[Scummvm-git-logs] scummvm-web master -> e6d837550dca0dd6dcb4516d699934bef1a15823

lotharsm noreply at scummvm.org
Sat Jun 15 20:27:29 UTC 2024


This automated email contains information about 2 new commits which have been
pushed to the 'scummvm-web' repo located at https://github.com/scummvm/scummvm-web .

Summary:
d0d1823ecb L10N: Update base news translation file
e6d837550d DATA: Update data files


Commit: d0d1823ecb2666c2803cba56c10612c5b28cc00d
    https://github.com/scummvm/scummvm-web/commit/d0d1823ecb2666c2803cba56c10612c5b28cc00d
Author: sev- (sev at scummvm.org)
Date: 2024-06-15T20:27:26Z

Commit Message:
L10N: Update base news translation file

Changed paths:
    data/en/news.json


diff --git a/data/en/news.json b/data/en/news.json
index d28c725b..67cedda4 100644
--- a/data/en/news.json
+++ b/data/en/news.json
@@ -1602,5 +1602,9 @@
     "20240505": {
         "title": "Google Summer of Code 2024 - drum roll please!",
         "content": "Please welcome this year's participants!\n\nOn Wednesday 1st May Google [announced](https://opensource.googleblog.com/2024/05/google-summer-of-code-2024-accepted-contributors-announced.html) the list of participants accepted for this year's Google Summer of Code and we are very happy to report that [4 contributors](https://summerofcode.withgoogle.com/programs/2024/organizations/scummvm) have been accepted to work on various parts of the ScummVM project this summer.\n\nNow we have had a chance to dot the i's and cross the t's we are really pleased to welcome them all to the project and ask everyone to show them a very warm welcome as they get settled.\n\nIn no particular order, a heartfelt welcome to...\n\n----\n\n**Project: Implementation of a Game Files Integrity Checking System for ScummVM**\n\n_Chike Lee_ - Chico / [InariInDream](https://github.com/InariInDream)\n\nScummVM requires game data files to operate. Frequently, especially when copying from the old media, the files can be damaged. Thus, a system that could let the end-users compute checksums and compare them with known good references is desirable. \n\nChike will be looking to extend existing work in this area and complete the end to end implementation during the summer.\n\n----\n\n**Project: Enhance Macromedia Director Support**\n\n_Krish Ganatra_ - Krish / [Krish28](https://github.com/Krish2882005/)\n\nMacromedia Director is a popular multimedia authoring tool from the 90s, and many iconic adventure titles have been released using it. Improving its support in ScummVM will preserve gaming history and provide players with access to beloved classics. \n\nKrish will be undertaking a range of targeted enhancements to Macromedia Director support in ScummVM to extend compatibility and support.\n\n----\n\n**Project: Porting qdEngine to ScummVM**\n\n_Kunal Tiwari_ - [kunxl.gg](https://github.com/kunxl-gg)\n\nK-D Labs created qdEngine and it has been used in several point-and-click adventure games, primarily in Russian, and also translated into Lithuanian, Czech and English. The most known games are Pilot Brothers 3 and Pilot Brothers 3D. \n\nKunal will be working to bring this engine's code into ScummVM with a goal to add full support for the engine during the summer.\n\n----\n\n**Project: Add Keymapper to multiple Engines**\n\n_Nabeel Shabbir_ - kashmiri_markhor / [NabeelShabbir](https://github.com/NabeelShabbir)\n\nScummVM includes a global fully configurable keymapper, but this requires engines to be adapted to use it. The goal of this project is to fully integrate ScummVM keymapper into a large number of our supported engines.\n\nNabeel will be working on this throughout the summer, starting with the larger engines and more advanced keymapper requirements.\n\n----\n\nWe are now in the community bonding period that runs up until the 27th of May when coding on the projects formally begins.\n\nPlease give them all a very warm welcome, and visit our [Discord server](https://discord.gg/4cDsMNtcpG) if you want to discuss these projects, each project has a dedicated channel.\n\nYou can also expect regular updates from the participants on their respective blogs that will be linked from the [planet](https://planet.scummvm.org/). \n\nThe team is very excited about these projects - and we hope you are as well.\n\nWe also wanted to take the time to thank everyone who applied to ScummVM for this year's Google Summer of Code programme. Unfortunately, not every application was successful, but we are so grateful for the interest shown and would love you all to still consider helping with ScummVM in some capacity in the future."
+    },
+    "20240615": {
+        "title": "It’s a Bar... In Space!",
+        "content": "In a universe where bagels meet bars, the BAGEL engine has been perfectly toasted, and the ScummVM team is now ready to serve a slice of **The Space Bar** nostalgia. No, it’s not the key on your keyboard. Rather, it’s a detective story set on a distant planet. Important data has been stolen, and the perpetrator is a shape-shifter laying low in a spaceport dive bar until he can flee off-planet. You play a hard-boiled detective who has the skill to psychically visit bar patrons’ memories to gather clues and narrow down suspects.\n\nThis is thanks to the kind people at [ZOOM Platform](https://www.zoom-platform.com/?affiliate=c049516c-9c4c-42d6-8649-92ed870e8b53), who provided us with the original game sources to work with. Help us test the game by grabbing a [daily build](/downloads/#daily). Read through our [testing guidelines](https://wiki.scummvm.org/index.php/Release_Testing#Testing_Guidelines). The game features a lot of options to chat around with bar patrons’ and do various actions in the different flashbacks. So we really need people to spend time experimenting and make sure everything works correctly. And please take some [screenshots](https://wiki.scummvm.org/index.php/Screenshots) along the way.\n\nIf you don’t own _The Space Bar_, you can try one of the [free demos](https://scummvm.org/demos/#other) or purchase it digitally from the [ZOOM Platform](https://www.zoom-platform.com/product/the-space-bar?affiliate=c049516c-9c4c-42d6-8649-92ed870e8b53). Testing is also available on Steam via a beta branch, check the [Steam announcement](https://store.steampowered.com/news/app/2253580/view/6850618508609768472) for more details.\n\nNow, good luck, and fingers crossed you can find the perp. Otherwise, your bureau chief will have you getting up close and personal with toilet duties for the rest of your career. Oh, and PS: The viewpoints of different aliens differ. For the Bartender, who has segmented eyes, even the original developers felt it was difficult and left in a cheat key of ScrollLock to switch back to a single viewpoint. Feel free to use it if, at any point, the flashback becomes too much for you :)"
     }
 }


