[Scummvm-git-logs] scummvm master -> bdfb26f31a4c005b3ca466b321fbd019670c1912
sluicebox
noreply at scummvm.org
Tue Dec 3 01:37:16 UTC 2024
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
bdfb26f31a SCI: Fix script patch comment typos
Commit: bdfb26f31a4c005b3ca466b321fbd019670c1912
https://github.com/scummvm/scummvm/commit/bdfb26f31a4c005b3ca466b321fbd019670c1912
Author: sluicebox (22204938+sluicebox at users.noreply.github.com)
Date: 2024-12-02T17:36:41-08:00
Commit Message:
SCI: Fix script patch comment typos
Changed paths:
engines/sci/engine/script_patches.cpp
diff --git a/engines/sci/engine/script_patches.cpp b/engines/sci/engine/script_patches.cpp
index df5e5acba74..62bfa092d86 100644
--- a/engines/sci/engine/script_patches.cpp
+++ b/engines/sci/engine/script_patches.cpp
@@ -824,7 +824,7 @@ static const uint16 sciPatchTimerRollover[] = {
// Correct: GetTime - ticks > 0
// Optimized: 0 > ticks - GetTime
//
-// Applies to: Castle of Dr. Brain, LSL1 PC English, SQ1
+// Applies to: Castle of Dr. Brain, LSL5 PC English, SQ1
// Responsible method: Talker:doit
// Fixes bug: #15303
static const uint16 sciSignatureTalkerRollover[] = {
@@ -870,7 +870,7 @@ static const uint16 sciPatchTalkerRollover[] = {
// Responsible method: fawaz::handleEvent
// Fixes bug: #6402
static const uint16 camelotSignaturePeepingTom[] = {
- 0x72, SIG_MAGICDWORD, SIG_UINT16(0x077e), // lofsa fawaz <-- start of proper initializion code
+ 0x72, SIG_MAGICDWORD, SIG_UINT16(0x077e), // lofsa fawaz <-- start of proper initialization code
0xa1, 0xb9, // sag global[b9h]
SIG_ADDTOOFFSET(+571), // ...
0x39, 0x7a, // pushi 7a <-- initialization code when walking automatically
@@ -21193,7 +21193,7 @@ static const uint16 qfg4DeathScreenKeyboardPatch[] = {
// These scripts also prevent the player from throwing their last dagger with a
// message, but they repeat the check after removing the item from inventory
// and make a broken call to gloryMessgaer:say within a handsOff script. This
-// redunant check wouldn't have any effect if it weren't for the first bug.
+// redundant check wouldn't have any effect if it weren't for the first bug.
//
// We fix this by patching out all of the hero:use calls that consume daggers or
// rocks in the rooms with this bug. There are several forms of these scripts,
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