[Scummvm-git-logs] scummvm master -> f4201eeda8c289db99ef80b3f0a3f71fec6402d7

sluicebox noreply at scummvm.org
Sun Mar 10 23:26:30 UTC 2024


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
f4201eeda8 AGI: More misc cleanup


Commit: f4201eeda8c289db99ef80b3f0a3f71fec6402d7
    https://github.com/scummvm/scummvm/commit/f4201eeda8c289db99ef80b3f0a3f71fec6402d7
Author: sluicebox (22204938+sluicebox at users.noreply.github.com)
Date: 2024-03-10T17:20:54-06:00

Commit Message:
AGI: More misc cleanup

Changed paths:
    engines/agi/agi.cpp
    engines/agi/agi.h
    engines/agi/checks.cpp
    engines/agi/console.cpp
    engines/agi/cycle.cpp
    engines/agi/graphics.cpp
    engines/agi/keyboard.cpp
    engines/agi/menu.cpp
    engines/agi/metaengine.cpp
    engines/agi/motion.cpp
    engines/agi/op_cmd.cpp
    engines/agi/picture.cpp
    engines/agi/systemui.cpp
    engines/agi/text.cpp
    engines/agi/view.cpp
    engines/agi/words.cpp


diff --git a/engines/agi/agi.cpp b/engines/agi/agi.cpp
index c594da104d7..af566f52986 100644
--- a/engines/agi/agi.cpp
+++ b/engines/agi/agi.cpp
@@ -610,12 +610,10 @@ uint16 AgiEngine::artificialDelay_SearchTable(AgiArtificialDelayTriggerType trig
 }
 
 void AgiEngine::artificialDelayTrigger_NewRoom(int16 newRoomNr) {
-	uint16 millisecondsDelay = 0;
-
 	//warning("artificial delay trigger: room %d -> new room %d", _artificialDelayCurrentRoom, newRoomNr);
 
 	if (!_game.automaticRestoreGame) {
-		millisecondsDelay = artificialDelay_SearchTable(ARTIFICIALDELAYTYPE_NEWROOM, _artificialDelayCurrentRoom, newRoomNr);
+		uint16 millisecondsDelay = artificialDelay_SearchTable(ARTIFICIALDELAYTYPE_NEWROOM, _artificialDelayCurrentRoom, newRoomNr);
 
 		if (_game.nonBlockingTextShown) {
 			if (newRoomNr != _artificialDelayCurrentRoom) {
@@ -636,12 +634,10 @@ void AgiEngine::artificialDelayTrigger_NewRoom(int16 newRoomNr) {
 }
 
 void AgiEngine::artificialDelayTrigger_DrawPicture(int16 newPictureNr) {
-	uint16 millisecondsDelay = 0;
-
 	//warning("artificial delay trigger: picture %d -> new picture %d", _artificialDelayCurrentPicture, newPictureNr);
 
 	if (!_game.automaticRestoreGame) {
-		millisecondsDelay = artificialDelay_SearchTable(ARTIFICIALDELAYTYPE_NEWPICTURE, _artificialDelayCurrentPicture, newPictureNr);
+		uint16 millisecondsDelay = artificialDelay_SearchTable(ARTIFICIALDELAYTYPE_NEWPICTURE, _artificialDelayCurrentPicture, newPictureNr);
 
 		if (_game.nonBlockingTextShown) {
 			if (newPictureNr != _artificialDelayCurrentPicture) {
diff --git a/engines/agi/agi.h b/engines/agi/agi.h
index e73c14beec5..b20e622bd22 100644
--- a/engines/agi/agi.h
+++ b/engines/agi/agi.h
@@ -752,7 +752,6 @@ public:
 	Common::Platform getPlatform() const;
 	const char *getGameMD5() const;
 	void initFeatures();
-	void setFeature(uint32 feature);
 	void initVersion();
 
 	const char *getDiskName(uint16 id);
diff --git a/engines/agi/checks.cpp b/engines/agi/checks.cpp
index ab52f683824..31a8904becc 100644
--- a/engines/agi/checks.cpp
+++ b/engines/agi/checks.cpp
@@ -209,8 +209,8 @@ void AgiEngine::updatePosition() {
 
