[Scummvm-git-logs] scummvm master -> 14fc9b10a5246d08e8c08c3ce2d657ca113795a0
AndywinXp
noreply at scummvm.org
Tue Jun 11 20:30:43 UTC 2024
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
14fc9b10a5 SCUMM: HE: Fix pixel trails left by AUX images
Commit: 14fc9b10a5246d08e8c08c3ce2d657ca113795a0
https://github.com/scummvm/scummvm/commit/14fc9b10a5246d08e8c08c3ce2d657ca113795a0
Author: AndywinXp (andywinxp at gmail.com)
Date: 2024-06-11T22:30:38+02:00
Commit Message:
SCUMM: HE: Fix pixel trails left by AUX images
We had this "+1" on the old version of the code as well...
It's not in the disasm but for now this seems easier
than going through the dirty rects code :-)
Changed paths:
engines/scumm/actor.cpp
diff --git a/engines/scumm/actor.cpp b/engines/scumm/actor.cpp
index 99f59b1c236..4ef3f387835 100644
--- a/engines/scumm/actor.cpp
+++ b/engines/scumm/actor.cpp
@@ -3965,7 +3965,7 @@ void ScummEngine_v71he::heFlushAuxQueues() {
xOffset + (int16)READ_LE_UINT16(auxUpdateRectPtr + 0),
xOffset + (int16)READ_LE_UINT16(auxUpdateRectPtr + 4),
yOffset + (int16)READ_LE_UINT16(auxUpdateRectPtr + 2),
- yOffset + (int16)READ_LE_UINT16(auxUpdateRectPtr + 6));
+ yOffset + (int16)READ_LE_UINT16(auxUpdateRectPtr + 6) + 1);
auxUpdateRectPtr += 8;
}
@@ -4118,7 +4118,7 @@ void ScummEngine_v90he::heFlushAuxQueues() {
xOffset + (int16)READ_LE_UINT16(auxUpdateRectPtr + 0),
xOffset + (int16)READ_LE_UINT16(auxUpdateRectPtr + 4),
yOffset + (int16)READ_LE_UINT16(auxUpdateRectPtr + 2),
- yOffset + (int16)READ_LE_UINT16(auxUpdateRectPtr + 6),
+ yOffset + (int16)READ_LE_UINT16(auxUpdateRectPtr + 6) + 1,
actorBits);
a->setActorUpdateArea(
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