Commit: e6d837550dca0dd6dcb4516d699934bef1a15823
    https://github.com/scummvm/scummvm-web/commit/e6d837550dca0dd6dcb4516d699934bef1a15823
Author: sev- (sev at scummvm.org)
Date: 2024-06-15T20:27:26Z

Commit Message:
DATA: Update data files

Changed paths:
    data/en/companies.yaml
    data/en/compatibility.yaml
    data/en/engines.yaml
    data/en/games.yaml


diff --git a/data/en/companies.yaml b/data/en/companies.yaml
index f223e93d..b6a0b911 100644
--- a/data/en/companies.yaml
+++ b/data/en/companies.yaml
@@ -155,6 +155,10 @@
     id: bandai
     name: Bandai
     alt_name: ''
+-
+    id: bbn
+    name: 'Bolt Beranek and Newman Inc.'
+    alt_name: ''
 -
     id: bfactory
     name: B-Factory
diff --git a/data/en/compatibility.yaml b/data/en/compatibility.yaml
index 3ea8b023..3e61f5c2 100644
--- a/data/en/compatibility.yaml
+++ b/data/en/compatibility.yaml
@@ -4897,7 +4897,7 @@
     support: good
     notes: '- Minor missing features (UI details)  - CGA/EGA version is supported from DOS release'
     since_version: 2.8.0
-    stable_platforms: 'dos,zx,cpc'
+    stable_platforms: 'dos,zx,cpc,amiga,atarist'
     unstable_platforms: ''
 -
     id: 'efh:efh'
@@ -5121,7 +5121,7 @@
     support: untested
     notes: '- Minor missing features (UI details)  - CGA/EGA version is supported from DOS release - Sound sounds are incorrect or missing'
     since_version: DEV
-    stable_platforms: 'dos,zx,cpc'
+    stable_platforms: 'dos,zx,cpc,amiga,atarist'
     unstable_platforms: ''
 -
     id: 'freescape:totaleclipse2'
@@ -5146,8 +5146,15 @@
     unstable_platforms: ''
 -
     id: 'twp:twp'
-    support: untested
+    support: excellent
     notes: ''
     since_version: DEV
     stable_platforms: 'mac,win,linux'
     unstable_platforms: ''
+-
+    id: 'bagel:spacebar'
+    support: untested
+    notes: ''
+    since_version: DEV
+    stable_platforms: 'mac,win'
+    unstable_platforms: ''
diff --git a/data/en/engines.yaml b/data/en/engines.yaml
index bf50a158..00ee7f99 100644
--- a/data/en/engines.yaml
+++ b/data/en/engines.yaml
@@ -38,7 +38,7 @@
     id: bagel
     name: BAGEL
     alt_name: 'Boffo Adventure Game Engine and Libraries'
-    enabled: false
+    enabled: true
 -
     id: bbvs
     name: 'Beavis and Butt-Head in Virtual Stupidity'
diff --git a/data/en/games.yaml b/data/en/games.yaml
index 73d03752..85127fbe 100644
--- a/data/en/games.yaml
+++ b/data/en/games.yaml
@@ -3849,6 +3849,34 @@
     datafiles: ''
     wikipedia_page: ADRIFT
     series_id: ''
+-
+    id: 'glk:adv350_zcode'
+    name: 'Adventure, 350 Point Colossal Cave'
+    engine_id: glk
+    company_id: fan
+    year: '1977'
+    moby_id: '69934'
+    steam_id: ''
+    gog_id: ''
+    zoom_id: ''
+    additional_stores: '- [Interactive Fiction Archive](https://rickadams.org/adventure/e_downloads.html)'
+    datafiles: ''
