[Scummvm-git-logs] scummvm master -> 6b56a0d630cc511438c078d7c1156975cf0c6706
bluegr
noreply at scummvm.org
Mon Jul 1 14:42:22 UTC 2024
This automated email contains information about 3 new commits which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
e82f103270 GOB: add version numbers to Inca2 variants
15b7a9c4f1 GOB: remove copy protection flag for Adibou 1 english version
6b56a0d630 GOB: merge kGameTypeDynastyWood in kGameTypeDynasty case
Commit: e82f10327082c117b4d8e094bf5bbc4b447c0eb5
https://github.com/scummvm/scummvm/commit/e82f10327082c117b4d8e094bf5bbc4b447c0eb5
Author: Benjamin Funke (bjnfne at web.de)
Date: 2024-07-01T17:42:19+03:00
Commit Message:
GOB: add version numbers to Inca2 variants
Changed paths:
engines/gob/detection/tables_inca2.h
diff --git a/engines/gob/detection/tables_inca2.h b/engines/gob/detection/tables_inca2.h
index 590e0056d74..562610461c8 100644
--- a/engines/gob/detection/tables_inca2.h
+++ b/engines/gob/detection/tables_inca2.h
@@ -35,7 +35,7 @@
{
{
"inca2",
- "",
+ "v1.000",
AD_ENTRY1s("intro.stk", "1fa92b00fe80a20f34ec34a8e2fa869e", 923072),
EN_USA,
kPlatformDOS,
@@ -48,7 +48,7 @@
{
{
"inca2",
- "",
+ "v1.000",
AD_ENTRY1s("intro.stk", "1fa92b00fe80a20f34ec34a8e2fa869e", 923072),
FR_FRA,
kPlatformDOS,
@@ -61,7 +61,7 @@
{
{
"inca2",
- "",
+ "v1.000",
AD_ENTRY1s("intro.stk", "1fa92b00fe80a20f34ec34a8e2fa869e", 923072),
DE_DEU,
kPlatformDOS,
Commit: 15b7a9c4f1e0c60d7bf0ebab8c8197bd9fd94bfc
https://github.com/scummvm/scummvm/commit/15b7a9c4f1e0c60d7bf0ebab8c8197bd9fd94bfc
Author: Benjamin Funke (bjnfne at web.de)
Date: 2024-07-01T17:42:19+03:00
Commit Message:
GOB: remove copy protection flag for Adibou 1 english version
This removes the Copy protection flag for the English version known as AJ's World of Discovery
Changed paths:
engines/gob/detection/tables_adibou1.h
diff --git a/engines/gob/detection/tables_adibou1.h b/engines/gob/detection/tables_adibou1.h
index 594fc01c65e..44c735658a2 100644
--- a/engines/gob/detection/tables_adibou1.h
+++ b/engines/gob/detection/tables_adibou1.h
@@ -115,7 +115,7 @@
EN_GRB,
kPlatformDOS,
ADGF_NO_FLAGS,
- GUIO3(GUIO_NOSUBTITLES, GUIO_NOSPEECH, GAMEOPTION_COPY_PROTECTION)
+ GUIO2(GUIO_NOSUBTITLES, GUIO_NOSPEECH)
},
kFeaturesAdLib,
0, 0, 0
Commit: 6b56a0d630cc511438c078d7c1156975cf0c6706
https://github.com/scummvm/scummvm/commit/6b56a0d630cc511438c078d7c1156975cf0c6706
Author: Benjamin Funke (bjnfne at web.de)
Date: 2024-07-01T17:42:19+03:00
Commit Message:
GOB: merge kGameTypeDynastyWood in kGameTypeDynasty case
Since kGameTypeDynastyWood and kGameTypeDynasty use all the same classes, we can merge them together. Look like as an example Playtoons/Bambou
Changed paths:
engines/gob/gob.cpp
diff --git a/engines/gob/gob.cpp b/engines/gob/gob.cpp
index 19db0655e58..43b906a2613 100644
--- a/engines/gob/gob.cpp
+++ b/engines/gob/gob.cpp
@@ -574,17 +574,6 @@ Common::Error GobEngine::initGameParts() {
break;
case kGameTypeDynasty:
- _init = new Init_v3(this);
- _video = new Video_v2(this);
- _inter = new Inter_v5(this);
- _mult = new Mult_v2(this);
- _draw = new Draw_v2(this);
- _map = new Map_v2(this);
- _goblin = new Goblin_v4(this);
- _scenery = new Scenery_v2(this);
- _saveLoad = new SaveLoad(this);
- break;
-
case kGameTypeDynastyWood:
_init = new Init_v3(this);
_video = new Video_v2(this);
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