[Scummvm-git-logs] scummvm master -> 48a7d2fafe88a6eeb94ba585b570bb27538a7df8
ScummVM-Translations
noreply at scummvm.org
Sat May 18 09:43:04 UTC 2024
This automated email contains information about 1 new commit which have been
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Summary:
48a7d2fafe I18N: Update translation (Chinese (Simplified))
Commit: 48a7d2fafe88a6eeb94ba585b570bb27538a7df8
https://github.com/scummvm/scummvm/commit/48a7d2fafe88a6eeb94ba585b570bb27538a7df8
Author: å¤äº (clonewith at qq.com)
Date: 2024-05-18T09:42:57Z
Commit Message:
I18N: Update translation (Chinese (Simplified))
Currently translated at 58.5% (1250 of 2135 strings)
Changed paths:
po/zh_Hans.po
diff --git a/po/zh_Hans.po b/po/zh_Hans.po
index 434cb8af15e..1184ac84d0d 100644
--- a/po/zh_Hans.po
+++ b/po/zh_Hans.po
@@ -11,7 +11,7 @@ msgstr ""
"Project-Id-Version: ScummVM 2.9.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
"POT-Creation-Date: 2024-05-04 22:58+0000\n"
-"PO-Revision-Date: 2024-05-17 08:14+0000\n"
+"PO-Revision-Date: 2024-05-18 09:42+0000\n"
"Last-Translator: å¤äº <clonewith at qq.com>\n"
"Language-Team: Chinese (Simplified) <https://translations.scummvm.org/"
"projects/scummvm/scummvm/zh_Hans/>\n"
@@ -5309,12 +5309,12 @@ msgstr "æ£å¨åå§åç½ç»"
#: backends/platform/wii/options.cpp:181
msgid "Timeout while initializing network"
-msgstr ""
+msgstr "åå§åç½ç»è¶
æ¶"
#: backends/platform/wii/options.cpp:185
#, c-format
msgid "Network not initialized (%d)"
-msgstr ""
+msgstr "ç½ç»æªåå§å (%d)"
#: backends/presence/discord/discord.cpp:46
msgid "Launcher"
@@ -5322,7 +5322,7 @@ msgstr "å¯å¨å¨"
#: backends/updates/macosx/macosx-updates.mm:73
msgid "Check for Updates..."
-msgstr ""
+msgstr "æ£å¨æ£æ¥æ´æ°..."
#: engines/access/resources.cpp:43 engines/drascula/drascula.cpp:940
#: engines/hugo/hugo.cpp:424 engines/lure/lure.cpp:57
@@ -5332,7 +5332,7 @@ msgstr ""
#: engines/ultima/ultima8/ultima8.cpp:187
#, c-format
msgid "Unable to locate the '%s' engine data file."
-msgstr ""
+msgstr "æ æ³å®ä½â%sâå¼ææ°æ®æä»¶ã"
#: engines/access/resources.cpp:51 engines/drascula/drascula.cpp:956
#: engines/hugo/hugo.cpp:436 engines/lure/lure.cpp:66
@@ -5340,7 +5340,7 @@ msgstr ""
#: engines/tony/tony.cpp:200 engines/toon/toon.cpp:5429
#, c-format
msgid "The '%s' engine data file is corrupt."
-msgstr ""
+msgstr "â%sâå¼ææ°æ®æä»¶å·²æåã"
#: engines/access/resources.cpp:60 engines/drascula/drascula.cpp:967
#: engines/hugo/hugo.cpp:446 engines/lure/lure.cpp:69
@@ -5350,7 +5350,7 @@ msgstr ""
msgid ""
"Incorrect version of the '%s' engine data file found. Expected %d.%d but got "
"%d.%d."