 		// If object has moved, update its position
 		if (!(screenObj->flags & fUpdatePos)) {
-			int dx[9] = { 0, 0, 1, 1, 1, 0, -1, -1, -1 };
-			int dy[9] = { 0, -1, -1, 0, 1, 1, 1, 0, -1 };
+			const int dx[9] = { 0, 0, 1, 1, 1, 0, -1, -1, -1 };
+			const int dy[9] = { 0, -1, -1, 0, 1, 1, 1, 0, -1 };
 			x += screenObj->stepSize * dx[screenObj->direction];
 			y += screenObj->stepSize * dy[screenObj->direction];
 		}
diff --git a/engines/agi/console.cpp b/engines/agi/console.cpp
index b924f20b6e3..f7f10cca6f9 100644
--- a/engines/agi/console.cpp
+++ b/engines/agi/console.cpp
@@ -181,8 +181,7 @@ bool Console::Cmd_Version(int argc, const char **argv) {
 				if ((curChar == 'V') || (curChar == 'v')) {
 					// "V" gefunden, ggf. beginning of version?
 					const char *wordStartPtr = wordScanPtr;
-					bool wordFound = false;
-
+					
 					do {
 						curChar = *wordScanPtr;
 						if (curChar == ' ') {
@@ -193,8 +192,8 @@ bool Console::Cmd_Version(int argc, const char **argv) {
 
 					if (curChar) {
 						// end of "version" found
+						bool wordFound = false;
 						int wordLen = wordScanPtr - wordStartPtr;
-
 						if (wordLen >= 3) {
 							if (strncmp(wordStartPtr, "ver", wordLen) == 0)
 								wordFound = true;
@@ -527,8 +526,6 @@ bool Console::Cmd_VmVars(int argc, const char **argv) {
 	}
 
 	int varNr = 0;
-	int newValue = 0;
-
 	if (!parseInteger(argv[1], varNr))
 		return true;
 
@@ -541,6 +538,7 @@ bool Console::Cmd_VmVars(int argc, const char **argv) {
 		// show contents
 		debugPrintf("variable %d == %d\n", varNr, _vm->getVar(varNr));
 	} else {
+		int newValue = 0;
 		if (!parseInteger(argv[2], newValue))
 			return true;
 
@@ -559,7 +557,6 @@ bool Console::Cmd_VmFlags(int argc, const char **argv) {
 	}
 
 	int flagNr = 0;
-	int newFlagState = 0;
 
 	if (!parseInteger(argv[1], flagNr))
 		return true;
@@ -577,6 +574,7 @@ bool Console::Cmd_VmFlags(int argc, const char **argv) {
 			debugPrintf("flag %d == not set\n", flagNr);
 		}
 	} else {
+		int newFlagState = 0;
 		if (!parseInteger(argv[2], newFlagState))
 			return true;
 
diff --git a/engines/agi/cycle.cpp b/engines/agi/cycle.cpp
index 7f4f4dd1f8c..027aff221b8 100644
--- a/engines/agi/cycle.cpp
+++ b/engines/agi/cycle.cpp
@@ -226,12 +226,10 @@ uint16 AgiEngine::processAGIEvents() {
 
 		if (key) {
 			if (!handleController(key)) {
-				if (key) {
-					// Only set VAR_KEY, when no controller/direction was detected
-					setVar(VM_VAR_KEY, key & 0xFF);
-					if (_text->promptIsEnabled()) {
-						_text->promptKeyPress(key);
-					}
+				// Only set VAR_KEY, when no controller/direction was detected
+				setVar(VM_VAR_KEY, key & 0xFF);
+				if (_text->promptIsEnabled()) {
+					_text->promptKeyPress(key);
 				}
 			}
 		}
diff --git a/engines/agi/graphics.cpp b/engines/agi/graphics.cpp
index caf4841e6af..8978bc66743 100644
--- a/engines/agi/graphics.cpp
+++ b/engines/agi/graphics.cpp
@@ -39,11 +39,12 @@ namespace Agi {
 #include "agi/font.h"
 
 GfxMgr::GfxMgr(AgiBase *vm, GfxFont *font) : _vm(vm), _font(font) {
-	_agipalFileNum = 0;
-
 	memset(&_paletteGfxMode, 0, sizeof(_paletteGfxMode));
 	memset(&_paletteTextMode, 0, sizeof(_paletteTextMode));
 
