[Scummvm-git-logs] scummvm master -> 0cb3176127ed872aecb7a262ebae20631b9b3daa

dwatteau noreply at scummvm.org
Tue Jul 16 07:08:54 UTC 2024


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
0cb3176127 SCUMM: Fix a small typo in my previous Gdi::drawStrip() commit


Commit: 0cb3176127ed872aecb7a262ebae20631b9b3daa
    https://github.com/scummvm/scummvm/commit/0cb3176127ed872aecb7a262ebae20631b9b3daa
Author: Donovan Watteau (contrib at dwatteau.fr)
Date: 2024-07-16T09:06:45+02:00

Commit Message:
SCUMM: Fix a small typo in my previous Gdi::drawStrip() commit

Changed paths:
    engines/scumm/gfx.cpp


diff --git a/engines/scumm/gfx.cpp b/engines/scumm/gfx.cpp
index b54f450af2b..c7c3a5c1a81 100644
--- a/engines/scumm/gfx.cpp
+++ b/engines/scumm/gfx.cpp
@@ -2266,8 +2266,8 @@ bool Gdi::drawStrip(byte *dstPtr, VirtScreen *vs, int x, int y, const int width,
 	// FM-TOWNS release.  We take care not to apply this palette change to the
 	// text or inventory, as they still require the original colors.
 	//
-	// The background was redrawn in the German release, for censorhip reasons,
-	// so we have to take care of the different resource size there.
+	// Also, the background was redrawn for censorship reasons in the German
+	// release, so we have to take care of the different resource size there.
 	if (_vm->_game.id == GID_INDY3 && (_vm->_game.features & GF_OLD256) && _vm->_game.platform != Common::kPlatformFMTowns
 		&& _vm->_roomResource == 46 && vs->number == kMainVirtScreen
 		&& (smapLen == 43159 || (smapLen == 42953 && _vm->_language == Common::DE_DEU))




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