-msgstr ""
+msgstr "â%sâå¼ææ°æ®æä»¶çæ¬ä¸æ£ç¡®ãéè¦ %d.%d 使¾å°äº %d.%dã"
#: engines/adl/metaengine.cpp:44
msgid "TV emulation"
@@ -5358,7 +5358,7 @@ msgstr "TV 模æ"
#: engines/adl/metaengine.cpp:45
msgid "Emulate composite output to an NTSC TV"
-msgstr ""
+msgstr "模æ NTSC TV çæ··æè¾åº"
#: engines/adl/metaengine.cpp:56 engines/adl/metaengine.cpp:68
msgid "Color graphics"
@@ -5366,7 +5366,7 @@ msgstr "é¢è²å¾å½¢"
#: engines/adl/metaengine.cpp:57 engines/adl/metaengine.cpp:69
msgid "Use color graphics instead of monochrome"
-msgstr ""
+msgstr "使ç¨å½©è²èéé»ç½å¾å½¢"
#: engines/adl/metaengine.cpp:80
msgid "Show scanlines"
@@ -5374,19 +5374,19 @@ msgstr "æ¾ç¤ºæ«æçº¿"
#: engines/adl/metaengine.cpp:81
msgid "Darken every other scanline to mimic the look of a CRT"
-msgstr ""
+msgstr "æåéè¡æ«æçº¿ï¼ä»¥æ¨¡æ CRT æ¾ç¤º"
#: engines/adl/metaengine.cpp:92
msgid "Always use sharp monochrome text"
-msgstr ""
+msgstr "æ»æ¯éåé»ç½ææ¬"
#: engines/adl/metaengine.cpp:93
msgid "Do not emulate NTSC artifacts for text"
-msgstr ""
+msgstr "ä¸è¦ä¸ºææ¬æ¨¡æ NTSC 交é"
#: engines/agi/detection_tables.h:313
msgid "Early AGI games for Tandy Color Computer are not yet supported."
-msgstr ""
+msgstr "å°æªæ¯æ Tandy Color Computer çæ©æ AGI 游æã"
#: engines/agi/font.cpp:680
msgid ""
@@ -5394,6 +5394,8 @@ msgid ""
"If you have such file in other AGI (Sierra) game, you can copy it to the "
"game directory"
msgstr ""
+"æ æ³æå¼/使ç¨âhgc_fontâæä»¶ç¨äº Hercules hires åä½ã\n"
+"妿å
¶ä» AGI (Sierra) 游æä¸æè¿æ ·çæä»¶ï¼ä½ å¯ä»¥å°å
¶å¤å¶å°æ¤æ¸¸æç®å½"
#: engines/agi/metaengine.cpp:111 engines/chewy/metaengine.cpp:36
#: engines/cine/metaengine.cpp:42 engines/crab/metaengine.cpp:34
@@ -5404,7 +5406,7 @@ msgstr ""
#: engines/trecision/metaengine.cpp:37 engines/ultima/metaengine.cpp:52
#: engines/zvision/metaengine.cpp:46
msgid "Use original save/load screens"
-msgstr ""
+msgstr "使ç¨åå§åæ¡£/读档å±å¹"
#: engines/agi/metaengine.cpp:112 engines/chewy/metaengine.cpp:37
#: engines/cine/metaengine.cpp:43 engines/crab/metaengine.cpp:35
@@ -5415,17 +5417,17 @@ msgstr ""
#: engines/trecision/metaengine.cpp:38 engines/ultima/metaengine.cpp:53
#: engines/zvision/metaengine.cpp:47
msgid "Use the original save/load screens instead of the ScummVM ones"
-msgstr ""
+msgstr "使ç¨åå§çåæ¡£/读档å±å¹èé ScummVM ç"
#: engines/agi/metaengine.cpp:123
msgid "Use an alternative palette"
-msgstr ""
+msgstr "使ç¨å¤ç¨è°è²æ¿"
#: engines/agi/metaengine.cpp:124
msgid ""
"Use an alternative palette, common for all Amiga games. This was the old "
"behavior"
-msgstr ""
+msgstr "使ç¨å¤ç¨è°è²æ¿ï¼å¨ Amiga 游æä¸é½å¾å¸¸è§ãè¿æ¯æ§çè¡ä¸º"
#: engines/agi/metaengine.cpp:135
msgid "Mouse support"
@@ -5434,33 +5436,33 @@ msgstr "é¼ æ æ¯æ"
#: engines/agi/metaengine.cpp:136
msgid ""
"Enables mouse support. Allows to use mouse for movement and in game menus."
-msgstr ""
+msgstr "å¯ç¨é¼ æ æ¯æãå
许使ç¨é¼ æ ç§»å¨ä¸æä½æ¸¸æå
èåã"
#: engines/agi/metaengine.cpp:147
msgid "Use Hercules hires font"
-msgstr ""
+msgstr "ä½¿ç¨ Hercules hires åä½"
#: engines/agi/metaengine.cpp:148
msgid "Uses Hercules hires font, when font file is available."