+	memset(&_agipalPalette, 0, sizeof(_agipalPalette));
+	_agipalFileNum = 0;
+
 	memset(&_mouseCursor, 0, sizeof(_mouseCursor));
 	memset(&_mouseCursorBusy, 0, sizeof(_mouseCursorBusy));
 
@@ -104,7 +105,7 @@ void GfxMgr::initVideo() {
 				initPalette(_paletteGfxMode, PALETTE_AMIGA_V1, 16, 4);
 			else if (_vm->getVersion() == 0x2936)
 				initPalette(_paletteGfxMode, PALETTE_AMIGA_V2, 16, 4);
-			else if (_vm->getVersion() > 0x2936)
+			else
 				initPalette(_paletteGfxMode, PALETTE_AMIGA_V3, 16, 4);
 		} else {
 			// Set the old common alternative Amiga palette
@@ -585,13 +586,12 @@ bool GfxMgr::render_Clip(int16 &x, int16 &y, int16 &width, int16 &height, int16
 void GfxMgr::render_BlockEGA(int16 x, int16 y, int16 width, int16 height) {
 	uint32 offsetVisual = SCRIPT_WIDTH * y + x;
 	uint32 offsetDisplay = getDisplayOffsetToGameScreenPos(x, y);
-	int16 remainingWidth = width;
 	int16 remainingHeight = height;
 	byte curColor = 0;
 	int16 displayWidth = width * (2 + _displayWidthMulAdjust);
 
 	while (remainingHeight) {
-		remainingWidth = width;
+		int16 remainingWidth = width;
 
 		switch (_upscaledHires) {
 		case DISPLAY_UPSCALED_DISABLED:
@@ -634,13 +634,12 @@ void GfxMgr::render_BlockEGA(int16 x, int16 y, int16 width, int16 height) {
 void GfxMgr::render_BlockCGA(int16 x, int16 y, int16 width, int16 height) {
 	uint32 offsetVisual = SCRIPT_WIDTH * y + x;
 	uint32 offsetDisplay = getDisplayOffsetToGameScreenPos(x, y);
-	int16 remainingWidth = width;
 	int16 remainingHeight = height;
 	byte curColor = 0;
 	int16 displayWidth = width * (2 + _displayWidthMulAdjust);
 
 	while (remainingHeight) {
-		remainingWidth = width;
+		int16 remainingWidth = width;
 
 		switch (_upscaledHires) {
 		case DISPLAY_UPSCALED_DISABLED:
@@ -709,7 +708,6 @@ static const uint8 herculesColorMapping[] = {
 void GfxMgr::render_BlockHercules(int16 x, int16 y, int16 width, int16 height) {
 	uint32 offsetVisual = SCRIPT_WIDTH * y + x;
 	uint32 offsetDisplay = getDisplayOffsetToGameScreenPos(x, y);
-	int16 remainingWidth = width;
 	int16 remainingHeight = height;
 	byte curColor = 0;
 	int16 displayWidth = width * (2 + _displayWidthMulAdjust);
@@ -723,7 +721,7 @@ void GfxMgr::render_BlockHercules(int16 x, int16 y, int16 width, int16 height) {
 	byte   herculesColors2 = 0;
 
 	while (remainingHeight) {
-		remainingWidth = width;
+		int16 remainingWidth = width;
 
 		lookupOffset1 = (lookupOffset1 + 0) & 0x07;
 		lookupOffset2 = (lookupOffset1 + 1) & 0x07;
@@ -1080,7 +1078,6 @@ void GfxMgr::drawDisplayRectEGA(int16 x, int16 y, int16 width, int16 height, byt
 void GfxMgr::drawDisplayRectCGA(int16 x, int16 y, int16 width, int16 height, byte color) {
 	uint32 offsetDisplay = (y * _displayScreenWidth) + x;
 	int16 remainingHeight = height;
-	int16 remainingWidth = width;
 	byte CGAMixtureColor = getCGAMixtureColor(color);
 	byte *displayScreen = nullptr;
 
@@ -1088,7 +1085,7 @@ void GfxMgr::drawDisplayRectCGA(int16 x, int16 y, int16 width, int16 height, byt
 	assert((width & 1) == 0);
 
 	while (remainingHeight) {
-		remainingWidth = width;
+		int16 remainingWidth = width;
 
