[Scummvm-git-logs] scummvm master -> af299ed3fa568c5c8e9febd41d34122d557f1f0b

ScummVM-Translations noreply at scummvm.org
Sun Jun 30 13:57:51 UTC 2024


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
af299ed3fa I18N: Update translations templates


Commit: af299ed3fa568c5c8e9febd41d34122d557f1f0b
    https://github.com/scummvm/scummvm/commit/af299ed3fa568c5c8e9febd41d34122d557f1f0b
Author: ScummVM-Translations (ScummVM-Translations at scummvm.org)
Date: 2024-06-30T13:57:48Z

Commit Message:
I18N: Update translations templates

Changed paths:
    po/scummvm.pot


diff --git a/po/scummvm.pot b/po/scummvm.pot
index 7d4377cdb91..80c990b5b1a 100644
--- a/po/scummvm.pot
+++ b/po/scummvm.pot
@@ -11,7 +11,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 2.9.0git\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
-"POT-Creation-Date: 2024-06-30 10:05+0000\n"
+"POT-Creation-Date: 2024-06-30 13:57+0000\n"
 "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
 "Last-Translator: FULL NAME <EMAIL at ADDRESS>\n"
 "Language-Team: LANGUAGE <LL at li.org>\n"
@@ -546,7 +546,7 @@ msgstr ""
 
 #: gui/editgamedialog.cpp:163 gui/options.cpp:2022 gui/options.cpp:2197
 #: backends/graphics/atari/atari-graphics.cpp:955
-#: backends/graphics/sdl/sdl-graphics.cpp:436
+#: backends/graphics/sdl/sdl-graphics.cpp:442
 msgid "Graphics"
 msgstr ""
 
@@ -1720,7 +1720,7 @@ msgstr ""
 msgid "Check on the scummvm.org website for updates of shader packs"
 msgstr ""
 
-#: gui/options.cpp:1646 backends/graphics/sdl/sdl-graphics.cpp:427
+#: gui/options.cpp:1646 backends/graphics/sdl/sdl-graphics.cpp:433
 msgid "Fullscreen mode"
 msgstr ""
 
@@ -3735,14 +3735,14 @@ msgid "Choose a new folder"
 msgstr ""
 
 #: backends/graphics/atari/atari-graphics.cpp:959
-#: backends/graphics/sdl/sdl-graphics.cpp:458
+#: backends/graphics/sdl/sdl-graphics.cpp:464
 msgid "Toggle aspect ratio correction"
 msgstr ""
 
 #: backends/graphics/opengl/opengl-graphics.cpp:258
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:72
 #: backends/graphics3d/ios/ios-graphics3d.cpp:356
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:246
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:241
 #: engines/twine/metaengine.cpp:360
 msgid "Center"
 msgstr ""
@@ -3750,68 +3750,68 @@ msgstr ""
 #: backends/graphics/opengl/opengl-graphics.cpp:259
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:73
 #: backends/graphics3d/ios/ios-graphics3d.cpp:357
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:247
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:242
 msgid "Pixel-perfect scaling"
 msgstr ""
 
 #: backends/graphics/opengl/opengl-graphics.cpp:260
 #: backends/graphics3d/ios/ios-graphics3d.cpp:358
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:248
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:243
 msgid "Even pixels scaling"
 msgstr ""
 
 #: backends/graphics/opengl/opengl-graphics.cpp:261
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:74
 #: backends/graphics3d/ios/ios-graphics3d.cpp:359
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:249
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:244
 msgid "Fit to window"
 msgstr ""
 
 #: backends/graphics/opengl/opengl-graphics.cpp:262
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:75
 #: backends/graphics3d/ios/ios-graphics3d.cpp:360
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:250
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:245
 msgid "Stretch to window"
 msgstr ""
 