-msgstr ""
+msgstr "å½å¯ç¨æ¶ä½¿ç¨ Hercules hires åä½ã"
#: engines/agi/metaengine.cpp:159
msgid "Pause when entering commands"
-msgstr ""
+msgstr "è¾å
¥å½ä»¤æ¶æå"
#: engines/agi/metaengine.cpp:160
msgid ""
"Shows a command prompt window and pauses the game (like in SCI) instead of a "
"real-time prompt."
-msgstr ""
+msgstr "æ¾ç¤ºå½ä»¤æç¤ºç¬¦çªå£å¹¶æå游æï¼ç±»ä¼¼äº SCI ä¸ï¼èé宿¶æç¤ºç¬¦ã"
#: engines/agi/metaengine.cpp:171
msgid "Add speed menu"
-msgstr ""
+msgstr "æ·»å é度èå"
#: engines/agi/metaengine.cpp:172
msgid "Add game speed menu (similar to PC version)"
-msgstr ""
+msgstr "æ·»å æ¸¸æé度èåï¼ä¸ PC çæ¬ç¸ä¼¼ï¼"
#: engines/agi/metaengine.cpp:411 engines/asylum/asylum.cpp:674
#: engines/buried/saveload.cpp:53 engines/mohawk/riven.cpp:759
@@ -5559,7 +5561,7 @@ msgstr ""
#: engines/agos/metaengine.cpp:53 engines/agos/metaengine.cpp:64
msgid "Use DOS version music tempos"
-msgstr ""
+msgstr "ä½¿ç¨ DOS çæ¬é³ä¹é³è°"
#: engines/agos/metaengine.cpp:54 engines/agos/metaengine.cpp:65
msgid ""
@@ -5830,19 +5832,19 @@ msgstr ""
#: engines/bladerunner/metaengine.cpp:45
msgid "Sitcom mode"
-msgstr ""
+msgstr "æ
æ¯åå§æ¨¡å¼"
#: engines/bladerunner/metaengine.cpp:46
msgid "Game will add laughter after actor's line or narration"
-msgstr ""
+msgstr "卿¼åå°è¯ææç½åæ·»å ç¬å£°"
#: engines/bladerunner/metaengine.cpp:56
msgid "Shorty mode"
-msgstr ""
+msgstr "ç®äººæ¨¡å¼"
#: engines/bladerunner/metaengine.cpp:57
msgid "Game will shrink the actors and make their voices high pitched"
-msgstr ""
+msgstr "ç¼©å°æ¼åå¹¶åé«å
¶è¯é³é³è°"
#: engines/bladerunner/metaengine.cpp:67
msgid "Frame limiter high performance mode"
@@ -10242,7 +10244,7 @@ msgstr ""
#: engines/vcruise/metaengine.cpp:53
msgid "Faster animations"
-msgstr ""
+msgstr "å éå¨ç»"
#: engines/vcruise/metaengine.cpp:54
msgid "Speeds up animations."
@@ -10250,11 +10252,11 @@ msgstr "å éææ¾å¨ç»ã"
#: engines/vcruise/metaengine.cpp:75
msgid "Skip main menu"
-msgstr ""
+msgstr "è·³è¿ä¸»èå"
#: engines/vcruise/metaengine.cpp:76
msgid "Starts a new game upon launching instead of going to the main menu."
-msgstr ""
+msgstr "å¯å¨æ¸¸ææ¶ç´æ¥å¼å§æ°æ¸¸æèä¸è¿å
¥ä¸»èåã"
#: engines/vcruise/metaengine.cpp:86
msgid "Use 16-color graphics"
@@ -10262,7 +10264,7 @@ msgstr "ä½¿ç¨ 16 è²å¾å½¢"
#: engines/vcruise/metaengine.cpp:87
msgid "Uses 16-color graphics."