 		// set up pointer
 		displayScreen = _displayScreen + offsetDisplay;
diff --git a/engines/agi/keyboard.cpp b/engines/agi/keyboard.cpp
index 1f85b5a1009..ab86221bc1e 100644
--- a/engines/agi/keyboard.cpp
+++ b/engines/agi/keyboard.cpp
@@ -617,7 +617,7 @@ bool AgiEngine::showPredictiveDialog() {
 
 	Common::String predictiveResult(predictiveDialog.getResult());
 	uint16 predictiveResultLen = predictiveResult.size();
-	if (predictiveResult.size()) {
+	if (predictiveResultLen) {
 		// User actually entered something
 		for (int16 resultPos = 0; resultPos < predictiveResultLen; resultPos++) {
 			keyEnqueue(predictiveResult[resultPos]);
diff --git a/engines/agi/menu.cpp b/engines/agi/menu.cpp
index b729895de14..b667e869aed 100644
--- a/engines/agi/menu.cpp
+++ b/engines/agi/menu.cpp
@@ -164,13 +164,6 @@ void GfxMenu::addMenuItem(const char *menuItemText, uint16 controllerSlot) {
 }
 
 void GfxMenu::submit() {
-	GuiMenuEntry *menuEntry = nullptr;
-	GuiMenuItemEntry *menuItemEntry = nullptr;
-	int16 menuCount = _array.size();
-	int16 menuNr = 0;
-	int16 menuItemNr = 0;
-	int16 menuItemLastNr = 0;
-
 	if ((_array.size() == 0) || (_itemArray.size() == 0))
 		return;
 
@@ -204,15 +197,16 @@ void GfxMenu::submit() {
 	// Atari ST SQ1 had one bad menu entry as well, we fix that too.
 	switch (_vm->getPlatform()) {
 	case Common::kPlatformApple2GS:
-	case Common::kPlatformAtariST:
+	case Common::kPlatformAtariST: {
 		// Go through all menus
-		for (menuNr = 0; menuNr < menuCount; menuNr++) {
-			menuEntry = _array[menuNr];
-			menuItemLastNr = menuEntry->firstItemNr + menuEntry->itemCount;
+		int16 menuCount = _array.size();
+		for (int16 menuNr = 0; menuNr < menuCount; menuNr++) {
+			GuiMenuEntry *menuEntry = _array[menuNr];
+			int16 menuItemLastNr = menuEntry->firstItemNr + menuEntry->itemCount;
 
 			// Go through all items of current menu
-			for (menuItemNr = menuEntry->firstItemNr; menuItemNr < menuItemLastNr; menuItemNr++) {
-				menuItemEntry = _itemArray[menuItemNr];
+			for (int16 menuItemNr = menuEntry->firstItemNr; menuItemNr < menuItemLastNr; menuItemNr++) {
+				GuiMenuItemEntry *menuItemEntry = _itemArray[menuItemNr];
 
 				if (menuItemEntry->textLen < menuEntry->maxItemTextLen) {
 					// current item text is shorter than the maximum?
@@ -270,6 +264,7 @@ void GfxMenu::submit() {
 			}
 		}
 		break;
+	}
 	default:
 		break;
 	}
@@ -284,32 +279,28 @@ void GfxMenu::itemDisable(uint16 controllerSlot) {
 }
 
 void GfxMenu::itemEnableDisable(uint16 controllerSlot, bool enabled) {
-	GuiMenuItemArray::iterator listIterator;
+	GuiMenuItemArray::iterator listIterator = _itemArray.begin();
 	GuiMenuItemArray::iterator listEnd = _itemArray.end();
-	GuiMenuItemEntry *menuItemEntry;
 
-	listIterator = _itemArray.begin();
 	while (listIterator != listEnd) {
-		menuItemEntry = *listIterator;
+		GuiMenuItemEntry *menuItemEntry = *listIterator;
 		if (menuItemEntry->controllerSlot == controllerSlot) {
 			menuItemEntry->enabled = enabled;
 		}
 
-		listIterator++;
+		++listIterator;
 	}
 }
 
 void GfxMenu::itemEnableAll() {
-	GuiMenuItemArray::iterator listIterator;
+	GuiMenuItemArray::iterator listIterator = _itemArray.begin();
 	GuiMenuItemArray::iterator listEnd = _itemArray.end();
-	GuiMenuItemEntry *menuItemEntry;
 