 #: backends/graphics/opengl/opengl-graphics.cpp:263
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:76
 #: backends/graphics3d/ios/ios-graphics3d.cpp:361
-#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:251
+#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:246
 msgid "Fit to window (4:3)"
 msgstr ""
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:811
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:767
 #, c-format
 msgid "Resolution: %dx%d"
 msgstr ""
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:855
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:811
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2654
 msgid "Active graphics filter:"
 msgstr ""
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:876
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:832
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2688
 msgid "Enabled aspect ratio correction"
 msgstr ""
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:878
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:834
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2694
 msgid "Disabled aspect ratio correction"
 msgstr ""
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:891
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:847
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2710
 msgid "Filtering enabled"
 msgstr ""
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:893
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:849
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2712
 msgid "Filtering disabled"
 msgstr ""
 
-#: backends/graphics/openglsdl/openglsdl-graphics.cpp:919
+#: backends/graphics/openglsdl/openglsdl-graphics.cpp:875
 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2739
 msgid "Stretch mode"
 msgstr ""
@@ -3825,29 +3825,29 @@ msgstr ""
 msgid "SDL Surface (forced 8bpp mode)"
 msgstr ""
 
-#: backends/graphics/sdl/sdl-graphics.cpp:367
+#: backends/graphics/sdl/sdl-graphics.cpp:373
 #, c-format
 msgid "Saved screenshot '%s'"
 msgstr ""
 
-#: backends/graphics/sdl/sdl-graphics.cpp:382
+#: backends/graphics/sdl/sdl-graphics.cpp:388
 msgid "Could not save screenshot"
 msgstr ""
 
-#: backends/graphics/sdl/sdl-graphics.cpp:429
+#: backends/graphics/sdl/sdl-graphics.cpp:435
 msgid "Windowed mode"
 msgstr ""
 
-#: backends/graphics/sdl/sdl-graphics.cpp:440 engines/scumm/help.cpp:88
+#: backends/graphics/sdl/sdl-graphics.cpp:446 engines/scumm/help.cpp:88
 msgid "Toggle fullscreen"
 msgstr ""
 
-#: backends/graphics/sdl/sdl-graphics.cpp:447 engines/scumm/help.cpp:101
+#: backends/graphics/sdl/sdl-graphics.cpp:453 engines/scumm/help.cpp:101
 #: engines/wintermute/keymapper_tables.h:960
 msgid "Toggle mouse capture"
 msgstr ""
 
-#: backends/graphics/sdl/sdl-graphics.cpp:452
+#: backends/graphics/sdl/sdl-graphics.cpp:458
 #: engines/wintermute/keymapper_tables.h:646
 #: engines/wintermute/keymapper_tables.h:695
 #: engines/wintermute/keymapper_tables.h:1098
@@ -3860,27 +3860,27 @@ msgstr ""
 msgid "Save screenshot"
 msgstr ""
 
-#: backends/graphics/sdl/sdl-graphics.cpp:465
+#: backends/graphics/sdl/sdl-graphics.cpp:471
 msgid "Toggle linear filtered scaling"
 msgstr ""
 
-#: backends/graphics/sdl/sdl-graphics.cpp:472
+#: backends/graphics/sdl/sdl-graphics.cpp:478
 msgid "Cycle through stretch modes"
 msgstr ""
 
-#: backends/graphics/sdl/sdl-graphics.cpp:478
+#: backends/graphics/sdl/sdl-graphics.cpp:484
 msgid "Increase the scale factor"
 msgstr ""
 
-#: backends/graphics/sdl/sdl-graphics.cpp:484
+#: backends/graphics/sdl/sdl-graphics.cpp:490
 msgid "Decrease the scale factor"
 msgstr ""
 
-#: backends/graphics/sdl/sdl-graphics.cpp:491
+#: backends/graphics/sdl/sdl-graphics.cpp:497
 msgid "Switch to the next scaler"
 msgstr ""
 
-#: backends/graphics/sdl/sdl-graphics.cpp:496
+#: backends/graphics/sdl/sdl-graphics.cpp:502
 msgid "Switch to the previous scaler"
 msgstr ""
 




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