-msgstr ""
+msgstr "ä½¿ç¨ 16 è²å¾å½¢ã"
#: engines/vcruise/metaengine.cpp:135
msgid "Display help screen"
@@ -10422,7 +10424,7 @@ msgstr ""
#: engines/wintermute/keymapper_tables.h:1231
#: engines/wintermute/keymapper_tables.h:1255
msgid "Previous page"
-msgstr ""
+msgstr "ä¸ä¸é¡µ"
#: engines/wintermute/keymapper_tables.h:190
#: engines/wintermute/keymapper_tables.h:207
@@ -10432,7 +10434,7 @@ msgstr ""
#: engines/wintermute/keymapper_tables.h:1236
#: engines/wintermute/keymapper_tables.h:1260
msgid "Next page"
-msgstr ""
+msgstr "ä¸ä¸é¡µ"
#: engines/wintermute/keymapper_tables.h:239
#: engines/wintermute/keymapper_tables.h:262
@@ -10473,7 +10475,7 @@ msgstr "æ¾ç¤ºæç¤º"
#: engines/wintermute/keymapper_tables.h:1688
#: engines/wintermute/keymapper_tables.h:1950
msgid "Show inventory"
-msgstr ""
+msgstr "æ¾ç¤ºç©åæ "
#: engines/wintermute/keymapper_tables.h:269
#: engines/wintermute/keymapper_tables.h:332
@@ -10522,7 +10524,7 @@ msgstr ""
#. It may result in actor saying different text or item being decomposed to it's parts
#: engines/wintermute/keymapper_tables.h:360
msgid "Alternative action"
-msgstr ""
+msgstr "å¤ç¨æä½"
#: engines/wintermute/keymapper_tables.h:431
#: engines/wintermute/keymapper_tables.h:564
@@ -10617,7 +10619,7 @@ msgstr "æ¾ç¤ºå¸®å©"
#: engines/wintermute/keymapper_tables.h:1969
#: engines/wintermute/keymapper_tables.h:2171
msgid "Scroll up"
-msgstr ""
+msgstr "å䏿»å¨"
#: engines/wintermute/keymapper_tables.h:677
#: engines/wintermute/keymapper_tables.h:878
@@ -10631,11 +10633,11 @@ msgstr ""
#: engines/wintermute/keymapper_tables.h:1976
#: engines/wintermute/keymapper_tables.h:2176
msgid "Scroll down"
-msgstr ""
+msgstr "å䏿»å¨"
#: engines/wintermute/keymapper_tables.h:690
msgid "Change shadow type"
-msgstr ""
+msgstr "æ´æ¹é´å½±ç±»å"
#: engines/wintermute/keymapper_tables.h:700
#: engines/wintermute/keymapper_tables.h:819
@@ -10660,7 +10662,7 @@ msgstr ""
#: engines/wintermute/keymapper_tables.h:720
#: engines/wintermute/keymapper_tables.h:1849
msgid "Exit"
-msgstr ""
+msgstr "éåº"
#. I18N: Displays a debug interface that changes light settings
#: engines/wintermute/keymapper_tables.h:726
@@ -10669,11 +10671,11 @@ msgstr ""
#: engines/wintermute/keymapper_tables.h:751
msgid "Run forward"
-msgstr ""
+msgstr "ååè·"
#: engines/wintermute/keymapper_tables.h:756
msgid "Run backward"
-msgstr ""
+msgstr "ååè·"
#: engines/wintermute/keymapper_tables.h:761
msgid "Turn left fast"
@@ -10694,7 +10696,7 @@ msgstr ""
#: engines/wintermute/keymapper_tables.h:1803
#: engines/wintermute/keymapper_tables.h:2089
msgid "Next action"
-msgstr ""
+msgstr "ä¸ä¸ä¸ªæä½"
#: engines/wintermute/keymapper_tables.h:799
#: engines/wintermute/keymapper_tables.h:1595
@@ -10702,7 +10704,7 @@ msgstr ""
#: engines/wintermute/keymapper_tables.h:1810
#: engines/wintermute/keymapper_tables.h:2097
msgid "Previous action"
-msgstr ""
+msgstr "ä¸ä¸ä¸ªæä½"
#: engines/wintermute/keymapper_tables.h:826
msgid "Volume off"
@@ -10710,7 +10712,7 @@ msgstr ""
#: engines/wintermute/keymapper_tables.h:840
msgid "Change font size"
-msgstr ""
+msgstr "æ´æ¹åä½å¤§å°"
#: engines/wintermute/keymapper_tables.h:935
msgid "Walking speed: Low"
@@ -10732,11 +10734,11 @@ msgstr ""
#: engines/wintermute/keymapper_tables.h:965