-	listIterator = _itemArray.begin();
 	while (listIterator != listEnd) {
-		menuItemEntry = *listIterator;
+		GuiMenuItemEntry *menuItemEntry = *listIterator;
 		menuItemEntry->enabled = true;
 
-		listIterator++;
+		++listIterator;
 	}
 }
 
@@ -336,7 +327,7 @@ void GfxMenu::delayedExecuteViaMouse() {
 }
 
 bool GfxMenu::delayedExecuteActive() {
-	return _delayedExecuteViaKeyboard | _delayedExecuteViaMouse;
+	return _delayedExecuteViaKeyboard || _delayedExecuteViaMouse;
 }
 
 void GfxMenu::execute() {
diff --git a/engines/agi/metaengine.cpp b/engines/agi/metaengine.cpp
index 10fd89b9d21..d3ffad7584b 100644
--- a/engines/agi/metaengine.cpp
+++ b/engines/agi/metaengine.cpp
@@ -83,10 +83,6 @@ void AgiBase::initFeatures() {
 	_gameFeatures = _gameDescription->features;
 }
 
-void AgiBase::setFeature(uint32 feature) {
-	_gameFeatures |= feature;
-}
-
 void AgiBase::initVersion() {
 	_gameVersion = _gameDescription->version;
 }
diff --git a/engines/agi/motion.cpp b/engines/agi/motion.cpp
index 973a17a3eb7..e250203f45b 100644
--- a/engines/agi/motion.cpp
+++ b/engines/agi/motion.cpp
@@ -39,14 +39,12 @@ bool AgiEngine::checkBlock(int16 x, int16 y) {
 }
 
 void AgiEngine::changePos(ScreenObjEntry *screenObj) {
-	bool insideBlock;
-	int16 x, y;
-	int dx[9] = { 0, 0, 1, 1, 1, 0, -1, -1, -1 };
-	int dy[9] = { 0, -1, -1, 0, 1, 1, 1, 0, -1 };
+	const int dx[9] = { 0, 0, 1, 1, 1, 0, -1, -1, -1 };
+	const int dy[9] = { 0, -1, -1, 0, 1, 1, 1, 0, -1 };
 
-	x = screenObj->xPos;
-	y = screenObj->yPos;
-	insideBlock = checkBlock(x, y);
+	int16 x = screenObj->xPos;
+	int16 y = screenObj->yPos;
+	bool insideBlock = checkBlock(x, y);
 
 	x += screenObj->stepSize * dx[screenObj->direction];
 	y += screenObj->stepSize * dy[screenObj->direction];
@@ -301,7 +299,7 @@ void AgiEngine::moveObj(ScreenObjEntry *screenObj) {
  * @param  s   step size
  */
 int AgiEngine::getDirection(int16 objX, int16 objY, int16 destX, int16 destY, int16 stepSize) {
-	int dirTable[9] = { 8, 1, 2, 7, 0, 3, 6, 5, 4 };
+	const int dirTable[9] = { 8, 1, 2, 7, 0, 3, 6, 5, 4 };
 	return dirTable[checkStep(destX - objX, stepSize) + 3 * checkStep(destY - objY, stepSize)];
 }
 
diff --git a/engines/agi/op_cmd.cpp b/engines/agi/op_cmd.cpp
index baaeef7b8e6..9bce60be4dc 100644
--- a/engines/agi/op_cmd.cpp
+++ b/engines/agi/op_cmd.cpp
@@ -1921,15 +1921,15 @@ void cmdDistance(AgiGame *state, AgiEngine *vm, uint8 *parameter) {
 	uint16 objectNr1 = parameter[0];
 	uint16 objectNr2 = parameter[1];
 	uint16 destVarNr = parameter[2];
-	int16 x1, y1, x2, y2, d;
 	ScreenObjEntry *screenObj1 = &state->screenObjTable[objectNr1];
 	ScreenObjEntry *screenObj2 = &state->screenObjTable[objectNr2];
 
