[Scummvm-git-logs] scummvm branch-2-8 -> af55e175149e2e8e20103a4c8c8a7175c1bd5655
mikrosk
noreply at scummvm.org
Mon Jan 1 15:29:15 UTC 2024
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
af55e17514 BACKENDS: ATARI: Disable ultima & hugo engines
Commit: af55e175149e2e8e20103a4c8c8a7175c1bd5655
https://github.com/scummvm/scummvm/commit/af55e175149e2e8e20103a4c8c8a7175c1bd5655
Author: Miro Kropacek ()
Date: 2024-01-01T16:28:27+01:00
Commit Message:
BACKENDS: ATARI: Disable ultima & hugo engines
- The only non-hires ultima engine is ultima1, not worth it. See
also https://bugs.scummvm.org/ticket/14790. This prevents adding
the 15 MB ultima.dat to the release archive.
- Disable hugo also in full version (oversight).
- Mention freemint version in readme.txt.
Changed paths:
backends/platform/atari/build-release.sh
backends/platform/atari/build-release030.sh
backends/platform/atari/readme.txt
diff --git a/backends/platform/atari/build-release.sh b/backends/platform/atari/build-release.sh
index f8591ab2267..7cca8c94ca4 100755
--- a/backends/platform/atari/build-release.sh
+++ b/backends/platform/atari/build-release.sh
@@ -33,7 +33,7 @@ then
--opengl-mode=none \
--enable-verbose-build \
--enable-text-console \
- --disable-engine=director,cine \
+ --disable-engine=hugo,director,cine,ultima \
--disable-detection-full
fi
@@ -49,7 +49,7 @@ ${PLATFORM}-nm -C dist-generic/scummvm/scummvm.ttp | grep -vF ' .L' | grep ' [Tt
${PLATFORM}-strip -s dist-generic/scummvm/scummvm.ttp
# remove unused files; absent gui-icons.dat massively speeds up startup time (used for the grid mode)
-rm dist-generic/scummvm/data/{achievements,encoding,gui-icons,hugo,macgui,shaders}.dat
+rm dist-generic/scummvm/data/{achievements,encoding,gui-icons,macgui,shaders}.dat
# move themes into 'themes' folder (with compression level zero for faster depacking)
mkdir -p dist-generic/scummvm/themes
diff --git a/backends/platform/atari/build-release030.sh b/backends/platform/atari/build-release030.sh
index 2684ec77ebc..9482568e1f5 100755
--- a/backends/platform/atari/build-release030.sh
+++ b/backends/platform/atari/build-release030.sh
@@ -34,7 +34,7 @@ then
--opengl-mode=none \
--enable-verbose-build \
--enable-text-console \
- --disable-engine=hugo,director,cine \
+ --disable-engine=hugo,director,cine,ultima \
--disable-detection-full
fi
diff --git a/backends/platform/atari/readme.txt b/backends/platform/atari/readme.txt
index d1aa7311ab6..8df034c95a5 100644
--- a/backends/platform/atari/readme.txt
+++ b/backends/platform/atari/readme.txt
@@ -493,9 +493,14 @@ Known issues
them detected on TOS 8+3 file system
- https://wiki.scummvm.org/index.php?title=Director
- Hugo (3 games)
- - Uses (lot of) overlay dialogs which are problematic for Atari backend
- - Engine GUI (for save/load/etc) does not support 8-bit screens
+ - uses (lot of) overlay dialogs which are problematic for Atari backend
+ - engine GUI (for save/load/etc) does not support 8-bit screens
- https://wiki.scummvm.org/index.php?title=Hugo
+ - Ultima (many games)
+ - the only non-hires ultima engine is ultima1; see
+ https://bugs.scummvm.org/ticket/14790
+ - this prevents adding the 15 MB ultima.dat to the release archive
+ - https://wiki.scummvm.org/index.php?title=Ultima
- Indy4 (the adventure) may have a bug in the screen when you K.O. the bouncer.
I was able to get a freeze when he fell to the ground but currently I am
@@ -503,6 +508,9 @@ Known issues
during that scene so feel free to use keypad for the fight and report whether
it has improved the situation.
+- When using FreeMiNT, ScummVM requires a recent kernel (>= 2021), otherwise
+ keyboard handling wont work properly.
+
Future plans
------------
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