msgid "First page"
-msgstr ""
+msgstr "第ä¸é¡µ"
#: engines/wintermute/keymapper_tables.h:970
msgid "Last page"
-msgstr ""
+msgstr "æåä¸é¡µ"
#. I18N: ultra_super_mega_fast_walk is the name of the variable used at game script for this speed
#: engines/wintermute/keymapper_tables.h:978
@@ -10785,27 +10787,27 @@ msgstr ""
#: engines/wintermute/keymapper_tables.h:1052
msgid "Ability: Telekinesis"
-msgstr ""
+msgstr "è½åï¼å¿çµæåº"
#: engines/wintermute/keymapper_tables.h:1057
msgid "Ability: Push"
-msgstr ""
+msgstr "è½åï¼æ¨å¨"
#: engines/wintermute/keymapper_tables.h:1062
msgid "Ability: Lightning"
-msgstr ""
+msgstr "è½åï¼éªçµ"
#: engines/wintermute/keymapper_tables.h:1067
msgid "Ability: Light"
-msgstr ""
+msgstr "è½åï¼å
"
#: engines/wintermute/keymapper_tables.h:1072
msgid "Ability: Wind"
-msgstr ""
+msgstr "è½åï¼é£"
#: engines/wintermute/keymapper_tables.h:1077
msgid "Ability: Sound"
-msgstr ""
+msgstr "è½åï¼å£°é³"
#: engines/wintermute/keymapper_tables.h:1082
msgid "Ability: Esence"
@@ -10837,11 +10839,11 @@ msgstr ""
#: engines/wintermute/keymapper_tables.h:1283
msgid "Cancel input"
-msgstr ""
+msgstr "åæ¶è¾å
¥"
#: engines/wintermute/keymapper_tables.h:1345
msgid "Toggle subtitles"
-msgstr ""
+msgstr "å¼å
³åå¹"
#: engines/wintermute/keymapper_tables.h:1409
msgid "Hide hints"
@@ -10850,58 +10852,58 @@ msgstr "éèæç¤º"
#. I18N: At one of the puzzles game asks to press Up key / Shift key / Down key
#: engines/wintermute/keymapper_tables.h:1464
msgid "Shift key"
-msgstr ""
+msgstr "Shift é®"
#. I18N: Chapayev is the name of game character, Vasily Chapayev
#. This action makes Chapayev interact with item instead of Petka
#: engines/wintermute/keymapper_tables.h:1566
msgid "Chapayev's action"
-msgstr ""
+msgstr "Chapayev çæä½"
#: engines/wintermute/keymapper_tables.h:1614
#: engines/wintermute/keymapper_tables.h:1867
#: engines/wintermute/keymapper_tables.h:1963
msgid "Settings"
-msgstr ""
+msgstr "设置"
#: engines/wintermute/keymapper_tables.h:1619
msgid "Dialogue answer 1"
-msgstr ""
+msgstr "对è¯åç 1"
#: engines/wintermute/keymapper_tables.h:1624
msgid "Dialogue answer 2"
-msgstr ""
+msgstr "对è¯åç 2"
#: engines/wintermute/keymapper_tables.h:1629
msgid "Dialogue answer 3"
-msgstr ""
+msgstr "对è¯åç 3"
#: engines/wintermute/keymapper_tables.h:1634
msgid "Dialogue answer 4"
-msgstr ""
+msgstr "对è¯åç 4"
#. I18N: This game is called "Pole Chudes" and it features a wheel similar to "Wheel of Fortune" TV show
#: engines/wintermute/keymapper_tables.h:1645
msgid "Spin wheel slower"
-msgstr ""
+msgstr "åé转å¨è½®ç"
#. I18N: This game is called "Pole Chudes" and it features a wheel similar to "Wheel of Fortune" TV show
#: engines/wintermute/keymapper_tables.h:1653
msgid "Spin wheel faster"
-msgstr ""
+msgstr "å é转å¨è½®ç"
#: engines/wintermute/keymapper_tables.h:1731
msgid "Zoom out"
-msgstr ""
+msgstr "缩å°"
#: engines/wintermute/keymapper_tables.h:1738
msgid "Zoom in"
-msgstr ""
+msgstr "æ¾å¤§"
#: engines/wintermute/keymapper_tables.h:1751
#: engines/wintermute/keymapper_tables.h:1957
msgid "Show journal"
-msgstr ""
+msgstr "æ¾ç¤ºæ¥è®°"
#. I18N: Displays a debug interface with Bezier curves
#: engines/wintermute/keymapper_tables.h:1884
@@ -10911,97 +10913,97 @@ msgstr ""
#. I18N: Use droid to perform an action