+	int d;
 	if (screenObj1->flags & fDrawn && screenObj2->flags & fDrawn) {
-		x1 = screenObj1->xPos + screenObj1->xSize / 2;
-		y1 = screenObj1->yPos;
-		x2 = screenObj2->xPos + screenObj2->xSize / 2;
-		y2 = screenObj2->yPos;
+		int16 x1 = screenObj1->xPos + screenObj1->xSize / 2;
+		int16 y1 = screenObj1->yPos;
+		int16 x2 = screenObj2->xPos + screenObj2->xSize / 2;
+		int16 y2 = screenObj2->yPos;
 		d = ABS(x1 - x2) + ABS(y1 - y2);
 		if (d > 0xfe)
 			d = 0xfe;
diff --git a/engines/agi/picture.cpp b/engines/agi/picture.cpp
index b6c16ab3a25..211432ce18b 100644
--- a/engines/agi/picture.cpp
+++ b/engines/agi/picture.cpp
@@ -216,7 +216,7 @@ void PictureMgr::plotPattern(int x, int y) {
 	circle_ptr = &circle_data[circle_list[pen_size]];
 
 	// SGEORGE : Fix v3 picture data for drawing circles. Manifests in goldrush
-	if (_pictureVersion == 3) {
+	if (_pictureVersion == AGIPIC_V2) {
 		circle_data[1] = 0;
 		circle_data[3] = 0;
 	}
diff --git a/engines/agi/systemui.cpp b/engines/agi/systemui.cpp
index 376860dba07..426dfefd0aa 100644
--- a/engines/agi/systemui.cpp
+++ b/engines/agi/systemui.cpp
@@ -626,7 +626,7 @@ void SystemUI::readSavedGameSlots(bool filterNonexistant, bool withAutoSaveSlot)
 	SavedGameSlotIdArray::iterator it;
 	SavedGameSlotIdArray::iterator end = slotIdArray.end();
 
-	for (it = slotIdArray.begin(); it != end; it++) {
+	for (it = slotIdArray.begin(); it != end; ++it) {
 		curSlotId = *it;
 
 		assert(curSlotId > lastSlotId); // safety check
diff --git a/engines/agi/text.cpp b/engines/agi/text.cpp
index 59c0087de53..7fa5daadc0a 100644
--- a/engines/agi/text.cpp
+++ b/engines/agi/text.cpp
@@ -293,10 +293,9 @@ void TextMgr::displayText(const char *textPtr, bool disabledLook) {
 	}
 
 	const char *curTextPtr = textPtr;
-	byte  curCharacter = 0;
 
 	while (1) {
-		curCharacter = *curTextPtr;
+		byte curCharacter = *curTextPtr;
 		if (!curCharacter)
 			break;
 
@@ -1082,10 +1081,8 @@ char *TextMgr::stringWordWrap(const char *originalText, int16 maxWidth, int16 *c
 	int16 lineWidthLeft = maxWidth; // width left of current line
 
 	int16 wordStartPos = 0;
-	int16 wordLen = 0;
 	int16 curReadPos = 0;
 	int16 curWritePos = 0;
-	byte  wordEndChar = 0;
 
 	//memset(resultWrappedBuffer, 0, sizeof(resultWrappedBuffer)); for debugging
 
@@ -1108,10 +1105,10 @@ char *TextMgr::stringWordWrap(const char *originalText, int16 maxWidth, int16 *c
 				break;
 			curReadPos++;
 		}
-		wordEndChar = originalText[curReadPos];
+		byte wordEndChar = originalText[curReadPos];
 
 		// Calculate word length
-		wordLen = curReadPos - wordStartPos;
+		int16 wordLen = curReadPos - wordStartPos;
 
 		if (wordLen >= lineWidthLeft) {
 			// Not enough space left
diff --git a/engines/agi/view.cpp b/engines/agi/view.cpp
index 4cc6eb91506..8d5bac73d2e 100644
--- a/engines/agi/view.cpp
+++ b/engines/agi/view.cpp
@@ -95,22 +95,6 @@ int AgiEngine::decodeView(byte *resourceData, uint16 resourceSize, int16 viewNr)
 	uint16 headerDescriptionOffset = 0;
 	bool   isAGI256Data = false;
 