+    wikipedia_page: "Colossal_Cave_Adventure#Woods's_modifications"
+    series_id: ''
+-
+    id: 'glk:adventcrowther'
+    name: 'Will Crowther’s Adventure'
+    engine_id: glk
+    company_id: bbn
+    year: '1976'
+    moby_id: '30153'
+    steam_id: ''
+    gog_id: ''
+    zoom_id: ''
+    additional_stores: '- [Interactive Fiction Database](https://ifdb.org/viewgame?id=fft6pu91j85y4acv#dlIcon105)'
+    datafiles: ''
+    wikipedia_page: "Colossal_Cave_Adventure#Crowther's_original_version"
+    series_id: ''
 -
     id: 'glk:advsys'
     name: 'AdvSys Interactive Fiction games'
@@ -3905,6 +3933,20 @@
     datafiles: ''
     wikipedia_page: ''
     series_id: ''
+-
+    id: 'glk:beyondzork'
+    name: 'Beyond Zork: The Coconut of Quendor'
+    engine_id: glk
+    company_id: infocom
+    year: '1987'
+    moby_id: '54'
+    steam_id: ''
+    gog_id: ''
+    zoom_id: ''
+    additional_stores: '- [Interactive Fiction Database](https://ifdb.org/viewgame?id=9h6o1charof548ii#dlItem0)'
+    datafiles: ''
+    wikipedia_page: Beyond_Zork
+    series_id: zork
 -
     id: 'glk:corruption'
     name: Corruption
@@ -4045,6 +4087,20 @@
     datafiles: ''
     wikipedia_page: ''
     series_id: ''
+-
+    id: 'glk:lgop'
+    name: 'Leather Goddesses of Phobos'
+    engine_id: glk
+    company_id: infocom
+    year: '1986'
+    moby_id: '31'
+    steam_id: ''
+    gog_id: ''
+    zoom_id: ''
+    additional_stores: '- [Interactive Fiction Database](https://ifdb.org/viewgame?id=3p9fdt4fxr2goctw#dlIcon0)'
+    datafiles: ''
+    wikipedia_page: Leather_Goddesses_of_Phobos
+    series_id: ''
 -
     id: 'glk:myth'
     name: Myth
@@ -4115,6 +4171,20 @@
     datafiles: ''
     wikipedia_page: ''
     series_id: ''
+-
+    id: 'glk:questforexcalibur'
+    name: 'Arthur: The Quest for Excalibur'
+    engine_id: glk
+    company_id: infocom
+    year: '1989'
+    moby_id: '1252'
+    steam_id: ''
+    gog_id: ''
+    zoom_id: ''
+    additional_stores: '- [Interactive Fiction Database](https://ifdb.org/viewgame?id=zoohwv5nqye7up2t#dlIcon0)'
+    datafiles: ''
+    wikipedia_page: 'Arthur:_The_Quest_for_Excalibur'
+    series_id: ''
 -
     id: 'glk:scottadams'
     name: 'Scott Adams Interactive Fiction games'
@@ -4199,6 +4269,20 @@
     datafiles: Transylvania
     wikipedia_page: Transylvania_(video_game)
     series_id: transylvania
+-
+    id: 'glk:transylvaniav2'
+    name: 'Transylvania (v2)'
+    engine_id: glk
+    company_id: polarware
+    year: '1985'
+    moby_id: '133318'
+    steam_id: ''
+    gog_id: ''
+    zoom_id: ''
+    additional_stores: "- [Developer's Website](http://graphicsmagician.com/polarware/comprehend.htm)"
+    datafiles: ''
+    wikipedia_page: ''
+    series_id: transylvania
 -
     id: 'glk:wonderland'
     name: Wonderland




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