#: engines/wintermute/keymapper_tables.h:1901
msgid "Droid's action"
-msgstr ""
+msgstr "Droid çæä½"
#. I18N: It's a Tetris game clone, this action rotates current tetris item
#: engines/wintermute/keymapper_tables.h:2009
msgid "Rotate"
-msgstr ""
+msgstr "æè½¬"
#. I18N: It's a Tetris game clone, this action drops current tetris item
#: engines/wintermute/keymapper_tables.h:2035
msgid "Drop"
-msgstr ""
+msgstr "丢ä¸"
#: engines/wintermute/keymapper_tables.h:2043
msgid "Player 1: Up"
-msgstr ""
+msgstr "ç©å®¶ 1ï¼ä¸"
#: engines/wintermute/keymapper_tables.h:2048
msgid "Player 1: Left"
-msgstr ""
+msgstr "ç©å®¶ 1ï¼å·¦"
#: engines/wintermute/keymapper_tables.h:2053
msgid "Player 1: Down"
-msgstr ""
+msgstr "ç©å®¶ 1ï¼ä¸"
#: engines/wintermute/keymapper_tables.h:2058
msgid "Player 1: Right"
-msgstr ""
+msgstr "ç©å®¶ 1ï¼å³"
#: engines/wintermute/keymapper_tables.h:2063
msgid "Player 2: Up"
-msgstr ""
+msgstr "ç©å®¶ 2ï¼ä¸"
#: engines/wintermute/keymapper_tables.h:2068
msgid "Player 2: Left"
-msgstr ""
+msgstr "ç©å®¶ 2ï¼å·¦"
#: engines/wintermute/keymapper_tables.h:2073
msgid "Player 2: Down"
-msgstr ""
+msgstr "ç©å®¶ 2ï¼ä¸"
#: engines/wintermute/keymapper_tables.h:2078
msgid "Player 2: Right"
-msgstr ""
+msgstr "ç©å®¶ 2ï¼å³"
#. I18N: Displays a debug FPS counter
#: engines/wintermute/keymapper_tables.h:2084
msgid "Debug FPS"
-msgstr ""
+msgstr "è°è¯ FPS"
#: engines/wintermute/keymapper_tables.h:2181
msgid "F1"
-msgstr ""
+msgstr "F1"
#: engines/wintermute/keymapper_tables.h:2186
msgid "Key i"
-msgstr ""
+msgstr "æé® i"
#: engines/zvision/file/save_manager.cpp:221
#, c-format
msgid ""
"This saved game uses version %u, but this engine only supports up to version "
"%d. You will need an updated version of the engine to use this saved game."
-msgstr ""
+msgstr "æ¤å档使ç¨çæ¯çæ¬ %uï¼ä½æ¤å¼ææå¤åªæ¯æå°çæ¬ %dãä½ éè¦æ´æ°çæ¬ç弿æè½ä½¿ç¨æ¤åæ¡£ã"
#: engines/zvision/metaengine.cpp:58
msgid "Double FPS"
-msgstr ""
+msgstr "åå帧ç"
#: engines/zvision/metaengine.cpp:59
msgid "Increase framerate from 30 to 60 FPS"
-msgstr ""
+msgstr "å°å¸§çä» 30 å¢å å° 60 FPS"
#: engines/zvision/metaengine.cpp:70
msgid "Enable Venus"
-msgstr ""
+msgstr "å¯ç¨ Venus"
#: engines/zvision/metaengine.cpp:71
msgid "Enable the Venus help system"
-msgstr ""
+msgstr "å¯ç¨ Venus 帮å©ç³»ç»"
#: engines/zvision/metaengine.cpp:82
msgid "Disable animation while turning"
-msgstr ""
+msgstr "转身æ¶ç¦ç¨å¨ç»"
#: engines/zvision/metaengine.cpp:83
msgid "Disable animation while turning in panorama mode"
-msgstr ""
+msgstr "å¨å
¨æ¯æ¨¡å¼è½¬èº«æ¶ç¦ç¨å¨ç»"
#: engines/zvision/metaengine.cpp:94
msgid "Use high resolution MPEG video"
-msgstr ""
+msgstr "使ç¨é«å辨ç MPEG"
#: engines/zvision/metaengine.cpp:95
msgid "Use MPEG video from the DVD version instead of lower resolution AVI"
@@ -11009,7 +11011,7 @@ msgstr ""
#: engines/zvision/metaengine.cpp:197
msgid "Look Up"
-msgstr ""
+msgstr "åä¸ç"
#: engines/zvision/metaengine.cpp:203
msgid "Look Down"
@@ -11025,11 +11027,11 @@ msgstr "å¾å"
#: engines/zvision/metaengine.cpp:250
msgid "Put away object"
-msgstr ""
+msgstr "æ¶èµ·ç©å"
#: engines/zvision/metaengine.cpp:256
msgid "Extract coin"
-msgstr ""
+msgstr "æåéå¸"
#: engines/zvision/metaengine.cpp:277
msgid "Preferences"
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