-	AgiViewLoop *loopData = nullptr;
-	uint16 loopOffset = 0;
-	byte   loopHeaderCelCount = 0;
-
-	AgiViewCel *celData = nullptr;
-	uint16 celOffset = 0;
-	byte   celHeaderWidth = 0;
-	byte   celHeaderHeight = 0;
-	byte   celHeaderTransparencyMirror = 0;
-	byte   celHeaderClearKey = 0;
-	bool   celHeaderMirrored = false;
-	byte   celHeaderMirrorLoop = 0;
-
-	byte  *celCompressedData = nullptr;
-	uint16 celCompressedSize = 0;
-
 	debugC(5, kDebugLevelResources, "decode_view(%d)", viewNr);
 
 	if (resourceSize < 5)
@@ -158,11 +142,11 @@ int AgiEngine::decodeView(byte *resourceData, uint16 resourceSize, int16 viewNr)
 		error("unexpected end of view data for view %d", viewNr);
 
 	// Allocate space for loop-information
-	loopData = new AgiViewLoop[headerLoopCount];
+	AgiViewLoop *loopData = new AgiViewLoop[headerLoopCount];
 	viewData->loop = loopData;
 
 	for (int16 loopNr = 0; loopNr < headerLoopCount; loopNr++) {
-		loopOffset = READ_LE_UINT16(resourceData + 5 + (loopNr * 2));
+		int16 loopOffset = READ_LE_UINT16(resourceData + 5 + (loopNr * 2));
 
 		// Check, if at least the loop-header is available
 		if (resourceSize < (loopOffset + 1))
@@ -173,7 +157,7 @@ int AgiEngine::decodeView(byte *resourceData, uint16 resourceSize, int16 viewNr)
 		//  relativeCelOffset[0]:WORD
 		//  relativeCelOffset[1]:WORD
 		//  etc.
-		loopHeaderCelCount = resourceData[loopOffset];
+		int16 loopHeaderCelCount = resourceData[loopOffset];
 
 		loopData->celCount = loopHeaderCelCount;
 		loopData->cel = nullptr;
@@ -184,11 +168,11 @@ int AgiEngine::decodeView(byte *resourceData, uint16 resourceSize, int16 viewNr)
 
 		if (loopHeaderCelCount) {
 			// Allocate space for cel-information of current loop
-			celData = new AgiViewCel[loopHeaderCelCount];
+			AgiViewCel *celData = new AgiViewCel[loopHeaderCelCount];
 			loopData->cel = celData;
 
 			for (int16 celNr = 0; celNr < loopHeaderCelCount; celNr++) {
-				celOffset = READ_LE_UINT16(resourceData + loopOffset + 1 + (celNr * 2));
+				int16 celOffset = READ_LE_UINT16(resourceData + loopOffset + 1 + (celNr * 2));
 				celOffset += loopOffset; // cel offset is relative to loop offset, so adjust accordingly
 
 				// Check, if at least the cel-header is available
@@ -200,10 +184,12 @@ int AgiEngine::decodeView(byte *resourceData, uint16 resourceSize, int16 viewNr)
 				//  height:BYTE
 				//  Transparency + Mirroring:BYTE
 				//  celData follows
-				celHeaderWidth = resourceData[celOffset + 0];
-				celHeaderHeight = resourceData[celOffset + 1];
-				celHeaderTransparencyMirror = resourceData[celOffset + 2];
+				int16 celHeaderWidth = resourceData[celOffset + 0];
+				int16 celHeaderHeight = resourceData[celOffset + 1];
+				byte celHeaderTransparencyMirror = resourceData[celOffset + 2];
 
+				byte celHeaderClearKey;
+				bool celHeaderMirrored = false;
 				if (!isAGI256Data) {
 					// regular AGI view data
 					// Transparency + Mirroring byte is as follows:
@@ -211,19 +197,17 @@ int AgiEngine::decodeView(byte *resourceData, uint16 resourceSize, int16 viewNr)
 					//  Bit 4-6 - original loop, that is not supposed to be mirrored in any case
 					//  Bit 7   - apply mirroring
 					celHeaderClearKey = celHeaderTransparencyMirror & 0x0F; // bit 0-3 is the clear key
-					celHeaderMirrored = false;
 					if (celHeaderTransparencyMirror & 0x80) {
 						// mirror bit is set
-						celHeaderMirrorLoop = (celHeaderTransparencyMirror >> 4) & 0x07;
+						byte celHeaderMirrorLoop = (celHeaderTransparencyMirror >> 4) & 0x07;
 						if (celHeaderMirrorLoop != loopNr) {
-							// only set to mirror'd in case we are not the original loop
+							// only set to mirrored in case we are not the original loop
 							celHeaderMirrored = true;
 						}
 					}
 				} else {
 					// AGI256-2 view data
 					celHeaderClearKey = celHeaderTransparencyMirror; // full 8 bits for clear key
-					celHeaderMirrored = false;
 				}
 
