
-#| msgid "Toggle fast mode"
msgid "Toggle fast walk"
-msgstr "å¼å
³å¿«é模å¼"
+msgstr "å¼å
³å¿«éè¡èµ°"
#: engines/trecision/metaengine.cpp:163
-#, fuzzy
-#| msgid "Game menu"
msgid "Open system menu"
-msgstr "游æèå"
+msgstr "æå¼ç³»ç»èå"
#. I18N: Return refers to return/enter key
#: engines/tsage/metaengine.cpp:196
-#, fuzzy
-#| msgid "turn oN"
msgid "Return"
-msgstr "æå¼"
+msgstr "Return é®"
#: engines/tsage/metaengine.cpp:221
-#, fuzzy
-#| msgid "View"
msgid "View Help"
-msgstr "è§å¾"
+msgstr "æ¥ç帮å©"
#: engines/tsage/metaengine.cpp:226
-#, fuzzy
-#| msgid "Show Options"
msgid "Sound options"
-msgstr "æ¾ç¤ºè®¾ç½®"
+msgstr "声é³è®¾ç½®"
#: engines/tsage/metaengine.cpp:264
msgid "Crawl North"
-msgstr ""
+msgstr "ååç¬è¡"
#: engines/tsage/metaengine.cpp:271
msgid "Crawl South"
-msgstr ""
+msgstr "ååç¬è¡"
#: engines/tsage/metaengine.cpp:278
-#, fuzzy
-#| msgid "Turn left fast"
msgid "Turn Left/Crawl West"
-msgstr "è¿
é左转"
+msgstr "左转/å西ç¬è¡"
#: engines/tsage/metaengine.cpp:285
-#, fuzzy
-#| msgid "Turn right fast"
msgid "Turn Right/Crawl East"
-msgstr "è¿
éå³è½¬"
+msgstr "å³è½¬/åä¸ç¬è¡"
#: engines/tsage/metaengine.cpp:292
-#, fuzzy
-#| msgid "Increase the scale factor"
msgid "Increase speed"
-msgstr "å¢å¤§ç¼©æ¾ç³»æ°"
+msgstr "å é"
#: engines/tsage/metaengine.cpp:297
-#, fuzzy
-#| msgid "Decrease the scale factor"
msgid "Decrease speed"
-msgstr "åå°ç¼©æ¾ç³»æ°"
+msgstr "åé"
#: engines/tsage/metaengine.cpp:302
-#, fuzzy
-#| msgid "Reading Speed"
msgid "Minimum speed"
-msgstr "读åé度"
+msgstr "æå°é度"
#: engines/tsage/metaengine.cpp:307
-#, fuzzy
-#| msgid "Maximum Volume"
msgid "Maximum speed"
-msgstr "æé«é³é"
+msgstr "æå¤§é度"
#: engines/tsage/metaengine.cpp:312
-#, fuzzy
-#| msgid "Show game credits"
msgid "Low speed"
-msgstr "æ¾ç¤ºæ¸¸æè´è°¢çé¢"
+msgstr "ä½é"
#: engines/tsage/metaengine.cpp:317
-#, fuzzy
-#| msgid "Reading Speed"
msgid "Medium speed"
-msgstr "读åé度"
+msgstr "ä¸é"
#. I18N: Pull cards from the deck
#: engines/tsage/metaengine.cpp:323
-#, fuzzy
-#| msgid "Forwards"
msgid "Draw Cards"
-msgstr "åè¿"
+msgstr "åå¡"
#: engines/tucker/metaengine.cpp:190
-#, fuzzy
-#| msgid "Speech"
msgid "Skip speech"
-msgstr "è¯é³"
+msgstr "è·³è¿è¯é³"
#. I18N: Panel contains all actor actions and the artstyle is toggled
#: engines/tucker/metaengine.cpp:203
-#, fuzzy
-#| msgid "Toggle fast mode"
msgid "Toggle panel style"
-msgstr "å¼å
³å¿«é模å¼"
+msgstr "忢颿¿æ ·å¼"
#: engines/tucker/metaengine.cpp:209
-#, fuzzy
-#| msgid "Use Text to speech"
msgid "Toggle text speech"
-msgstr "ä½¿ç¨ææ¬è½¬è¯é³"
+msgstr "å¼å
³ææ¬è¯é³"
#: engines/twine/detection.cpp:188
msgid "This version requires Giflib which was not compiled into ScummVM"
@@ -12827,6 +12327,12 @@ msgid ""
"\n"
"Please check you have copied all the files correctly."
msgstr ""
+"缺失æéæä»¶\n"
+"\n"
+"å¯å¨æ¸¸æéè¦åçå®è£
çæ¬ç\n"
+"SAVEGAME/U8SAVE.000 æä»¶ã\n"
+"\n"
+"请确ä¿ä½ å·²æ£ç¡®å¤å¶æææä»¶ã"
#: engines/vcruise/metaengine.cpp:43
msgid "Improved click sensitivity"
@@ -12866,22 +12372,20 @@ msgid "Uses 16-color graphics."
msgstr "ä½¿ç¨ 16 è²å¾å½¢ã"
#: engines/vcruise/metaengine.cpp:98
-#, fuzzy
-#| msgid "Prerecorded sounds"
msgid "Preload sounds"
msgstr "é¢å½å¶å£°é³"
#: engines/vcruise/metaengine.cpp:99
msgid "Preload sounds. May improve performance on slow hard drives."
-msgstr ""
+msgstr "é¢å 载声é³ãå¯è½ä¼æ¹å硬çéåº¦è¾æ
¢è®¾å¤ç表ç°ã"
#: engines/vcruise/metaengine.cpp:109
msgid "Faster video decoder (lower quality)"
-msgstr ""
+msgstr "å éè§é¢è§£ç ï¼ä½è´¨éï¼"
#: engines/vcruise/metaengine.cpp:110
msgid "Reduce video decoding CPU usage at the cost of quality."
-msgstr ""
+msgstr "以éä½è§é¢è´¨é为代价ï¼éä½è§£ç æ¶ç CPU å ç¨ã"
#: engines/vcruise/metaengine.cpp:170
msgid "Display help screen"
@@ -12940,14 +12444,12 @@ msgid "An unknown error occurred while attempting to load the saved game."
msgstr "å°è¯è½½å
¥åæ¡£æ¶åçæªç¥é误ã"
#: engines/voyeur/metaengine.cpp:42
-#, fuzzy
-#| msgid "Enable storage"
msgid "Enable lockout system"
-msgstr "å¯ç¨åå¨"
+msgstr "å¯ç¨éå®ç³»ç»"
#: engines/voyeur/metaengine.cpp:43
msgid "Require a lockout code to start the game."
-msgstr ""
+msgstr "éè¦è§£éç æè½å¯å¨æ¸¸æã"
#: engines/wintermute/metaengine.cpp:42
msgid "Show FPS-counter"
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