[Scummvm-git-logs] scummvm master -> 267191dda057e656359fd066087af192c0199055
neuromancer
noreply at scummvm.org
Wed Jan 17 19:40:52 UTC 2024
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
267191dda0 FREESCAPE: initial support for dos demo dark in cga mode
Commit: 267191dda057e656359fd066087af192c0199055
https://github.com/scummvm/scummvm/commit/267191dda057e656359fd066087af192c0199055
Author: neuromancer (gustavo.grieco at gmail.com)
Date: 2024-01-17T20:35:53+01:00
Commit Message:
FREESCAPE: initial support for dos demo dark in cga mode
Changed paths:
engines/freescape/games/dark/dos.cpp
diff --git a/engines/freescape/games/dark/dos.cpp b/engines/freescape/games/dark/dos.cpp
index b1bc926eba1..74618cec92d 100644
--- a/engines/freescape/games/dark/dos.cpp
+++ b/engines/freescape/games/dark/dos.cpp
@@ -117,23 +117,43 @@ void DarkEngine::loadAssetsDOSDemo() {
addECDs(it._value);
addSkanner(it._value);
}
+
+ _indicators.push_back(loadBundledImage("dark_fallen_indicator"));
+ _indicators.push_back(loadBundledImage("dark_crouch_indicator"));
+ _indicators.push_back(loadBundledImage("dark_walk_indicator"));
+ _indicators.push_back(loadBundledImage("dark_jet_indicator"));
+
+ for (auto &it : _indicators)
+ it->convertToInPlace(_gfx->_texturePixelFormat);
+
} else if (_renderMode == Common::kRenderCGA) {
+ file.open("SCN1C.DAT");
+ if (file.isOpen()) {
+ _title = load8bitBinImage(&file, 0x0);
+ _title->setPalette((byte *)&kDarkCGAPalettePinkBlue, 0, 4);
+ }
+ file.close();
file.open("DSIDEC.EXE");
if (!file.isOpen())
error("Failed to open DSIDEC.EXE");
- loadFonts(&file, 0xa598);
- load8bitBinary(&file, 0x8a70, 4); // TODO
- } else
- error("Invalid or unsupported render mode %s for Dark Side", Common::getRenderModeDescription(_renderMode));
- _indicators.push_back(loadBundledImage("dark_fallen_indicator"));
- _indicators.push_back(loadBundledImage("dark_crouch_indicator"));
- _indicators.push_back(loadBundledImage("dark_walk_indicator"));
- _indicators.push_back(loadBundledImage("dark_jet_indicator"));
+ loadFonts(&file, 0x8907);
+ loadMessagesFixedSize(&file, 0x2d65, 16, 27);
+ loadMessagesFixedSize(&file, 0x7c3a, 308, 5);
+ loadGlobalObjects(&file, 0x2554, 23);
+ load8bitBinary(&file, 0x8a70, 4);
+ _border = load8bitBinImage(&file, 0x210);
+ _border->setPalette((byte *)&kDarkCGAPalettePinkBlue, 0, 4);
- for (auto &it : _indicators)
- it->convertToInPlace(_gfx->_texturePixelFormat);
+ for (auto &it : _areaMap) {
+ addWalls(it._value);
+ addECDs(it._value);
+ addSkanner(it._value);
+ }
+ swapPalette(1);
+ } else
+ error("Invalid or unsupported render mode %s for Dark Side", Common::getRenderModeDescription(_renderMode));
}
void DarkEngine::loadAssetsDOSFullGame() {
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