 				celData->width = celHeaderWidth;
@@ -235,8 +219,8 @@ int AgiEngine::decodeView(byte *resourceData, uint16 resourceSize, int16 viewNr)
 				if ((celHeaderWidth == 0) && (celHeaderHeight == 0))
 					error("view cel is 0x0");
 
-				celCompressedData = resourceData + celOffset + 3;
-				celCompressedSize = resourceSize - (celOffset + 3);
+				byte *celCompressedData = resourceData + celOffset + 3;
+				uint16 celCompressedSize = resourceSize - (celOffset + 3);
 
 				if (celCompressedSize == 0)
 					error("compressed size of loop within view %d is 0 bytes", viewNr);
@@ -261,7 +245,6 @@ void AgiEngine::unpackViewCelData(AgiViewCel *celData, byte *compressedData, uin
 	int16 remainingHeight = celData->height;
 	int16 remainingWidth = celData->width;
 	bool  isMirrored = celData->mirrored;
-	byte curByte;
 	byte curColor;
 	byte curChunkLen;
 	int16 adjustPreChangeSingle = 0;
@@ -279,7 +262,7 @@ void AgiEngine::unpackViewCelData(AgiViewCel *celData, byte *compressedData, uin
 		if (!compressedSize)
 			error("unexpected end of data, while unpacking AGI256 data");
 
-		curByte = *compressedData++;
+		byte curByte = *compressedData++;
 		compressedSize--;
 
 		if (curByte == 0) {
diff --git a/engines/agi/words.cpp b/engines/agi/words.cpp
index cbb75b253ec..4e5f3b500c7 100644
--- a/engines/agi/words.cpp
+++ b/engines/agi/words.cpp
@@ -250,7 +250,6 @@ int16 Words::findWordInDictionary(const Common::String &userInputLowcased, uint1
 	uint16 wordStartPos = userInputPos;
 	int16 wordId = DICTIONARY_RESULT_UNKNOWN;
 	byte  firstChar = userInputLowcased[userInputPos];
-	byte  curUserInputChar = 0;
 
 	foundWordLen = 0;
 
@@ -277,12 +276,11 @@ int16 Words::findWordInDictionary(const Common::String &userInputLowcased, uint1
 				// dictionary word is longer or same length as the remaining user input
 				uint16 curCompareLeft = dictionaryWordLen;
 				uint16 dictionaryWordPos = 0;
-				byte   curDictionaryChar = 0;
 
 				userInputPos = wordStartPos;
 				while (curCompareLeft) {
-					curUserInputChar = userInputLowcased[userInputPos];
-					curDictionaryChar = dictionaryEntry->word[dictionaryWordPos];
+					byte curUserInputChar = userInputLowcased[userInputPos];
+					byte curDictionaryChar = dictionaryEntry->word[dictionaryWordPos];
 
 					if (curUserInputChar != curDictionaryChar)
 						break;
@@ -329,8 +327,6 @@ void Words::parseUsingDictionary(const char *rawUserInput) {
 	const char *userInputPtr = nullptr;
 	uint16 userInputLen;
 	uint16 userInputPos = 0;
-	uint16 foundWordPos;
-	int16  foundWordId;
 	uint16 foundWordLen = 0;
 	uint16 wordCount = 0;
 
@@ -403,8 +399,8 @@ void Words::parseUsingDictionary(const char *rawUserInput) {
 		if (userInput[userInputPos] == ' ')
 			userInputPos++;
 
-		foundWordPos = userInputPos;
-		foundWordId = findWordInDictionary(userInputLowcased, userInputLen, userInputPos, foundWordLen);
+		uint16 foundWordPos = userInputPos;
+		int16 foundWordId = findWordInDictionary(userInputLowcased, userInputLen, userInputPos, foundWordLen);
 
 		if (foundWordId != DICTIONARY_RESULT_IGNORE) {
 			// word not supposed to get ignored




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